you asked for it...
[Normal]Some parts are difficult to get if you don't know the song. They are not that difficult but may confuse the beginners. I will point out some of the places where I think playability should be increased by using clever sliders. Also some parts miss out on the downbeats and have odd beat placement. That should be avoided at all cost for this kind of diff.
00:02:822 (1,2,3,4) - maybe instead use a repeating slider here. Players will have some time to get used to the beat like this:
http://puu.sh/ffdF00:07:330 (2,3) - not wrong timed but slightly odd timed. Again slider here feels more appropriate. Also: don't leave out the downbeat:
http://puu.sh/ffed00:08:371 (1,2) - would be better to use the same as in the beginning of the map: shorten slider by 1/1 overall add 1 repeat, kill (2):
http://puu.sh/fff700:12:879 (2,3) - use the same as 00:07:330 (2,3)
00:13:920 (1,2) - I like the beatplacement but to make it more intuitive you could replace (1,2) with a slider so the 1/1,5 distance wont hurt any innocent beginners
00:25:018 (1) - this part of the song SCREAMS for a spinner: delete (1) and add a spinner from 00:23:631 - 00:25:018
00:30:914 (2,3) - it would be much more beginner-friendly to delete (2) and instead start the slider where (2) used to be:
http://puu.sh/ffj600:35:769 (X) - add a note for consistency?
00:36:116 (1) - I recommend to use a similar slider pattern as in 00:02:822 (1,2,3,4) that includes adding a note @00:38:544 for consistency:
http://puu.sh/ffk600:38:891 (1,2) - If you want you can delete (2) and add a repeat to (1). Feels less "empty"
00:42:186 (2) - for the sake of consistency move this 1/2 back to start on the white tick...keep the ending point on the red tick @00:42:532
01:09:411 (1,2,3) - this one I consider "wrong mapped/timed" so please fix it: Don't slider over the downbeat (01:08:024) as 01:11:145 (2) will be almost always a miss. Shorten (1) by 1/1 and move (2) unstacked to be on the downbeat:
http://puu.sh/ffno01:12:186 (4,5) - this one is another wrong timing. Shorten the slider, add a repeat, fill the missing beats (ESPECIALLY the downbeat) with circles or short sliders like this:
http://puu.sh/ffon01:14:960 (1,2) - same as 01:09:411, needs to be fixed
01:17:388 (X) - very dominant, don't leave this out
01:18:082 (5,6) - the 1/2 note is OK for a beginners "normal" I guess. I can't come up with anything that includes sliders to make it even more beginner-friendly
01:19:122 (1,2) - using 2 short sliders here would match the rising beat much much better:
http://puu.sh/ffqH
01:20:509 (1,2) - slider ending (1) on pronounced downbeat is, again, the worst thing you can do to the playability of a map. I highly recommend this pattern:
http://puu.sh/ffsH01:24:671 (6) - better map the whole focus here with moving the slider back 1/1 and adding another repeat
01:26:058 (1,2,3) - wrong timed, and long story short, do this:
http://puu.sh/ffw501:48:255 (1) - shorten by 1/1
01:52:417 (2) - could be better curved around (1)
02:04:902 (1) - should be 1/1 longer
02:13:573 (2,3) - seems (3) is completely made up and doesn't work well with the song either. I suggest using a circle on (2) and use the same 1/2 pattern you used before for the sake of consistency: move (3) back to 02:13:746 and add 1 repeat
http://puu.sh/ffzR02:25:712 (1,2,3) - using a 1x repeat slider instead flows better with the song but that is my personal preference
02:28:486 (1,2) - ^same, deleting (2) and adding a repeat to (1) reflects the music much better imo
02:31:261 (1,2,3,4) - this is just messy...It would be a 1/2 notefollow with 7 1/2 notes and the last would be a holdout, this is not appropriate for a beginners diff I sugest using something to reflect the song: A 1/1 slider with 2 repeats (this is a rare case for those sliders to actually work WELL)
http://puu.sh/ffBk02:38:197 (1,2,3,1,1,2) - this is really strange beatplacement. I can't get what exactly you follow here. I suggest using an actual follow pattern like this: delete spinner and 02:42:012 (2), add 3 1/1 notes starting an each of the two downbeats:
http://puu.sh/ffD7 Also 02:42:359 (1) should start the new combo
02:44:787 (1,1,1,1,2,3) - wrong timing, move both spinners to start and end on the downbeats, delete 02:50:335 (2), new combo should start on 02:50:682 (3):
02:53:111 (1,1,1) - ^same applies to the sliders as above: move them forward by 1/1
02:58:660 (3,4) - bad to kill off this last downbeat: delete (3), move (4) 1/1 back and add a repeat to it
Much to do but most (well almost all) of it is necessary to achieve a well rounded and playable beginners diff.
[Jenny's Hard]00:05:076 (6) - wrong timing, delete, use single circle @00:05:249
00:21:897 (1,2,3,4,1,2,3,4) - better playability could be achieved by actually providing a fluent movement for the player compare the two screens:
http://puu.sh/ffTS00:25:018 (1,2,3,4,5,1) - really confusing, spread this out a bit more to increase readability
00:38:197 (1) - remove one repeat and add a circle instead of the last repeat
00:42:879 (1,2) - wrong timing, remove repeat of (2) and move to
01:01:087 (1,2,3,4,1,2,3,4) - it plays weird but I just can't see a reason for it. Maybe it is just the pattern itself...but using the same beat placement as in 01:03:862 (1,2,3,4,5,6,1,2,3,4,5,6) makes it much more intuitive
01:09:411 (1) - doesn't sound and play very good...better remove the repeat and use a shorter slider from the downbeat to 3/1
http://puu.sh/fgOa01:20:509 (1) - ^
01:14:960 (1,2) - strange beatplacement but depends on what you want to do here...this is what I think plays much better:
http://puu.sh/fgOI01:36:290 (4,1,2,1,2,3,4) - this feels extremely cluttered maybe spread it out a bit
02:02:648 (X) - adding a note here would fit perfectly
02:03:342 (5) - don't slider over the downbeat. use 2 circles instead
02:05:249 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,1) - best use of whistle hitsounds I've heard in a long long time...impressive
02:33:862 (1,2) - decide what you want to follow here...melody or "lyrics"...but one combo melody the other combo lyrics...beat + one of the 2 is cool but this focus shift is really distracting und unexptected
02:46:347 (6) - ????? what is this? either map the complete 1/4 stream or just don't map it at all (I suggest removing this note)
02:49:122 (6) - ???????? ^see above
02:54:672 (6) - ^
02:57:446 (8) - ^
02:48:255 (3,4) - useless 1/4 jump
This map isn't bad at all. Only the last part is completely messed up. Those 1/4 sliders with 2x repeats play horrible. Personally I wouldn't do the 1/4 streams here as they are never used earlier. But that is up to you to decide.
[Insane]2x repeat slider almost never play "good". They completely mess up the flow of your mapping.
Hitsounds in the part after the first KIAI are almost nonexistent. Makes it much harder to pick up the beat and actually play the map.
01:20:509 (1) - don't slider over the downbeat...and let the player "press" on the stuff that is dominant. end the slider 1/1 eralier and map the downbeat properly.
01:25:538 (1,2,3,4,5,6,7,8) - feels weird to map the drumroll like this. Inconsistent and unexpected. If you want to go all-out you can map that drumroll with one giant death-stream or you just focus on everything else...
01:32:994 (1,2) - weird stacking breaks the movement imo. Try to create a decent movement flow throughout notefollow sections.
01:33:688 (6,7,8) - ^
01:42:706 (1,2,3,4,5,6) - increasing jump distances work best for crescendos imo. This is a bit unexpected here
01:56:578 (2,1) - weird jump
02:03:514 (1,2,3,4,5,6,7) - again increasing jump distance makes no sense here. the pattern itself is not bad but it just doesn't fit the song here imo
02:35:595 (2,3,4) - 2x repeat sliders with hidden repeat arrows...even if you count aside my hate for this bastard-sliders you should at least fix the hidden repeat arrows (hidden by comboburst AND following sliders)
02:41:666 (3) - extend this to be 1/1 long
02:47:735 (4,5) - weird anti jump
02:51:030 (8,9,10,11,12,13) - interrupting streams with sliders is possible if it fits the song...and interrupting it in the middle without anything that indicates this is not recommended
02:56:579 (6,7,8,9,10,11,12,13) - ^
02:58:833 (4) - use a 1/4 slider with 1x repeat here to match the song
02:59:353 (6,7,8,9,10,11) - this interrupt works fine
Pooting long mod post is long so I'm too tired to proofread it...and I should have ordered some food before modding. If there is anything looking like "askahjfkahsjahg" - you know where to find me to translate it.
There is still some potential left in this mapset but I know you will polish it a bit more. If not I will get maaaad (╯°□°)╯︵ ┻━┻
have a star anyway