forum

Kagamine Len - Tori no Uta

posted
Total Posts
109
show more
Topic Starter
Backstep

Sallad4ever wrote:

Hi backstep

[General]
  1. use 1395 as the offset
[Skin]
  1. Also add a slider ball (the default one is ok) so it won't clash with the player's preferred skin
[SB]
  1. His hair is cropped and I can see it. Well you don't have to fix it, just sayin
lol

[Normal]
  1. 04:07:032 (1) - the end of this spinner is still a bit too loud imo, maybe use 30% volume timing section for the end only or on the start of the spinner

[Hard]

  1. Decrease HP by 2 & OD by 1
  2. 00:04:208 (1,2,3) - I'd say unstack them all or stack 4 under 3 too. it'll make the pattern more consistent and neat
  3. 00:21:855 (2,3,4) - imo this rhythm sounds better if you CTRL+R them
  4. 00:43:385 (4,5,6) - maybe unstack this? I almost confuse whether this is a 1/4 or 1/2, because the slider end stack you've used so far are 1/4, but they are slider so it's up to you
  5. 01:34:561 (1) - I maybe nitpick on this one, but it looks better if you use the same slider as 01:12:679 (3) like [url=
  6. 04:08:443 (4,5) - I found that this rhythm here doesn't really fit this soft part of the song, maybe remove 04:09:149 (5) or the whistle at the slider end?
  7. 04:07:561 (2) - same as 04:07:032 (1) above the sound is still too loud

[Insane]

  1. Decrease HP & OD by 1
  2. 00:38:796 (2,3) - because of the vocal, I didn't know that 2 actually ends on 1/4. Unstack 3 to make it more easy to expect
  3. 02:44:090 (1) - I highly suggest to make this slider the same length as 01:22:208 (1). Unlike 01:22:208 (1) it short length doesn't give a good slow down effect.
  4. 04:07:042 (1) - same as 04:07:032 (1)
I really doubt the total size but it still 24mb so it's probably ok
Call me back for recheck
Fixed them all please re-download this map again.

Thanks for modding and love your star xD
banvi
Just suggestion:
[Insane]
02:55:042 (1,2,3,4) To be honest , I prefer increasing spacing at this part. (if you agree this , use Edit->scale-by... ) XD

I can't find so much! XD
Really love this song , great SB , and good map! (:

no kds please
Topic Starter
Backstep

banvi wrote:

Just suggestion:
[Insane]
02:55:042 (1,2,3,4) To be honest , I prefer increasing spacing at this part. (if you agree this , use Edit->scale-by... ) XD
Fixed with x1.2 spacing :3
I can't find so much! XD
Really love this song , great SB , and good map! (:

no kds please
Thanks you banvi-chan >w<
Sync
It appears I have nothing to offer for this map. Please PM me with another map (if you don't have one, feel free any time that you can and you'll be top priority) to mod. At first I thought the vocals were horrible but they really grew on me. Well done. I can foresee this getting ranked very soon.
Breeze

General

  1. Inconsistency in PreviewTime, [Insane] is 82394 while other 2 diff. is 82571, please use same one

Skin

  1. You're missing a fruit-drop.png, please add it (even a default one is fine) into your folder and do a full submit

SB

  1. SB\image273.jpg is not used, are you forget to use it? If it's uesless, please delete it

Normal

  1. 01:06:336 (1) - I think you can try making this slider more smooth, maybe like this?
  2. 03:31:571 (1) - Reverse here sounds kinda odd, try lower hitsound to 30%, that sounds better IMO
  3. 03:34:394 (2) - ^

Insane

  1. 04:07:042 - 30% volume make spinner end sounds a bit loud, I think 10% is better

nice map and SB, since Sallad4ever said recheck in post, so leave this recheck to Sallad4ever :p
Topic Starter
Backstep

Breeze wrote:

General

  1. Inconsistency in PreviewTime, [Insane] is 82394 while other 2 diff. is 82571, please use same one
^ Fixed.

Skin

  1. You're missing a fruit-drop.png, please add it (even a default one is fine) into your folder and do a full submit
^ Add

SB

  1. SB\image273.jpg is not used, are you forget to use it? If it's uesless, please delete it
^ Remove (I forgot insert in this song, but never mind lol)

Normal

  1. 01:06:336 (1) - I think you can try making this slider more smooth, maybe like this?
    [attachment=0:ca09d]0.jpg[/attachment:ca09d]
  2. 03:31:571 (1) - Reverse here sounds kinda odd, try lower hitsound to 30%, that sounds better IMO
  3. 03:34:394 (2) - ^
^ Fixed all normal diff.

Insane

  1. 04:07:042 - 30% volume make spinner end sounds a bit loud, I think 10% is better
^ Fixed
nice map and SB, since Sallad4ever said recheck in post, so leave this recheck to Sallad4ever :p
Thanks you Breeze ;)

I'll try to ask sallad again.


Sallad4ever wrote:

backstep please search for more mod before I re-check it
lol
Sallad4ever
[Easy]
  1. 04:07:042 - Use 10% volume on this spinner too just like what Breeze said on his mod post on Insane
  2. 04:11:277 - unnecessary timing section, it even made the spinner bonus sound very conspicuous, if you want to increase the volume then please put it directly at the spinner start not on the middle of it
[Hard]
  1. 04:08:453 (4,5) - still doesn't sound fit, I suggest to make it the same as 04:02:806 (2)
  2. 04:11:277 - same as above
[Insane]
  1. 00:38:806 (2,3) - this one still doesn't seem quite right for me. Leave it as it is for now, cuz I'm just sayin this
  2. 01:01:395 (4) - if you're following the back guitar then the rhythm for this should be the same as 01:07:218 (6), that is 01:01:395 (4) should start at 01:01:571 then it should be longer by 1/4 beat more
  3. 04:11:277 - same as above
Yup that's all, call me back again then I'll see if could bubble this
Topic Starter
Backstep

Sallad4ever wrote:

[Easy] < it's Normal xD
  1. 04:07:042 - Use 10% volume on this spinner too just like what Breeze said on his mod post on Insane
  2. 04:11:277 - unnecessary timing section, it even made the spinner bonus sound very conspicuous, if you want to increase the volume then please put it directly at the spinner start not on the middle of it
^ Fixed with remove green line section
[Hard]
  1. 04:08:453 (4,5) - still doesn't sound fit, I suggest to make it the same as 04:02:806 (2)
  2. 04:11:277 - same as above
[Insane]
  1. 00:38:806 (2,3) - this one still doesn't seem quite right for me. Leave it as it is for now, cuz I'm just sayin this
  2. 01:01:395 (4) - if you're following the back guitar then the rhythm for this should be the same as 01:07:218 (6), that is 01:01:395 (4) should start at 01:01:571 then it should be longer by 1/4 beat more
  3. 04:11:277 - same as above
Yup that's all, call me back again then I'll see if could bubble this
All fixed thanks you Dr.Sallad lol
Sallad4ever
ok there's something wrong here
not only the screen is black instead of the sky, the SB load gone way above 5. It's not like this before the last time I re-check it :(
ziin
5.37 is way above 5?

in any case, delete the map and download it again. Everything is under 5.0 and this storyboard is almost perfect.

The animations look okay, but in the PV I think the top part faded out rather than the bottom. Oh well. I think it would have been simpler just to use animations as well, as that would save you a lot of coding (and re-coding).

153512 - image202 looks bad; len's hair is suppose to reach the top of the screen.
87689 - image148 and co aren't quite far enough right
25042 - image 77 and co ^
71630 - sb-23 isn't using the better quality version? If you're not done with the SB move it back to WIP? There's a few old images there too.

http://puu.sh/7Yzy - back looks pretty bad
Can you redo the sliderball? It's chopped off in some places, and the edges are kind of jagged. Also the max size is 118x118, not 108x108.

Sorry for all the work I ended up making you do, but it looks awesome so have some stars. Once you're done, PM me for a full recheck before it gets bubbled so I can compress it down so it's under the 20 MB limit for videos. The reason for the limit is to save on bandwidth and download time, so I hope you can wait a little while on getting ranked so that you can save a lot of bandwidth in the future.
Sallad4ever
oops, bad language use
and yeah I've re-dl and it's return to normal, I wonder what happened yesterday then :?

Anyway, you haven't fixed the pause-back.png just like what ziin mentioned. I think it's easy to fix it, you can always use scorebar-kidanger2 to re-place the crying Ren pic. I try fixing it for you if you don't want to trouble yourself.
The slider ball still chopped on some places too(sliderb0, sliderb3, sliderb5, sliderb10) and once again I try fixing it for you. I knew I messed up some image on the rotating, so maybe *coughziincough* can help you on it
Topic Starter
Backstep

Sallad4ever wrote:

ok there's something wrong here
not only the screen is black instead of the sky, the SB load gone way above 5. It's not like this before the last time I re-check it :(
Yes, if you see in 'Design Tab' it will see that.

However when you test it with F5 SB load it < x5.00


ziin wrote:

5.37 is way above 5?

in any case, delete the map and download it again. Everything is under 5.0 and this storyboard is almost perfect.

The animations look okay, but in the PV I think the top part faded out rather than the bottom. Oh well. I think it would have been simpler just to use animations as well, as that would save you a lot of coding (and re-coding).

153512 - image202 looks bad; len's hair is suppose to reach the top of the screen.
It's cannot fix it because origin image is http://puu.sh/821Q it have a bit problem, so you don't worry about it :3
87689 - image148 and co aren't quite far enough right
^ Fixed with no scale and have sunrise.
25042 - image 77 and co ^
^ Fixed with fade out white.png (look it better.)
71630 - sb-23 isn't using the better quality version? If you're not done with the SB move it back to WIP? There's a few old images there too. Fixed with insert your image but use SB-23 file name.

http://puu.sh/7Yzy - back looks pretty bad
Can you redo the sliderball? It's chopped off in some places, and the edges are kind of jagged. Also the max size is 118x118, not 108x108.
^ Fixed by replace all Sallad element.
Sorry for all the work I ended up making you do, but it looks awesome so have some stars. Once you're done, PM me for a full recheck before it gets bubbled so I can compress it down so it's under the 20 MB limit for videos. The reason for the limit is to save on bandwidth and download time, so I hope you can wait a little while on getting ranked so that you can save a lot of bandwidth in the future.
Thanks for stars :)

Sallad4ever wrote:

oops, bad language use
and yeah I've re-dl and it's return to normal, I wonder what happened yesterday then :?

Anyway, you haven't fixed the pause-back.png just like what ziin mentioned. I think it's easy to fix it, you can always use scorebar-kidanger2 to re-place the crying Ren pic. I try fixing it for you if you don't want to trouble yourself.
The slider ball still chopped on some places too(sliderb0, sliderb3, sliderb5, sliderb10) and once again I try fixing it for you. I knew I messed up some image on the rotating, so maybe *coughziincough* can help you on it
Oh... Thanks fixed for me sallad :D
Gonzvlo
Hey, sorry for the delay.

Oh okay, apparently removing the BG wasn't enough. I found 2 parts exceeding 5x (load), I couldn't fix one of them so I reduced the time to just a few ms.

Download: Kagamine Len - Tori no Uta (backstep).osb

Let me know if that works for you, good luck.
ziin
Ah, I know about those and I'll fix em.
Topic Starter
Backstep

Gonzvlo wrote:

Hey, sorry for the delay.

Oh okay, apparently removing the BG wasn't enough. I found 2 parts exceeding 5x (load), I couldn't fix one of them so I reduced the time to just a few ms.

[attachment=0:45c69]Kagamine Len - Tori no Uta (backstep).osb[/attachment:45c69]

Let me know if that works for you, good luck.
Some part your storyboard picture missing :?

For example;

http://osu.ppy.sh/ss/176819

But now I fixed it with your .osb file.
ziin
okay then all done.

What I did:
  1. minor fixes when vertically/horizontally scrolling
  2. compress all images losslessly
  3. A few files I made into jpgs, but that was because the png file was 5x bigger.
  4. Convert nearly all of the animations into osu animations instead of sprites. This has a side effect of removing the fade effect from the video, but IMO it's better this way.
  5. Crop jpegs losslessly to save on SB load and minor file size.
  6. Put in trees and such so it matches the video a little better. It's not 100% accurate as I left in some of the different stuff, or didn't care enough to match it up frame by frame.
  7. Added background fade out in the intro so there is no black screen when starting to play.
  8. hopefully removed all 5.0x sections, but if there are any, it's only for a millisecond or you're using the SB editor in widescreen as a guide.
  9. Feel free to ask me questions on what I did/how I did it, I'll try to explain if you want, but try looking at the code (nearly all of this was just done in notepad++ with lots of saving/reloading).
  10. Cleaned up some of the jpg artifacts on the pngs. Somehow swf allows jpgs with transparency...
  11. Removed useless images (fruit-plate, a few unused SB items)
  12. Made the ending fade out slower and removed a repeated storyboard section that isn't in the video
To use the storyboard, make sure you back up your current map first.
Copy/Paste the folder somewhere else on your computer, like in the osu! folder or on your desktop
Delete the "SB" folder, and delete all images in the skin/backgrounds. (this is very important, or else you'll get useless files that aren't used anymore).
Extract all the files into your folder and double check it to make sure I didn't mess anything up you really wanted to keep.

http://www.mediafire.com/?ict7kr3d6cjxagg

And I'm proud to say the osz is now under 19 MB 8-)

Edit: forgot the slider ball:
http://www.mediafire.com/?hxve877gjs81e62
Topic Starter
Backstep

ziin wrote:

okay then all done.

What I did:
  1. minor fixes when vertically/horizontally scrolling
  2. compress all images losslessly
  3. A few files I made into jpgs, but that was because the png file was 5x bigger.
  4. Convert nearly all of the animations into osu animations instead of sprites. This has a side effect of removing the fade effect from the video, but IMO it's better this way.
  5. Crop jpegs losslessly to save on SB load and minor file size.
  6. Put in trees and such so it matches the video a little better. It's not 100% accurate as I left in some of the different stuff, or didn't care enough to match it up frame by frame.
  7. Added background fade out in the intro so there is no black screen when starting to play.
  8. hopefully removed all 5.0x sections, but if there are any, it's only for a millisecond or you're using the SB editor in widescreen as a guide.
  9. Feel free to ask me questions on what I did/how I did it, I'll try to explain if you want, but try looking at the code (nearly all of this was just done in notepad++ with lots of saving/reloading).
  10. Cleaned up some of the jpg artifacts on the pngs. Somehow swf allows jpgs with transparency...
  11. Removed useless images (fruit-plate, a few unused SB items)
  12. Made the ending fade out slower and removed a repeated storyboard section that isn't in the video
To use the storyboard, make sure you back up your current map first.
Copy/Paste the folder somewhere else on your computer, like in the osu! folder or on your desktop
Delete the "SB" folder, and delete all images in the skin/backgrounds. (this is very important, or else you'll get useless files that aren't used anymore).
Extract all the files into your folder and double check it to make sure I didn't mess anything up you really wanted to keep.

http://www.mediafire.com/?ict7kr3d6cjxagg

And I'm proud to say the osz is now under 19 MB 8-)

Edit: forgot the slider ball:
http://www.mediafire.com/?hxve877gjs81e62
OMG!!

I'm very like your fixed storyboard :oops:

Maybe can you teach me how to made it ? :D

Anyway thanks for helped me and Kudosu !

P.S. I think your post should had 2 kudosu XD
ziin

backstep wrote:

Maybe can you teach me how to made it ? :D
Well you still made most of it.

But IMO using notepad is much better than using the design tab because it doesn't make useless/inaccurate code. Take a look at this thread to see what all the codes are.

Nearly everything is simply fade, move, or scale. When you use the design tab to move an image, it will almost never travel complete horizontally or vertically, so you can edit the move command in notepad after you put the move in:

_M,0,30489,32622,112,237,563,242
Change it to
_M,0,30489,32622,112,240,563,240
so that it travels perfectly horizontal from x=112 to x=563.

To use animations, you just need to change "Sprite" to "Animation" and add the framerate and total number of frames. Each frame should be "animation0" and "animation1" etc... You can see more about it in the scripting thread.

you can use negative values, which is how I added in the background fadeout into the white.

To do a loop, it's fairly simple:
_L,start time,loop count
__M,0,0,1333,112,237,563,242
__F,0,1333,2667,1,0
You just have to make sure the commands have two underscores or spaces in front of them, and the loop should start at time=0.

The best way to learn though is to look at the code yourself. :D

Also I have far too much kudos from this thread already.
Sallad4ever
I seriously hate myself to delay this even further but as long as to make this map perfect I'll gladly hate myself.
Here is what I want to say, you already optimize the SB even the cropped hair is fixed too so maybe you could fix the floating title.png image too

Also on [Hard] 01:22:395 (2) - does the custom slider tick intentional? even if it has low volume I can still hear it and it's not good

Call me back for bubble after the fix so I can kill myself peacefully
Topic Starter
Backstep

Sallad4ever wrote:

I seriously hate myself to delay this even further but as long as to make this map perfect I'll gladly hate myself.
Here is what I want to say, you already optimize the SB even the cropped hair is fixed too so maybe you could fix the floating title.png image too

Also on [Hard] 01:22:395 (2) - does the custom slider tick intentional? even if it has low volume I can still hear it and it's not good

Call me back for bubble after the fix so I can kill myself peacefully
Fixed with use default soft sound and Title floating was fixed.

P.S. I think Len hair isn't big problem because life grade bar have lap it
Sallad4ever
This is what you could achieve if you're not gunning for rank but rather to perfection. Nice map and superb SB, this map totally deserve a Bubble!!!

Now I can kill myself peacefully
Luna
Yeah \:D/
Topic Starter
Backstep

Sallad4ever wrote:

This is what you could achieve if you're not gunning for rank but rather to perfection. Nice map and superb SB, this map totally deserve a Bubble!!!

Now I can kill myself peacefully
Thanks you Sensei xD

Luna wrote:

Yeah \:D/
See this map ranked soon Luna :D
ziin
I think I broke the title.png when I cropped out the transparency :oops:
Topic Starter
Backstep

ziin wrote:

I think I broke the title.png when I cropped out the transparency :oops:
No problem ;)

Anyway fixed it already :oops:
Sync
I went ahead and gave this a star even though it's probably going to be ranked soon :<
Topic Starter
Backstep

Sync wrote:

I went ahead and gave this a star even though it's probably going to be ranked soon :<
Yup, Thanks for star ;)
Tanmak
Kanbare~!
Topic Starter
Backstep
Thanks for star Tanmak :)
Topic Starter
Backstep
Bump this post to prevent this beatmap sent to graveyard. :P
ziin
bubbles don't grave :P
Matsuri_old
สู้ๆจ้า > w <b
Breeze
1 month bubble, god, let's do it \:D/

Skin

  1. Just make sure your spinner circle is exactlly 666x666 pixels

Insane

  1. I guess there're some place you forget to add clap
    1. 00:41:983 (4) - Slider head
    2. 00:58:218 (3) -

Just add these clap and I'll rank
Topic Starter
Backstep

Breeze wrote:

1 month bubble, god, let's do it \:D/

Skin

  1. Just make sure your spinner circle is exactlly 666x666 pixels

Insane

  1. I guess there're some place you forget to add clap
    1. 00:41:983 (4) - Slider head
    2. 00:58:218 (3) -

Just add these clap and I'll rank
All fixed.

Thanks for checking Breeze ;)
ziin

Breeze wrote:

  1. Just make sure your spinner circle is exactlly 666x666 pixels
unnecessary. It can't be larger than 666x666. You're going to have to do a full submit again backstep with all the updates (you didn't actually upload the new spinner), make sure you use my smaller 660x660 image. I know AIBat says it needs to be exact, but in reality most of the files in the skin just can't be larger than the template skin. When you do the full submit, make a backup copy, delete the map, and redownload it from osu.ppy.sh so you can see if all the files are correct and the latest version.

I didn't double check that you were using the right slider ball. The one I made has 10 images (because that's the default skin's number too).
http://www.mediafire.com/?0t6mi7zgw00xcrz
no idea what happened to the previous archive, so here's another one. Make sure you delete the extra unused ones.

108689 sb-sakura kind of just disappears. I think it might look better if it faded out for half a beat or a whole beat
183512 image233.png ends early, it needs to either completely disappear of the screen or stay there until the background disappears

There's a TON of claps that you missed, at least in hard. Personally I can't hear any hitsounds, so whatever, but an easy way to check is to use AIBat and export the hitsounds to bookmarks.

fruit-plate.png is an unneeded file too. It's supposed to just be there in order to let people make their own custom plates if they want to, but as this is a beapmap specific skin and not a real skin, it's not needed.
Breeze
Less than 666x666 is fine though, it's recommended to use 666x666
Well, if you insist, that's fine
Breeze
Nice map, sweet SB and skin :3
RANKED
Gamu
(o'д')ノ☆゚*。Congratu★lations。*゚☆ヽ('д'o)
Topic Starter
Backstep
Thanks you both :oops:
regenz
เพลงสามแล้วนะฮ่าๆเกินหน้าเกินตา กร๊ากๆ ดีใจด้วย ฮี่ๆ
show more
Please sign in to reply.

New reply