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ESTi - SIN THE LAST SCENE

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TKiller
well, I've called those mistakes, but this is only my opinion, so here we go (those are all mostly suggestions):

[NM]

please remember youself when you were a noob and played easy diffs (well, it is called [NM], but basically it's an Easy, star rating, overall diff being not high, high circle size make it appear that).

Slider velocity is not that high, but places like
00:18:023 (2,1) for newbies may appear too fast. Reduce (2) repeats by 1, I suppose.

00:45:023 (7) - new combo, 10 note combos for Easy are quite long I think and others are quite short (well, they were not when I first looked at map, but now it's fixed thanks to arken)

01:20:423 (1,1,1,1) - reduse everyone by 1/4, they are slow, but reclicking them is fast, that would be unexpected

01:39:623 (1,2,3,4,5,6,7) - I'd use 0,8 snap for this and next similiar moment

01:49:373 - place a no sound spinner here, ending at 01:51:323 (and I'd think about placing same at [HD])

[HD]
that's a bit hard Hard (uh, I don't like playing with words like this)
00:23:423 (2) - (NAZI orz) push Shift and let osu move this slider a bit so you won't see any bit of slider's end under (1)
00:26:873 - add a note? Dunno.
00:27:323 (5,6,7,8,9,10,11,12,13,14) - I'd add a slight volume fade in for these because of often softwhistles
00:58:823 (1,2,3,4,5) - fast D: Well, I know that's a hard, but still fast and sudden imo
01:44:723 (1) - I always miss this one. Though do not miss previous alike jump

[SC]
NINJA JUMPS et the end :D Love them.
Fine overall.

guest diff WIP, I think it's gonna hit 9mil points mark by how it looks now
psj1226
youngdow
WoW.. psj1226, Great ^^.

There is no problem.


+Star !
Topic Starter
soulfear

psj1226 wrote:

Some part fixed :)
Uploaded.
Doomsday
Blue = design/minor issues. you do not have to change these if you don't want to.
Orange = moderate issues. it would be best if you change these.
Red = major issues. you need to change these.

  1. Timing looks good
  2. Apart from the hitsounds changing from soft to normal halfway through the song, you haven't added any hitsounds. You should add some in.
[NM]

Lookin' good

[HD]

01:20:423 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - These sliders go on for a long time, and get boring after a while. Perhaps you should add some other patterns here and make it more interesting.

[SC]

Tough, but seems fine enough

[PSJ'S TAIKO]

Personally, I think you should remove the 0.5x BPM part, since it causes the notes to overlap each other making it harder to read, for me at least.

Not bad. Not too keen on the linear sliders, with the sharp corners. Bezier sliders look better imo ;)

Starred
Breeze
Offset : 37?

[NM]
  1. 不用audio lead-in
[HD]
  1. 这个难度不用audio lead-in
  2. 00:27:323 (4) - New combo,从这里开始spacing开始变小了
  3. 01:48:323 (3,5,7,9) - 对于1/2拍感觉间距大了点
[SC]
  • 间距真大lol,有些reverse标志会被前面还没完全消失的note挡住
TKiller
so, I accidentally a Coca-Cola bottle this difficulty. More intense then SC but less jumpy, also higher score. PM me anytime in-game if you think something should be changed. Also, I changed combo colours, because I think orange and green don't go well with such a dark tune.

Download: ESTi - SIN THE LAST SCENE (soulfear) [TKiller's RD].osu
Topic Starter
soulfear

TKiller wrote:

so, I accidentally a Coca-Cola bottle this difficulty. More intense then SC but less jumpy, also higher score. PM me anytime in-game if you think something should be changed. Also, I changed combo colours, because I think orange and green don't go well with such a dark tune.
Uploaded.
yaya
don't bother me again and again and again and again :(
Topic Starter
soulfear

yaya wrote:

don't bother me again and again and again and again :(
:?
ignorethis
ignorethis
TKiller
one timing section was way too loud, reduced volume

Download: ESTi - SIN THE LAST SCENE (soulfear) [TKiller's RD].osu
Topic Starter
soulfear
OK
arien666
[ignore's SC]
00:28:523 (11) - [Suggestion] How about move 1 grid up?

[TKiller's RD]
01:49:373 (1) - Unsnapped <Fixed on IRC
00:08:423 (7) - How about move like this? (I mean move tick on white line :3) [ http://osu.ppy.sh/ss/5795 ]



Once again, Good luck :3
/me runs to hell lol
Topic Starter
soulfear

arken1015 wrote:

[ignore's SC]
00:28:523 (11) - [Suggestion] How about move 1 grid up?

[TKiller's RD]
01:49:373 (1) - Unsnapped <Fixed on IRC
00:08:423 (7) - How about move like this? (I mean move tick on white line :3) [ http://osu.ppy.sh/ss/5795 ]



Once again, Good luck :3
/me runs to hell lol
Fixed ignore's SC~
Breeze
别的先不说
现在难度的设置EIIIII不符合RANK规定
至少应该再有个N或者H,或者把现在的I降低难度弄成H
ignorethis
star lowered ;_;

fuck the star rating system

Download: ESTi - SIN THE LAST SCENE (soulfear) [HD].osu
Breeze
[NM]
  1. 00:28:823 - 加Break?
[HD]
  1. 00:13:523 (5) - Reverse标志被挡住是不行的
  2. 00:22:523 (1,2) - 这里1,2应该互换位置吧...
  3. 00:23:123 (1) - 容易误读1成slider
  4. 00:58:823 (1,2,3,4,5) - 4,5的位置让人太难读懂了
[SC]
  1. 00:18:773 (5) - Reverse被挡住,这个应该还好
[Tkiller's RD]
  1. 01:00:473 (3,4) - Hard to read
  2. 01:29:723 (4) - Why this spacing so close?
Topic Starter
soulfear

Breeze wrote:

[NM]
  1. 00:28:823 - 加Break?
加了

[HD]
  1. 00:13:523 (5) - Reverse标志被挡住是不行的 还好,看看HIKATO的图
  2. 00:22:523 (1,2) - 这里1,2应该互换位置吧... 好了
  3. 00:23:123 (1) - 容易误读1成slider 好吧,还是换成NOTE
  4. 00:58:823 (1,2,3,4,5) - 4,5的位置让人太难读懂了 还好,看看HIKATO的图
[SC]
  1. 00:18:773 (5) - Reverse被挡住,这个应该还好 ...


[Tkiller's RD]
  1. 01:00:473 (3,4) - Hard to read
  2. 01:29:723 (4) - Why this spacing so close?
Breeze
Well, some confusing spacing issues you'd better fix, really hard to tell
Fix that I'll pubble

EDIT : Pubbled
TKiller
01:00:473 (3,4) - those are not hard to read

moved stack a bit to the left

Download: ESTi - SIN THE LAST SCENE (soulfear) [TKiller's RD].osu
abalee
3 I 了,自己看着办吧...
Topic Starter
soulfear
额...触卡刚RANK的那歌不是3I么...
blissfulyoshi
Sadly, the new rules state that 3 insane diff mapsets cannot be ranked.

NM:
Combo mod:
00:26:423 (5) - new combo to make 2 sets of 8 whole notes like the previous combos
00:31:223 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10) - please add a few more new combos here
01:00:023 (1,2,3,4,1,2,3,1,2,3,4,5,6,1,2,3,4,5,6,1,2,1,2,3) - make these combos consistent in length?

HD:
Normal mod
00:13:223 (5) - the first repeat sign cannot be seen under the 300 from 4 (I guess it is okay because you can see the second repeat sign)

Psj's Taiko MX:
Add some combos just in case they add co-op taiko back in?

SC: fine

ignore's SC: fine

TKiller's RD:
Combo mod:
00:37:073 (7,8) - new combo on one of these notes to make 2 shorter combos like the previous 2?

Timing section mod:
01:18:473 - move back a quarter note for the change in hitsound type and volume

===========================================
Overall, nice mapset. I am not too sure what to do about the insane diff problems, but I wish you the best of luck. Star.
Topic Starter
soulfear
I deleted my SC :(
TKiller
Topic Starter
soulfear
lalalalala~
stenut
you need some punchy hit sounds
masuo_old
star~ =ω=
abalee
try offset 35ms, or ask for more timing help. If you do timing change, resnap all notes and reinsert the uninherited timing sections

tk's:
OMG... 50 BPM @ 109,298ms timing section, then in the same time a 0.5x inherited section? why not a 25 BPM section?

Hmm... BTW, looks you must remove the sound track in your background video.
Topic Starter
soulfear
ALL fixed.
Topic Starter
soulfear

abalee wrote:

try offset 35ms, or ask for more timing help. If you do timing change, resnap all notes and reinsert the uninherited timing sections

tk's:
OMG... 50 BPM @ 109,298ms timing section, then in the same time a 0.5x inherited section? why not a 25 BPM section?

Hmm... BTW, looks you must remove the sound track in your background video.
offset fixed,but sorry for can't remove the sound track in the video,because it's .flv file,and I have no .mp4 or .avi or .mpeg file.
about the TK's,I think he just wants the tick fit the music.
8Ball
star!!
TKiller
Changed timesection to 25 and removed iherited one. Technically the same as previous version, but if that bothers BAT I have to change I guess.

Download: ESTi - SIN THE LAST SCENE (soulfear) [TKiller's SC].osu
BelaZZ
Zvezda ;o
abalee
I see TK's timing section haven't fixed yet, still 50 BPM and 0.5x at the same time.

and I pointed it out coz one 25 BPM timing section works the same as two 50 BPM and 0.5x timing section. why using one more section? :/
Topic Starter
soulfear
can't use if use 25BPM,01:49:455 (1) - will be unsnapped.
Gens
[General]
  1. Shouldn't title be ESTi - SIN ~The Last Scene~? http://en.wikipedia.org/wiki/Music_of_DJ_Max
[NM]
  1. I don't like how stacking is disabled. Makes things look ugly, and it's unrankable.
00:36:630 (7) - New combo?
00:46:230 (8) - New combo? (yes I did notice this while playing)
01:20:430 (1,1,1,1) - It would be nice if you could make this part a bit more interesting. =/

[HD]
  1. Again with the stack leniency...
00:12:930 (4,5) - The repeat arrow of (5) is hidden by the score explosion of (4).
00:44:730 (4) - A bit disorienting.
01:01:230 (6,7,1,2) - Personally, I don't like how you changed the spacing so suddenly.

I can understand low stack leniency on the higher difficulties, but I'd appreciate it if you increased it on the easier difficulties.
Shinxyn
200BPM too fast for me ;-;

NM-
Slider speed felt kinda fast.. (well... on the 1x parts)
Remove the 2x timing section
Please don't use low stack on easier diff
I don't think I heard any hitsounds -.-;; sure it brings out music, but at least add some to the soft sections
(Try playing around with whistles in the soft sections and claps in the normal sections)

HD-
seriously, OD plus 2 or 3...
Add more hitsounds (same as NM!)! The few finishes were good though
00:28:230 (7) - add a repeat (like in NM)
>:

ignore's-
Great! Love the how the claps fit the music

TKiller's-
Increase Lead in a bit more please
Stack lenciency +1 ... just for this part 01:39:030 (1,2) xD
.5x sections were annoying the first time, but its fine

Guest diffs looks good, I don't mod taiko
Topic Starter
soulfear

Gens wrote:

[General]
  1. Shouldn't title be ESTi - SIN ~The Last Scene~? http://en.wikipedia.org/wiki/Music_of_DJ_Max no

[NM]
  1. I don't like how stacking is disabled. Makes things look ugly, and it's unrankable.done
00:36:630 (7) - New combo? done
00:46:230 (8) - New combo? (yes I did notice this while playing) done
01:20:430 (1,1,1,1) - It would be nice if you could make this part a bit more interesting. =/ it's Normal diff

[HD]
  1. Again with the stack leniency... done
00:12:930 (4,5) - The repeat arrow of (5) is hidden by the score explosion of (4). no matter for playing
00:44:730 (4) - A bit disorienting. it's fine.
01:01:230 (6,7,1,2) - Personally, I don't like how you changed the spacing so suddenly. it's fine

I can understand low stack leniency on the higher difficulties, but I'd appreciate it if you increased it on the easier difficulties.
Topic Starter
soulfear

Shinxyn wrote:

200BPM too fast for me ;-;

NM-
Slider speed felt kinda fast.. (well... on the 1x parts)
Remove the 2x timing section done
Please don't use low stack on easier diff done
I don't think I heard any hitsounds -.-;; sure it brings out music, but at least add some to the soft sections
(Try playing around with whistles in the soft sections and claps in the normal sections) I think it's fine -.-;;

HD-
seriously, OD plus 2 or 3... no...I think people can play it by a HR
Add more hitsounds (same as NM!)! The few finishes were good though
00:28:230 (7) - add a repeat (like in NM)
>:

ignore's-
Great! Love the how the claps fit the music

TKiller's-
Increase Lead in a bit more please
Stack lenciency +1 ... just for this part 01:39:030 (1,2) xD
.5x sections were annoying the first time, but its fine

Guest diffs looks good, I don't mod taiko
Gens
Woops. Counting the Taiko difficulty in there are three Insanes, which is unrankable. Last time I ignored the Taiko diff since I usually don't mod it, but yeah... >:

By the way:

00:12:930 (4,5) - The repeat arrow of (5) is hidden by the score explosion of (4). no matter for playing
It does matter. Hidden gameplay elements are unrankable. I can let the other things slip, but not this... it shouldn't be that hard to fix it anyway.
abalee
IMO it is fine because I could see the reverse arrow :/
tieff
NM and HD

01:20:430 - 01:39:330
So boring. Add break here or map it normaly.

Could you make hitsounds louder? Thanks.
Topic Starter
soulfear

tieff wrote:

NM and HD

01:20:430 - 01:39:330
So boring. Add break here or map it normaly.

Could you make hitsounds louder? Thanks.
done.omg
TKiller
tieff
Ranked!
arien666
Yay!
Good job, soulfear ;_;

ps. Technika 2 is coming soon XD
Topic Starter
soulfear
:D
Cristian
What, hapeened D:, i can't download this map D:!!!!
is too moe and i can't play it
EDIT: fixed
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