forum

CROW'SCLAW - Possession

posted
Total Posts
90
show more
DeathxShinigami
[Overall]
Kinda interesting on the usage of kiai on each of the diffs, why doesn't Ilya and Avenger have any kiai?
Good mapset overall but I don't think it's ready to be ranked so soon.

[Ilya]
Too many short pauses...for some reason for an easy it feels way to empty but whatever.

[Avenger]
00:10:646 (1) - A bit nazi'ish but place a bit rightwards so it's directly on (2)?
00:11:936 (1) - ^ Same except moving it leftwards.
01:06:614 (2) - Should be farther away from the end point on the next slider.
Adding OD +1 makes everything not look as hard to see.

[Lepido]
It's fine. Lot of kiai time though.

[Caren]
Nothing I can find~

[Bazett] (Hi Slanox)
00:04:356 (5,6,7,8) - Ugly pattern, maybe because it's placed too low or something. x: I suggest changing it.
00:59:731 - Weird area to have dead space.
Yuji Tokaji

DeathxShinigami wrote:

[Overall]
Kinda interesting on the usage of kiai on each of the diffs, why doesn't Ilya and Avenger have any kiai?
Good mapset overall but I don't think it's ready to be ranked so soon.

[Ilya]
Too many short pauses...for some reason for an easy it feels way to empty but whatever.

[Avenger]
00:10:646 (1) - A bit nazi'ish but place a bit rightwards so it's directly on (2)?
00:11:936 (1) - ^ Same except moving it leftwards.
01:06:614 (2) - Should be farther away from the end point on the next slider.
Adding OD +1 makes everything not look as hard to see.

[Lepido]
It's fine. Lot of kiai time though.

[Caren]
Nothing I can find~

[Bazett] (Hi Slanox) => Hi Deathx ^^
00:04:356 (5,6,7,8) - Ugly pattern, maybe because it's placed too low or something. x: I suggest changing it. => Done
00:59:731 - Weird area to have dead space. => Done.
Thanks for your mod.

Mod Fixed.

Download: CROW'SCLAW - Possession (Faust) [Bazett].osu
Bikko
My english is not good. I'm sorry about this but my contury is not english-speaking world. keep in mind please.


Poof! Summoned!

RED : IMPORTANT
ORANGE : I RECOMMEND IT STRONGLY
BLUE : SUGGESTION, NAZI, PERSONAL DISCONTENT
PURPLE : KIDDING, DO NOT TAKE THIS SERIOUSLY


[Concept]
Holy shit, [Caren] deserve to get my kudosu star. take it. I'm just hope you try your best to make it Ranked.

[General]
Some timing sections are not snapped. sort it all out. when you change its offset or bpm, you must check it all and fix it. worst case, It can be unrankable issue.

Why preview point of all diffs are not same?

difficulty gap between Ilya and avenger is terrible. between Bazet and Caren is terrible as well. Do something.

I suggest this strongly. Caren diff must placed highest position of your mapset by diffuclty map listing order. Do something.

[Ilya]
Remap it.

Where is kiai time? you need kiai time.

[Avenger]
Repositioning all notes with constant distance snap as you can. Yeah, this request is almost same as just 'remap it'. but as I said, difficulty gap between Ilya and avenger is terrible.

Where is kiai time? you need kiai time.

[Bazett]
This is not playable with hardrock, dude. I have to hardrock to play this. oh my. Increase OD 1 tick or 2 tick

Repositioning all notes with constant distance snap as you can. I want to run with 186 BPM!

[Caren]
This one is very fun. IMO, You forget its BPM. Also your mapping style is quite hard to read. it makes this map more harder. I love it.

I'll suggest someting and point out some error in my point of view. I just want to say this, don't go too overdifficulty though, as that will ruin your map.

Increase HP Drain as you can. If you really made up your mind for this diff, you don't need low HP Drain. Players are gonna FC it anyway, why does HP drain matter so much? Also, this work is need to for my suggestion in [General]. make it your maximum. but, don't make it 10.

Do not touch Overall Difficulty anymore. keep it 8.

Do not touch Circle Size anymore.

You need to be paranoic for a perfect and flawless map. Use grid level 3 or 4 (you can change to 4 with Notepad), Check all note's position again. move them to exactly intended postion. Pay attention distance snap. many notes have irregular spacing when they shouldn't be. 00:22:582 (3,4) is an good example. they looks like positioned just manually. This is playable with reflex, but I really don't approve of it. sort them out as you can.


I suggest smooth curves for all sliders.

00:05:485 (3) - add new combo
00:08:711 (3,4) - add new combo at 3, and move these 2 circles to middle of screen.
00:10:969 (2~7,1~8) - This is evil. you spreaded it too wide space. You can fold it a little bit. also, 00:11:775 (7,1) - This spacing is one of reason why it is evil. my suggestion is smooth zigzaging curve. or, maintain constant spacing in this.
00:31:291 (1,2) - change likes this
00:34:517 (3~6) - Flip it horizontally. 2,3 is too close now.
00:48:711 (8,9) - I could not found any valid reason for this spacing.
00:53:065 (7) - This one should be with 00:52:582 (4~6)
00:53:227 (8) - Your 2 stacks jumps (00:53:227 (8,1~6,1)) should start from here. sort it out.
01:03:549 (3,4) - I could not found any valid reason for this spacing.
01:22:340 (6) - WTH is this sxxt? stack it with 01:22:259 (5)
02:20:969 (1,2,3,1,2) - make likes this
02:24:033 (1) - add new combo, and move it to middle of screen, This'll be separated 1.
02:24:194 (4) - add new combo
02:24:840 (6) - ^
02:29:033 (5) - ^
02:43:549 (3) - ^
02:44:033 (1) - remove new combo
02:44:356 (2) - add new combo





As I said, you can get my kudosu star. but It's not mean your map is good to me. my modding legend is alomst 'remap'.
you should more work for this. I'll cheer you.

Natteke
nnnnnnghhhhhhhhhhhhh
Shana
awesome map , Star
Topic Starter
Faust
Bump for great justice.

Remapping on the way.

Storyboarding on the way !
Aeven
very nice map and good SB!
It's cool song.I like this.

star! :)
Copter-kun
Ahh nice SB as always. Good job Faust!
Your message is too short.
Suzully
Thank you for mod request~ :)

[General]

  • Preview time and Audio-lead-in of two diffs are not same~
[Malevolence]
  1. 00:00:260 (1) - Add default finish?
  2. 00:02:356 (7) - ^
  3. 00:02:679 (8) - ^ at the top.
  4. 00:05:421 (1) - ^
  5. 00:07:195 (6) - ^ at the end.
  6. 00:07:840 (7) - ^ at the top.
  7. 00:09:292 (11) - Add new combo.
  8. 00:29:937 (5) - The stack is broken when playing. Stack them perfectly.
  9. 00:51:389 (10) - Change it as straight slider? That looks better for me.
  10. 00:54:130 (9) - How about stacking it with end of (7)'s slider?
  11. 01:22:356 (x) - Add a note.
  12. 02:34:453 (8,9,10) - The stack is broken when playing.
  13. 02:59:453 (1,2,3) - ^
That's all I can found~
Great map as always!
Good luck~ :D
lolcubes
Oh wow, you never told me you mapped something like this!
I love it!

When you apply the mods from other people, tell me and I'll give this a shot. So for now only 2 stars!
Zelos
heyyyyyyyyoooooo Faust

Folder:
Clean here.

Possession:
00:01:066 (5,6) - AiMod should be getting mad at these sliders. I know it made a couple of others go ewww in #modhelp
00:05:098 (9,1) - these are just lightly unstacked. fix this?
00:06:227 (5) - yeah another one of those sliders AiMod should be getting mad at. you cant really tell it zig zags much at all kinda :p
00:07:840 (7,8) - slightly unstacked also. fix this?
00:38:969 (1) - according to ctrl + h, this slider isnt symmetrical, fix that? it would look much neater.
00:39:776 (2,3) - if you do fix that previous mod, you should stack the beginning of slider 2 under slider 1 a bit better. same thing goes for slider 3 but instead you would be stacking the ending.
01:19:453 (7,8) - stack the ending and the beginning a bit better? they are just slightly unstacked.
02:19:130 (9) - slider is really really un-symmetrical. please fix this.
02:29:937 (1) - AiMod says this slider is erraneous, probably because of the excessive zig zag . Please fix this.
02:29:937 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20) - this combo is very long. you should shorten it down please.
02:35:098 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31) - this combo is very very long. you need to shorten this one down.
02:40:260 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23) - this combo is very long. you should shorten it down please.
02:45:421 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20) - this combo is very long. you should shorten it down please.
03:07:034 (3) - according to AiMod, it says this slider is erraneous, probably because the zig zag, you should try to fix this.
04:02:840 (1) - you might wanna add more zig zag to this slider, its barely noticeable.
04:05:260 (1) - same for this slider. ^^^
04:12:356 (2,3) - the ends are just slightly slightly unstacked. fix this maybe?

That would be it.
You get a star for an epic storyboard.
Topic Starter
Faust
SPOILER

Zelos wrote:

heyyyyyyyyoooooo Faust

Folder:
Clean here.

Possession:
00:01:066 (5,6) - AiMod should be getting mad at these sliders. I know it made a couple of others go ewww in #modhelp
00:05:098 (9,1) - these are just lightly unstacked. fix this?
00:06:227 (5) - yeah another one of those sliders AiMod should be getting mad at. you cant really tell it zig zags much at all kinda :p
00:07:840 (7,8) - slightly unstacked also. fix this?
00:38:969 (1) - according to ctrl + h, this slider isnt symmetrical, fix that? it would look much neater.
00:39:776 (2,3) - if you do fix that previous mod, you should stack the beginning of slider 2 under slider 1 a bit better. same thing goes for slider 3 but instead you would be stacking the ending.
01:19:453 (7,8) - stack the ending and the beginning a bit better? they are just slightly unstacked.
02:19:130 (9) - slider is really really un-symmetrical. please fix this.
02:29:937 (1) - AiMod says this slider is erraneous, probably because of the excessive zig zag . Please fix this.
02:29:937 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20) - this combo is very long. you should shorten it down please.
02:35:098 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31) - this combo is very very long. you need to shorten this one down.
02:40:260 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23) - this combo is very long. you should shorten it down please.
02:45:421 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20) - this combo is very long. you should shorten it down please.
03:07:034 (3) - according to AiMod, it says this slider is erraneous, probably because the zig zag, you should try to fix this.
04:02:840 (1) - you might wanna add more zig zag to this slider, its barely noticeable.
04:05:260 (1) - same for this slider. ^^^
04:12:356 (2,3) - the ends are just slightly slightly unstacked. fix this maybe?

That would be it.
You get a star for an epic storyboard.

I very much appreciate your taking time to look at this.

As for the erratic-looking sliders I will not be making any change, I had fully intended for them to be paired with the guitar. None of them are hold-sliders that maintain the cursor at a single place.
lolcubes
Ok, lets do this!

[General]:
  1. Offset is kinda too early. Try using 274 (+14), with this I had the least mistimed (usually about 2ms early - 1ms late). Also went from 91% to 96% when testplaying.
  2. SB: Check out this picture on how the first line of SB looks. I tried this and it worked on my end, without the song going into endless loop at the end. No idea why it didn't work for you though. o_o
[Malevolence]:
  1. General hitsounds: Increase to 65~70% please. They blend with the music too well, and all custom hitsounds lose value like this. You could increase it even further at some places and decrease it to 50~ at some more calm sections, this would also make the map much more dynamic.
  2. 00:02:356 (7,8) - Suggestion: new combo on 7 and make them a jump, could also increase the volume for these. The guitar is really intense and this would emphasize it much better.
  3. 00:05:421 (1,2) - Increase the spacing please. Best way to do it would be to move 8 and 9 in the previous combo a bit.
  4. 00:07:195 (6,7) - I like this spacing, just mentioning this for the suggestion above. If you applied the suggestion above, could slap a new combo here perhaps as well.
  5. 00:44:130 (1) - If you increased the hitsound volume so you can actually hear custom sounds, you will notice a whistle playing while sliding and that didn't sound that nice. Could probably remove the whistle from the slider and just use it for start, middle and end.
  6. 00:48:324 (5) - ^
  7. 00:49:292 (1) - ^, etc - just check the sliders with the whistles and remove those and put them to start/end.
  8. 01:19:453 (7) - This slider felt odd a little, due to the lack of hitsounds around. I tried making it so it ends 1/4 sooner and it sounded a little better, but doing that you can see what it followed before, so up to you, both work (although this one confused me a little at first heh, probably just me lol).
  9. 01:19:776 (8) - Finish at the arrow? It's in the music.
  10. 02:23:808 (8,9,10,11) - This felt really weird. After careful checking what's in the music, I noticed the drums are actually 1/3. Instead of these I suggest a repeating slider which repeats twice @1/3. After doing that, you should add a note at 02:24:292 to complete the drumline. This also plays much better.
  11. 02:29:130 - Add a circle here to follow the drumline better. It plays weird like it is now because of the 3/4 note spacing.
  12. 02:29:937 (1) - As Zelos already said, AIMod reports this slider as broken. Usually going back and forth with the red points will do that, so I tried to fix it and made something like this. It looks really similar, just that the slider moves more naturally (doesn't go back and forth which also breaks the flow). Would be great if you could change it to something like this. This also affects all similar sliders (03:07:034 (3) for example, just make sure the red points don't go "back").
  13. 02:33:485 (4) - This note is much further away than any other note in the combo, if possible you should reduce the spacing slightly.
  14. 02:36:389 (17) - Would be a good idea to place a new combo here. Long combos are okay, but such a long stream just looks weird, considering all your other combos are much shorter.
  15. 02:44:695 (7) - Would be a good idea to remove this note. Sounds and plays better.
  16. 03:49:453 (13,14) - Cosmetic suggestion: move them further down and then move 14 a bit to the right. Looks better.
  17. 03:52:518 - 04:13:163 - Strongly suggest to put kiai time here. If you ask me, this is the most epic part of the song and it would really fit.
  18. 04:11:564 (5,6,7) - This pattern can be a huge mindfuck. If possible you should position these somewhere else.
  19. 04:13:324 (2) - I am not entirely sure if this is rankable nowadays. This would bring the "sightreading rule" into play for alot of people. You should probably move it to either left or right a couple of grids, or just use a different angle and/or shape. It didn't pose any problem to me though, but I think it could pose to some other people.
[lepidon! - Taiko Possessed]:
  1. Looks clean. Although it's only half the length. :(
This song is just brilliant, and the SB is damn awesome.
pieguyn
lepidon! - Taiko Possessed: Fine

Malevolence:

00:00:260 ~ 00:02:356 - use 0.75x in this section?
01:19:453 (7) - end it 1/4 earlier
01:22:518 (4) - jump seems a bit too far given the song and the other jumps, perhaps move it a bit closer?
01:24:937 (9,10) - hm...I think a stack or stream would play better here :?
02:14:292 (1,2) - switch NCs
02:15:098 ~ 02:19:050 - use 0.75x in this section?
02:23:808 (8,9) - these sliders are slightly off timed, and this huge jump is not really good to play...perhaps just map this as you were before?
02:43:808 (4,5,6) - given that all the other stacks are 1/1, this is really out of place, perhaps change it?
02:44:614 - add a note?
02:48:969 (1,4) - remove the whistle from the body of these sliders
02:59:453 (1,2,3) - it might be just me, but a pause and then a stack after the slider feels really weird, perhaps do something else here?
03:04:453 (3) - remove the whistle from the body of this slider
03:33:163 (1) - remove new combo
03:34:453 (5) - new combo
03:38:001 (3) - maybe this? http://puu.sh/5ZGI
03:40:905 (6) - new combo
03:41:550 (1) - remove new combo
03:42:195 (6) - new combo
03:55:098 (1,2,3,4,5,6,7,8,9) - perhaps put whistles on the start of (2), (4), (6), and then (8)?
04:02:034 (3) - remove the whistle from the body of this slider

nice map~
Shiirn
IRC MOD AHAHAHAHAHAHHAA I SUCK AT THIS GAME
Topic Starter
Faust
Started from:
SPOILER
00:35 <Faust> : Hi deepsea. Would you like to take a look at a map you modded a long, long time ago?
00:36 <deepsea> : which one
00:36 *Faust is listening to (CROW'SCLAW - Possession)[http://osu.ppy.sh/s/17558]
00:37 <Faust> : Oh don't worry, it isn't shit. I can give you my guarantee, in all it's subjectiveness.
00:37 <Shiirn> : aka it's strange
00:37 <Faust> : You find it strange : / ?
00:37 <Faust> : inb4 black
00:37 <Shiirn> : yes
00:37 <Shiirn> : very.
00:37 <Faust> : Why?
00:37 <Shiirn> : no
00:37 <Faust> : How so
00:37 <Shiirn> : the sliders.
00:38 <Shiirn> : http://osu.ppy.sh/ss/151943 this is fairly against the rules
00:38 <Faust> : I thought you would have known I made them in such a way to replicate the guitar chords
00:38 <Shiirn> : i did
00:38 <Shiirn> : and they don't do it right
00:38 <Faust> : Because they don't look like water bottles?
00:39 <Shiirn> : because they overlap themselves like a nice oibon
00:39 <Faust> : Seems like the personal tastes of two people conflicting here.
00:39 <Faust> : Why is it a bad idea though?
00:39 <Shiirn> : no, closer to some of your sliders breaking overlap rules
00:39 <Faust> : overlap eh..
00:40 <Shiirn> : others are fine
00:40 <Faust> : I'll change them then.
00:40 <Shiirn> : please do
00:40 <Shiirn> : i'll give a full mod
00:41 <Faust> : trying to make them not-ugly-as-fuck
00:41 <Shiirn> : make them simple, maybe?
00:41 <Shiirn> : simplicity is beauty
00:42 <Faust> : done
00:42 <Faust> : update to see changes.
00:42 <Shiirn> : yessir
00:43 <Shiirn> : that works better
00:43 <Faust> : thanks.
00:43 <Shiirn> : still don't like them much but they don't break any rules now
00:43 <Faust> : yay
00:43 <Shiirn> : 00:13:001 (9) - dis one too
00:43 <Shiirn> : 00:15:743 (1) -
00:43 <Shiirn> : 00:17:840 (8) -
00:43 <Faust> : Aw, I liked that one
00:44 <Shiirn> : the last one?
00:44 <Shiirn> : i think it's kind of cute but oh well
00:44 <Faust> : (9)
00:44 <Shiirn> : 02:47:921 (4,5) - uhhhhhh what
00:44 <Faust> : the guitar sound gives off this arching vibe doesn't it
00:44 <Faust> : high note
00:44 <Shiirn> : not what i'm talking about
00:45 <Shiirn> : keep only one selected
00:45 <Faust> : Oh
00:45 <Faust> : the 1/4?
00:45 <Shiirn> : cross-screen 1/4 jump bro
00:45 <Faust> : removed
00:45 <Faust> : Funny how you're the FIRST person to point that out
00:45 <Shiirn> : just move 5 in to it and arc it somewhere pretty
00:45 <Shiirn> : because i actually play the map?
00:45 <Shiirn> : lol
00:46 <Faust> : fuck, gonna have to log this chat now
00:46 <Shiirn> : 02:59:453 (1) - forgot to get rid of the tick sound? i hope you didn't
00:46 <Faust> : post for kudosu after you finis--

Here be Shiirn's mod post.

SPOILER
00:46 <Shiirn> : logging easier in pm
00:46 <Shiirn> : i still have enough constructive to say to warrant kudosu here
00:46 <Shiirn> : so just yeah
00:46 <Shiirn> : don't bother logging #modhelp
00:46 <Faust> : I logged it and I will take the bits later
00:46 <Shiirn> : ok.
00:47 <Shiirn> : 03:09:776 (5) -
00:47 <Shiirn> : 03:18:969 (1,3,5) - are the sliderwhistles intended?
00:48 <Shiirn> : 03:23:808 (7) -
00:48 <Shiirn> : yeah
00:48 <Shiirn> : this happens a lot
00:48 <Shiirn> : 02:29:211 (10,11,12) - this threw me off so bad, try to put sliders in here?
00:49 <Shiirn> : 02:29:856 (5,1) - unnatural 1/4 jump like the one before, just smaller
00:50 <Shiirn> : 00:28:163 (11) - ignores the drum bg noise =(
00:51 <Shiirn> : 00:44:130 (1) - more slider whistles
00:51 <Shiirn> : 00:48:324 (5) -
00:51 <Shiirn> : why'd you make that thump hitsound a whistle anyway
00:53 <Faust> : slider whistles are intended
00:53 <Faust> : they kinda add this little intensity
00:53 <Faust> : screeching
00:53 <Faust> : you know
00:58 <Shiirn> : well
00:58 <Shiirn> : they were only where there were whistles on either end
00:58 <Shiirn> : so i figured you just selected the whole slider and hit "WHISTLE"
00:58 <Faust> : nah
00:59 <Faust> : aren't you glad I'm not like that?
00:59 <Shiirn> : 01:59:453 (2,3) - aesthetic - stack end of 3 on 5's path?
01:00 <Faust> : done
01:00 <Faust> : lmao
01:00 <Shiirn> : 02:44:695 (7,8,9,10) - this is absurdly hard to read since it starts on a bluetick
01:00 <Shiirn> : and the spacing is different
01:01 <Shiirn> : i suggest making at least part of it a (you guessed it) slider
01:01 <Faust> : aww
01:01 <Faust> : I liked the ladder intro
01:01 <Faust> : "steps to your doom"
01:01 <Shiirn> : suuch as like this
01:01 <Shiirn> : http://osu.ppy.sh/ss/151959
01:02 <Shiirn> : 03:08:163 (4,1) - not perfectly stacked SIEG HEIL MEIN FUHRER
01:02 <Shiirn> : 03:09:776 (5) - old overlap friend
01:02 <Faust> : live with it
01:03 <Shiirn> : 04:02:840 (1) - this i am 90% sure isn't allowed anymore
01:03 <Shiirn> : 04:05:259 (1) -
01:03 <Shiirn> : it's a hold slider
01:04 <Faust> : what..
01:04 <Faust> : I even made it consistent and...how is it a hold..
01:04 <Shiirn> : it makes the slider intentionally much shorter
01:04 <Shiirn> : than its actual speed suggests
01:04 <Shiirn> : make some arguements for it, i don't care either way
01:04 <Faust> : asdsffafsagfrwura
01:05 <Shiirn> : 04:12:679 (3,1,2) - 2 is unreadable since it's the exact same as 3 and there's not enough time for 3 to go away
01:05 <Shiirn> : 04:19:453 (5) - this is surprisingly close to 4 since you usually have larger jumps between them, i suggest
01:05 <Shiirn> : flipping it vertically
01:06 <Shiirn> : 04:22:195 (2,3,4,5) - yaaaaargh anti-jumps
01:06 <Faust> : anything more?
01:07 <Shiirn> : that's it
01:08 <Faust> : Post.
ztrot
Had some sliders fixed and a few combos changed up the log was mixed in with modhelp so if no kudos I understand looks good enough for me now Bubble#1
lolcubes
Yay, gj Faust.
Here's one more star.
Topic Starter
Faust
Ahhh, thank you both lolcubes & Selee.

I very much appreciate the stars. :)
Sakura
[Malevolence]
03:20:264 (1) - I think this spinner sounds better off starting at: 03:20:547 However then it might be too short for the small recovery time think you can try something else instead of this spinner? as it is it feels really strange.

[lepidon! - Taiko Possesed]
00:34:171 (X) - Add a don? like you did at: 00:39:292 (33)

That's all, when you check into these suggestions call me again for bubble #2

Edit: Yeah i probably shouldnt be modding right after waking up
Topic Starter
Faust
Ahaha, Sakura. You missed that the offset on Taiko isn't the same as on Malevolence.

But that will be fixed on in a bit.

Thank you for your time !
Garven
Just did a little IRC modding while waiting on lepido's fixes.

Don't do it! It's boring!
04:33 <Garven> : Hey, have you fixed up Possession yet?
04:33 <Faust> : Waiting on lepidopodus' updated Taiko diff
04:33 <Faust> : he plans to map the rest.
04:33 <Garven> : Bah, okay
04:33 <Faust> : Haha
04:34 <Faust> : In due time.
04:34 <Garven> : I'll just mod your osu map while you wait then. lepido is flawless taiko mapper extrordinaire anyway
04:34 <Faust> : He did mention he'd try to get it finished by the end of this week.
04:34 <Faust> : Ah, thank you.
04:34 <Garven> : 14 megs without a video
04:34 <Garven> : Awesome
04:34 <Faust> : lol
04:35 <Faust> : It was 16.3 before I optimized everything.
04:35 <Faust> : It's 13.5 now iirc
04:35 <Garven> : I'm bracing myself for a bitchin' SB
04:35 <Faust> : A lot of pngs and jpegs yes
04:35 <Faust> : hahaha
04:37 <Garven> : Yo ucould probably have posessed.png and Caren3.png as the same file
04:38 <Faust> : hmm?
04:38 <Garven> : They seem to be the same image
04:38 <Faust> : Yeah though latter with red eyes
04:39 <Garven> : Oooh okay
04:39 <Garven> : I wonder if you could just so some SB red eyes in it's place? I dunno
04:40 <Faust> : I also don't want to risk having to select the same png at the same time since the effects require me to have them playing at once.
04:40 <Faust> : Very confusing D:
04:40 <Garven> : Is there a way to do a mirror flip of an image via SB?
04:40 <Garven> : So you don't need things like red1/2
04:40 <Faust> : huh
04:40 <Faust> : horizontal flipping?
04:40 <Garven> : Yeah
04:40 <Faust> : Yeah, why?
04:41 <Garven> : I'm just scopig the folder to see if there's any redundancies to reduce the file size a bit more, hehe
04:41 <Faust> : lol
04:42 <Faust> : probably need to delete black.png
04:42 <Faust> : since it's unused
04:42 <Faust> : I'll carry the changes when lepi sends me the update
04:43 <Faust> : so it comes all at once
04:44 <Garven> : Anyway, I guess I can look at the map itself now. :P
04:44 <Garven> : Oh my
04:44 <Faust> : ?
04:44 <Garven> : flashflashflash death
04:44 <Garven> : w
04:45 <Faust> : :D
04:45 <Garven> : 00:44:135 (1) - Whistle intended on the sliderslide?
04:45 <Faust> : notice the BG is actually 1024 x 748
04:45 <Faust> : Yes
04:46 <Faust> : the whistle makes it seem like there's a screeching
04:46 <Faust> : that goes well with this song
04:46 <Faust> : moar noise :D
04:46 <Garven> : Maybe use it more then ;)
04:46 <Faust> : nah
04:46 <Garven> : It just kind of felt out of place since it wasn't used very consistently
04:47 <Faust> : I use it only when a section demands it
04:47 <Faust> : consistency is another thing
04:47 <Garven> : It'd make more sense on something like 00:41:071 (6) - to me
04:47 <Faust> : nah
04:48 <Faust> : the key is to sprinkle it sparingly on sections that can bring it to effect, that part is a hold of sorts with it's own touch.
04:48 <Garven> : 00:59:942 (1,2,3,4,5,6,7) - This pattern didn't really fit the music very well to me
04:48 <Garven> : I can tell you're going for some sort of suspension
04:48 <Garven> : Bu tthe back and forth doesn't feel right to me
04:49 <Faust> : I see
04:49 <Garven> : Maybe something i the vein of http://puu.sh/6jjS
04:51 <Faust> : hitcombo would make the top section bit messy imo
04:51 <Faust> : 300300300300 lol
04:51 <Faust> : I considered that before
04:51 <Garven> : As I said, something in that vein
04:51 <Garven> : And you're not covering repeats or anything - it's an easily read combo as long as you keep it consistent
04:53 <Garven> : 01:19:458 (7,8) - This felt uncharacteristic of the mapping prior
04:53 <Garven> : And also the second slider isn't quite lined up with the angle of the first
04:53 <Faust> : On purpose
04:54 <Garven> : Rhythm was still odd, but oh well
04:54 <Faust> : hmm, mind me asking if you're in a bad mood?
04:55 <Garven> : no?
04:55 <Garven> : Am I coming across in that manner?
04:56 <Faust> : No, really.
04:56 <Faust> : or I don't talk to you enough, lol
04:56 <Garven> : Haha, it ocul dbe that
04:56 <Garven> : Nah, if I'm annoyed, it'll show me thinks
04:57 <Garven> : These are all just my thoughts on the map.
04:57 <Garven> : You don't really have to change anything - just how I feel about it when I come across it.
04:57 <Garven> : Just like any mod, really. :P
04:57 <Faust> : sure :D
04:58 <Garven> : 01:43:168 (4,1) - Maybe scoot a little further away. The nazi in me is screaming overlap. :P
04:59 <Faust> : Hmm, I'll flip the slider verticall
04:59 <Faust> : is that fine?
04:59 <Garven> : Even just raising the end point of the slider by 1 right/up will work. :P
05:00 <Faust> : done!
05:01 <Garven> : 02:03:006 (1,2,3) - Maybe reposition these a little so that the hitburst from 02:02:200 (4) - isn't half-covering them?
05:01 <Faust> : hmm
05:02 <Faust> : alright, tilted towards the lowerleft side
05:02 <Garven> : 02:17:361 (2) - I like this stacked with 02:17:039 (1) - better
05:02 <Garven> : The way it is now feels kinda of breaking the flow
05:09 <Garven> : 02:45:829 (2,3,4) - These really needed?
05:09 <Faust> : having a little pause there would be awkward me thinks.
05:10 <Garven> : It felt more awkward doing streaming during .. well, not much in the music
05:11 <Garven> : 03:20:264 (1) - I'da preferred along sexy long slider.
05:11 <Garven> : The silent spinner felt... empty
05:12 <Faust> : haha, I see what you mean
05:12 <Garven> : 03:53:168 (3,4) - This overlap is kinda ugly
05:12 <Faust> : ooh
05:13 <Garven> : Aaah
05:13 <Garven> : All the kiai fountains you use always feel late
05:13 <Garven> : The star2's take too long to pop up into the field of vision
05:13 <Garven> : Due to the fast-pace of the map
05:15 <Garven> : 04:22:684 (5,1) - whoa wtf haha
05:15 <Faust> : :O
05:15 <Garven> : Wasn't expecting that jump at all
05:15 <Garven> : Also, end 04:23:006 (2) - with the soft soundset so you don't get that tiny pop sound that normal likes to do at low volume
05:17 <Garven> : Anyway, there's my crappy IRC mod. ;p
05:19 <Garven> : SB was sexy
05:19 <Faust> : :D
05:19 <Faust> : thanks
05:22 <Faust> : alright, thanks for your time !
05:23 <Garven> : 02:41:017 (2) - blaaah
05:23 <Garven> : I'd say should be 1/3 but the guitarist goes all over later in the stream, haha
05:23 <Faust> : yup
lepidopodus
This taiko map became collab. collaboration between me of 2010 and me of 2011, lol.

Kinda old map... yeah.

I hope everthing is all right.

Download: CROW'SCLAW - Possession (Faust) [lepidon! - Taiko Possessed].osu
Sakura
- Fixed SB intro time to avoid the epilepsy warning covering notes
- Changed Taiko BG to the same as osu!Standard since people are forced to watch SB and will never see the Taiko background anyways, the osu!Standard one looks better in song select.

Rebubbled~

This counts as Bubble #1
deepsea
Sorry for late.
2.
Garven
[General]
Here's a lazily 'resized' BG for ya

[lepidon]
04:13:168 (1) - It'd be awesome if you could work in a finish here.

[Malevolence]
02:23:813 (8,9) - These kinda play strangely. Maybe have something like this instead?
02:29:135 (8) - This also was kind of odd - especially considering the percussion underneath. This fits better:

02:44:700 (7,8,9,10) - This might play a little better

03:11:152 (18,1) - Spacing
03:20:264 (1) - So you said "I see what you mean" about the spinner feeling empty, but you left it in anyway? :|

Most of these suggestions are from outside assistance btw. Go give val0108 a hug or kudosu or something. :P
Topic Starter
Faust
I'd be grateful if I received all these suggestions before the two bubbles came..... Because I'm a little annoyed they came only when I asked for a recheck...

EDIT: 2/3 suggestions done.

Ready for recheck/bubble.
Hitomi May
thanks for this!
HakuNoKaemi
I have those suggestions:

02:15:103 (4,5,6,7,1,2,3,4,5,6,7,8) - In that part the music volume is lower, you could use the soft set of hitsound and some whistles or rather using Normal hitsounds and make the volume lower
you could use higher hitsound volume at the final kiai ( maybe 60% )

rather good map and SB, so star 8-)
Topic Starter
Faust
Update the map and extract these files into the SB folder.

http://puu.sh/6DPw
lepidopodus

Garven wrote:

[lepidon]
04:13:168 (1) - It'd be awesome if you could work in a finish here.
Accepted since I used big notes for other similar parts.

Download: CROW'SCLAW - Possession (Faust) [lepidon! - Taiko Possessed].osu
Topic Starter
Faust
Thanks lepido !

Did a Full-Submission. Updated difficulties and Storyboarding. Though for people who have the prior SB update pack only need to update as per normal.

Ready for a re-check !
Garven
A little more IRC modding one some minor things in the map, and some changes in the combobursts, sliderborder and repeat arrow stuff.

We're good to go!

Bubble #1!

:U
Mafiamaster
I approve.
Bubble #2
Topic Starter
Faust
DO IT
ztrot
Well this looks good now sorry about not noticing the taiko offset before .////. anyways enjoy your FLAME OF APPROVAL!!!
Muya
grats :P
Topic Starter
Faust


Amen.
UnderminE
yay, finally. o/
Copter-kun
My life is now complete. Good job.
threenash
yay Faust
gratz on your #1 app map
soulfear
Thu Jul 01, 2010 9:30 pm (over 1 year ago)
IceBeam
#1 Caren Ortensia fan!
you!
Topic Starter
Faust
Cookies to whoever knows whom the "Possession" actually refers to, hehe.
Sander-Don
lololol, saitama pattern, seriously, lepi? xD
Awesome osu! and taiko diff. :3
lepidopodus
@^: The map is quite old. Back then, everybody was quite obsessed with saitama so I put it lol.
OnosakiHito
Ahahahahaha, that's interesting! So I have a reason to play one more Taiko map in osu!. xD
Congratulation.
Sander-Don
Oh I see~ lol
swish
congrats Faust~ :) :)
lolcubes
Oh, finally! Congrats.
I WILL GIVE YOU THAT VIDEO, I DIDN'T FORGET, IT'S JUST HARD. ;x;
Suzully
Yay congratz!
Please sign in to reply.

New reply