Rampage (Cut Ver.)

paraoka feat. haru*nya

6.21
Overdose
1.59
2.27
3.11
3.65
Lumi's Rain guest difficulty by -Luminate
4.24
Jemzuu's Overdose guest difficulty by Jemzuu
2
4.25
4.45
Rew's Overdose guest difficulty by rew0825
4.48
Crowley's Overdose guest difficulty by Crowley
1
4.94
Benita's Overdose guest difficulty by Benita
4.97
Kyuare's Overdose guest difficulty by Kyuare
5.15
AFB's Overdose guest difficulty by autofanboy
5.33
Emiru's Overdose guest difficulty by Emiru
1
5.43
Deif's Overdose guest difficulty by Deif
5.49
Fireyun's Overdose guest difficulty by fireyun06
2
5.57
Flourite's Overdose guest difficulty by F D Flourite
5.65
Nosuri's Overdose guest difficulty by Nosuri
5.76
Lumi's Overdose guest difficulty by -Luminate
5.92
Ascendance's Overdose guest difficulty by Ascendance
5.94
Sinnoh's Overdose guest difficulty by Xinnoh
6.18
Kukkai's Overdose guest difficulty by Kukkai
1:09
154
142
128
mapped by Spectator
submitted
last updated
This beatmap wasn't updated since 16 December 2023 so it was graveyarded...
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00:01:840 (4) - missing hdash

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if they are intention then I don't really understand why you've only made these dashes despite using hdashes later on on the same sounds

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variation

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Marked as resolved by Spectator

00:02:717 (4,1,2) - This doube hyper feels off, it's rather rapid and overemphasizes the given sounds imo. Would tune it down a bit.

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feel like it plays fine since it's flow

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Marked as resolved by Spectator

00:04:488 (6) - & 00:05:267 (3) - are not aligned with the tempo ( AiMod bug maybe? )

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fixed all

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Marked as resolved by Spectator

00:05:931 (4,5) - 둘이 같은 모양이여서 5가 제대로 강조되지 않은 그런 느낌 4를 수직으로 한다던가 암튼 썸띵 디프런트 얼소 국

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굿

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Marked as resolved by Spectator

00:06:321 (6,7) - spacing here is too big, make no sense since it's the beginning of the map

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nerfed

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Marked as resolved by Spectator

00:11:191 (7,1,2) - 디렉션 체인지, 투 레스 히얼 1,2 사이 어딘가에 있으면 매우 좋을 듯

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오 굿

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Marked as resolved by Spectator

00:12:749 (7,8,9,10) - really minor but you could probably increase this distance to about 6x as this is the top diff especially how other diffs have used higher ds for this

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if applied could make 00:12:896 (10,1) 6.5x as well

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hmm current feels nice, also I don't want a far distance for such short snap especially when the cs is small

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Marked as resolved by Spectator

00:28:918 (3) - 제 생각엔 잇츠 투 스트롱 1/4 하이퍼대쉬 which is 안 어울리는

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00:39:438 (1,2,3) - 약간 기믹같은 옛날 스타일 그런 느낌 뭔 느낌인지 알것같은 그러나, 이런건 calm part에는 굳이 넣지 않아도 된다고 생각

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위에껀 1/2로 바꿔서 보컬 더 강조

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아래껀 거리 줄임

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Marked as resolved by Spectator

00:30:671 (3,4) - Why is this hyper so big, unnecessary imo

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reduced

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Marked as resolved by Spectator

00:36:126 (1,1,1) - 여기 하이퍼대쉬가 멀 따라가는지를 잘 몰?루겠음 차라리 맨첨에도 넣었음 좋았을듯

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00:35:541 (3,1) - 여기도 하이퍼 있으면 좋겠는건 알겠는데 공간이 애매해서 일단 킵

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Marked as resolved by Spectator

00:38:969 (3,1) - is this edge intentional

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yeah actually makes more sense with hdash, fixed!

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Marked as resolved by Spectator

00:48:983 (1,2) - spacings here feels also big for no reason, making it weird and not fluid to play, placing (2) to x:128 make it better

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sure

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Marked as resolved by Spectator

00:48:983 (1,2) - buff to hdash given that you made 00:48:593 (4,1) a hdash when (1) has the same sounds

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pitch is decreasing

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Marked as resolved by Spectator

00:49:957 (4,1) - spacing here too big for no reason, moving (4) to x:80 flow way better

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yeah true, moved to 60 since I want to keep the similar ds for 1/4 hdash

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Marked as resolved by Spectator

currently a dash, please buff to a hdash for the strong sound + a more efficient transition

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Reopened by BIG H ZONDA KIT

dash feels okay

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Marked as resolved by Spectator

00:51:905 (1,2,3) - Could get more spacing for emphasis imo

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increased

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Marked as resolved by Spectator

00:59:112 (5,6) - 얘만 너무 툭 튀어나와있느 ㄴ느낌인데 왼쪽으로 좀만 이동 가능?

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ㅇㅋ

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Marked as resolved by Spectator

01:01:645 (3,4) - hdash? current spacing here makes this quite awkward to hit

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wanted to emphasize 01:02:327 (2) - more

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Marked as resolved by Spectator

01:02:814 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - this feels underwherlming and too easy comparted to the rest of the kiai, which, imo, is weird since it's more intense than all the previous pattern

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I don't think so, such wiggle can be challenging enough for the kiai part, it's just that they are not the hyperdashes

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Marked as resolved by Spectator

01:08:074 (3,1) - 띵킹 디스턴스 아마 의도한거같기도 하고 크게 상관은 없는데 좀 갑자기 맥빠지는 거리같기도

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요기는 대칭때매 이렇게 하긴해서 일단은 유지할게용

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Marked as resolved by Spectator

01:08:853 (5,6) - very minor but you could make this about 3.7x for a more efficient and clean finish sound

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no, just want to keep it in the middle

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Marked as resolved by Spectator
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