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Ceui - Asphodelus (Short Ver.)

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Total Posts
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Topic Starter
Nyquill
This beatmap was submitted using in-game submission on Saturday, January 07, 2012 at 4:08:56 PM

Artist: Ceui
Title: Asphodelus (Short Ver.)
Source: Aiyoku no Eustia
Tags: Makar8000 xCherry opening
BPM: 160
Filesize: 11418kb
Play Time: 01:57
Difficulties Available:
  1. Cherry's Hard (4.86 stars, 296 notes)
  2. Insane (4.99 stars, 334 notes)
  3. Makar's Easy (1.6 stars, 97 notes)
  4. Normal (3.1 stars, 124 notes)
  5. Taiko Oni (4.94 stars, 495 notes)
Download: Ceui - Asphodelus (Short Ver.)
Download: Ceui - Asphodelus (Short Ver.) (no video)
Information: Scores/Beatmap Listing
---------------
I hate this song

Thanks to sekai for the taiko bg.

I used to like this song, but then I took 6 arrows to the knee.

(This is the first taiko I've ever made, when I had around 50 total plays in taiko >.<)
Selee
Timing:
BPM: 160.000
Offset: 1381
Timing Signature: 3/4
Melan Blue
^^ sweet song. please keep it up!

SPOILER
Combo colors:
Combo1 : 65,75,105
Combo2 : 26,45,81
Combo3 : 124,37,79
Combo4 : 204,51,74

good luck :D
James2250
Revived~
Topic Starter
Nyquill

Leyko wrote:

^^ sweet song. please keep it up!

SPOILER
Combo colors:
Combo1 : 65,75,105
Combo2 : 26,45,81
Combo3 : 124,37,79
Combo4 : 204,51,74

good luck :D
Not sure if this still applies, since theres a new bg. ^^. Kudosing anyways.
Grimoire Queen
NICE! 8-)
star
starstarstarstarstarstarstarstarstarstar
lchgeorge
nice song nice game 8-)
star
starstarstarstarstarstarstarstarstarstar

but i cannot find the button of star-==-
Makar
Modding Hard since its finished
"?" or "imo" indicates a suggestion and doesn't have to be fixed

[Hard]
00:02:881 (7) - Copy the previous slider and paste it here. Remove the repeat and rotate 90 degrees anti-clockwise?
00:17:506 (2,3) - This jump is really unfitting and hard to predict unless you know the music. Please change :s
00:47:131 (6) - If you are going to do this kind of slider it would be nice if you made it symmetrical imo
00:50:506 (3,1) - Spacing is confusing because of the previous pattern imo
01:11:131 (1,2,3,4,5,6,7,8,9) - To many stacks imo. Replace the last few notes with small jumps or something?
01:21:256 (1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9) - Not sure if this is okay for a Hard diff. It would be nice if you did slider repeats where it fits imo
01:25:756 (8) - New combo?
01:26:506 (1) - Remove new combo if you do the above
01:26:974 (6) - New combo if you do the above
01:27:631 (8) - New combo?
01:28:006 (1) - Remove new combo if you do the above
01:36:256 (1) - Remove new combo?
01:37:006 (9) - New combo if you do the above
01:59:506 - Make hitsounds louder here please
02:01:756 (10) - New combo?
02:02:318 (1) - Remove new combo if you do the above
02:04:381 (6) - New combo?
02:08:506 (1) - This blanket could be a lot better. Please check out this guide.
02:23:693 (6,7) - These are only 1/4 apart yet you space it like 1/2. Please fix
02:40:381 (1,2,3,4,5,6,7,8) - Too many stacks :s. As said before I would suggest doing some kind of jump pattern in the last few notes.
02:44:131 (7) - New combo? If you do this remove the one at 02:45:631 (1) - and add one at 02:45:912 (5) -
02:49:006 (1,2,3,4,1,2,3,4,5,1,2,3,4,5,6,7,8,9,10,11,12) - Once again this is questionable for Hard.
02:53:506 (8) - Please fix this slider using the guide I linked before?
02:53:506 (8) - New combo?
02:58:006 (1) - Spinner doesn't fit here imo and it makes the hitsound pattern weird...
03:07:006 - End Kiai here?
03:11:506 - Don't use breaks in Kiai Time if you keep how long it is.
03:20:506 (1,2,3,4,5,6,7,8,9,10,11,12,13,1,2,3,4,5,6,7,8,9,10,11,12,13,14) - For hard? I suggest changing this orz.
03:25:006 - Again, a break in Kiai Time ._.
03:36:256 - Slightly louder hitsounds here?
03:55:756 (5) - New combo?
03:56:506 (5) - ^
03:59:693 (1,2) - Spacing?
04:03:068 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19) - These streams on hard diff orz
04:04:381 (13) - If you keep the stream, New combo here
04:05:693 (1) - Remove new combo?
04:07:756 (7) - New Combo?
04:20:693 (1,2) - Jump is to big for Hard imo.
04:46:006 - Pointless timing point. Please remove

Nice difficulty though it is a little hard for a "Hard"

lchgeorge wrote:

but i cannot find the button of star-==-
loool they removed the star system. You can only kudosu star now
Xakyrie
hey there~ :)

all of these are suggestions ><

General~.
no problem here. :D

Easy~.

00:09:256 (4) - I suggest moving the slider kinda like this: http://puu.sh/4Ysf
00:10:381 (5,1) - new combo, remove new combo.
00:12:631 (5,1) - ^
00:14:881 (5,1) - ^
00:17:131 (5,1) - ^
00:18:256 (3,4,5,6) - you could do something like this if you wanted to (using distance snap): http://puu.sh/4YsH
00:40:568 (2,3) - maybe move above like this: http://puu.sh/4Yu1 or http://puu.sh/4Yu4 ? Just so it doesn't confuse easy players.
00:42:818 (2) - remove note.
00:59:881 (3,1) - new combo, remove new combo?
01:02:131 (5,1) - ^
01:23:506 (5,1) - ^
01:25:568 (3) - remove note.
01:28:943 (3) - move slider so that it is parallel with (2), it looks more clean, like so: http://puu.sh/4YA9

I feel that this would be better as a normal, but it's not too much of a problem right now.

This is all for now, since it is unfinished :3 oh, and if you'd like a suggestion to continue this diff: http://puu.sh/4YwM
SPOILER

^notice how (2) and (3) are parallel to each other? :D


some badass quality, but at least you can see it. I also managed to put (3) in the middle without any spacing issues or anything of the sort, so it still flows and is still clean c:

Hard~.

I'll mod this later seeing as Makar beat me to the post :cry:
update the hard and I'll mod it then (I'll come back and edit post for later) :P

I'd just like to point out that I've played through it and I think it'd be better off as an insane diff :)
Mara
Hello, I just want to say that I will mod your map once you get your Easy difficulty ready.
Topic Starter
Nyquill
SPOILER

Makar8000 wrote:

Modding Hard since its finished
"?" or "imo" indicates a suggestion and doesn't have to be fixed

[Hard]
00:02:881 (7) - Copy the previous slider and paste it here. Remove the repeat and rotate 90 degrees anti-clockwise? Nice one.
00:17:506 (2,3) - This jump is really unfitting and hard to predict unless you know the music. Please change :s made it slightly easier... but not really LOL
00:47:131 (6) - If you are going to do this kind of slider it would be nice if you made it symmetrical imoRe-arranged a bit and fixed.
00:50:506 (3,1) - Spacing is confusing because of the previous pattern imo eh...... did something about that but not sure if its better.
01:11:131 (1,2,3,4,5,6,7,8,9) - To many stacks imo. Replace the last few notes with small jumps or something? that would make it inconsistant... I'll see what I can do though.
01:21:256 (1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9) - Not sure if this is okay for a Hard diff. It would be nice if you did slider repeats where it fits imo I agree, I mapped this when I was a complete novice at osu in general. This is what I would consider "Overmapping" LOL. I'll fix it later.
01:25:756 (8) - New combo? Done
01:26:506 (1) - Remove new combo if you do the above ^
01:26:974 (6) - New combo if you do the above ^
01:27:631 (8) - New combo? I'll leave that as it is for now... one of the reasons I want to remap this is because the combos were COMPLETELY random LOL
01:28:006 (1) - Remove new combo if you do the above
01:36:256 (1) - Remove new combo?
01:37:006 (9) - New combo if you do the above
01:59:506 - Make hitsounds louder here please
02:01:756 (10) - New combo?
02:02:318 (1) - Remove new combo if you do the above
02:04:381 (6) - New combo?
02:08:506 (1) - This blanket could be a lot better. Please check out this guide.
02:23:693 (6,7) - These are only 1/4 apart yet you space it like 1/2. Please fix
02:40:381 (1,2,3,4,5,6,7,8) - Too many stacks :s. As said before I would suggest doing some kind of jump pattern in the last few notes.
02:44:131 (7) - New combo? If you do this remove the one at 02:45:631 (1) - and add one at 02:45:912 (5) -
02:49:006 (1,2,3,4,1,2,3,4,5,1,2,3,4,5,6,7,8,9,10,11,12) - Once again this is questionable for Hard.
02:53:506 (8) - Please fix this slider using the guide I linked before?
02:53:506 (8) - New combo?
02:58:006 (1) - Spinner doesn't fit here imo and it makes the hitsound pattern weird...
03:07:006 - End Kiai here? This actually popped up in one of the remaps I did... it wasn't kiaied before.
03:11:506 - Don't use breaks in Kiai Time if you keep how long it is.
03:20:506 (1,2,3,4,5,6,7,8,9,10,11,12,13,1,2,3,4,5,6,7,8,9,10,11,12,13,14) - For hard? I suggest changing this orz.
03:25:006 - Again, a break in Kiai Time ._.
03:36:256 - Slightly louder hitsounds here?
03:55:756 (5) - New combo?
03:56:506 (5) - ^
03:59:693 (1,2) - Spacing?
04:03:068 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19) - These streams on hard diff orz
04:04:381 (13) - If you keep the stream, New combo here
04:05:693 (1) - Remove new combo?
04:07:756 (7) - New Combo?
04:20:693 (1,2) - Jump is to big for Hard imo.
04:46:006 - Pointless timing point. Please remove

Nice difficulty though it is a little hard for a "Hard"

lchgeorge wrote:

but i cannot find the button of star-==-
loool they removed the star system. You can only kudosu star now

Thanks for the mod ROFL, I was not expecting a mod until I moved this to pending. I was sort of hoping to remap this but meh, guess I'll go with this now.

I'll look through the rest of the mod later.

SPOILER

xcherry wrote:

hey there~ :)

all of these are suggestions ><

General~.
no problem here. :D

Easy~.

00:09:256 (4) - I suggest moving the slider kinda like this: http://puu.sh/4Ysf
00:10:381 (5,1) - new combo, remove new combo.
00:12:631 (5,1) - ^
00:14:881 (5,1) - ^
00:17:131 (5,1) - ^
00:18:256 (3,4,5,6) - you could do something like this if you wanted to (using distance snap): http://puu.sh/4YsH
00:40:568 (2,3) - maybe move above like this: http://puu.sh/4Yu1 or http://puu.sh/4Yu4 ? Just so it doesn't confuse easy players.
00:42:818 (2) - remove note.
00:59:881 (3,1) - new combo, remove new combo?
01:02:131 (5,1) - ^
01:23:506 (5,1) - ^
01:25:568 (3) - remove note.
01:28:943 (3) - move slider so that it is parallel with (2), it looks more clean, like so: http://puu.sh/4YA9

I feel that this would be better as a normal, but it's not too much of a problem right now.

This is all for now, since it is unfinished :3 oh, and if you'd like a suggestion to continue this diff: http://puu.sh/4YwM
[spoilerbox]
^notice how (2) and (3) are parallel to each other? :D


some badass quality, but at least you can see it. I also managed to put (3) in the middle without any spacing issues or anything of the sort, so it still flows and is still clean c:

Hard~.

I'll mod this later seeing as Makar beat me to the post :cry:
update the hard and I'll mod it then (I'll come back and edit post for later) :P

I'd just like to point out that I've played through it and I think it'd be better off as an insane diff :)
[/spoilerbox]

The easy diff was unfinished but LOL thanks ^^.

Will look through it later.
Makar

Nyquill wrote:

Thanks for the mod ROFL, I was not expecting a mod until I moved this to pending. I was sort of hoping to remap this but meh, guess I'll go with this now.
I actually only modded because I saw cherry modding + found out you were doing a guest diff for her so... :3

Good luck with the map. If you want I can mod when the other diffs are finished
Xakyrie

Makar8000 wrote:

I actually only modded because I saw cherry modding + found out you were doing a guest diff for her so... :3

Good luck with the map. If you want I can mod when the other diffs are finished
fuuuu Makar, you modded Hard before I even could :? why do you do this to me ;_;

ahh well. Like I said, I'll mod hard once the other diffs are finished as well, like Makar.

Except let me mod before hand, I don't want this to happen again :P


hismodwillmakemineuseless
Topic Starter
Nyquill
I will finish this....... one year or another.

Song is so longggg >.<
Topic Starter
Nyquill
There was a partial submission error with this map, will get around to fixing it.
wmfchris
yeah I also see the problem in the map when I'm trying to download it.

btw it seems that you mapped 4 min for insane, will you maintain the map as "Short ver." or what 0.0

*When you've finished fixing (remember to FULL submit), forum PM me.
Topic Starter
Nyquill

wmfchris wrote:

yeah I also see the problem in the map when I'm trying to download it.

btw it seems that you mapped 4 min for insane, will you maintain the map as "Short ver." or what 0.0

*When you've finished fixing (remember to FULL submit), forum PM me.
Yeah, I'll fix it in about 3 hours. It is now the short ver ;3.
wmfchris
modding taiko here.

[General]
Different from general solo diffs, the taiko sound should be generally noticible to keep the rhythm flow and taiko feeling. The sound variation can be keep, but try to scale the sounding start from 60%? Also, there's no difference between S and S:C1, but S is about 60% as loud as N. [Though the current one sounds like the drum sound in the music, I'm not against the hitsound setting but more modder may talk about this.]


00:28:807 - make the good habit that leave 1/2 beat before spinner, and this note don't sounds very strongly so remvoe it.
00:51:026 - try a K here?
00:52:151 - try d kkd to emphasize the change in vocal tone ?
01:18:213 - k d may fit the vocal better
01:27:401 - the vocal ends at the second white tick so a k->d change should appear there, try kkkkdkddd k k
01:38:776 - There's no need for slowing down this. Even the music gives no signs for it, and slow-> fast ddk is quite misleading. Remove the change in SV.
01:53:276 - a good pattern considering the overall difficulty, but if you want more variation and stay close to the melody, try this?
kdd kkk kdd kkd kdddkkd kdd kkk kdd kkd kdddkdkdk
(actually I prefer ddk than kdd)

despite the SV change it sounds excellent. ~
8.5/10
Topic Starter
Nyquill

wmfchris wrote:

modding taiko here.

[General]
Different from general solo diffs, the taiko sound should be generally noticible to keep the rhythm flow and taiko feeling. The sound variation can be keep, but try to scale the sounding start from 60%? Also, there's no difference between S and S:C1, but S is about 60% as loud as N. [Though the current one sounds like the drum sound in the music, I'm not against the hitsound setting but more modder may talk about this.]


00:28:807 - make the good habit that leave 1/2 beat before spinner, and this note don't sounds very strongly so remvoe it. done
00:51:026 - try a K here? kay
00:52:151 - try d kkd to emphasize the change in vocal tone ? yup
01:18:213 - k d may fit the vocal better yeah it does
01:27:401 - the vocal ends at the second white tick so a k->d change should appear there, try kkkkdkddd k k Nice one~
01:38:776 - There's no need for slowing down this. Even the music gives no signs for it, and slow-> fast ddk is quite misleading. Remove the change in SV. Yeah, fixed
01:53:276 - a good pattern considering the overall difficulty, but if you want more variation and stay close to the melody, try this?
kdd kkk kdd kkd kdddkkd kdd kkk kdd kkd kdddkdkdkDone all~ (With ddk)
(actually I prefer ddk than kdd)

despite the SV change it sounds excellent. ~ Thats gone now so... ^^
8.5/10 \p/ thanks for modding
Xakyrie
Star dumping because I'm a fucking no good lazy ass who can't map fast enough.
kioukiou
Timing is a bit early to me,I suggest you +5~+7 ms to all offset.
If you change the timing,don't forget resnap all notes.

[Cherry's Hard]
01:48:401 - 2 green lines set at same timing point,delete one of them.

Warning
A lot of sliders snap failed,do a full check please.
Example:
00:09:776 (1,2,3) -
00:11:463 (4,5) -
00:13:526 (2,3) -
00:15:776 (2,3) -
00:19:901 (1) -

That's all.

\Ceui/\Ceui/\Ceui/\Ceui/\Ceui/\Ceui/\Ceui/
Topic Starter
Nyquill
I moved the offsets and inherits (+6) on every diff for everyone. Waiting on cherry's response.
Xakyrie

kioukiou wrote:

[Cherry's Hard]
01:48:401 - 2 green lines set at same timing point,delete one of them. didn't realize this, thanks!

Warning
A lot of sliders snap failed,do a full check please.
Example: adjusted all of them, including these. Everything is snapped in place.
00:09:776 (1,2,3) -
00:11:463 (4,5) -
00:13:526 (2,3) -
00:15:776 (2,3) -
00:19:901 (1) -

That's all.

\Ceui/\Ceui/\Ceui/\Ceui/\Ceui/\Ceui/\Ceui/ \Ceui/\Ceui/\Ceui/
Topic Starter
Nyquill

xcherry wrote:

kioukiou wrote:

\Ceui/\Ceui/\Ceui/\Ceui/\Ceui/\Ceui/\Ceui/ \Ceui/\Ceui/\Ceui/\Ceui/\Ceui/\Ceui/
Updated
YTYuyu
Yo modding this map because of makar's in-game request :)

Makar's Easy:
00:23:382(4) - Ctrl+J
00:24:407(1) - Ctrl+R but thats IF u follow the suggestion above
00:27:782(4) - can u rotate it like this. i forgot which way i rotated this slider http://puu.sh/aXd0
01:38:262(2,3,4,5) - make the pattern like this or close to this http://puu.sh/aXex and (4) should stack on the end of (1)
so many looped sliders for an easy diff which i like :D

Normal:
00:28:907(1,1) - hmm i dont think amateurs/beginners will be able to get to this slider on time, but if u want to keep it as it is then move the slider near the middle
01:12:782(6) - NC
01:49:157(4) - ^

Cherry's Hard:
00:03:032(6,7) - NC and the spacing is intentional right?
00:03:407(3,4) - space this out. its too close to each other compared to the other notes
00:05:282(6) - NC
00:12:032(5) - ^
00:44:657(7) - ^
00:49:907 - add a circle here
01:02:657(1,2) - stack the ends properly
01:13:907(1) - replace this for a slider and make it repeat to follow the drum

Insane:
01:20:094(2) - put this at the middle between the 2 sliders
01:28:532(7) - NC
01:30:782(14) - ^ and im gonna say this. the reason i said the last 2 is because the combo is too big

this is the best i can do. GL :D
Makar

Byakugan249 wrote:

Yo modding this map because of makar's in-game request :) hai

Makar's Easy:
00:23:382(4) - Ctrl+J Its fine how it is, I like the flow better this way.
00:24:407(1) - Ctrl+R but thats IF u follow the suggestion above Same as above
00:27:782(4) - can u rotate it like this. i forgot which way i rotated this slider http://puu.sh/aXd0 Again, in my opinion the flow is better how it is already.
01:38:262(2,3,4,5) - make the pattern like this or close to this http://puu.sh/aXex and (4) should stack on the end of (1) I dont want to hide notes under the slider so ignored.
so many looped sliders for an easy diff which i like :D Thanks :3

this is the best i can do. GL :D

Nyquill wrote:

xcherry wrote:

\Ceui/\Ceui/\Ceui/\Ceui/\Ceui/\Ceui/\Ceui/ \Ceui/\Ceui/\Ceui/\Ceui/\Ceui/\Ceui/\Ceui/\Ceui/\Ceui/
Xakyrie

Byakugan249 wrote:

Yo modding this map because of makar's in-game request :) he always seems to rely on you for mods x)

Cherry's Hard:
00:03:032(6,7) - NC and the spacing is intentional right? spacing is intentional and the combo is fine.
00:03:407(3,4) - space this out. its too close to each other compared to the other notes intentional, it doesn't have to be perfect to follow the flow, I mean to keep the symmetry here.
00:05:282(6) - NC combo is fine. The first two sections have longer combos, I know.
00:12:032(5) - ^ why would this need a new combo?
00:44:657(7) - ^ just because it's long doesn't make it wrong.aw yeah it rhymed owo
00:49:907 - add a circle here break is intentional, also look at the spacing. I think it sounds fine like this.
01:02:657(1,2) - stack the ends properly my sliders? they are D:
01:13:907(1) - replace this for a slider and make it repeat to follow the drum b-but I like my epic spinner that builds up for the intro of the chorus :c

this is the best i can do. GL :D *sigh* thanks anyways.
Topic Starter
Nyquill

Byakugan249 wrote:

Normal:
00:28:907(1,1) - hmm i dont think amateurs/beginners will be able to get to this slider on time, but if u want to keep it as it is then move the slider near the middle personally I think they would, but I did it anyways.
01:12:782(6) - NC k
01:49:157(4) - ^sure

Insane:
01:20:094(2) - put this at the middle between the 2 sliders The point here is that it plays better as a jump.
01:28:532(7) - NC alright
01:30:782(14) - ^ and im gonna say this. the reason i said the last 2 is because the combo is too big and I have no problems with that

this is the best i can do. GL :D
Updated
Pereira006
hello~~

IMO -> My opinion

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Makar's Easy

00:41:282 (2,3,4) - this whistles is not most fit with this drum i can listen is fit more if remove whistle (1,2,3) and clap for 1,2,3 then fit more IMO like you did at 00:44:657 (1,2) end slider and note

stuff cool
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Normal

can be HP - 1?

00:35:657 (1,2,3) - I can see is incosiente spacing pleasse fix this if you fix carefully spacing at 00:37:907 (1)
00:40:157 (1,2,3) - remove all whistle some here and (1) add clap only end slider and other add all clap as the drums so is clap fit more than whistle IMO
00:46:907 (1) - I can see myself is bad symentric try this code
152,300,46907,6,0,B|216:288|240:244|256:168|256:168|272:244|296:288|360:300,1,360,0|8
also if you fix carefully spacing at 00:48:407 (2) is only need grid 1 up after you fix code

stuff cool
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Cherry's Hard

pleasse pleaaaaaaseeeeeee I give you cookie if you do Od +1 and AR -1 then will be more read if you fix I give you cookie orz
go to notepad.osu and see Audio-in is 1985 pleasse change 2000 and save

00:03:407 (9,10) - Incosiente spacing as is not symentric like 00:02:282 (3,4) pleasse fix that
00:24:969 (3,4) - confused as slider is overlaps with note if more better if un-overlaps i mean like this http://puu.sh/aXLK that simple better also if you fix this you need lot fix spacing at 00:25:719 (5,6,7,1) or 00:24:969 (3,4) - is incosiente spacing i see is 1.00x and other are 0.80x choose un-overlaps or fix spacing
00:40:157 (6,1) - incosiente spacing if you fix this you need fix at 00:41:469 (2,3,4,5)

Flow is so good but big problem is spacing
example 00:01:907 (1,2,3,4,5) - can you see this http://puu.sh/aXOy click (1) and you will next is (2) and sayd 0.82x so click (2) and sayd 0.82x so this all is correct i can see you did choose original is 0.90x but click on 00:02:844 (6) - what the next combo (7) is 1.04x sorry is incosiente spacing or if you try make jump you can put NC
Pleasse check all spacing my eng is suck
you flow is good and hitsound is fine but spacing is litter weird then i can't mod complete sorry ;_;

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Insane

aswome
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
That all i think ad good luck
bye bye

also http://puu.sh/aXRk
/me facepalm orz
Makar

Pereira006 wrote:

hello~~ hai :3

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Makar's Easy

00:41:282 (2,3,4) - this whistles is not most fit with this drum i can listen is fit more if remove whistle (1,2,3) and clap for 1,2,3 then fit more IMO like you did at 00:44:657 (1,2) end slider and note I asked Nyquill to do this for me, thanks

stuff coo
Topic Starter
Nyquill

Pereira006 wrote:

Normal

can be HP - 1? can be HP - 1

00:35:657 (1,2,3) - I can see is incosiente spacing pleasse fix this if you fix carefully spacing at 00:37:907 (1) distance snapped 2 and 3
00:40:157 (1,2,3) - remove all whistle some here and (1) add clap only end slider and other add all clap as the drums so is clap fit more than whistle IMO I'm fine with that
00:46:907 (1) - I can see myself is bad symentric try this code
152,300,46907,6,0,B|216:288|240:244|256:168|256:168|272:244|296:288|360:300,1,360,0|8
also if you fix carefully spacing at 00:48:407 (2) is only need grid 1 up after you fix code YEAHHH thanks for that

stuff cool 8-)

Insane

aswome ho shit \o/

That all i think ad good luck
bye bye

also http://puu.sh/aXRk
/me facepalm orz u mad? ;3
Thanks for the epic modding \o/
Xakyrie

Pereira006 wrote:

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Cherry's Hard

pleasse pleaaaaaaseeeeeee I give you cookie if you do Od +1 and AR -1 then will be more read if you fix I give you cookie orz w-wait, I never saw this D: due to some technical difficulties, I had to send the data in chunks to Nyquill. It's my fault I didn't mention which settings to leave my diff on, originally the settings were significantly lower. So can I have a cookie now? \:D/
go to notepad.osu and see Audio-in is 1985 pleasse change 2000 and save okay done owo

00:03:407 (9,10) - Incosiente spacing as is not symentric like 00:02:282 (3,4) pleasse fix that I like this though ;_;
00:24:969 (3,4) - confused as slider is overlaps with note if more better if un-overlaps i mean like this http://puu.sh/aXLK that simple better also if you fix this you need lot fix spacing at 00:25:719 (5,6,7,1) or 00:24:969 (3,4) - is incosiente spacing i see is 1.00x and othe 0.80x choose un-overlaps or fix spacing I feel that similar spacing throughout is just boring and the fun in it is sort of lost...
00:40:157 (6,1) - incosiente spacing if you fix this you need fix at 00:41:469 (2,3,4,5) unless I get more complaints, I think I can just leave this, it's not a huge problem...

Flow is so good but big problem is spacing I know, I get told this a lot Q_Q
example 00:01:907 (1,2,3,4,5) - can you see this http://puu.sh/aXOy click (1) and you will next is (2) and sayd 0.82x so click (2) and sayd 0.82x so this all is correct i can see you did choose original is 0.90x but click on 00:02:844 (6) - what the next combo (7) is 1.04x sorry is incosiente spacing or if you try make jump you can put NC
Pleasse check all spacing my eng is suck well new combos shouldn't have to indicate spacing changes if they are readable... anyways I fixed the spacing you mentioned at the beginning as proven earlier
you flow is good and hitsound is fine but spacing is litter weird then i can't mod complete sorry ;_; it's okay, thanks anyways~ :v

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Topic Starter
Nyquill
Updated
eldnl
[Makar]

  1. 00:19:907 (1) A soft finish sounds good here.
  2. 00:32:282 - A whistle sounds better, remove the clap please.
  3. 00:33:407 (1) Move the middle point, seems very bad, also in the next sliders 00:35:657 ~ 00:37:907.
  4. 00:42:407 (1) Finish at the start, but not the custom finish.
  5. 01:09:407 (1) ^ Same as above.
  6. 01:12:032 - This pattern seems a little hard, the Approach rate is very low, may you can change these notes by two sliders?
  7. 01:29:094 (2) A single note in a red tick is not a good idea, please follow the rhythm and use the white ticks instead.
  8. 01:52:719 (2) ^ Same as above
  9. 01:53:282 (1) A soft finish at the start, but not the custom, also you can remove the clap.
[Normal]

  1. 00:18:219 - Not sure about the start, seems unnecessary, I suggest to start here 00:19:907.
  2. 00:19:907 (2) A finish at the end sounds good but not the custom finish, sounds like a whistle :l
  3. 00:32:282 - Ends the spin here please, it's very close to the next slider. Also add a whistle.
  4. 00:42:407 (1) Finish at the start, but not the custom finish.
  5. 01:09:407 - I can't hear the hitsounds with 15% of volume, you must change it.
  6. 01:15:032 (1) Add a finish at the start, not the custom.
  7. 01:44:282 - Add a finish, the custom.
  8. 01:44:657 (1,2) Remove both notes, very hard to be a normal, beginners needs more recovery time after a spin.
[Cherry]

  1. 00:03:032 (7) New combo.
  2. 00:05:282 (6) New combo.
  3. 00:13:157 (1,2) These notes seems very tight, increase the spacing a little. Something like this, also change the next sliders.
  4. 00:14:657 - Too many stacked notes, do something more intuitive.
  5. 00:16:907 - Same as above ^
  6. 00:21:313 (5,6) Use the same spacing between these notes.
  7. 00:32:282 (4,1) Spacing.
  8. 00:33:407 - Why the spacing change here? seems very tight, change it please.
  9. 01:22:719 (8) Do a reverse slection and remove the next note, then add a repeat.
  10. 01:53:282 - Add some whistles here following the piano.
Needs more work here.

[Insane]

  • Add the same finish here, see the easy and normal difficulty.
  1. 00:01:907 - Sounds very empty, add some whistles like the hard difficulty.
  2. 00:07:344 - Overmapped, please, remove the middle note and fix the spacing.
  3. 00:24:407 (7,1) Little spacing error, maybe this is on purpose but seems a little weird, suggest to change it.
  4. 01:13:907 (6,7) Maybe you can increase the spacing between these notes? considering the jumps seems very tight.
  5. 01:51:969 (4,5) ^ Same as above.
  6. 01:53:282 - Add some whistles here following the piano.
Good map ~
Makar

eldnl wrote:

[Makar]

  1. 00:19:907 (1) A soft finish sounds good here. Done
  2. 00:32:282 - A whistle sounds better, remove the clap please. Done
  3. 00:33:407 (1) Move the middle point, seems very bad, also in the next sliders 00:35:657 ~ 00:37:907. Done
  4. 00:42:407 (1) Finish at the start, but not the custom finish. Done
  5. 01:09:407 (1) ^ Same as above Done
  6. 01:12:032 - This pattern seems a little hard, the Approach rate is very low, may you can change these notes by two sliders? This is fine imo.
  7. 01:29:094 (2) A single note in a red tick is not a good idea, please follow the rhythm and use the white ticks instead. I am following the drum and the accents in the vocals here, so ignored. Using only white ticks in an easy gets boring even for newer players.
  8. 01:52:719 (2) ^ Same as above Same, though this time just the vocals.
  9. 01:53:282 (1) A soft finish at the start, but not the custom, also you can remove the clap. Done
Thanks for modding this :3

Download: Ceui - Asphodelus (Nyquill) [Makar's Easy].osu
Topic Starter
Nyquill

eldnl wrote:

[Normal]

  1. 00:18:219 - Not sure about the start, seems unnecessary, I suggest to start here 00:19:907. Will consider it, as well as will consider mapping the intro too.
  2. 00:19:907 (2) A finish at the end sounds good but not the custom finish, sounds like a whistle :l done, its a whistle with an echo on it xD
  3. 00:32:282 - Ends the spin here please, it's very close to the next slider. Also add a whistle. done
  4. 00:42:407 (1) Finish at the start, but not the custom finish.
  5. 01:09:407 - I can't hear the hitsounds with 15% of volume, you must change it. k
  6. 01:15:032 (1) Add a finish at the start, not the custom. k
  7. 01:44:282 - Add a finish, the custom. k
  8. 01:44:657 (1,2) Remove both notes, very hard to be a normal, beginners needs more recovery time after a spin. k

[Insane]

  • Add the same finish here, see the easy and normal difficulty.
  1. 00:01:907 - Sounds very empty, add some whistles like the hard difficulty. done
  2. 00:07:344 - Overmapped, please, remove the middle note and fix the spacing. ^
  3. 00:24:407 (7,1) Little spacing error, maybe this is on purpose but seems a little weird, suggest to change it. ^
  4. 01:13:907 (6,7) Maybe you can increase the spacing between these notes? considering the jumps seems very tight. ^, had to move half of kiai to do this lol
  5. 01:51:969 (4,5) ^ Same as above. completely redid pattern, knew that was a bad idea.
  6. 01:53:282 - Add some whistles here following the piano. not absolutely sure how to do this, will think about it.
Good map ~
jossieP
._.
Offset: 1896
Edit: seriously change the offset D:

♥♥ Cherry ♥♥

lets make a nice finish pattern on beginning
00:02:656 (5) - finish instead whistle
00:03:032 (7) - finish
00:03:407 (9) - no finish
00:04:157 (1) - ^
00:04:344 (2) - finish on end of slider
00:04:907 (4) - finish
00:05:094 (5) - no finish please
00:05:282 (6) - no finish on start of slider
00:06:219 (9) - no finish
00:06:594 (2) - finish on end of slider
00:06:969 (3) - ^
00:07:344 (1) - no finish
00:07:532 (2) - finish
00:07:719 (3) - remove whistle from slider body
00:08:469 (5) - no finish
00:09:032 (3) - finish
00:10:157 (2) - finish on start of slider
00:10:907 (1) - no finish
whistles seems random but sounds meh
00:19:907 (1) - default hit finish on start of slider?
00:21:313 (5,6) - as mod from up suggest, I preffer to stack this 2 on end of slider
00:25:532 (4) - overlapped o.o
00:27:594 (4) - stack on 00:26:282 (7) =3=
00:37:532 (3) - finish or whistle sounds same, add any
00:42:969 (2) - no whistle for emphasize moar the finish on start of 00:42:407 (1)
00:44:282 (6) - whistle instead finish
00:46:532 (1) - no finish =3= since the song have a bass effect, the finish here dont fit at all, silence it will be moar soft to ears
01:00:782 (2,3,4,5) - =v= wath
01:15:032 (1) - whistle on end of slider
01:15:782 (3) - whistle
01:16:157 (5) - no whistle on end of slider, the blue tick sounds bad .w.
01:16:907 (7) - whistle
01:17:282 (1) - finish
01:46:532 (1) - no whistle on end of slider
01:47:282 (3) - no whistle on repeat please, whistle instead finish on repeat
01:47:657 (1) - finish
01:48:032 (2) - no finish
01:51:032 (1) - finish on start of slider, for support finish on spinner
show more
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