So, i discussed this with a fellow BAT some days ago.
The point is:
Easy is a no-go at the current state. 95% of the rhythm is 1/1 so it becomes boring and repetitive really soon. Also it's too hard as a Easy because of that.
Even Normal suffers from the same issue.
The rest of the spread can work (but you should really rename the difficulties as i said before), but at the moment the overall mapset is not fine.
Unfortunately I don't know what else to suggest since you denied my previous suggestion with a simple "i don't like that" and i can't think of another solution apart from heavily reworking those two difficulties.
The point is:
Easy is a no-go at the current state. 95% of the rhythm is 1/1 so it becomes boring and repetitive really soon. Also it's too hard as a Easy because of that.
Even Normal suffers from the same issue.
The rest of the spread can work (but you should really rename the difficulties as i said before), but at the moment the overall mapset is not fine.
Unfortunately I don't know what else to suggest since you denied my previous suggestion with a simple "i don't like that" and i can't think of another solution apart from heavily reworking those two difficulties.