forum

Wakaba - Ashita, Boku wa Kimi ni Ai ni Yuku (Full Ver.)

posted
Total Posts
75
show more
Joker_SsS
cRyo[iceeicee]
00:17:066
00:17:206
^mb put them x:432 y:136

try to add this notes
00:26:598
00:31:365
00:31:505

01:21:131 remove it, sounds weird
try to add
01:20:851 note
01:21:131 short slider
01:21:692 short slider
01:22:253 note
01:22:673 note

01:28:141 note
01:54:496 note

01:54:776 to 01:57:580 dont like this part
Topic Starter
Megurine Luka

cRyo[iceeicee] wrote:

00:17:066
00:17:206
^mb put them x:432 y:136 fixed

try to add this notes
00:26:598 added
00:31:365 added
00:31:505 added

01:21:131 remove it, sounds weird remained
try to add
01:20:851 note added
01:21:131 short slider remained
01:21:692 short slider ^
01:22:253 note added
01:22:673 note remained

01:28:141 note added
01:54:496 note added

01:54:776 to 01:57:580 dont like this part sorry, dk how to change it
Thanks for modding :)
Selee
In fact the timing is fine, but the guitar is earlier than the heavy beat for a little; thus, the timing sounds off...

so just an option here...

  1. BPM: 107.000 Offset: 352
  2. BPM: 107.000 Offset: 186503
  3. BPM: 107.000 Offset 202221
Topic Starter
Megurine Luka

Selee wrote:

In fact the timing is fine, but the guitar is earlier than the heavy beat for a little; thus, the timing sounds off...

so just an option here...

  1. BPM: 107.000 Offset: 352
  2. BPM: 107.000 Offset: 186503
  3. BPM: 107.000 Offset 202221
Thanks a lot..
Selee塞高\o.o/
Ibuki Suika
Sekai ichi Ouji Sama 8-)

Your message is too short.
winber1
Daisuki

--I don't have any problems reading the map, but it just has random streams everywhere. Many times it doesn't really follow the music that well. (e.g. 03:17:415 (4,5,6,7,8) -)

00:28:389 (3,4,5) - I would just make a stream to follow the original pattern
00:30:211 (4) - remove clap, sounds a lot better imo
00:39:323 (7,1) - although i read this correctly, it just doesn't fit imo. i wouldn't use such spacing
01:06:239 (2,3) - ^
01:09:604 (1) - remove combo and add one to the next note.
01:12:127 (1) - doesn't really fit imo. it's better off with the regular SV imo. I kinda like having a note at 01:12:408
01:15:211 (x) - add note
01:54:744 (2) - stack perfectly
02:28:109 (x) - add note
02:28:249 (x) - ^
02:32:875 (1) - move note 1/2 tick back and add a note at 02:33:155
02:45:352 (1) - i like it better if this was not silenced, and u add a finish to it
03:28:942 (1) - add two notes 1/4 tick apart before this slider?
03:33:428 (1) - ^

Suki Suki

--why so loud at the beginning?
--I would it like better if the spacing was more even... I'm not talking about the jumps, which I'm fine with.

00:02:594 (5) - his also really doesn't fit the music, at least with the current hitsoudns that it has.
00:03:716 (7) - new combo
00:04:837 (1) - add finish
00:36:239 (1) - remove one repeat
00:50:538 (4) - space out a little more
02:00:912 (1,2) - move 1/4 tick back?
02:05:959 (1,2,3) - nice shape, but so random >_>. This really isn't a place that fits very well for this >_>
02:18:296 (1) - not the best place to put this note imo...
02:18:857 (2,3,4) - pointless jump imo. switch combo 3 and 4?
02:21:100 (3,4) - ^
02:23:903 (1,2,3,4,5,6) - space more evenly
02:30:352 (8,9,10,11) - space normally
02:45:352 (1) - add finish
03:07:080 (2,3) - i would space this regularly
03:10:445 (8) - the overlap is weird imo.
03:12:120 (2) - just stack it?
03:13:349 (5,8) - delete these blue tick notes and rearrange notes
03:15:452 (3,4,5,6,7,8) - i would space these evenly.
03:26:707 (7,8) - anti-spacing doesn't fit with music at all

Normal


--try using more uniform spacing... although spacing doesn't jump to an insane amount, you have random small spacing increases and decreases.

00:03:436 (6) - i would unstack
00:10:445 (3,4,5) - space evenly
00:16:894 (5,6) - spacing
00:33:996 (3,4,1) - and etc. - why are you increasing spacing now?
00:40:165 (1) - i would just change this into 1 note and rearrange the spacing
00:45:772 (2,3,4) - 1) you really should NOT use something like this in a normal 2) it doesn't even follow the music >_>
00:49:697 (1,2,3,1,2,3,4,5) - why the spacing increase?
00:54:183 (1) - i wouldn't use this, but it's still up to you
01:02:034 (6) - no jumps plz
01:03:155 (1) - don't silence
01:19:978 (4) - unstack?
01:23:342 (1) - i would move it closer to the previous note
01:30:632 (2,3) - move closer to each other
02:38:762 (4,5,6) - asdfasdf. i wouldn't put streams like this in a normal, even if the song is slow and it's a triplet

--you should really finish mapping to the end...


i did not mod easy since it is above my time limit for my queue. but nothing really seems that wrong with it so ok.
Topic Starter
Megurine Luka

winber1 wrote:

Daisuki

--I don't have any problems reading the map, but it just has random streams everywhere. Many times it doesn't really follow the music that well. (e.g. 03:17:415 (4,5,6,7,8) -)
Even it does not follow, I hope u guys think it fits :)
I will see others' opinions to decide whether I should change it.(cuz it is really a huge change if I do)
Thank u all the same :>


00:28:389 (3,4,5) - I would just make a stream to follow the original pattern Sorry I can not catch the original pattern. If u dont mind could u place it and puush it for me :>
00:30:211 (4) - remove clap, sounds a lot better imo removed
00:39:323 (7,1) - although i read this correctly, it just doesn't fit imo. i wouldn't use such spacing Originally there was no slider in between. Is it better to remove the slider?
01:06:239 (2,3) - ^ Fixed
01:09:604 (1) - remove combo and add one to the next note. Fixed
01:12:127 (1) - doesn't really fit imo. it's better off with the regular SV imo. I kinda like having a note at 01:12:408 Fixed
01:15:211 (x) - add note nope
01:54:744 (2) - stack perfectly Yes fixed.
02:28:109 (x) - add note Added
02:28:249 (x) - ^ That sounds better, thx
02:32:875 (1) - move note 1/2 tick back and add a note at 02:33:155 ^
02:45:352 (1) - i like it better if this was not silenced, and u add a finish to it Fixed.
03:28:942 (1) - add two notes 1/4 tick apart before this slider? Fixed
03:33:428 (1) - ^ Fixed

Suki Suki

--why so loud at the beginning? Sorry it's my mistake. Fixed.
--I would it like better if the spacing was more even... I'm not talking about the jumps, which I'm fine with. Yep cuz it was originally an insane diff. I've already decrease the spacing actually :> BPM is low so I hope I can remain this.

00:02:594 (5) - his also really doesn't fit the music, at least with the current hitsoudns that it has. uh.. wut about now?
00:03:716 (7) - new combo Fixed
00:04:837 (1) - add finish Fixed
00:36:239 (1) - remove one repeat ^
00:50:538 (4) - space out a little more ^
02:00:912 (1,2) - move 1/4 tick back? Fixed
02:05:959 (1,2,3) - nice shape, but so random >_>. This really isn't a place that fits very well for this >_> TAT I hope I can remain this one.
02:18:296 (1) - not the best place to put this note imo... Fixed
02:18:857 (2,3,4) - pointless jump imo. switch combo 3 and 4? Fixed
02:21:100 (3,4) - ^ Fixed
02:23:903 (1,2,3,4,5,6) - space more evenly Remain
02:30:352 (8,9,10,11) - space normally Fixed
02:45:352 (1) - add finish Fixed
03:07:080 (2,3) - i would space this regularly uh.. I actually I open DS when making this one
03:10:445 (8) - the overlap is weird imo. Fixed
03:12:120 (2) - just stack it? Fixed
03:13:349 (5,8) - delete these blue tick notes and rearrange notes Fixed
03:15:452 (3,4,5,6,7,8) - i would space these evenly. Remained
03:26:707 (7,8) - anti-spacing doesn't fit with music at all Fixed

Normal


--try using more uniform spacing... although spacing doesn't jump to an insane amount, you have random small spacing increases and decreases. lol, I open DS when I do this..

00:03:436 (6) - i would unstack Fixed
00:10:445 (3,4,5) - space evenly Fixed
00:16:894 (5,6) - spacing Fixed
00:33:996 (3,4,1) - and etc. - why are you increasing spacing now? Actually not. It's due to SV change, the uniform spacing changed
00:40:165 (1) - i would just change this into 1 note and rearrange the spacing Fixed
00:45:772 (2,3,4) - 1) you really should NOT use something like this in a normal 2) it doesn't even follow the music >_> Fixed
00:49:697 (1,2,3,1,2,3,4,5) - why the spacing increase? Sorry, my mistakes lol
00:54:183 (1) - i wouldn't use this, but it's still up to you Fixed
01:02:034 (6) - no jumps plz Fixed
01:03:155 (1) - don't silence Fixed
01:19:978 (4) - unstack? Nope
01:23:342 (1) - i would move it closer to the previous note Fixed
01:30:632 (2,3) - move closer to each other Fixed
02:38:762 (4,5,6) - asdfasdf. i wouldn't put streams like this in a normal, even if the song is slow and it's a triplet Fixed

--you should really finish mapping to the end... It's a Full ver. NM and already 347C so...


i did not mod easy since it is above my time limit for my queue. but nothing really seems that wrong with it so ok.


Thank you for modding and it really helps a lot.

:)
winber1

Megurine Luka wrote:

winber1 wrote:

--try using more uniform spacing... although spacing doesn't jump to an insane amount, you have random small spacing increases and decreases. lol, I open DS when I do this..

Well then, you probably changed the Distance Snapping every once in a while by like .1 without or something.

Just a few examples:
00:05:398 (2,3,4) - is spaced a tiny bit smaller than 00:07:641 (6,7,8) - if you use Distance Snapping 1.0x, combo 2 3 and 4 are fine, but if used on combo 7, it is forced to come closer to combo 6

00:11:566 (4,5) - using DS 1.0x, combo 4 stays where it is fine, but combo 5 is forced to come back a little

00:16:894 (5,6) - this is just a jump. all your past red tick notes touch the edges of each other

00:33:436 (2,3) - the same thing with that DS 1.0x
00:36:239 (1,2,3) - before, your 1/2 tick notes were touching each other, now suddenly they don't and here 00:42:408 (4,5,6) - they start touching the edges of each other again

00:56:426 (1,2,3,4,5,6) - the edges start touching again.

etc. this goes on a lot throughout the song. Although i doubt they make that much of a difference in reading the notes, it just makes the map look more neat imo.
That's what I was talking about, i guess it's still up to you if you want to fix that. also AIMod isn't perfect either i guess.
Leorda
NI HAO

Easy
* Stacked circle under tail slider are not recommended for easy diff, because it's hard to discern the rhythm of the song. Example 01:59:230 (3,4), 02:11:006 (2), and etc

00:22:785 (1) - This spinner are too short for easy diff, replace this into slider or extend this spinner. Otherwise, newbies don't have time to complete the spinner
00:38:486 (7) - New combo?
00:55:870 (4,5) - I recommended to unstack this, it's hard to discern the rhythm of the song :P
01:00:916 (1) - Same issue as 00:22:785 (1)
01:04:842 (4) - Clap hitsound in repeating slider is kinda weird for me, remove it?
01:11:010 (3) - Short repeating sliders are not recommended for this diff, because newbies are tough to tell when it's going to end
01:11:010 (3,1) - About this, I already ask Garven about this stuff, and he said it's not recommended to easy diff. So you should unstack this
01:24:468 (1,2) - Spacing?
01:28:113 (4) - Same issue as 01:11:010 (3)
01:34:561 (1) - Too much repeating slider is tough to tell when it's going to end
01:41:290 (4) - ^
02:23:903 (7) - New combo
02:25:585 (1) - Remove new combo

------------------------------------------------------------------------

Normal
00:22:781 (1) - Unstack this? I think average player is confusing while gameplay (just opinion)
00:46:333 (3) - Stack this with 00:45:211 (1)? To make it clean? (Nazi)
00:50:819 (4) - Please remove the 3rd sliderpoint (right-click) to stop thinking about this slider has a bug in gameplay
01:25:585 (1,2,3) - I'm afraid that this part is might be confusing for average player, since the 3 tail slider is stack together. But, it's up to you, then
02:27:267 (7) - Ummm, I recommended to change this stuff. Because it's tough to look (nuff said :P)

------------------------------------------------------------------------

Suki SuKI
00:15:492 (4) - Not stack perfectly with tail slider (Nazi)
00:28:669 (2) - Spacing error, please fix this to make it not confuse
00:55:305 (4) - ^
01:39:043 (2) - Not stack perfectly with tail slider (Nazi)
02:46:753 ~ 03:05:398 (B) - I think this breaks is too long
03:06:520 (T) - Unnecessary Timing points
03:12:120 (T) - Unnecessary Timing points
03:12:649 (T) - Unnecessary Timing points
03:16:293 (4,5) - Make this distance is same as 03:16:574 (5,6)
03:17:454 (T) - Unnecessary Timing points
03:23:342 (5) - I think this slider is kinda weird, but I don't think it's a burai slider. Perhaps, change this something?

------------------------------------------------------------------------

Daisuki
00:07:641 (1) - End at 00:07:922 for following vocal
01:54:744 (2) - Not stack perfectly with tail slider (Nazi)
02:46:753 ~ 03:05:398 (B) - I think this breaks is too long
03:06:520 (T) - Unnecessary Timing points
03:07:068 (T) - Unnecessary Timing points
03:11:832 (T) - Unnecessary Timing points
03:12:120 (T) - Unnecessary Timing points
03:12:649 (T) - Unnecessary Timing points
03:22:214 (T) - Unnecessary Timing points

------------------------------------------------------------------------

Needs more work, but sorry for long mods :cry:
Topic Starter
Megurine Luka

winber1 wrote:

Well then, you probably changed the Distance Snapping every once in a while by like .1 without or something.

Just a few examples:
00:05:398 (2,3,4) - is spaced a tiny bit smaller than 00:07:641 (6,7,8) - if you use Distance Snapping 1.0x, combo 2 3 and 4 are fine, but if used on combo 7, it is forced to come closer to combo 6

00:11:566 (4,5) - using DS 1.0x, combo 4 stays where it is fine, but combo 5 is forced to come back a little

00:16:894 (5,6) - this is just a jump. all your past red tick notes touch the edges of each other

00:33:436 (2,3) - the same thing with that DS 1.0x
00:36:239 (1,2,3) - before, your 1/2 tick notes were touching each other, now suddenly they don't and here 00:42:408 (4,5,6) - they start touching the edges of each other again

00:56:426 (1,2,3,4,5,6) - the edges start touching again.

etc. this goes on a lot throughout the song. Although i doubt they make that much of a difference in reading the notes, it just makes the map look more neat imo.
[/quote]
That's what I was talking about, i guess it's still up to you if you want to fix that. also AIMod isn't perfect either i guess.[/quote]



Yes. Fixed All of them. Thanks again. 8-)
Topic Starter
Megurine Luka

Leorda wrote:

NI HAO Hi~hi~<3

Easy
* Stacked circle under tail slider are not recommended for easy diff, because it's hard to discern the rhythm of the song. Example 01:59:230 (3,4), 02:11:006 (2), and etc
Thanks for reminding me. I just know this when H30 pointed it out for my Easy GD in another map. XD

00:22:785 (1) - This spinner are too short for easy diff, replace this into slider or extend this spinner. Otherwise, newbies don't have time to complete the spinner Replaced with a circle
00:38:486 (7) - New combo? Fixed
00:55:870 (4,5) - I recommended to unstack this, it's hard to discern the rhythm of the song :P Remained
01:00:916 (1) - Same issue as 00:22:785 (1) Extended. But I wonder the gap between spinner and the next note._.
01:04:842 (4) - Clap hitsound in repeating slider is kinda weird for me, remove it? Removed. That is a mistake :P
01:11:010 (3) - Short repeating sliders are not recommended for this diff, because newbies are tough to tell when it's going to end Fixed
01:11:010 (3,1) - About this, I already ask Garven about this stuff, and he said it's not recommended to easy diff. So you should unstack this Fixed
01:24:468 (1,2) - Spacing? Fixed
01:28:113 (4) - Same issue as 01:11:010 (3) Fixed
01:34:561 (1) - Too much repeating slider is tough to tell when it's going to end Fixed
01:41:290 (4) - ^ Fixed
02:23:903 (7) - New combo Fixed
02:25:585 (1) - Remove new combo Fixed

------------------------------------------------------------------------

Normal
00:22:781 (1) - Unstack this? I think average player is confusing while gameplay (just opinion) Fixed
00:46:333 (3) - Stack this with 00:45:211 (1)? To make it clean? (Nazi) Fixed
00:50:819 (4) - Please remove the 3rd sliderpoint (right-click) to stop thinking about this slider has a bug in gameplay Fixed
01:25:585 (1,2,3) - I'm afraid that this part is might be confusing for average player, since the 3 tail slider is stack together. But, it's up to you, then Remained
02:27:267 (7) - Ummm, I recommended to change this stuff. Because it's tough to look (nuff said :P)Fixed

------------------------------------------------------------------------

Suki SuKI
00:15:492 (4) - Not stack perfectly with tail slider (Nazi)
00:28:669 (2) - Spacing error, please fix this to make it not confuse Remained
00:55:305 (4) - ^ Remained
01:39:043 (2) - Not stack perfectly with tail slider (Nazi)
02:46:753 ~ 03:05:398 (B) - I think this breaks is too long Remained
03:06:520 (T) - Unnecessary Timing points
03:12:120 (T) - Unnecessary Timing points
03:12:649 (T) - Unnecessary Timing points
03:16:293 (4,5) - Make this distance is same as 03:16:574 (5,6)
03:17:454 (T) - Unnecessary Timing points
03:23:342 (5) - I think this slider is kinda weird, but I don't think it's a burai slider. Perhaps, change this something? DK how to fix QAQ

Fixed rest

About the timing part. Maybe you can try del all these red lines and you will find it's off.
It's because the music itself is off.. QAQ
so...


------------------------------------------------------------------------

Daisuki Fixed
00:07:641 (1) - End at 00:07:922 for following vocal
01:54:744 (2) - Not stack perfectly with tail slider (Nazi)
02:46:753 ~ 03:05:398 (B) - I think this breaks is too long
03:06:520 (T) - Unnecessary Timing points
03:07:068 (T) - Unnecessary Timing points
03:11:832 (T) - Unnecessary Timing points
03:12:120 (T) - Unnecessary Timing points
03:12:649 (T) - Unnecessary Timing points
03:22:214 (T) - Unnecessary Timing points

------------------------------------------------------------------------

Needs more work, but sorry for long mods :cry:
Thanks a lot. XD
Chewin
Hi, they are just suggestions, you will decide if you want to follow them or not (:

General:

  1. Why the Easy and the Normal diff end at 02:46:333 and the other two at 03:42:407? °-°
    I suggest you to end your maps at the same points in all diffs.
  2. In many parts there are differents hitsounds between a difficult and the other one.. Fix it with the same hitsounds/volume in all diffs?
  3. Break times are different, and I don't like it 'cause there isn't a "map's consistency"...
  4. It was your intention to call the diff "SuKi SuKI" and not "SuKi SuKi"? xD If not fix it :P
Easy:

  1. 00:04:837 (1) - Finish
  2. 00:09:323 (1) - ^
  3. 00:13:809 (1) - ^
  4. 00:18:295 (1) - ^
  5. 00:22:781 (7) - New combo (There is NC in the normal diff)
  6. 00:32:314 (2) - 1 grid right
  7. 00:33:996 (5) - New combo
  8. 00:49:697 (1) - Finish
  9. 00:56:430 (5) - ^
  10. 01:12:131 (4) - ^
  11. 01:12:692 (1) - No nc
  12. 01:18:860 (3) - Move the last waypoint at x:376 y:312
  13. 01:25:589 (1) - Add finish at the beginning
  14. 01:30:075 (1) - Finish
  15. 01:34:561 (1) - ^
  16. 01:36:800 (3) - New combo
  17. 01:59:230 (3) - ^?
  18. 02:01:473 (1) - Finish?
  19. 02:03:716 (3) - New combo
  20. 02:28:389 (1) - Finish
  21. 02:32:874 (1) - ^
  22. 02:37:360 (1) - ^
Normal:

  1. 00:02:594 (5) - New combo
  2. 00:04:837 (1) - Finish
  3. 00:09:323 (1) - ^
  4. 00:13:809 (1) - ^
  5. 00:18:295 (1) - ^
  6. 00:49:697 (1) - ^
  7. 00:54:183 (1) - Second waypoint 1 grid left
  8. 01:11:847 (6) - New combo
  9. 01:12:968 (1) - No new combo
  10. 01:25:585 (1) - Finish
  11. 01:30:071 (1) - ^
  12. 01:34:557 (1) - ^
  13. 01:42:408 (1) - End it at 01:44:090?
  14. 01:52:501 (1) - Finish
  15. 02:01:473 (1) - ^
  16. 02:05:959 (5) - New combo
  17. 02:28:389 (1) - Finish
  18. 02:32:875 (1) - ^
  19. 02:37:361 (1) - ^
  20. 02:41:847 (2) - ^
Suki SuKI:

  1. Timing Slider Tick Rate 1! 0.5 is unrankable!
  2. 00:09:323 (2) - Finish
  3. 00:13:809 (1) - ^
  4. 00:18:295 (1) - ^
  5. 00:23:342 to 00:31:753 add break as other difficult? ç_ç
  6. 00:31:753 (1) - Finish
  7. 00:40:725 (1) - ^
  8. 00:49:697 (1) - ^
  9. 00:58:669 (1) - ^
  10. 01:07:641 No break please, make something as the previous diffs
  11. 01:25:585 (1) - Finish
  12. 01:30:071 (1) - ^
  13. 01:34:557 (1) - ^
  14. 01:52:501 (1) - ^
  15. 02:28:389 (1) - ^
  16. 02:32:875 (1) - ^
  17. 02:37:361 (1) - ^
I stop here for this diff, or I'll go against my queue rules sorry xD

Daisuki:

  1. Tick rate 1!
  2. 00:04:837 (1) - Finish..
  3. 00:09:323 (1) - ^
  4. 00:13:809 (1) - ^
  5. 00:23:342 the same thing I wrote on the previous diff ^
  6. 00:31:753 (1) - Finish
  7. 00:40:725 (1) - ^
  8. 00:49:697 (1) - ^
  9. 00:58:669 (1) - ^
  10. 01:25:585 (1) - Finish
  11. 01:30:071 (1) - ^
  12. 01:34:557 (1) - ^
  13. 01:43:529 (6) - New combo
  14. 01:52:501 (1) - ^
  15. 02:09:884 No break please >w<
  16. 02:28:389 (1) - ^
  17. 02:32:875 (1) - ^
  18. 02:37:361 (1) - ^
Ow then, good luck o/
wmfchris
Please set a unique preview time
seems the countdown is useless so remove it?

(around 3:11 why there're some red lines adjusting ~2ms which is almost the error given by a vocal lol)

[Daisuki]
00:08:903 (4) - right 1 grid
00:12:888 (3,4,5,6,7,8) - spacing ._.
00:30:211 (4) - left 1 grid to fit with (2,3)
00:53:342 (3) - minor slider shape fix
328,40,53342,2,0,B|288:96,1,47.5
01:05:959 (1,2,3) - a sudden jump compared with (1,2) ._.
01:26:006 (3) - left 1 grid
01:32:875 (1,2,3,4,5) - 這不對稱啊orz
01:59:210 (2,3,4) - ._.
02:09:604 (2) - right 2 grid

Suki Suki
00:03:996 (2) - left 1 grid
01:33:716 (5) - right 1 grid
02:10:445 (1) - this is 1/4 while the rest is 1/2

我只是單純地照顧了一下spacing~ 其實Hard和insane的spacing也頗不穩定 感覺就像打了一百次還是會打錯那種~
至於0.5 tick rate我個人覺得沒問題的,只是被人ban了 ._.

加油~
DerekMcD
Hello.

http://osu.ppy.sh/s/24043

  • Blue: You must fix this.
    Red: You better fix it!
    Orange: Screenshot ahead.
    Black: Just suggestions though.

    ~Easy~
  1. 00:32:174 (1): One grid left?

    ~Normal~
  2. 01:57:548 (2): Move this to x:334 y:58
  3. 02:15:772 (1): Move this to x: 784 y:272

    ~Kuki SuKI~

    Uppercase I?
  4. 00:06:520 (4): That could be better if you move this one grid right!
  5. 00:41:847 (4): Move one grid down...

    ~Dausuki~

    Looks good...
I like the song!!!!
Thank you and good luck.
Anshi_old
有种忽然的基感是为啥。。。为啥。。。这头像怎么回事。。。
Topic Starter
Megurine Luka

Chewin wrote:

Hi, they are just suggestions, you will decide if you want to follow them or not (:

General:

  1. Why the Easy and the Normal diff end at 02:46:333 and the other two at 03:42:407? °-°
    I suggest you to end your maps at the same points in all diffs. hmmm I hope I can remain because I want to control the combo number :D
  2. In many parts there are differents hitsounds between a difficult and the other one.. Fix it with the same hitsounds/volume in all diffs? Fixed
  3. Break times are different, and I don't like it 'cause there isn't a "map's consistency"...
  4. It was your intention to call the diff "SuKi SuKI" and not "SuKi SuKi"? xD If not fix it :P
Easy:

  1. 00:04:837 (1) - Finish Fixed
  2. 00:09:323 (1) - ^ Fixed
  3. 00:13:809 (1) - ^ nope
  4. 00:18:295 (1) - ^ nope
  5. 00:22:781 (7) - New combo (There is NC in the normal diff) Fixed, NC problem all fixed
  6. 00:32:314 (2) - 1 grid right Fixed, spacing problem all fixed
  7. 00:33:996 (5) - New combo
  8. 00:49:697 (1) - Finish Fixed
  9. 00:56:430 (5) - ^nope
  10. 01:12:131 (4) - ^ Fixed
  11. 01:12:692 (1) - No nc
  12. 01:18:860 (3) - Move the last waypoint at x:376 y:312 Fixed
  13. 01:25:589 (1) - Add finish at the beginning Fixed
  14. 01:30:075 (1) - Finish nope
  15. 01:34:561 (1) - ^ ^
  16. 01:36:800 (3) - New combo
  17. 01:59:230 (3) - ^?
  18. 02:01:473 (1) - Finish? Fixed
  19. 02:03:716 (3) - New combo
  20. 02:28:389 (1) - Finish Fixed
  21. 02:32:874 (1) - ^ nope
  22. 02:37:360 (1) - ^ nope
Normal:

  1. 00:02:594 (5) - New combo
  2. 00:04:837 (1) - Finish
  3. 00:09:323 (1) - ^
  4. 00:13:809 (1) - ^
  5. 00:18:295 (1) - ^
  6. 00:49:697 (1) - ^
  7. 00:54:183 (1) - Second waypoint 1 grid left Fixed
  8. 01:11:847 (6) - New combo
  9. 01:12:968 (1) - No new combo
  10. 01:25:585 (1) - Finish
  11. 01:30:071 (1) - ^
  12. 01:34:557 (1) - ^
  13. 01:42:408 (1) - End it at 01:44:090? no, since the EZ diff does not have spinner and end at current point:D
  14. 01:52:501 (1) - Finish
  15. 02:01:473 (1) - ^
  16. 02:05:959 (5) - New combo
  17. 02:28:389 (1) - Finish
  18. 02:32:875 (1) - ^
  19. 02:37:361 (1) - ^
  20. 02:41:847 (2) - ^
Suki SuKI:


  1. Timing Slider Tick Rate 1! 0.5 is unrankable! Fixed
  2. 00:09:323 (2) - Finish
  3. 00:13:809 (1) - ^
  4. 00:18:295 (1) - ^
  5. 00:23:342 to 00:31:753 add break as other difficult? ç_ç Fixed other diff's break
  6. 00:31:753 (1) - Finish
  7. 00:40:725 (1) - ^
  8. 00:49:697 (1) - ^
  9. 00:58:669 (1) - ^
  10. 01:07:641 No break please, make something as the previous diffs Fixed
  11. 01:25:585 (1) - Finish
  12. 01:30:071 (1) - ^
  13. 01:34:557 (1) - ^
  14. 01:52:501 (1) - ^
  15. 02:28:389 (1) - ^
  16. 02:32:875 (1) - ^
  17. 02:37:361 (1) - ^
I stop here for this diff, or I'll go against my queue rules sorry xD

Daisuki:

  1. Tick rate 1!
  2. 00:04:837 (1) - Finish..
  3. 00:09:323 (1) - ^
  4. 00:13:809 (1) - ^
  5. 00:23:342 the same thing I wrote on the previous diff ^
  6. 00:31:753 (1) - Finish
  7. 00:40:725 (1) - ^
  8. 00:49:697 (1) - ^
  9. 00:58:669 (1) - ^
  10. 01:25:585 (1) - Finish
  11. 01:30:071 (1) - ^
  12. 01:34:557 (1) - ^
  13. 01:43:529 (6) - New combo
  14. 01:52:501 (1) - ^
  15. 02:09:884 No break please >w<
  16. 02:28:389 (1) - ^
  17. 02:32:875 (1) - ^
  18. 02:37:361 (1) - ^
Ow then, good luck o/

Fin and NC things in All other three diff fixed as the same with the first one. Thx~ :)
Topic Starter
Megurine Luka

wmfchris wrote:

Please set a unique preview time fixed
seems the countdown is useless so remove it? fixed

(around 3:11 why there're some red lines adjusting ~2ms which is almost the error given by a vocal lol) hmmm....听上去会很不好,我试过去掉红线。

[Daisuki]
00:08:903 (4) - right 1 grid Fixed
00:12:888 (3,4,5,6,7,8) - spacing ._. Fixed
00:30:211 (4) - left 1 grid to fit with (2,3) Fixed
00:53:342 (3) - minor slider shape fix
328,40,53342,2,0,B|288:96,1,47.5
感谢w
01:05:959 (1,2,3) - a sudden jump compared with (1,2) ._. Fixed
01:26:006 (3) - left 1 grid Fixed
01:32:875 (1,2,3,4,5) - 這不對稱啊orz 噗,fixed
01:59:210 (2,3,4) - ._. Fixed
02:09:604 (2) - right 2 grid Fixed

Suki Suki
00:03:996 (2) - left 1 grid Fixed
01:33:716 (5) - right 1 grid Fixed
02:10:445 (1) - this is 1/4 while the rest is 1/2 绿线问题。fixed~

我只是單純地照顧了一下spacing~ 其實Hard和insane的spacing也頗不穩定 感覺就像打了一百次還是會打錯那種~
至於0.5 tick rate我個人覺得沒問題的,只是被人ban了 ._.

加油~
Topic Starter
Megurine Luka
I'm still in the process of fixing. I will add reply after I finish all fixing.

NC problem and spacing problem in first three diff. fixed.
Yes Sir Popesama
卢卡姐姐加油做
Topic Starter
Megurine Luka

kokoroanime wrote:

Hello.

http://osu.ppy.sh/s/24043

  • Blue: You must fix this.
    Red: You better fix it!
    Orange: Screenshot ahead.
    Black: Just suggestions though.

    ~Easy~
  1. 00:32:174 (1): One grid left?

    ~Normal~
  2. 01:57:548 (2): Move this to x:334 y:58
  3. 02:15:772 (1): Move this to x: 784 y:272

    ~Kuki SuKI~

    Uppercase I?
  4. 00:06:520 (4): That could be better if you move this one grid right!
  5. 00:41:847 (4): Move one grid down...

    ~Dausuki~

    Looks good...
I like the song!!!!
Thank you and good luck.

Thanks~Spacing fixed


Ready for further mod. yeah.
bossandy
新手mod 還不成熟 請見諒>_< 隨機兩個diff mod~~
SuKi SuKI:
SPOILER
00:00:352 (1,2,3,4,5,6,1,2,3) - 這一小段沒音效 感覺不是很好
00:05:398 (2) - 開頭clap
00:07:641 (7) - clap
00:09:884 (4) - 開頭clap
00:12:127 (3) - clap
00:12:688 ~ 00:14:090 試試這節奏 應該會好一些吧>_<
00:14:370 (2) - 開頭clap
00:18:856 (2) - clap
00:23:342 (1) - 開頭clap
00:29:510 (1) - 這個slider有點...
00:30:632 (3,6) - clap
00:32:314 (2) - 開頭clap
00:33:996 (5) - 中間clap
00:36:800 (2) - 開頭clap
00:38:482 (1) - 結尾clap
00:41:286 (2) - clap
00:43:529 (2) - clap
00:45:772 (3) - clap
00:47:455 (1) - 中間clap
00:50:258 (3) - clap
00:51:940 (6) - 跟之前一樣...有點..... 且中間clap
00:54:744 (3) - clap
00:56:987 (6) - clap
00:59:230 (2) - clap
01:01:473 (7) - clap
01:02:034 (1,2,3) - 是我的錯覺嘛? 這間距有點不一樣?
01:03:716 (2) - 開頭clap
01:07:641 (1) - 開頭finish?
01:08:202 (2) - clap
01:09:323 (2,5) - clap
01:11:566 (3,5) - clap
01:13:809 (2) - clap
01:15:491 (2) - clap
01:16:052 (4) - 中間clap? 且結尾finish?
01:16:893 (5) - NC
01:17:174 (6) - clap
01:17:454 (1) - 去掉NC
01:19:417 (1) - clap
01:21:660 (2) - 開頭clap
01:22:501 (1,2,3) - 有點會被騙的感覺 要不改成jump+全部變成1的combo?
01:33:716 (5) - clap?
01:52:501 ~ 02:25:866 節奏跟第一段主歌的hitsounds mod差不多 我想你應該知道我要的節奏了 所以不說拉
01:55:585 (9) - 不是很好看...
01:59:230 (8) - 同上
02:28:389 (1,2,3,4,5) - 這感覺間距也不大對 而且擺好看點吧 打的人比較舒服
02:46:333 這裡加個綠線 用soft 讓結尾聲音小聲點>_<
03:13:209 (4,5,6,7) - 我個人覺得最好還是讓人聽清楚一點比較好 lol
03:23:342 (5) - 這slider形狀改成大約這樣如何? http://i.imgur.com/TUhol.jpg
03:27:827 ~ 03:29:229 節奏同上
03:37:922 (1,2) - 兩個中間clap去掉 結尾都加clap吧
03:42:407 這綠線也改成soft吧 這結尾本來就不是很大聲 用normal finish有點太吵了
Daisuki:
SPOILER
00:00:352 ~ 00:04:557 大聲一點吧
00:29:791 (2,4) - clap去掉感覺比較有那個fu~
01:41:006 (1,2,3) - 三個結尾都加finish?
01:42:968 (5) - finish
02:11:006 (5,2,5) - clap
02:14:370 (2) - 開頭clap
02:15:492 (5) - clap
02:16:613 (3) - 開頭clap
02:17:735 (5) - clap
02:18:295 (2) - 結尾clap
02:19:417 (4) - finish?
02:19:978 (5) - clap
02:20:538 (2) - 結尾clap
02:21:660 (4) - 結尾clap
02:23:342 (8) - clap
02:23:903 (1,2) - 這兩個節奏到過來好像比較好
02:25:585 (2) - clap
03:06:520 ~ 03:09:871 請加一些whistle的音效吧
03:13:490 (1,2,3,4) - 大聲點
03:15:452 ~ 03:21:620 請加一些whistle的音效
03:28:101 (6,7,8) - 這種的擺法很容易搞錯順序 最好修改一下
附帶一提:
所有diff的結束時間最好一致 Daisuki難度最後最好加個spinner比較好

加油!
Kuma-san
http://osu.ppy.sh/ss/161954
Good map.Go go rank it~
Topic Starter
Megurine Luka

bossandy wrote:

新手mod 還不成熟 請見諒>_< 隨機兩個diff mod~~
SuKi SuKI:
SPOILER
00:00:352 (1,2,3,4,5,6,1,2,3) - 這一小段沒音效 感覺不是很好
00:05:398 (2) - 開頭clap
00:07:641 (7) - clap
00:09:884 (4) - 開頭clap
00:12:127 (3) - clap
00:12:688 ~ 00:14:090 試試這節奏 應該會好一些吧>_<
00:14:370 (2) - 開頭clap
00:18:856 (2) - clap
00:23:342 (1) - 開頭clap
00:29:510 (1) - 這個slider有點...
00:30:632 (3,6) - clap
00:32:314 (2) - 開頭clap
00:33:996 (5) - 中間clap
00:36:800 (2) - 開頭clap
00:38:482 (1) - 結尾clap
00:41:286 (2) - clap
00:43:529 (2) - clap
00:45:772 (3) - clap
00:47:455 (1) - 中間clap
00:50:258 (3) - clap
00:51:940 (6) - 跟之前一樣...有點..... 且中間clap
00:54:744 (3) - clap
00:56:987 (6) - clap
00:59:230 (2) - clap
01:01:473 (7) - clap
01:02:034 (1,2,3) - 是我的錯覺嘛? 這間距有點不一樣?
01:03:716 (2) - 開頭clap
01:07:641 (1) - 開頭finish?
01:08:202 (2) - clap
01:09:323 (2,5) - clap
01:11:566 (3,5) - clap
01:13:809 (2) - clap
01:15:491 (2) - clap
01:16:052 (4) - 中間clap? 且結尾finish?
01:16:893 (5) - NC
01:17:174 (6) - clap
01:17:454 (1) - 去掉NC
01:19:417 (1) - clap
01:21:660 (2) - 開頭clap
01:22:501 (1,2,3) - 有點會被騙的感覺 要不改成jump+全部變成1的combo?
01:33:716 (5) - clap?
01:52:501 ~ 02:25:866 節奏跟第一段主歌的hitsounds mod差不多 我想你應該知道我要的節奏了 所以不說拉
01:55:585 (9) - 不是很好看...
01:59:230 (8) - 同上
02:28:389 (1,2,3,4,5) - 這感覺間距也不大對 而且擺好看點吧 打的人比較舒服
02:46:333 這裡加個綠線 用soft 讓結尾聲音小聲點>_<
03:13:209 (4,5,6,7) - 我個人覺得最好還是讓人聽清楚一點比較好 lol
03:23:342 (5) - 這slider形狀改成大約這樣如何? http://i.imgur.com/TUhol.jpg
03:27:827 ~ 03:29:229 節奏同上
03:37:922 (1,2) - 兩個中間clap去掉 結尾都加clap吧
03:42:407 這綠線也改成soft吧 這結尾本來就不是很大聲 用normal finish有點太吵了
Daisuki:
SPOILER
00:00:352 ~ 00:04:557 大聲一點吧
00:29:791 (2,4) - clap去掉感覺比較有那個fu~
01:41:006 (1,2,3) - 三個結尾都加finish?
01:42:968 (5) - finish
02:11:006 (5,2,5) - clap
02:14:370 (2) - 開頭clap
02:15:492 (5) - clap
02:16:613 (3) - 開頭clap
02:17:735 (5) - clap
02:18:295 (2) - 結尾clap
02:19:417 (4) - finish?
02:19:978 (5) - clap
02:20:538 (2) - 結尾clap
02:21:660 (4) - 結尾clap
02:23:342 (8) - clap
02:23:903 (1,2) - 這兩個節奏到過來好像比較好
02:25:585 (2) - clap
03:06:520 ~ 03:09:871 請加一些whistle的音效吧
03:13:490 (1,2,3,4) - 大聲點
03:15:452 ~ 03:21:620 請加一些whistle的音效
03:28:101 (6,7,8) - 這種的擺法很容易搞錯順序 最好修改一下
附帶一提:
所有diff的結束時間最好一致 Daisuki難度最後最好加個spinner比較好

加油!

音效方面不是很想改了w。但是谢谢建议。

其他的基本都改了w。

@kuma-san: THX~<3
Nymph

Topic Starter
Megurine Luka

Nymph wrote:

[attachment=0:be62c].jpg[/attachment:be62c]
baka Nymph<3
mancuso_JM_
Mod Request :P

Easy:
1/2 Beat Snap Divisor
00:02:594 (3): New Combo
00:30:661 : Resnap the inherited time
01:14:651 (2): Clap at the end of slider

Normal:
01:07:361(4): Maybe this slider looks better If you make something like this

01:11:006 (6): New Combo
01:21:660 (2,3): Remove the notes and add a slider: This slider starts in (2) and ends in (3)
02:25:305 (2): New Combo
02:27:828 (8): Delete this note

SuKi SuKI and Daisuki Looks good

That's all good luck with your beatmap ;)
Topic Starter
Megurine Luka

mancusojuanmattos wrote:

Mod Request :P

Easy:
1/2 Beat Snap Divisor
00:02:594 (3): New Combo
00:30:661 : Resnap the inherited time fixed
01:14:651 (2): Clap at the end of slider sorry, nope

Normal:
01:07:361(4): Maybe this slider looks better If you make something like this fixed

01:11:006 (6): New Combo fixed
01:21:660 (2,3): Remove the notes and add a slider: This slider starts in (2) and ends in (3) fixed
02:25:305 (2): New Combo fixed
02:27:828 (8): Delete this note nope there is a drum sound there.

SuKi SuKI and Daisuki Looks good

That's all good luck with your beatmap ;) [/color]

Thx~
Kotone
<3 this song
wcx19911123
from my que

[General]
lead-in=2000 is enough
countdown in Daisuki is different from other diffs

[Easy]
00:15:492 (3) - back arrow kinda hidden by later notes.. but seems fine 0.0
00:49:697 (1) - change direction ? kinda confusing with 00:48:576 (4,5)
01:11:006 (3) - very confusing , hard to know when it end , someone may think there are 1 more reqpeat..
01:41:286 (1) - this is much better with ^

[Normal]
00:07:361 - add circle here ? or make it a slider end at 00:07:641 ?
01:25:585 (1,2,3,4) - this... toooooo confusing!! poeple will think 4 is also a slider and miss..
02:01:473 - remove clap
02:02:034 - clap
02:23:903 (1) - I strongly suggest you to change it to a slider and a circle , or it is kinda hard to read when it end
02:28:389 (1,2,3) - same
02:31:193 (3) - same
02:38:202 (2,3,4,5,1) - this is tooooo hard for a Normal

[SuKi SuKI]
01:22:501 (1,2,3) - uh.. I miss here cuz I think this is 1/4 .. change it 0.0?
01:54:744 (7) - same
02:44:931 (6,1) - change nc
03:28:389 (10) - back arrow kinda hidden by something

[Daisuki]
00:42:968 (5) - nc
01:40:445 (6) - not same as 4 and 5 0.0
01:53:903 (4,1) - this spacing is really confusing..

that's all
good luck
Topic Starter
Megurine Luka

wcx19911123 wrote:

from my que

[General]
lead-in=2000 is enough fixed
countdown in Daisuki is different from other diffs fixed

[Easy]
00:15:492 (3) - back arrow kinda hidden by later notes.. but seems fine 0.0 fixed
00:49:697 (1) - change direction ? kinda confusing with 00:48:576 (4,5) hmmm remain
01:11:006 (3) - very confusing , hard to know when it end , someone may think there are 1 more reqpeat..fixed
01:41:286 (1) - this is much better with ^hmmm. current is fine

[Normal]
00:07:361 - add circle here ? or make it a slider end at 00:07:641 ? fixed
01:25:585 (1,2,3,4) - this... toooooo confusing!! poeple will think 4 is also a slider and miss..fixed
02:01:473 - remove clap fixed
02:02:034 - clap fixed
02:23:903 (1) - I strongly suggest you to change it to a slider and a circle , or it is kinda hard to read when it end fixed
02:28:389 (1,2,3) - same fixed
02:31:193 (3) - same I think this is fine
02:38:202 (2,3,4,5,1) - this is tooooo hard for a Normal fixed

[SuKi SuKI]
01:22:501 (1,2,3) - uh.. I miss here cuz I think this is 1/4 .. change it 0.0? fixed
01:54:744 (7) - same this is fine
02:44:931 (6,1) - change nc fixed
03:28:389 (10) - back arrow kinda hidden by something fixed

[Daisuki]
00:42:968 (5) - nc fixed
01:40:445 (6) - not same as 4 and 5 0.0 fixed
01:53:903 (4,1) - this spacing is really confusing..sorry it's a mistake and fixed

that's all
good luck

Thanks~

@karen: thx for stars
termerys
Ok, I'll mod 3 diffs as the rules :D

Normal: Good map rhythmically
00:08:763(3,1)- Make these notes as following



00:18:295(1,1)- Make these two sliders the same? Copy from the first one and flip it.(?)



00:47:454(1)- Reshape this slider?
01:03:155(Spinner)- I think it's a bit too short for Normal diff.
01:07:641(1)- Reshape this slider?



SuKi SuKI: Many shapes are not perfectly arranged, so I have some suggestion for you! :P
00:06:520(4)- Make it like this?



00:20:538(1,2,3,4,5,6,7)- Make it into a perfect hexagon?



00:57:548(1,2,3)- Rearrange it?
00:58:669(1,2,3)- ^
01:30:071(1,2,3)- This is a very risky trick :o
02:08:482(4,5,6,7,8,9)- Rearrange?
02:32:875(1)- I advise to reshape this slider strongly :O
02:42:968(2)- The previous slider is beautiful, I hope this one would be the same :D



Daisuki: Well done difficulty, a lot of hit circles, I like it XD
00:07:641(1,2)- Rearrange?
01:18:576(1)- Delete New Combo and
01:18:856(2)- New combo here.
02:19:978(5)- New combo here and
02:20:258(1)- Delete New Combo here.
03:22:181(3)- New combo here?


In general, this map is very likely to be ranked soon, imo!!
Topic Starter
Megurine Luka

termerys wrote:

Ok, I'll mod 3 diffs as the rules :D

Normal: Good map rhythmically
00:08:763(3,1)- Make these notes as following



00:18:295(1,1)- Make these two sliders the same? Copy from the first one and flip it.(?)



00:47:454(1)- Reshape this slider?
01:03:155(Spinner)- I think it's a bit too short for Normal diff.
01:07:641(1)- Reshape this slider?



SuKi SuKI: Many shapes are not perfectly arranged, so I have some suggestion for you! :P
00:06:520(4)- Make it like this?



00:20:538(1,2,3,4,5,6,7)- Make it into a perfect hexagon?



00:57:548(1,2,3)- Rearrange it?
00:58:669(1,2,3)- ^
01:30:071(1,2,3)- This is a very risky trick :o
02:08:482(4,5,6,7,8,9)- Rearrange?
02:32:875(1)- I advise to reshape this slider strongly :O
02:42:968(2)- The previous slider is beautiful, I hope this one would be the same :D



Daisuki: Well done difficulty, a lot of hit circles, I like it XD
00:07:641(1,2)- Rearrange?
01:18:576(1)- Delete New Combo and
01:18:856(2)- New combo here.
02:19:978(5)- New combo here and
02:20:258(1)- Delete New Combo here.
03:22:181(3)- New combo here?


In general, this map is very likely to be ranked soon, imo!!

ALL FIXED XD

Thank you very much> <
tutuhaha
额滴麻麻啊Q口Q........
KISS 镜头真的大丈夫嘛Q口Q,,,,,,,,,,,,,,,,,,
麻麻啊手抖啊其可修Q口Q.........................
Orz【疯狂捶地】
SuKi SuKI这个diff感觉好奇怪
前面排的感觉很整齐,然后突然一个break过去就感觉乱了...像两个人做的?....
- Rche -
[SuKi SuKI]
01:02:034 (1,2,3) - (nazi) 把(2)移上數格?
02:00:772 (1) - 略不懂哪...
02:10:445 (1,2,3,4,5) - 略難哪...
02:19:978 -

[Normal]
03:12:649 (3,4) - spacing
有不少地方能加note的...不過算了.

P.S.
1.nice SB.
2.

tutuhaha wrote:

额滴麻麻啊Q口Q........
KISS 镜头真的大丈夫嘛Q口Q,,,,,,,,,,,,,,,,,,
Orz【疯狂捶地】
Topic Starter
Megurine Luka

justnobody wrote:

[SuKi SuKI]
01:02:034 (1,2,3) - (nazi) 把(2)移上數格?
02:00:772 (1) - 略不懂哪...
02:10:445 (1,2,3,4,5) - 略難哪...
02:19:978 -

all fixed

[Normal]
03:12:649 (3,4) - spacing fixed
有不少地方能加note的...不過算了.

P.S.
1.nice SB.
2.

tutuhaha wrote:

额滴麻麻啊Q口Q........
KISS 镜头真的大丈夫嘛Q口Q,,,,,,,,,,,,,,,,,,
Orz【疯狂捶地】

大胶布
Niva
Mod request from Mini Maya Queue ~

I'll mod every diff except Easy then, as your request :3

[General]
-> Set Audio lead-in in Easy to 2000?
-> Also something minor, but maybe capitalize "i" from "ichi" in the tags. Not really important orz

[Daisuki]
  • 00:03:996 (6) - Add clap at slider start? Would match the bass sound imo
    00:06:520 (4,5,6,7,8) - Curve this stream like : osu.ppy.sh/ss/170320 ? Would play better imo
    00:12:828 (4) - Add clap? (also is it intentional to make (4) closer to (5) ?)
    00:31:473 (10) - Would be better without clap here imo
    00:43:529 (3,2,3) - http://osu.ppy.sh/ss/170322 it's obvious these three needs to be moved few grids left and up :3
    01:02:314 (8) - Try to CTRL+J this... Maybe set on the same x-axis with (4)?
    01:38:062 (4) - Add clap?
    02:07:641 (1) - Err... Try to curve this more symmetrically? (it's too obvious imo)
    02:36:660 (2) - Try to put this few grids up?
[SukI SukI]
  • 00:12:688 (5) - Add clap on repeat?
    00:13:249 (6) - If you done above mod, maybe change this into 1/2 slider?
    00:20:819 (2,3,4,5,6,7) - Try to select all these six and rotate few degrees Selection Centre :3
    00:29:510 (1) - 3/4 slider sounds REALLY great here imo (: Also, I think it would be better if this shaped encircle (3) : http://osu.ppy.sh/ss/170332
    00:48:857 (2,3) - Add whistle-clap consecutively?
    00:58:669 (1,2,3) - Create a better triangle here perhaps? (3) should be few grids up and right imo
    01:19:277 (x) - Add note?
    01:31:332 (5) - Add clap?
    02:01:473 (1) - This finish sounds out of place imo
    02:06:239 (2,3) - Awesome heart, but I suggest to manual-stacking them to avoid (3) being displaced
    02:18:857 (2,3,4,2,3,4) - Spacing could shock some users but it's readable enough
    02:44:371 (4,5) - Move (4) few grids up and (5) few grids down for a better jump?
    03:16:293 (4,5,6,7) - ...for a moment I thought you'll do accelerated spacing (: Not a problem though

[Normal]
-> Drain rate -1? Will balance the diff. setting imo
  • 00:03:716 (2) - Place it PERFECTLY in the center?
    00:19:417 (1) - ...no need for a New Combo spam here imo
    01:01:753 (3) - Move it few grids down?
    02:05:118 (3) - Move few grids up and left?
    02:14:931 (3) - Quite tricky for Normal imo, but plays fine
    02:32:875 (1) - Weird technique to make a slider wave o.o - not a major problem though
    03:09:884 (1) - Why not in the center ><
    03:34:550 (2,1,2,3,4) - Why not stick to the 1/2 rhythm here? Would play better for Normal imo
Mostly suggestions again :3
Good luck with this map~ ^^
Topic Starter
Megurine Luka
fixed most. thanks
Pereira006
hello~~

you BPM are different all diff you should same all BPM and not different then is unrank pleasse make Same BPM all diff

Imo-> my opinions

Some Suggestions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Easy

00:08:763 (3,1) - if lot played remove skin and used skin default the hitburst is near with 00:09:323 (1) then will be ugly overlaps i suggest the slider 00:09:323 (1) need more out space to clean hitburst IMO
00:49:137 (5,1) - almost hitburst is hidden the repeat slider i suggest out more space
01:12:688 (1,2,1,2,3,1,2,3) - try this combo http://puu.sh/7JsH this is better play IMO
01:37:361 (2,1) - same happened with 00:08:763 (3,1), try http://puu.sh/7Jt1 the slider neew grid dowm to clean hitburst
02:00:352 (1) - remove new combo

play is good but lack hitsound i suggest you add more clap or finish or whistle IMO
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Normal

00:31:193 (4,1) - ugly overlaps i suggest 00:31:753 (1) - get another place
00:37:361 (1) - remove new combo and at 00:38:482 (6) - put new combo
00:40:165 (1) - remove new combo and at 00:40:725 (4) - put new combo
01:14:370 (4) - i can listen the men sing is change then should put new combo if you fix this so 01:15:492 (1) - remove new combo
01:16:613 (3) - put new combo and at 01:17:735 (1) - remove new combo
02:02:594 (3,1) - this stack i have worried because the bpm is low then is hard play stack so unstack this is better gameplay IMO

fine play but some combo are weird and you hitsound on time kiai is good but without time kiai is not have hitsound that is lack i suggest add hitsound IMO
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SuKi SuKI

you konw the "hard" is better name than this "suki suki" IMO

00:22:781 (1) - this is incosiente combo i suggest 00:23:342 (1) - remove new combo
00:56:706 (5) - put new combo and at 00:57:548 (1) - remove new combo
01:01:192 (6) - put new combo and at 01:02:034 (1) - remove new combo
01:03:155 (1,3) - http://puu.sh/7Jzs if skin default then is hidden with slider repeat that is unrank i suggest (3) remap slider or get out more space IMO
02:00:772 (1) - i not like hidden with 01:59:230 (8) and this is incosiente combo
01:59:230 (8) - not look good symentrical

you combo are super weird sorry
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Daisuki

01:22:501 (1,2,3) - this is sudden death jump because 3.25x spacing i not sure the player can pass...try reduce 2.50x is better IMO
01:32:034 (3,4) - really very hard catch because 3.71 pleasse reduce spacing
01:34:557 (1,2) - 4.27x O.O !? reduce spacing pleasse
02:09:323 (1,2,3) - same happened 01:22:501
02:25:305 (1,2,3) - ^
02:34:837 (2,3) - 4.04x again pleasse reduce spacing

IMO the 2.50x or 2.00x is better play on insane IMO that this is funny but 3.00x or more that is sudden death jump
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
that all i think
you really need more hitsound IMO
good luck
Topic Starter
Megurine Luka
Fixed most part of hidden notes and hitsound

thx~
show more
Please sign in to reply.

New reply