beatmap discussions

有人!

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04:55:125 (295125|1,295165|2) - 04:55:963 (295963|2,296003|1) - 没啥意义的rare snap,用1/6就行了。你这一段tech并没有刻意回避1/6的手感(比如后面04:57:070 (297070|1,297116|0) - 这里也正常用了1/6)
04:55:205 (295205|1) - 04:56:042 (296042|2) - unsnap

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04:51:884 (291884|0,291953|0) - 还是1/4好一点
04:52:000 (292000|3,292000|2,292070|1,292104|0,292139|3,292174|1,292209|2,292244|3,292279|0) - 原速的听感上我更倾向于1/7铺满而不是空第一个1/8

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04:50:046 - 4轨加个note

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04:47:744 - 这个双押应该在这个位置?04:47:814 -

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You should omit first bar line for all timing point. You can see it under the kiai switch.
The timing doesn't match the beats and metre, but at least it works in terms of snapping notes. I am not sure if it qualifies for ranked.

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Metadata:
Artist: ミツキヨ
Source: ブルーアーカイブ -Blue Archive-

因为你的BPM只有100,根据BPM缩放https://osu.ppy.sh/wiki/zh/Ranking_criteria/Scaling_BPM ,谱面的实际难度应该是:
Normal->Easy
Hard->Normal
Very hard->Hard
Extreme->Insane
Insane->Expert

重命名之后,第三个难度和前后难度的gap不合理,需要削一下
第四个难度不是典型的Jackspeed,没必要在介绍页这么标

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Rate diffs are only for testplay, not a spread.

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2nd top diff is pretty clear. mod finished

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Turn on Omit first bar line here: 02:43:118 - 02:43:401 - 02:43:704 - 02:44:367 - 02:44:746 - 02:45:165 -
Timing setting (F6) -> Style -> Omit first bar line (you can see it under the kiai switch)

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01:07:986 - miss a note

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01:24:268 (84268|1) - you would better ignore this sound just like you did at 01:24:781 - 01:27:345 - etc

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00:43:243 - single

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00:26:576 - missing a note here

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00:28:499 (28499|1,28884|2,29140|0,29397|1) - why do you extended them abruptly, this aound didnt change here

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00:18:243 ~ 00:26:448 The gap between Hard and Normal is too big. Hard diff is even harder than insane.
For hard diff, an additional note for kick is enough. ("additional" means that using single if here is only a kick, using double if here are both of kick and melody). Same way at 01:40:294 - .
For Insane diff, I dont think use 1/2 notes for the deep bass is a good idea. It plays more like a rigid and unnecessary dump. You may inherit the doubles for kick from the original hard diff, and add some 1/2 notes for this synth sound 00:21:704 -.

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00:18:243 - miss a LN for melody

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00:16:961 (16961|3) - You would better extend this note just like you did at 00:12:089 (12089|3) - and 00:08:884 (8884|3) -

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Melody are at 00:15:679 - and 00:15:935 - . 00:15:807 (15807|0) - is wrong.

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00:13:371 - here is only a kick without anything, single is enough.

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00:12:730 - 00:12:986 - I cant understand these shortened LN. These 2 sounds seems not very different from others

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00:11:512 - Melody here instead of 00:11:448 - . Move 00:11:448 (11448|0) - to 00:11:512 -

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00:10:422 - 00:10:679 - 00:10:935 - 00:12:474 - 00:12:730 - 00:12:986 - why do you ignore the kicks only on these melody? Need to be added a note.

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缺normal难度

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00:18:797 - 这一段切的编排不是很符合曲子结构给我的第一印象。00:19:615 - 这后面的部分应该与前面做一个明显的区分,而不是将00:19:070 - 突兀地留出一个空,将其它地方均匀地铺满。像顶难度的锚键设计就是比较符合的。
你可以在00:19:615 - 前面设计一些独特的LN键型去将它们与后面的切换分开来

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删除最后一段的所有timing并使用以下timing

135251,279.06976744186,4,2,1,30,1,0
135251,-97.7272727273,4,2,1,30,0,0
136367,287.081339712919,4,2,1,30,1,0
136367,-95,4,2,1,30,0,0
137515,291.26213592233,4,2,1,30,1,0
137515,-93.6363636364,4,2,1,30,0,0
138680,303.030303030303,4,2,1,30,1,0
138680,-90,4,2,1,30,0,0
139892,304.568527918782,4,2,1,30,1,0
139892,-89.5454545455,4,2,1,30,0,0
141110,324.324324324324,4,2,1,30,1,0
141110,-84.0909090909,4,2,1,30,0,0

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01:29:979 - 音高不一样就没必要用和前面一模一样的双押了,稍微换个轨道
也适用Another难度

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01:06:388 - 01:09:660 - 01:11:297 - 一些音高和上一个音相同的地方应该在同一个轨道。
也使适用其它难度

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00:56:160 - 这里是正常的1/4snap:
https://osu.ppy.sh/ss/19378860/16d5
也适用于其它难度

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00:55:070 - 降低密度来表达更快的鼓点是非常反直觉的,可以在每个1/2用双押撑密度,也可以用1/5或1/6的dump

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M4M 备注
https://osu.ppy.sh/s/2010443 https://osu.ppy.sh/s/2259714 https://osu.ppy.sh/s/2065294 https://osu.ppy.sh/s/872698 https://osu.ppy.sh/s/2243388
有5张图,你随便挑一个你想摸的就行,没啥好摸的就给个hype

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00:44:433 - 这里的音没断但楼梯突然断掉了,应该接下去的
如果怕影响到后面的1/3kick的话,用1/3楼梯接就行了

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00:41:433 - 这里开始前三个LN得拉长到1/1和上个小节的思路一致

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00:37:888 (37888|3) - 根据你这一段的思路,这个LN应该在00:37:820 - 开始。
如果要表达急促地结束,可以让LN在00:37:888 - 结束(事实上小提琴也确实是在这里结束的)

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00:35:842 (35842|1,35910|0) - 这两个note交换一下轨道会好很多,最后两个鼓突然往下走了,改一下方向

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00:26:270 - 00:26:379 - 这是一个原速听感比较明显的不规则snap(后面那个音会明显比1/1快一点,用1/5细分好一些
适用于所有难度

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00:23:297 - 找不到不用双押的理由
Insane: 这里其实不用1/4dump,三个1/2双押就行了,如果你想表达那个声音的话应该和前后一样用LN
Another/X: 直接把这里改成双押

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inconsistency:
04:51:557 - 1/8->1/12grace->1/4jack
05:02:528 - 05:24:471 - 1/6->1/12grace->1/4jack
05:13:499 - 1/6->1/4jack

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02:13:471 (133471|0) - move to 02:13:499 - . refer to the rest snares.

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02:21:985 (141985|3) - this note is inconsistent with other similar parts. like:
02:13:757 - 02:16:499 - 02:19:242 -

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02:30:985 (150985|0,151028|1,151071|2,151114|1,151157|0) -
02:31:671 (151671|3,151714|2,151757|1,151799|2,151842|3) -
[Subjective] I think using 1/6 divisor to stretch this pattern is more appropriate, since this sound is obviously longer than 1/2 beat.
But if you want to emphasize the "1/4 jack tension" here, keep is also fine.

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02:21:042 - missing a note for kick

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01:54:985 (114985|1,114985|2,115071|2,115157|3,115242|3,115328|3) -
This pattern is harder a lot than
02:00:471 (120471|1,120471|3,120557|3,120642|0,120728|0,120814|0) & 02:05:957 (125957|2,125957|3,126042|3,126128|0,126214|0,126299|0).
You would better not lock the index finger 01:55:071 (115071|2) while the middle finger was dealing with the hardest 3-notes jack 01:55:157 (115157|3,115242|3,115328|3).

Seperate them from the same hand.

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01:59:810 - 以目前主流的审美来说,你在这种曲子用这种配置来表达是绝·对·不·可·能ranked的。(其实老实地讲,我认为这个写好这个曲子本身并不容易,你一开始可以挑些相对更容易的谱子来推ranked,没必要上来就这么超出能力范围的)
可以挑个时间qq联系,我给你示范一下这种地方常见的几种写法思路,但这样一来,其实已经不完全是你在写你自己的东西了,所以看你选择。

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05:12:710 - 单押够了
05:13:510 - 此处和前两个地方不一样,不是三连音

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这条是hype,我顺便也给一些个人的看法,但没有具体的方案,因为我对H难度的密集LN没什么概念。
两个难度都明显稍微爆了点,需要一定程度上remap。由于BPM的关系,密度上星数上不是很明显。但很多配置是明显超出难度的。
一些N里面的shield 00:51:480 -
N里面的三押00:52:730 -
整个N里面找不到任何一拍1/1间隔用来休息,其实可以规律地留出1/1的空白当做休息

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