00:16:646 (1,1) - missing hdash? 00:16:979 (1) - is p much strong and still deserve more emphasisment
00:21:979 (3,4) - Unless you dash pretty late from 00:21:812 (2), you end up missing some notes for the stream I would make these slider span out longer in the current direction that they face for better gameplay.
00:21:979 (3,4) - you need to tab dash this part which is overkill for rain difficulty, would make them flow stream
00:22:312 (5,6) - Those little bit tricky too catch because you need tap tap dash to left and suddenly swing to the right.
Make more wider so it won't easily miss.
00:38:979 (2,1) - you need to walk the stairs after the hyperdash and this might be too technical for a rain diff, please do a pattern which is more intuitive
00:39:145 (1,2,3,4) - Not a big fan of these streams since they lack visual clarity. They look like standstill but you are supposed to walk them. Would change the shape of these.
same with 01:42:376 (1,2,3). 01:42:708 (3) Would be better off as a 'C' shaped stream rather than a wannabe wiggle.
00:41:812 (1,2,3,4) - Hard to tell if you are supposed to dash them or walk them. Currently you can do both so I would choose one and space it accordingly. Also since the sound is decreasing, 00:42:145 (3,4) should be spaced smaller than 00:41:812 (1,2) .
00:50:893 (2) - i wonder why you decide to undermap 00:50:977 and use 1/1, that piano is still noticeable
00:51:477 (1) - shouldnt this be on 00:51:393 instead? thats piano key sounds is more noticeable there over current snap
This section is calmer than previous sections but has a really big hyperdash @ 00:59:143 (5,1). I would remove the hyperdash between 00:59:143 (5,1).
atleast reduce spacing between (4,5), 3.9x is about 1.5 times from the trigger, you can make (4) horizontal to the left or something
this apply to 01:01:476 (4,1) - as well, please reduce spacing, try ctrl+g and adjust spacing afterward
01:03:643 (1,2) - add hyperdash here? could emphasize the shift of the piano sound on 01:03:643 (1,2) better with hyperdash
01:05:310 (1,2) - There are better ways to represent this than repeating sliders imo. Also 01:07:310 (2) doesn't deserve a hyperdash since the sound that you were basing the repeat sliders from are slowly increasing in sound.
i tried to make smth else but it turned out garbo so i kept repeating sliders for the simplicity sake + dont want to make it too complicated for rain players
01:05:310 (1) - 01:07:576 (1) - these are too fat for rain, please replace them with flow stream
01:05:976 (1,1) - these are too far considering that they are the stand-still stacks where you need a precision to hit, please reduce
01:08:142 (2,3,4,5) - this stream feels so bad both visually and playability, you have to tap arrow key to maintain the movement which rly awkward to play, would just go for simple stream, if you rrly want to do fancy stream, do it with simpler flow
it is bad visually because those have same direction..... would make more spacing between them especially the 2 spots 01:08:142 (2,3) - 01:08:642 (2,3) -
01:14:728 (1,2,3,4,5) - would make this more curved to match with the previous streams (01:13:228 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3))
01:18:477 (1) - wiggle is barely used in the difficulty so this might be embarrassing to play, would just do curved stream here
01:23:644 (7,8,1) - lower spacing too close to being hsnap dash > hsnap hdash which is unrankable for rains
01:24:810 (2,3) - make this 1/3 repeat like 01:24:479 (1)? it's a better simplification imo
01:27:128 (2,3,4,5) - seems 4,5 gap is larger. Is there any specific reason? I thought it could be evenly and nothing will be wrong.
the sliderend of 4 has a higher pitch, so the distance between 4 and 5 is larger* thats what i meant
01:53:647 (7,8) - Fix this stream into a more natural shape. It currently plays pretty badly as it requires 2 separate standstills from back to back. Plays more like a convert.
agree, would make it the same as either 01:52:321 (7) or 01:54:973 (7,8,9) since current one plays pretty awkward
01:54:973 (7,8,9) - please make this the same as the previous ones, no need for it to be different