00:34:104 (1,2,3) - this pattern is not clear enough. first of all you should never use 1/4 in an easy diff, and maximum 1/2, because 1/4 is simply just too fast for never players, so 00:34:433 (2) - definitely have to be removed.
00:34:104 (1) - and 00:34:543 (3) - also isnt 100% clear in my opinion to newer players, you want slider to have a clear representation as to where the next object is gonna be. and example would be you cant have a slider going downwards if the next object is in the other direction, the slider should guide the player to the next object seamlessly
00:39:366 (3) - the hiutsound on the end on this slider is obnoxiously loud compared to the rest of the slider. to add on, this slider has way too many reverses. on a 1/1 slider you should only use 1 reverse per slider at maximum, so since this is a 1/2 slider you shouldn't reverse at all, since never players have a hard time reading multiple reverses
01:01:508 (1) - again obnoxiously loud hitsound, i dont know if this is also applied to other difficulties but you want to keep the volume of hitsounds around the same level unless the song implies an increase/decrease in sound clearly