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FLIP-FLAP - Kimi no Ashita (TV Size)

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Pereira006
Makar8000 all fixe thank

tutuhaha wrote:

Hard
you lose more clap OTL.....and whistle lmfao this fine
add themno
same like easy and noraml
00:13:980 (3) - move to X216 Y68 and then 4 move to X156 Y112?yes
00:15:568 (2) - add circle add whistle?no
00:21:215 (X) - add circle add clap? no
00:33:039 (6) - slider begin there and end 00:33:215 no
and then add circle add clap on 00:33:568 add circle add whistle on 00:33:921no
00:39:921 (5) - add circle add clap?no
00:45:039 (X) - add circle add whistle?no
01:20:509 (X) - ^no
from my diff i did make followed only lyrics but i will change this if modder agree with you anyawy thank looking my diff

Download: FLIP-FLAP - Kimi no Ashita (TV Size) (Kawayi Rika) [Pereira's Hard].osu
Topic Starter
Kawayi Rika

tutuhaha wrote:

Hi~
下次记得说明一下制作人员中有没有不懂中文的T T.... <<OK
Easy
先说一下,easy里面出现半拍的真的是非常的不明智,easy是给新手打的你这个都快搞成hard了
所以我认为像00:05:862 (3) - 这种的全部应该换成一个在白线上的circle
例如00:05:862 (3),把这个slider去掉换成在00:06:039这里加一个circle 然后+clap
so hard in easy
调一下这个并不会影响当前的排版,只需稍微调一下两边的距离就行了,很简单的
0 0以上这种情况我就用12345来表示,就不明说了哦
<<因为都是Slider 我觉的没有关系~

00:05:862 (3) - 1
00:08:686 (3) - 2
00:11:509 (4) - 3
00:13:450 (4) - 这个出框了,把前面的那一串note忘左边移一点应该可以搞过去 <<fix
00:14:509 (X) - +个whistle?<<fix
00:30:039 (2,3,4) - 这一串要不就全弯要不就直线?<<fix
00:38:686 (2,3) - 我认为这里的节奏不需要处理的那么清晰...对easy来说太难了假如你这是普通那还行...
试试用下面的这个?后面我都帮你调好了但是我的这个是从38862开始的也就是00:38:686

200,184,38862,2,0,B|144:216|144:288,2,120,8|8|8
232,128,40274,6,0,B|256:88|296:80,2,80,6|10|2
264,184,41333,1,10
312,232,41686,2,0,B|425:345,1,160,2|2
456,288,42745,2,0,B|450:250|418:218,1,80,10|2

00:45:215 (1) - slider从这里开始到00:45:568结束
00:48:745 (5) - 哦买噶这个出框出太多了OTL<<fix
00:56:686 (5) - 4
你改了上面的这个后把这个circle放在X416 Y272然后把这个00:57:215 (1) - 放在X448 Y216这里会不会更好一点?
01:05:156 (4) - 5
01:07:980 (3) - 6
01:14:862 (X) - 从这里开始每个短白线放circle比较好,记得加whistle
01:15:568 (X) - 改了上面这个后这个可以+clap,重音从这里开始

Normal
00:24:568 (X) - easy的break time是在这里结束的,normal也要从这里结束哦<<之前改过了~
00:45:215 (3) - 下面这一溜尽量按照我这个坐标改改看,要覆盖不覆盖的感觉太丑了T T
3:X120 Y168
4,5,1:与00:44:156 (1) - 覆盖一下就是X176 Y104
2:开头坐标为X256 Y152 结尾坐标为X256 Y152
3:X240 Y336
1:X160 Y296
00:50:509 (1) - 这个改成下面这样比较好↓

392,112,50509,6,0,B|448:104|488:48,2,100,8|4|8

01:16:627 (5) - 离4挨得太近了有点难看,拉开一点
01:25:097 (4) - 摆在X152 Y136<<fix

Hard
you lose more clap OTL.....and whistle
add them
same like easy and noraml
00:13:980 (3) - move to X216 Y68 and then 4 move to X156 Y112?
00:15:568 (2) - add circle add whistle?
00:21:215 (X) - add circle add clap?
00:33:039 (6) - slider begin there and end 00:33:215
and then add circle add clap on 00:33:568 add circle add whistle on 00:33:921
00:39:921 (5) - add circle add clap?
00:45:039 (X) - add circle add whistle?
01:20:509 (X) - ^

Futago Hime
01:01:627 (6) - ...脱框了玩的时候可能会碰到血条拉回来....
01:04:980 (1) - 照下面这样摆怎么样?和前面的5配合成一个菱形会比较好看◇

344,144,64980,5,10
376,296,65156,1,8
488,192,65333,1,8
<<fix

01:08:509 (1) - 不支持框框的这种摆法,这个slider又不算长看起来会显得很挤
01:10:627 (1) - 前面都拉开距离了这个干吗不拉开?<<fix
01:24:215 (1) - 这里这一段其实只有3个重音,并不需要1/6连这种东西啦我觉得.....
倒不如试试把3个重音的距离拉长构成一个三角形?难度够了也不会乱节拍?
<<不会混乱的

顺便一说我觉得easy和normal倒不如直接从00:23:333开始+note怎么样?

蛮好听的歌,做的也不错,加油啦~
thanks tutuhaha mod~ :)
Sonoda Umi
rika姐作图赛高!
rika姐赛高!
继续补字……补字……
Backfire
Taiko -
00:39:744 - d
00:50:862 - ddddk
00:57:215 - K
01:00:039 (1) - D
01:14:156 (1) - ^
01:19:803 (1) - ^
01:24:215 - ^
01:24:921 - ddk
01:27:039 - k

Boobs.
Kytoxid
[General]

Hitbursts must be 256x256, yours are 200x200.

That cursor really blends into the hitbursts too much, imo; they both look just too much like pink blobs. It also blends too much into the spinner background.

The bonus numbers on the spinner are also hard to see.

The hitcircle colours also are a bit too bright during kiai.

I feel like these maps should be on tick rate 2; Hard especially silences way too many slider ticks.

Also, the gap in kiai didn't make sense to me, but it might for you, so I dunno.

[Futago Hime]

Kiais aren't snapped.

00:34:097 (1,2) - Space this evenly?
01:11:333 (1) - Move this farther from the 3? Right now this even spacing makes people hit this note early.

This shouldn't be that hard; I think the main problem is the cursor; I removed it and it played a lot better, so get that checked up.

[Pereira's Hard]

This played fine; the main issue I had with it is the slider ticks; all of them are silenced except two or three. I don't think that's how the ticks should be used.

00:17:509 (6,1) - Might be better to put the repeat on the second slider instead of the first?
00:44:333 (1) - How about something like this? http://puu.sh/5frJ, played a bit better imo.

[Ozzy's Taiko]

The gap in kiai looks a bit funny on Taiko, maybe just keep the kiai all the way though?

[Normal]

Don't know if it's a good idea to have such a long break in a song that's under 1.5 minutes. Otherwise these difficulties were fine.

[Easy]

Spacing felt a bit close, but oh well.

00:32:509 (1) - Move this 1/2 earlier?
00:48:745 (4,1) - Space this out more? Looks like 1/1.

I liked what you did with the slider sounds here.
Pereira006

Kytoxid wrote:

[Pereira's Hard]

This played fine; the main issue I had with it is the slider ticks; all of them are silenced except two or three. I don't think that's how the ticks should be used.I did put slider silenced because the hitsound slidertick is not fit this song (imo) that why i put silenced but raised 10~ all slider

00:17:509 (6,1) - Might be better to put the repeat on the second slider instead of the first? fix
00:44:333 (1) - How about something like this? http://puu.sh/5frJ, played a bit better imo. ya better gameplay thank
thank

Download: FLIP-FLAP - Kimi no Ashita (TV Size) (Kawayi Rika) [Pereira's Hard].osu
Topic Starter
Kawayi Rika

Kytoxid wrote:

[General]

Hitbursts must be 256x256, yours are 200x200.

That cursor really blends into the hitbursts too much, imo; they both look just too much like pink blobs. It also blends too much into the spinner background.

The bonus numbers on the spinner are also hard to see.

The hitcircle colours also are a bit too bright during kiai.

I feel like these maps should be on tick rate 2; Hard especially silences way too many slider ticks.

Also, the gap in kiai didn't make sense to me, but it might for you, so I dunno.
<<thanks Suggestion but no change~

[Futago Hime]

Kiais aren't snapped.

00:34:097 (1,2) - Space this evenly?
01:11:333 (1) - Move this farther from the 3? Right now this even spacing makes people hit this note early.
<<fix

This shouldn't be that hard; I think the main problem is the cursor; I removed it and it played a lot better, so get that checked up.


[Normal]

Don't know if it's a good idea to have such a long break in a song that's under 1.5 minutes. Otherwise these difficulties were fine. <<thanks :)

[Easy]

Spacing felt a bit close, but oh well.

00:32:509 (1) - Move this 1/2 earlier?
00:48:745 (4,1) - Space this out more? Looks like 1/1. <<fix

I liked what you did with the slider sounds here.
thanks KYT mod~ :)
Suzully
Hi.

[Easy]

  • There are some rhythm which is hard to newbie...
    You need not to put notes with the music perfectly in easiest diff..
[Normal]
  1. 00:33:215 (7) - Add new combo.
  2. 00:33:568 (1) - Remove new combo.
  3. 01:20:509 (3,4,5) - It's kinda hard to read them imo.
[Pereira's Hard]

  • Why do you put clap sound on only 4th white line of a tremolo?
    I recommend you to put it on also 2nd white line.
    In addition, I feel it's empty in KIAI, why is there no clap?
  1. 01:00:745 (1) - Shorten it to 01:01:097.
  2. 01:20:686 (5) - Add new combo.
  3. 01:20:862 (1) - Remove new combo.
[Futago Hime]

  • There are some random pattern of new combo.
  1. 00:16:274 (5) - Add new combo?
  2. 00:22:980 (6) - ^
  3. 00:29:686 (5) - ^
  4. 00:44:862 (6) - ^
  5. 00:45:392 (1) - Remove new combo.
  6. 00:45:921 (4) - Add new combo.
  7. 00:55:803 (1,2,3,4,5,1,2) - Hum? Why did you put them on rhythm of red line? It's hard to play on this rhythm. Stack (1,3,5) with (2,4,1). That means putting two notes at same place.
  8. 00:56:686 (6) - Remove new combo.
  9. 00:57:392 (8) - Add new combo.
  10. 00:57:568 (1) - Remove new combo.
  11. 01:18:215 (1) - Remove finish.
  12. 01:18:392 (2) - Add finish at the start of slider.
Good enough.
Good luck~ :)
Pereira006

Suzully wrote:

Hi.

[Pereira's Hard]

  • Why do you put clap sound on only 4th white line of a tremolo?i not wanna more claps but add little clap
    I recommend you to put it on also 2nd white line.sometime
    In addition, I feel it's empty in KIAI, why is there no clap?(IMO) for i put kiai and put lot whistle i love so much kiai with whistle this just my style but not change sorry
  1. 01:00:745 (1) - Shorten it to 01:01:097. yes but i did change my owm thank catching this
  2. 01:20:686 (5) - Add new combo.no
  3. 01:20:862 (1) - Remove new combo.no
thank

Download: FLIP-FLAP - Kimi no Ashita (TV Size) (Kawayi Rika) [Pereira's Hard].osu
Topic Starter
Kawayi Rika

Suzully wrote:

Hi.

[Easy]

  • There are some rhythm which is hard to newbie...
    You need not to put notes with the music perfectly in easiest diff..
    <<NP~ :)
[Normal]

  1. 00:33:215 (7) - Add new combo.
  2. 00:33:568 (1) - Remove new combo.<<fix
  3. 01:20:509 (3,4,5) - It's kinda hard to read them imo.
[Futago Hime]

  • There are some random pattern of new combo.
  1. 00:16:274 (5) - Add new combo?
  2. 00:22:980 (6) - ^
  3. 00:29:686 (5) - ^
  4. 00:44:862 (6) - ^
  5. 00:45:392 (1) - Remove new combo.
  6. 00:45:921 (4) - Add new combo.
  7. 00:55:803 (1,2,3,4,5,1,2) - Hum? Why did you put them on rhythm of red line? It's hard to play on this rhythm. Stack (1,3,5) with (2,4,1). That means putting two notes at same place.
  8. 00:56:686 (6) - Remove new combo.
  9. 00:57:392 (8) - Add new combo.
  10. 00:57:568 (1) - Remove new combo.
  11. 01:18:215 (1) - Remove finish.
  12. 01:18:392 (2) - Add finish at the start of slider.<<all fix
Good enough.
Good luck~ :)

thanks ~ :)
OzzyOzrock
;______;

Kawayi... my diff snapped very wrong... hard to fix errors, but yes TAT

Download: FLIP-FLAP - Kimi no Ashita (TV Size) (Kawayi Rika) [Ozzy's Taiko].osu
Topic Starter
Kawayi Rika

OzzyOzrock wrote:

;______;

Kawayi... my diff snapped very wrong... hard to fix errors, but yes TAT

[attachment=0:70ab2]FLIP-FLAP - Kimi no Ashita (TV Size) (Kawayi Rika) [Ozzy's Taiko].osu[/attachment:70ab2]
ok.update Complete.
Backfire
Uhm, ozzy, did you use any of my mod o.o.o.o.o.o.o.o.o.o ughhhhhhhhhhhhhh
Kytoxid
[Pereira's Hard]

00:39:392 (4) - This blanket is a bit sharp with only three points, try with 4-5?
00:58:627 (1) - Sliders become kinda sloppy after here, with a lot of asymmetry, dunno if this was intentional.

Other diffs we talked about over IRC already.

EDIT: Resized skin elements.

EDIT: Bubbled.

Download: circles.zip
Pereira006

Kytoxid wrote:

[Pereira's Hard]

00:39:392 (4) - This blanket is a bit sharp with only three points, try with 4-5? fix
00:58:627 (1) - Sliders become kinda sloppy after here, with a lot of asymmetry, dunno if this was intentional.change slider blanket with 00:58:450 (6) and fix
thank

Download: FLIP-FLAP - Kimi no Ashita (TV Size) (Kawayi Rika) [Pereira's Hard].osu
Topic Starter
Kawayi Rika
ok.update Complete. :)

           
           
Backfire
Ok where is my kd :/ ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhysoshortahhhh
Axey
:) 如果泡泡被戳了 再来叫我mod!

rank加油~~!!
Colin Hou
bubble fixed

yes, fixed

after the mapper updated a skin-element
Topic Starter
Kawayi Rika

Colin Hou wrote:

bubble fixed

yes, fixed

after the mapper updated a skin-element
thanks Colin Hou :)
Sakura
[Skin]
While i encourage creativity, i dont think a sliderball flashing white with the center translucent is a good idea, also it's hardly visible on white sliders: http://puu.sh/5OCB
Bonus score on spinner can be barely seen http://osu.ppy.sh/ss/149811

[Futago Hime]
AR+1 as approach circles feel too slow for the speed of the map.
Not a fan of so much overlapping, but oh well xD
01:09:039 (2,3) - I wouldnt recommend this, it can be confused which one's the slider and which one's the circle
Kiai end is unsnapped 4 ms ahead, not too much of a problem, but just mentioning it (for both kiais)

[Pereira's Hard]
00:33:039 (1,2) - Switch new combo, the gap makes it look really awkard, plus there's also a gap in the lyrics, so combo on 2 instead of 1 would make more sense
00:58:627 (1) - I know u were going for an Elbow slider, but normally you'd need a red control point like this http://puu.sh/5OAQ
01:01:450 (3) - Really looks weird i recommend you try to make this slider look less squarish or something, for reference visit the Slider guide to improve.
Most sliders in general could use some fine tuning.
Increase the volume at the final spinner, it doesnt need volume down.

[Ozzy's Taiko]
Could u disable video on the Taiko diff

[Normal]
00:19:387 - Pretty long break for such a short map, i'd suggest you remove it.

[Easy]
00:05:862 (3,3) - Due to the low spacing these can be hard to see for new players, i recommend thinking of something different.
00:19:387 - Pretty long break for such a short map, i'd suggest you remove it.
00:38:156 (1,2) - 3/2 distance is not recommended on the easiest diff when spacing is so low.

Nice maps overall tho, if you need rebubble it's better for you to get it from a MAT, but if that's hard for you then ask me for recheck.
Pereira006

Sakura Hana wrote:

[Pereira's Hard]
00:33:039 (1,2) - Switch new combo, the gap makes it look really awkard, plus there's also a gap in the lyrics, so combo on 2 instead of 1 would make more sense but some player if play flashlight's mod they will look followpoint that can be read easy but okay.jpg fixed
00:58:627 (1) - I know u were going for an Elbow slider, but normally you'd need a red control point like this http://puu.sh/5OAQ fix
01:01:450 (3) - Really looks weird i recommend you try to make this slider look less squarish or something, for reference visit the Slider guide to improve. fix
Most sliders in general could use some fine tuning.
Increase the volume at the final spinner, it doesnt need volume down. okay.jpg fixed
Thank mod my diff

Download: FLIP-FLAP - Kimi no Ashita (TV Size) (Kawayi Rika) [Pereira's Hard].osu
Topic Starter
Kawayi Rika

Sakura Hana wrote:

[Skin]
While i encourage creativity, i dont think a sliderball flashing white with the center translucent is a good idea, also it's hardly visible on white sliders: http://puu.sh/5OCB
Bonus score on spinner can be barely seen http://osu.ppy.sh/ss/149811
<<I think your monitor adjustment too bright
[Futago Hime]
AR+1 as approach circles feel too slow for the speed of the map.<<fixed
Not a fan of so much overlapping, but oh well xD
01:09:039 (2,3) - I wouldnt recommend this, it can be confused which one's the slider and which one's the circle
Kiai end is unsnapped 4 ms ahead, not too much of a problem, but just mentioning it (for both kiais)
<<ok.fixed


[Ozzy's Taiko]
Could u disable video on the Taiko diff <<OK

[Normal]
00:19:387 - Pretty long break for such a short map, i'd suggest you remove it.<<OK

[Easy]
00:05:862 (3,3) - Due to the low spacing these can be hard to see for new players, i recommend thinking of something different.
<<This is not hard.it's fine
00:19:387 - Pretty long break for such a short map, i'd suggest you remove it.<<OK

00:38:156 (1,2) - 3/2 distance is not recommended on the easiest diff when spacing is so low.
<<This is not hard.it's fine
Nice maps overall tho, if you need rebubble it's better for you to get it from a MAT, but if that's hard for you then ask me for recheck.
thanks sakura no cherk~ :)
Axey
Hii mod time ~ just suggestions

[Pereira's Hard]
00:03:921(2)-add clap
00:05:333(2)-add clap
00:05:686(4)-add whis on the head of silder ; add clap on the end of silder
the same with 00:06:392 ~ 00:08:862
00:13:627(1,3)-add clap
00:14:156(4)-add finish
00:!5:215(1)-add clap
00:15:568(2)-add a note? if you add , also add clap :3
00:15:921(2)-add clap
00:16:627(3,5)-add clap on the whole silder
00:18:039(2,5)-add clap ; only add clap on the head of (2)
00:18:921(1)-add finish
i see.. you didn't like to use too much clap right? if you don't love my mod , you can just skip it :P
if you want to change it , you can pm me to go on modding hitsound X<

00:33:568(x)-add note
00:33:921(x)-add note
00:38:509(x)-add note
00:39:921(x)-add note
00:50:509(2)-not nice rhythm , it's too long
for example:

[Futago Hime]
00:32:509(2,3,4)-snap

/me runs :(
Topic Starter
Kawayi Rika

BakaHuang wrote:

Hii mod time ~ just suggestions

[Futago Hime]
00:32:509(2,3,4)-snap <<ok. fixed

/me runs :(

thanks~ :)
Pereira006

BakaHuang wrote:

Hii mod time ~ just suggestions

[Pereira's Hard]
00:03:921(2)-add clapfix
00:05:333(2)-add clapfix
00:05:686(4)-add whis on the head of silder ; add clap on the end of silderno
the same with 00:06:392 ~ 00:08:862fix orz
00:13:627(1,3)-add clapno
00:14:156(4)-add finishno
00:!5:215(1)-add clapfix
00:15:568(2)-add a note? if you add , also add clap :3no
00:15:921(2)-add clapfix
00:16:627(3,5)-add clap on the whole silderonly (5) add clap
00:18:039(2,5)-add clap ; only add clap on the head of (2)fix
00:18:921(1)-add finishno
i see.. you didn't like to use too much clap right?I guess is fine and add little clapI guess is fine and add little clap if you don't love my mod , you can just skip it :P
if you want to change it , you can pm me to go on modding hitsound X<

00:33:568(x)-add noteno
00:33:921(x)-add noteno
00:38:509(x)-add noteno
00:39:921(x)-add noteno
00:50:509(2)-not nice rhythm , it's too long huh? but fit with lyrics no change sorry i will change this another agree with you
for example:
SPOILER
ATTACH[433.png]
Download: FLIP-FLAP - Kimi no Ashita (TV Size) (Kawayi Rika) [Pereira's Hard].osu

thank
Kytoxid
[General]

That fail-background is really low-res, can you get a 1024x768 one?

Did the timing on this change? You need to shift all green timing sections (or at least the kiai ones) 4 ms later.

[Futago Hime]

01:00:744 (5) - Only make the tick quieter please, not the whole slider. Or you can actually keep it at full volume, on second thought.

[Hard]

I still feel like the sliderticks sound awkward, especially for sliders that start on a red tick and end on white one, such as 01:18:215 (3). Some sliders are also still kinda weirdly-shaped. Otherwise this is fine.

[Easy]

00:48:745 (5) - This could be rounded more.
Pereira006

Kytoxid wrote:

[Hard]

I still feel like the sliderticks sound awkward, especially for sliders that start on a red tick and end on white one, such as 01:18:215 (3). Some
Done I did put green timing to put reduce volume with slidertick some slider but slider not change because slider because fit lyrics women
sliders are also still kinda weirdly-shaped. Otherwise this is fine.Some slider change
Pleasse tell me the Timing silent with some slidertick slider is fine or unrank?

Download: FLIP-FLAP - Kimi no Ashita (TV Size) (Kawayi Rika) [Pereira's Hard].osu
Kytoxid
Kiais still need to be moved 4 ms later, everything else is good. Some sliders still aren't perfect on Hard, but they're a lot better.

EDIT: Rebubbled.

EDIT 2: Fixed the bubble; some new combos were added.
Topic Starter
Kawayi Rika

Kytoxid wrote:

Kiais still need to be moved 4 ms later, everything else is good. Some sliders still aren't perfect on Hard, but they're a lot better.
OK fixed~ :)
Sakura
Ok after some silenced sliderticks fixes and some unsnapped timing sections fixed

Ranked!

Congratulations! ^_^ this is such a nice map
Topic Starter
Kawayi Rika

Sakura Hana wrote:

Ok after some silenced sliderticks fixes and some unsnapped timing sections fixed

Ranked!

Congratulations! ^_^ this is such a nice map
thanks Sakura onesama >///<
KayeSara
~H~a~p~p~y~R~a~n~k~i~n~g~
JoJo
Grats <3
The 08 team_Bourdon
Congratulations~!!~!!!! Rika :D
OzzyOzrock
o.o

gratz :D
Topic Starter
Kawayi Rika
thanks all~ :)
Aleks719
Rika, congratulations! As I said before,map is pretty nice,like it ^^
10 ofc :3
wcx19911123
congrats :)
spboxer3
恭喜摟!!!
Nakagawa-Kanon
I think BPM is 169.99

well, you don't try to change.
and play rate set 25%.

...

am I wrong?
Raging Bull
But it's like .01 off only if it's true o.o
lolcubes
I tested this a little and this is what I got:

bpm:169,975
offset: 749

I had 0% mistimed throughout the map with this. The offset was slightly early before, but the bpm was definitely too fast.

edit: a minor fix because i'm stupid and didn't resnap properly. It's probably still slightly off but I'm just stupid so I'll shut up now. :(
Alace
Online offset +15ms would be better
Nakagawa-Kanon
then it doesn't fit at first.
Sakura
Offset +15 ms sounds indeed better for me, less than 20% mistimed hits and less than 5 ms off
Raging Bull
Sure +15 sounds good. 12% mistimed with 3 ms off on OD10.
Nakagawa-Kanon
then it should fix.
Sakura
Ok online offset added
S o r d a
congratz~
I'm late...
IkkiMinami
Good Job :)
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