00:01:888 (2,3,4) - 00:02:388 (6,7,8) - Since the instrumental is more calm here, you could optionally use reverese sliders instead of bursts here so there's more impact on 00:03:055 (1) - when it gets more intense.
00:15:055 - 00:17:388 - Kind of a shame you ignore the sick guitar riffs here, maybe just end the spinner on 00:13:721 (1) - and map this section?
01:11:555 (1) - Maybe consider shortening this spinner so the active rhythm can be on 01:12:388 - where the new section starts.
00:20:388 (1,2) - Why is this the only time you did this 0.8x sv change? I think it would be cool if you used it for the other instances of this rhythm like 00:25:721 (1,2,3,4) - 00:31:055 (8,1,2,3) - etc.
Otherwise I would just remove that one instance since it's the only time you used it.
00:18:388 (4) - Would be cool if you used a 1/1 slider here with the 0.8x sv thing too for impact on 00:19:055 (6). Also would NC 00:19:055 (6) - since it's where the section in the music starts.
00:50:388 (13,1,2,3,4,5,6,7,8) - Something like this could be cool here so you aren't ignoring the guitar on 00:50:971.
00:52:721 (5,6) - Simplifying this to 1/2 sounds a bit odd to me, maybe just use 1/4 rhythms similarly to what you did at 00:46:721 (1,2,3,4,5,6,7,8) - 00:57:721 (1,2,3,4,5,6) - etc?
01:19:221 (2,3,4) - 01:24:388 (1,2,3,4,5,6,7,8,9) - Not to go against your style, but using equidistant spacing between the sliderbodies would look a bit more clean here imo.
01:34:055 (2,3,4) - this pattern felt weird to tap. i think unequal spacing is probably the cause here
01:37:721 (4) - the same with above though i suggest flipping the slider around like this https://osu.ppy.sh/ss/18703735/05d0 to make it look symetrically nicer as well as adding emphasis to the beat it's supporting
02:20:055 (6,1) - 02:21:388 (6,1) - 02:22:722 (7,1) - For these 1/1 gaps, it would be cool to space them out a bit farther like 1.3x ds since old maps like to put emphasize on 1/1 jumps.