mapped by LeomineXD
submitted
ranked
This beatmap was ranked on 16 December 2024!
nominated by Stompy_ and Spkz
New Discussion
Please sign in to post or reply
Discussions
Sort by

00:03:037 (4) - 3/4 here maybe?

permalink
permalink
permalink

we could try

permalink
Marked as resolved by Leomine

yes

permalink
Marked as resolved by Leomine
permalink

i will also on top

permalink
Marked as resolved by Leomine

00:26:866 (3) - i think more interesting 1/2 rhythm could be mapped here to make the pattern stand out more as synth comes in:

example:

bluetick kick could be ignored to focus synth while maintaining lower-ish density. or adding a circle on bluetick 00:27:186 to this example is interesting also

permalink

i would like to keep it like that since i wanna follow more the instruments feeling, if someone ask a change about this i'll give you a point for support

permalink
Marked as resolved by Leomine

00:46:228 (4,5,6,7,8) - i think the rhythm density of this pattern causes problems:

  1. it harms contrast going into 00:48:143 this section.

  2. takes away from the halftime drum feel of slow and hard hitting that 00:42:398 this section creates (like introduction of 1/1: 00:42:186 (3,4) - 00:45:590 (3,4) - leans into)

removing 00:47:079 (6) - this circle (& adjusting 00:46:866 (5) - spacing) would increase emphasis on 00:47:292 (6) - this slider, while maintaining the lower density represented here

permalink

we can do it in a easier way instead to loosing in the words, i've made 00:46:866 (5,6) - in a 1/2 circle for equal what the section were introducing

permalink
Marked as resolved by Leomine

00:54:101 (4,1) - Im not so sure does this against the rc for hard diff, coz it seems visually confusing.

permalink

if you're focussing about RC, it will say that it's allowed a stack on slider end and a new object. anyway i don't see this problem but if this fact will be asked again i'll try to move it somewhere

permalink
Marked as resolved by Leomine

00:54:101 (4) - you could maybe go for something like https://imgur.com/a/gYjBXqJ here cuz having just a reverse slider feels very passive considering this is basically the climax of this song section

permalink

ok

permalink
Marked as resolved by Leomine

01:02:186 (2,3,4,5,6,1) - could do smth like this maybe? feels like the movement would emphasize the vocals better https://bbsnsy.s-ul.eu/NYzhrtXC

permalink

good point imo but i t doesn't push me to fix it since i see more like this 01:02:398 (3,4) - a good source for a stack, if i'll receive more requests about changing this i will

permalink
Marked as resolved by Leomine

01:25:590 (1,2,3,4,5,6,1,2,3,4,5) - feels like personal pref but i would suggest flipping this entire section horizontally since i feel like it's overpopulating the top area of the playfield and the bottom area needs a little more of coverage

permalink

nah it starts from the top and it finish to the buttom

permalink
Marked as resolved by Leomine

leave this open to see what Take will do, if he'll agree to cover the final sound i'll do as well with all diffs

permalink

well also take decided to keep the final object as it was

permalink
Marked as resolved by Leomine
/