beatmap discussions

Let's do this!

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01:59:529 Love it

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01:37:967 till the end - same thing of the first mod

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00:54:842 (3, 4) - Here the spacing is a bit odd, as the previous objects are a lot closer in time but have the same spacing. Try to emphasize a bit more the distance, without overdoing it as this is a very calm part of the song. Do the same with the other similar structures in this part.

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00:47:342 - 00:54:529 Follow more accurately the hi-hat layer

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00:22:342 - 00:32:342 I'd suggest you making this part a bit less intense as it is not a "real" kiai

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  1. During kiai modes, increase svm by 0,1-0,2

  2. From 00:00:699 to 00:05:074 Follow more precisely the vocal line.

  3. In the first part, before the spinner (which you should replace with a ryhtm), follow a more elementary flow. Always keep in count that this is an easy.

  4. From 00:18:215 to 00:20:090 Rythm here is quite inconsistent, replace it with a more linear flow.

  5. Erease the spinner at 00:20:402 and replace it with a break. Then, place two circles at 00:22:590 and 00:22:902.

  6. From 0:23:315 to 0:33:315 Make all this part again following more accurately the vocal line. Then, always in this part, decrease the svm by 0.2 at least, as this part is not that intense.

Gonna continue modding tomorrow.

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01:58:513 - 02:43:075 the kiai is too long. Break it in halves somewhere

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The rythm you created doesn't entirely fit the flow of the song. Some parts are overmapped (for istance, the first melodic part after the beginning, there I suggest you prioritizing the rythm of the melody). Try to calm everything down.

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Lower the volume of the objects, the song isn't that aggressive so "calm" it down.

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SIGNORA I LIMONI SIGNORAAAAA

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Here are some tips for your map:

  1. 00:10:051 Try to begin the stream as close as possible to that slider end.
  2. Stream combos at 00:11:960 and parts like that should contain at most 16 objects and not more than that.
  3. 00:40:938 I think this circle here is useless. No significant sound in that precise point can be represented, so I suggest you ereasing it.
  4. 00:51:165 Start a new combo here.
  5. 01:51:165 Bring it closer to the slider. I think it's too far.
  6. 03:12:028 Bring the spinner end here.
  7. From 03:35:210 to 03:35:892 I think this part should be smoother to follow to flow of the section.
  8. 03:51:027 What was the point of using this slider?
  9. From 04:13:118 to 04:17:346 I see you like jumps xD. No ok let's be serious, You should ease it a little bit. I personally believe it would be too tiring keeping it like that.
  10. 05:14:209 Ok, I know it's a 8-9* 220 BPM map, but I suggest you easing this part a bit (not too much though).

Keep in count that these are minor tips given only to improve the quality of it. No major changes are required.

Good luck for ranking ;).

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Good luck for your map!

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good luck for your map!

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Buona fortuna :)

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You can decrease the OD in Normal from 5 to 4, just to make sure taht beginners can SS it easier :)

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I absolutely love this set here. I hope it gets ranked :)

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Nice map man. Compared to Sotarks' ones this is more original in terms of farming! I wish you good luck for ranking :)

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Buona fortuna con il mapping frate.

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00:55:446 Simplify this slider

Apart from this, this is a map worth ranking :)

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01:06:434 Simplify this pattern

00:55:446 Simplify this slider

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00:55:446 Simplify this slider

01:06:434 Simplify this pattern

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03:09:672 here the rythm you used is a bit confusing. Try to erease this circle.
03:51:436-03:55:436 you don't need to stream.
04:01:436 why did you interrupt the stream?
04:13:320-04:15:960 These sliders are useless.
04:16:680-04:18:000 make a unique long reversed slider.
04:18:120-04:21:000 follow only the rythm of the drum. Do not make all these jumps now.
04:32:040-04:33:360 same thing of before.

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As You get to higher timings, you shall use a slower sv, shorter streams and easier jumps. This is a marathon, so you need people to get easily lots of score.

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actually good, but do not lose the sense of distance snap and real rhythm

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00:20:889 you can ease that stream. It looks like a 5* one.

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yeS

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a

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mappe fantastiche, fatte veramente bene! L'una cosa, magari per rendere l'insane 5 stelle puoi spaziare i jump un poco di più, ma non tanto. Per il resto, spero venga rankata! :)

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gg

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ag

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farming is good guys

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Actually good boi

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I highly recommend to increase CS from 4,2 to 4,5 in order to have 6 entire stars, and also advice to increase the distance snap of the first stream form 0,6 to 0,7 and move it a bit more left. For the rest, fantastic!

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01:30:288 - increase square spaing :)

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