Yes, you can make an SB~
wcx19911123 wrote:
sorry for the huge delay that's fine
from my que
[General]
your mp3 file is 320 kbps , make it 128-192kbps plz , don't forget to change timing all right I finally reencoded it...also the timing appears to be the same o.o
I suggest you to use a silenced sliderside.wav I already have a silenced soft-sliderslide.wav, and I'm not sure about adding a normal one
[Normal]
00:59:303 (1) - start at 00:58:903 ? I dunno, it's hard to say I've kept it as is for now, but I'll change it if more people want
01:20:903 (1,2,3) - http://puu.sh/4nsU (beat snap=1/3) I think it's fine as is, for the easiest diff I'd rather not have the player hit on a 1/8 (1/3 seems off, so it would go 3/8, 6/8, then 8/8)
01:32:103 (4,2) - stack better Fixed~
01:33:703 (2,3,4) - same ^
02:18:503 (1) - cool slider thanks owo
03:06:503 (1,2,3) - same ^
03:34:103 (4,1) - http://puu.sh/4ntt http://puu.sh/4ntz Changed
03:59:703 (4) - I do know that you want to follow the music , but it is not good to play , end at 04:00:103 ? I think it's fine as is
[Hard]
02:33:034 (3) - move to 02:32:940 The vocal here is somewhat off time, so I'm keeping it where it is
02:45:034 (4) - same ^
03:11:003 (1,2,3,4,5) - http://puu.sh/4nup I think it's fine as is
03:34:103 (3,4) - http://puu.sh/4nuu Changed
[darkness...] ← rename to Darkness I think it looks nicer as is, though I'll change it if more people want
01:17:703 (2) - back arrow hidden by hit300.png It should be fine, it's mostly visible~
02:33:034 (2) - same Same as hard
02:45:034 (4) - ^ ^
03:09:034 (2) - ^ ^
nice map thanks for mod~
Weezy wrote:
General
- Try a silent normal-slider.wav added~
Normal
inb4unrankablenoEasy if I made an Easy it'd be too similar to the Normal D: plus Normal is easy enough~
03:25:703 (2) - I'm not sure about this, too much repeats for a pretty simple diff and could be considered hard. Try this maybe? I think it's fine as is
03:28:103 (1) - ^same ^
03:59:703 (4) - Extend it to the red tick I like this how it is
darkness... <--capital D here? ...renamed >.<
That is all thanks for mod~ (ノ゚ω゚)ノ
nppieguy1372 wrote:
wow, amazing! >w< Added, thanks a lot for making it~
Sakura Hana wrote:
[General]
Already pointed it out on IRC but remove Komeji Yuki from tags because all they provided was a SB, tags are to find maps from the user, not SBs, and the user can credit him/herself on the SB if they do want, since they made it, they could easily put that somewhere. done~
[Timing]
After sitting at it for an hour i got this:
timing is really weird here anyways that's the best i could get, please remember to realign timing section specially kiai and hitsounds. sorry, but I think this timing is really off at some parts, and I think my timing is fine
[Darkness...]
Why is this the only diff with a custom name? make more sense across all your diffs, or rename this to Lunatic. I like this diff name >.<
[b][Normal]/b]
03:25:703 (2) and all others. - Def remove these sliders or change into something else, newbies wont know how long to hold (or if they should hold at all) fixed >_<
Pretty good, when fixes are done i can come back and bubble check this~
Good Luck! thanks for mod
239687,857.142857142857,4,2,1,70,1,0
240544,857.142857142857,4,2,1,70,1,0
lolcubes wrote:
Hello there! Some bubble check time.
[General]:no, I prefer to use no hitsounds here, and I don't use hitsounds in the slow part in the middle either...
- 00:29:687 - The first slow part was rather boring because you didn't use any hitsounds. Since you handled hitsounds pretty well later on, why not add some whistles to this section? For example, you could place a whistle at almost every big white tick, then alternating between last red ticks where possible, like 00:32:487, 00:38:887, etc. Just a suggestion.
[Lunatic]:[Hard]:
- 01:17:687 (2) - You used a finish here on normal, use it here too? (plus you used it in the similar part just the section before) oops, my miss. fixed
- 02:22:987 (1,2,3) - This spacing was rather confusing to me. I suggest that you use the same spacing for these 1/4 spaces like you did with 1/8 before, they were obvious. This isnt. 1-2 wasn't that hard because you just slide, and even if you click late on the 2nd slider, you won't get a 100, but the spacing towards the stream, yeah I'm that bad that I got a 100 almost every time heh. I guess this is only a suggestion since it's throwing me off every time, but it's correct in a way. I prefer this spacing, and no one has pointed this out before, so...
- 02:55:237 (3) - New combo perhaps? The spacing is not that obvious that this and next 2 notes are 3/4 apart, could ease on reading. Besides all you other 3/4 jumps had a new combo except for one which had reduced spacing compared to this, so it was kinda obvious. I prefer this spacing, and I think it's fine without a new combo, it's quite obvious by the distance and previous parts... ==
- 03:27:687 (10) - Since you're following the voice in this section, shouldn't this be a new combo instead of 03:28:487 (1)? (look at 03:40:487 (1,2,3), you did it here) changed
[Normal]:
- 01:04:487 (1) - You used a finish here on normal and lunatic, use it here too? added
- 01:14:487 (1) - I see you were trying to follow the vocals where possible with your combos, and this one breaks that concept kinda. Should probably remove it and add it to 01:14:887 (2) instead. I think it's fine as is
- 01:17:687 (2) - You used a finish here on normal, use it here too? added
- 01:19:287 (1) - You should probably remove this new combo and put it to 01:19:887 (2) instead, because that would make the combo follow the drumline exclusively. If you wanted to follow the vocals still, leave that new combo as it is now, but instead place a new combo at 01:20:487 (4) and then remove the new combo from 01:20:887 (1). I think it's fine as is
- 01:30:087 (3) - Pretty much the same thing, to follow the vocals better, new combo here and remove it from 01:30:487 (1). (for example, you used it here: 02:39:112 (1) in this manner, and this would bring more consistency to the map as well) ok, fixed
- 01:40:087 (1) - Same as the first case, remove NC and place on next note to follow the vocals better. I think it's fine as is
- 03:03:112 (4) - New combo as well, remove it from 03:03:487 (1) - afterwards. (look at all previous sections in the kiai, you used it in this way I described) Consistency is good! fixed
- 04:03:115 (5) - I think this slowdown is too drastic. Maybe use 0.75x instead? 0.5 is really overkill since this is 70 bpm. Considering you didn't use it in both normal and lunatic, maybe just remove it entirely and shape the slider into something really curvy like you did in lunatic? I think it's fine as is
- 01:42:887 (1) - You didn't use a finish here on every diff, but in the previous section you had a finish on a similar part. (look at 01:04:487 (1)). Would be nice to have it here as well for consistency. This affects all diffs actually. added, my miss o.o (for other diffs I use normal-hitnormal + less finishes, so only done on normal)
- 03:59:687 (4) - This slider felt really really weird. If you were trying to follow the melody, then you should definitely map something at 04:00:329. Like it is now, that hole is confusing because the melody plays and you didn't map it, while you try to follow it with the slider. Also new combo it so the player notices some kind of a change. If you just want to follow the rhythm, then extend it to 04:00:115, but I don't recommend this because it's not really that accurate. Or you can just extend it to 04:00:329, lazy fix but it works lol. Doesn't need a new combo in that case.I think it's fine as is
There, that's it. No major issues, just some small nitpicks that could improve your mapset. I will not pop over this, but I do suggest that you take the suggestions into consideration, and if you make any changes, I can rebubble instantly. thanks for checking~ =w=
Xanek wrote:
I'm unable to download the map, the file size is 0kb whenever i try