uploaded,please mod it by yourself.I'm not good at taiko so I'll ask some taiko MATs to mod it.psj1226 wrote:
Taiko diff finished~![]()
I hope you like it. If you think it's not that good, tell me and I'll do my best to improve this one.
uploaded,please mod it by yourself.I'm not good at taiko so I'll ask some taiko MATs to mod it.psj1226 wrote:
Taiko diff finished~![]()
I hope you like it. If you think it's not that good, tell me and I'll do my best to improve this one.
arien666 wrote:
[NM]
00:16:823 (5) - New combo? fixed.
00:19:223 (7) - [Suggestion] New combo? fixed.
00:21:623 (9) - ^ fixed.
00:24:623 (2,4) - [Suggestion] How about move 1 grid down?
00:25:223 (3) - [Suggestion] How about move 2 grid down?
00:26:423 (5,6) - [Suggestion] How about move 1 grid down?
[HD]
00:09:623 (1,2) - [Suggestion] How about move 1 grid left?
00:55:223 (1) - Stack on pre-slider's end perfectly. [Use x0.0 distance without grid-snap] Also, align 00:55:673 (2,3) with (1) if you stacked. fixed.
01:10:223 (3) - [Suggestion] How about move 1 grid left?
[SC]
00:00:023 (1) - Add break after this note. I think it's no need:P
00:18:623 (7) - I wonder if someone can see return mark at once :3
00:45:623 (5) - How about move 1 grid left?
00:48:023 (3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - Cluster imo...
01:39:623 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - [Suggestion] How about move 1 grid down?
01:42:023 (1,2,3,4,5,6,7) - [Suggestion] How about move 2 grid down?
[Psj's Taiko]
No problem as Taiko diff
Good song anyway XD
And good luck.
Here's my star :3
Uploaded.psj1226 wrote:
Some part fixed
Uploaded.TKiller wrote:
so, I accidentallya Coca-Cola bottlethis difficulty. More intense then SC but less jumpy, also higher score. PM me anytime in-game if you think something should be changed. Also, I changed combo colours, because I think orange and green don't go well with such a dark tune.
yaya wrote:
don't bother me again and again and again and again
Fixed ignore's SC~arien666 wrote:
[ignore's SC]
00:28:523 (11) - [Suggestion] How about move 1 grid up?
[TKiller's RD]
01:49:373 (1) - Unsnapped <Fixed on IRC
00:08:423 (7) - How about move like this? (I mean move tick on white line :3) [ http://osu.ppy.sh/ss/5795 ]
Once again, Good luck :3
/me runs to hell lol
Breeze wrote:
[NM]加了
- 00:28:823 - 加Break?
[HD][SC]
- 00:13:523 (5) - Reverse标志被挡住是不行的 还好,看看HIKATO的图
- 00:22:523 (1,2) - 这里1,2应该互换位置吧... 好了
- 00:23:123 (1) - 容易误读1成slider 好吧,还是换成NOTE
- 00:58:823 (1,2,3,4,5) - 4,5的位置让人太难读懂了 还好,看看HIKATO的图
- 00:18:773 (5) - Reverse被挡住,这个应该还好 ...
[Tkiller's RD]
- 01:00:473 (3,4) - Hard to read
- 01:29:723 (4) - Why this spacing so close?
offset fixed,but sorry for can't remove the sound track in the video,because it's .flv file,and I have no .mp4 or .avi or .mpeg file.abalee wrote:
try offset 35ms, or ask for more timing help. If you do timing change, resnap all notes and reinsert the uninherited timing sections
tk's:
OMG... 50 BPM @ 109,298ms timing section, then in the same time a 0.5x inherited section? why not a 25 BPM section?
Hmm... BTW, looks you must remove the sound track in your background video.
Gens wrote:
[General]
- Shouldn't title be ESTi - SIN ~The Last Scene~? http://en.wikipedia.org/wiki/Music_of_DJ_Max no
[NM]00:36:630 (7) - New combo? done
- I don't like how stacking is disabled. Makes things look ugly, and it's unrankable.done
00:46:230 (8) - New combo? (yes I did notice this while playing) done
01:20:430 (1,1,1,1) - It would be nice if you could make this part a bit more interesting. =/ it's Normal diff
[HD]00:12:930 (4,5) - The repeat arrow of (5) is hidden by the score explosion of (4). no matter for playing
- Again with the stack leniency... done
00:44:730 (4) - A bit disorienting. it's fine.
01:01:230 (6,7,1,2) - Personally, I don't like how you changed the spacing so suddenly. it's fine
I can understand low stack leniency on the higher difficulties, but I'd appreciate it if you increased it on the easier difficulties.
Shinxyn wrote:
200BPM too fast for me ;-;
NM-
Slider speed felt kinda fast.. (well... on the 1x parts)
Remove the 2x timing section done
Please don't use low stack on easier diff done
I don't think I heard any hitsounds -.-;; sure it brings out music, but at least add some to the soft sections
(Try playing around with whistles in the soft sections and claps in the normal sections) I think it's fine -.-;;
HD-
seriously, OD plus 2 or 3... no...I think people can play it by a HR
Add more hitsounds (same as NM!)! The few finishes were good though
00:28:230 (7) - add a repeat (like in NM)
>:
ignore's-
Great! Love the how the claps fit the music
TKiller's-
Increase Lead in a bit more please
Stack lenciency +1 ... just for this part 01:39:030 (1,2) xD
.5x sections were annoying the first time, but its fine
Guest diffs looks good, I don't mod taiko
00:12:930 (4,5) - The repeat arrow of (5) is hidden by the score explosion of (4). no matter for playingIt does matter. Hidden gameplay elements are unrankable. I can let the other things slip, but not this... it shouldn't be that hard to fix it anyway.
done.omgtieff wrote:
NM and HD
01:20:430 - 01:39:330
So boring. Add break here or map it normaly.
Could you make hitsounds louder? Thanks.