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T-ara - Yayaya

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Lissette
hi~

Insane
00:20:598 (3) - fix this lil spacing
00:44:987 (4) - this note feels odd
00:46:705 - something is missing around here, i don't know ><
01:23:117 (6) - plays nice 1/4 later
01:59:987 - same as 00:46:705
02:32:965 (2) - stack under the end of the prev slider? just suggesting
02:36:629 (9) - ^
02:48:079 - missing note? like this..... http://puu.sh/278H
02:51:743 (3) - fix this lil spacing
i would love a bigger breaktime around there, but well map is not that hard

Hard
00:56:323 (2,3,4) - these notes are correct spaced, but visually 3 and 4 seem like are nearer that 2 and 3, so this kinda confused me, this is not bad, but just saying in case you want to change it
02:33:423 (5) - this is kinda hidden by the 300 explosion

Normal
01:51:285 (4) - remove one reverse?
how about using a different bg for this one too?

also you should use a approach circle, and a hitcircle overlay

Star~
Topic Starter
Tanmak

Lissette wrote:

hi~

Insane
00:20:598 (3) - fix this lil spacing Fixed.
00:44:987 (4) - this note feels odd Fixed.
00:46:705 - something is missing around here, i don't know >< Arranged.
01:23:117 (6) - plays nice 1/4 later I think that's OK.
01:59:987 - same as 00:46:705 Arranged.
02:32:965 (2) - stack under the end of the prev slider? just suggesting Arranged.
02:36:629 (9) - ^ Arranged.
02:48:079 - missing note? like this..... http://puu.sh/278H I think looks so good..
02:51:743 (3) - fix this lil spacing Fixed.
i would love a bigger breaktime around there, but well map is not that hard

Hard
00:56:323 (2,3,4) - these notes are correct spaced, but visually 3 and 4 seem like are nearer that 2 and 3, so this kinda confused me, this is not bad, but just saying in case you want to change it Fixed.
02:33:423 (5) - this is kinda hidden by the 300 explosion Fixed.

Normal
01:51:285 (4) - remove one reverse? No. That's okay.
how about using a different bg for this one too? Added. But I can't find high quality BG D:

also you should use a approach circle, and a hitcircle overlay
Added overlay only. Approach circle is best which is normal skin.

Star~

Thanks modding!! Lissette!! :D
Screenagers
star
Lissette
hi~

I got a better offset: 456 (+10ms to your current offset) remember to re snap all notes and timing points
Also add a approachcircle to your song folder, since you have a hitcircle and a hitcircleoverlay
Topic Starter
Tanmak

Lissette wrote:

hi~

I got a better offset: 456 (+10ms to your current offset) remember to re snap all notes and timing points
Also add a approachcircle to your song folder, since you have a hitcircle and a hitcircleoverlay

All Fixed!.

Thanks a lot Lissette! :D
Eskiath
star :)
Sonnyc
안녕하세요 탄막님^^

Normal:

00:24:730 (X) : Break Time 부탁합니다.
00:59:997 (2) : 슬라이더.. 점이 꽤나 많네요?? 대칭적으로 부탁을 드립니다 ㅎㅎ
01:24:730 (X) : Break Time 부탁합니다
01:51:295 (4) : 01:51:982에서 끝내시고
01:52:440 (1) : 01:52:211에서 시작하세요

Hard:

-- Approach Rate 6?? 싫으시면 아니구요

00:32:517 (8) : 대칭 부탁합니다
01:24:730 (X) : Break Time 부탁합니다.
02:10:532 (1) : 02:10:990의 Finish는 빼는게 좋을것 같네요

Insane:

00:24:730 (X) : Break Time 부탁합니다.
01:26:562 (3) : 01:27:020의 Finish 제거

티아라를 위한 탄막님을 위한 스타~및 모드
Topic Starter
Tanmak

Sonnyc wrote:

안녕하세요 탄막님^^

Normal:

00:24:730 (X) : Break Time 부탁합니다. 굳이 안넣어도 될 듯..
00:59:997 (2) : 슬라이더.. 점이 꽤나 많네요?? 대칭적으로 부탁을 드립니다 ㅎㅎ 모양은 크게 눈에 안 띄어요.
01:24:730 (X) : Break Time 부탁합니다 위와 동일. 더군나 여기는 아예 안넣어지네요. -_-
01:51:295 (4) : 01:51:982에서 끝내시고 Nope.
01:52:440 (1) : 01:52:211에서 시작하세요 ^

Hard:

-- Approach Rate 6?? 싫으시면 아니구요 수정했어요~ ^.^

00:32:517 (8) : 대칭 부탁합니다 Nope.
01:24:730 (X) : Break Time 부탁합니다. ^
02:10:532 (1) : 02:10:990의 Finish는 빼는게 좋을것 같네요 수정~

Insane:

00:24:730 (X) : Break Time 부탁합니다. 이정돈 괜찮음..
01:26:562 (3) : 01:27:020의 Finish 제거 수정~!

티아라를 위한 탄막님을 위한 스타~및 모드
감사합니다~~~~
Sonnyc
음 저..
제가 Break Time을 주장한 이유가 다른 난이도와 달리 있거나 없기 때문이었습니다
frozenslash
Starrrr!! :)
Lissette
Sorry for the delay, plz call me after fixing this silly thing i found T.T

Insane
02:36:181 (8) - New combo
Topic Starter
Tanmak

Sonnyc wrote:

음 저..
제가 Break Time을 주장한 이유가 다른 난이도와 달리 있거나 없기 때문이었습니다
그냥 브레이크 다 제거했습니다. 거듭 생각한 결과 이게 낫겠네요.

Lissette wrote:

Sorry for the delay, plz call me after fixing this silly thing i found T.T

Insane
02:36:181 (8) - New combo
Thanks~!!! I fixed!
Lissette
Good~ Bubble~
Topic Starter
Tanmak

Lissette wrote:

Good~ Bubble~
Thank you very much~! Lissette san! :)
DeathxShinigami
Welcome back Tanmak~
James2250
-Although there are gaps in the map at the moment in my opinion it would be better to have another break in the first half of the song for Normal/Hard and have at least 1 break in Insane somewhere as 3:30 is a long time to play without any time to rest
(Just for future reference it normally looks neater in the folder if you put all the lyrics etc if their own seperate folder but no big deal)

Insane:
02:48:318 (1,2) - I would say decrease this jump slightly as it is the only jump in the entire difficulty and could take people by surprise

The mapset is very linear in general but everything looks solid enough
Call me after fixes and I should be able to rank ~
Topic Starter
Tanmak

James2250 wrote:

Insane:
02:48:318 (1,2) - I would say decrease this jump slightly as it is the only jump in the entire difficulty and could take people by surprise

Fixed! Thank you James2250! :D
Topic Starter
Tanmak
묘지행 방지용 리플
(Reply for anti - going to Graveyard)
Lissette
please snap your kiai-time timing sections correctly (start and end) and i will be able to give you bubble back ^^

EDIT: Almost forget, also consider the break on Insane that James2250 mentioned.
Topic Starter
Tanmak

James2250 wrote:

-Although there are gaps in the map at the moment in my opinion it would be better to have another break in the first half of the song for Normal/Hard and have at least 1 break in Insane somewhere as 3:30 is a long time to play without any time to rest
(Just for future reference it normally looks neater in the folder if you put all the lyrics etc if their own seperate folder but no big deal)

Insane:
02:48:318 (1,2) - I would say decrease this jump slightly as it is the only jump in the entire difficulty and could take people by surprise

Lissette wrote:

please snap your kiai-time timing sections correctly (start and end) and i will be able to give you bubble back ^^

EDIT: Almost forget, also consider the break on Insane that James2250 mentioned.

All fixed.

And Removed Spacing part and etc...

Thanks Lissette and James 2250..and I'm terribley sorry James2250 T_T

If I were smart about English, I wouldn't useless mod my map. T_T
Lissette

Tanmak wrote:

Thanks Lissette and James 2250..and I'm terribley sorry James2250 T_T

If I were smart about English, I wouldn't useless mod my map. T_T
You are welcome, and don't worry about your English, keep the good work!!

Here is your bubble back ^^

Good luck!!
Sakura
[Skin]
Since you are using a custom hitcircle set, you should include a repeat arrow even if it's the one from the default skin to avoid clashing with custom repeat arrows from other skins

[General]
Set slider tick rate to 2 on all difficulties

[Insane]
00:53:585 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Can you do here something like what you did here? 02:08:700 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8)

[Hard]
03:20:150 (1,2) - Slider stack is being hindered by (2)'s Hitburst AND the spinner's hitburst, it's very hard to see the approach circles in here as well. Hard to tell which slider goes where as well.

[Normal]
You really need to take in mind that new players cant tell what to do with kick sliders, hence you should remove all short sliders that repeat more than once and do something else with them :<
Topic Starter
Tanmak
Sakura Hana,

I'll fix them on October November..

Please wait for that time. ;_;


Edit in oct 8
Topic Starter
Tanmak

Sakura Hana wrote:

[Skin]
Since you are using a custom hitcircle set, you should include a repeat arrow even if it's the one from the default skin to avoid clashing with custom repeat arrows from other skins

[General]
Set slider tick rate to 2 on all difficulties

[Insane]
00:53:585 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Can you do here something like what you did here? 02:08:700 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8)

[Hard]
03:20:150 (1,2) - Slider stack is being hindered by (2)'s Hitburst AND the spinner's hitburst, it's very hard to see the approach circles in here as well. Hard to tell which slider goes where as well.

[Normal]
You really need to take in mind that new players cant tell what to do with kick sliders, hence you should remove all short sliders that repeat more than once and do something else with them :<

All fixed.
Sakura
Pretty good now

Rebubbled~
Topic Starter
Tanmak
언젠가는 랭크가 되겠지..쿠쿠..

내년이면 되어있을려나.

Maybe, next year, Beatmap will be rank.
Topic Starter
Tanmak
For preserving reply.
Sakura
Increased SP, maybe it will help BATs notice this 2 month old bubble
Topic Starter
Tanmak

Sakura Hana wrote:

Increased SP, maybe it will help BATs notice this 2 month old bubble

lol

Thank you very much!! Hana san~!

:)
Akiyama Mizuki
모딩하려면 너무기니까 그냥 제가 직접했어요 ;_;
혹시 쓰실거면 update to latest version 누르지 마시고 그냥 서브밋 하는것, 잊지마세요!

Normal -> Easy
Hard -> Normal
Insane -> Hard
(인센은 지적할것이 별로 없더군요 괜찮다 싶어서 그냥 냅뒀습니다)

Download: T-ara - Yayaya (Tanmak) [Normal].osu

Download: T-ara - Yayaya (Tanmak) [Hard].osu
whymeman
I was just about to check this map, but looks like there's some stuff that needs to be sorted out first. I'll wait on the update.
Topic Starter
Tanmak
I'm going to go out Jan 5. Then, I'm checking my map in that day.
Breeze
Red : Unrankable/error staff
Blue : Important things that I think you'd better fix
Black : Just suggestions

General

  1. Not a big deal, just want to remind you, if you don't use a 4:3 BG, there would be black border in background

Skin

  1. hitcircle.png's dimensions can't over 128x128, yours are 129x129, please fix this

Timing

  1. I feel offset should be 460 (+4), if you think this one is better, using this one

Normal

  1. 01:33:891 (1) - Consider adding a finish here

Just send me a forum PM when you have reply then
Topic Starter
Tanmak

Breeze wrote:

Red : Unrankable/error staff
Blue : Important things that I think you'd better fix
Black : Just suggestions

General

  1. Not a big deal, just want to remind you, if you don't use a 4:3 BG, there would be black border in background

Skin

  1. hitcircle.png's dimensions can't over 128x128, yours are 129x129, please fix this

Timing

  1. I feel offset should be 460 (+4), if you think this one is better, using this one

Normal

  1. 01:33:891 (1) - Consider adding a finish here

Just send me a forum PM when you have reply then
All Fixed.


whymeman wrote:

I was just about to check this map, but looks like there's some stuff that needs to be sorted out first. I'll wait on the update.

What stuff..?
Topic Starter
Tanmak

bbj0920 wrote:

모딩하려면 너무기니까 그냥 제가 직접했어요 ;_;
혹시 쓰실거면 update to latest version 누르지 마시고 그냥 서브밋 하는것, 잊지마세요!

Normal -> Easy
Hard -> Normal
Insane -> Hard
(인센은 지적할것이 별로 없더군요 괜찮다 싶어서 그냥 냅뒀습니다)

일단 하지 않겠습니다..
Breeze
Since offset changed, I could only rebubble this map
I'll try to help you find another BAT to check this map, it lies in the bubble heap for long time =/
IceBeam
hey

first off,we need to fix backgrounds
only yayaya.jpg looks like a bg,others look like screenshots,or something
anyway,tara00.jpg and especially yayaya2.jpg have weird resolutions
and these black stripes made me think that they aren't 4:3

so I really suggest you to find better bg images in 800 x 600 resolution

also,Breeze told me you've changed timing
have you changed sb offset as well? it doesn't look wrong to me,but for consistency,you could move it via "design --> move all eliments in time"

[Normal]
00:40:765 - really weird space,you should start mapping from here
00:59:314 (1) - move it 1/2 back,it doesn't follow rhytm much
01:06:643 (1) - ^ same,it doesn't really follow lyrics well,but it'd make it easier to read,if you move to white tick
01:55:879 - again start mapping from here
02:39:849 - drag a break here?
02:56:337 - fix kiai offset,it should start from 176337
03:18:322 - ^,change to 198322

[Hard]
00:22:444 (1,2) - weird rhytm,I'd rather moved 00:23:589 (2) 1/2 back and add another note to 00:23:818
02:39:849 - drag a break here
02:56:337 - fix kiai offset,it should start from 176337
03:18:322 - ^,change to 198322

[Insane]
02:39:849 - drag a break here?
02:56:337 - fix kiai offset,it should start from 176337
03:18:322 - ^,change to 198322
03:20:154 (6) - I'd use new combo here to point out this slowdown
Topic Starter
Tanmak

IceBeam wrote:

hey

first off,we need to fix backgrounds
only yayaya.jpg looks like a bg,others look like screenshots,or something
anyway,tara00.jpg and especially yayaya2.jpg have weird resolutions
and these black stripes made me think that they aren't 4:3

so I really suggest you to find better bg images in 800 x 600 resolution

also,Breeze told me you've changed timing
have you changed sb offset as well? it doesn't look wrong to me,but for consistency,you could move it via "design --> move all eliments in time"

[Normal]
00:40:765 - really weird space,you should start mapping from here
00:59:314 (1) - move it 1/2 back,it doesn't follow rhytm much
01:06:643 (1) - ^ same,it doesn't really follow lyrics well,but it'd make it easier to read,if you move to white tick
01:55:879 - again start mapping from here
02:39:849 - drag a break here?
02:56:337 - fix kiai offset,it should start from 176337
03:18:322 - ^,change to 198322

[Hard]
00:22:444 (1,2) - weird rhytm,I'd rather moved 00:23:589 (2) 1/2 back and add another note to 00:23:818
02:39:849 - drag a break here
02:56:337 - fix kiai offset,it should start from 176337
03:18:322 - ^,change to 198322

[Insane]
02:39:849 - drag a break here?
02:56:337 - fix kiai offset,it should start from 176337
03:18:322 - ^,change to 198322
03:20:154 (6) - I'd use new combo here to point out this slowdown

All Fixed.

Thank you!.

I didn't notice them about when I changed offset.
Topic Starter
Tanmak
I have to return to my force.

See you again next vacation.
IceBeam
alright,take care,Tanmak

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