mapped by [GB]AelSan
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This beatmap was ranked on 11 June 2022!
nominated by gzdongsheng and [Crz]Alleyne
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00:00:772 (772|2) - You can see the pitch is absolutely different from 00:01:414 so you need to change the col of it (better col 3) to get consistenct with 00:02:486 (2486|1,3129|0) - the two

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ok~

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Marked as resolved by AelSan

00:03:129 (3129|1) - 这里我觉得音高排列会比较好,放到col1

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改了note的地方,差不多的,我想前面两个钢琴的低音都是同一列

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Marked as resolved by AelSan

00:05:057 Here the piano sound is heavier than others except for those sounds that the LNs for. So it's better to use double to highlight it while everything around it is different

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ok~

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Marked as resolved by AelSan

00:06:557 (6557|0,6772|0) - 前面都没有叠,这里却叠了,保持下一致性

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我调整的00:06:772 (6772|3) - 的位置,你应该说的是这个意思吧

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Marked as resolved by AelSan

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00:07:629 (7629|1) - 这段的思路感觉有点奇怪,看的出来是想用三押强调钢琴,但是有些明显弱的地方00:08:700 (8700|2,8700|3) - 用了双押,反而比较强的地方00:08:914 (8914|1) - 用了单押

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看来是听错了,我把00:08:700 (8700|3) - 改成单押了,双压和三压是钢琴低声部也有的,00:08:914 (8914|1) - 这里也是只有高声部,那现在就是31231111,应该这样没问题了

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Marked as resolved by AelSan

00:07:629 Here I can see you used some long LNs in Hard, which can absolutely make it harder than this diff. So to well follow the diff spread, it's better to swap the arrangements between these two diffs, to 00:13:522

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well, I change those 1/1 LN to 1/2 LN in hard diff, idk it could be enough, feel it's more than harder to control release there

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fix

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Marked as resolved by AelSan

00:08:272 (8272|0,8486|0) - 00:10:843 (10843|0,11057|0) - 00:11:914 (11914|2,12129|2) - 注意一下note之间的关系,不能类似的地方一处没叠另一处却叠了,这没有一致性
假设:你想把这里 00:08:272 (8272|0,8486|0) - 写成叠,那么在一致性方面考虑,00:09:986 (9986|1,10200|0) - 00:11:700 (11700|0,11914|2) - 这些地方也应该写成叠。要么就都不要叠。

00:08:057 (8057|2,8057|3,8272|3,8272|2) - 00:11:486 (11486|2,11486|3,11700|3) - 同理

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我每两小节压了一个钢琴的重音00:08:057 (8057|3,8057|2,8272|2,8272|3) - ,其他都改成没叠了,应该这样比较合适了吧

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Marked as resolved by AelSan

00:08:700 (8700|2,11486|3,12129|2) - 这几个1/8LN 采音很迷,你应该是想采钢琴音,但是首先这采的不一致,其次效果不怎么好,还是建议直接换成note

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ok~

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Marked as resolved by AelSan

00:12:772 here the double is on the same col with 00:13:414, which is different from several places like 00:06:557, 00:08:272, 00:09:986, etc. And there's a double right after this double on the same col. It's better to avoid them so I think you need to do some rearrangements.

Combined with #3069599, the arrangement in Hard diff is ok and you can hear the prominent high-pitch piano sound at 00:13:200. So for this arrangement, you need to do some changes for 00:13:200 (13200|2) -

So basically, the music gets changed from 00:07:629 so you can change your mind about mapping there. For the double piano sounds, you can add one more LN to highlight them like 00:09:772

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omg the limitation of character numbers.

Here's the screenshot about it https://osu.ppy.sh/ss/17791546/3dfc.

And for the arrangement in the Hard diff (The one suggested to be the top diff): if you apply #3069599 then you'd better add some short LNs as well

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fix

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Marked as resolved by AelSan

00:13:200 (13200|2,13414|3) - 双押跟三押呢?

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ok~

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Marked as resolved by AelSan

00:13:414 - 你忘了在这放个LN

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Reopened by FLeVI

ok~

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Marked as resolved by AelSan

00:13:843 - 有鼓点,建议double

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ok~

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Marked as resolved by AelSan

00:14:486 - 这段听起来有些地方旋律的LN长度不太对

00:16:414 (16414|1) - 1/4
00:18:129 (18129|1) - 1/4
00:25:843 (25843|1) - 1/2

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前两个似乎是因为kick的原因削弱主旋律的声调所以听着像断了,这个是future bass的混音知识来着,所以我还是想连着。最后一个改了

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Marked as resolved by AelSan

关于整体 - 你这堆双LN是拿来强调啥的,写太迷了。
00:14:807 (14807|0) - 这里没啥好用LN强调的,倒是 00:14:700 (14700|3) - 这里适合用个LN。
00:15:022 - 这里有1/8旋律音,要不要做点1/8 note 来强调一下?这时候 00:14:914 (14914|1) - 这个LN 可以被缩短1/4以腾出地方给后面的东西
00:15:129 (15129|3) - 这个LN时值什么鬼
00:15:343 - 这个地方声音足够强值得double
00:15:450 (15450|3) - 没有声
00:15:557 - LN
00:16:200 - double
00:16:307 (16307|3) - 没啥·好强调的,建议删了
00:16:414 (16414|2,16629|2) - 这里更应该强调鼓点,鼓点却single了,双LN也没看出有啥意义,建议旋律single 鼓点double。
00:16:843 - 这triple 是什么鬼。另外,00:16:843 (16843|2) - 滑条尾应该在这里 00:17:057 - ,这个旋律音在这里已经结束了。
00:17:057 (17057|0) - 同 00:15:343 - 这个地方声音足够强值得double,l另外没有啥好写LN的声音,建议换成note.
00:17:164 (17164|3) - 没有声
00:17:593 (17593|3) - 同 00:15:022 - 这里有1/8旋律音,要不要做点1/8 note 来强调一下?原LN也可以缩短1/4以腾出地方给后面的东西
00:17:807 (17807|3) - 没有声

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all done~

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Marked as resolved by AelSan
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u are right its my fault

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Marked as resolved by AelSan

00:15:236 (15236|2) - 这种地方有个很明显的音没有抓,虽然可能是因为排列原因,并且和其他地方也保持了一致,但是00:16:200 (16200|0,16200|1,16522|0,16522|1) - 这种我认为比较轻的地方你也用了双押,这个不抓就感觉有点不太合适。其实我觉得类似00:16:200 (16200|0,16200|1,16522|0,16522|1)这种的放单押就可以,比如你后面00:21:664 (21664|0) - 就因为排列把这种用单押处理了,那不如全都单押

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00:16:200 (16200|1,16200|0,16522|0,16522|1) - 这里是鼓所以双压了,00:15:343 (15343|3) - 这里的clap我就改成单押吧,之后也这么改了

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Marked as resolved by AelSan

00:15:343, 00:18:772, etc, for the shutter sounds, I don't think only using singles can well express them. For me, I'd like to use some doubles or some short LNs. How do you like

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hmmm feel enough with singles, I think there are only decorate

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closed

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Marked as resolved by AelSan

00:15:772 (15772|0) - 这里感觉还是double吧,你把这段歌分成特别小的段落这里是一个part的开始,而且我觉得这里的instrument已经很强了,不弱于后面的kick,加个double可能会更好一些

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确 实

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Marked as resolved by AelSan

00:15:879 (15879|1) - 这个note是干啥的,感觉有点多余

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fixed

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Marked as resolved by AelSan
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no,鼓点filter只是压了旋律的eq,不管鼓点的话旋律仍然是连着的

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Marked as resolved by AelSan

00:17:486 (17486|2) - 改到00:17:486 (17486|1) - 了,应该好多了,前面是鼓后面是旋律,是想这么排列的

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Marked as resolved by AelSan

00:17:914 (17914|3) - 这里有明显的旋律,按道理是要有LN的00:23:057 (23057|3) - 这里一样

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00:17:914 (17914|3) - 这里是因为鼓的的原因降频了旋律(编曲来讲是future bass基础,不然会很糊)所以是一个音,两个地方都是这样的

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Marked as resolved by AelSan

00:18:129 (18129|2) - Better to remove it. In my view, I think it's useless double, only using long LNs for melody sound being good. If there's any other intention to do that, please let me know

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ok~

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Marked as resolved by AelSan

00:18:557 (18557|0) - LN时值,另外这个应该是double
00:18:772 (18772|2) - 同 00:15:343 -
00:19:522 (19522|0) - 没有声
00:19:629 - double
00:19:950 - double
00:20:272 - double
00:20:379 (20379|3) - 关于这个声音,你前面都没对这个音,要不都对上要不就删了吧
00:21:022 (21022|0) - 移到 00:20:914 -
00:21:664 (21664|0) - 这里并没有旋律音,改成note
00:22:093 (22093|1) - 同 00:20:379 (20379|3) - 关于这个声音,你前面都没对这个音,要不都对上要不就删了吧
00:22:200 - 同 00:15:343 -
00:22:736 (22736|2,22950|2) - 这俩音都不值得加note还塞叠去强调,倒是 00:22:843 (22843|1) - 这个鼓点应该double
00:23:057 (23057|2) - 这里应该是旋律音断掉了,00:22:843 (22843|1) - LN也在这里断掉再在这里拉一个吧 https://osu.ppy.sh/ss/17121705/088b
00:23:700 - 强度还不至于用triple
00:23:914 - 此处应有double
00:26:164 (26164|2) - 没有声,
00:26:057 (26057|1,27129|2,27129|1) - 由于音高不一样,建议跟前面两个不同列。

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00:23:057 (23057|2) - 这里旋律没断,是因为鼓点要用filter把主旋律频率降下来,其他都ok~

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Marked as resolved by AelSan

00:20:004 (20004|3) - 这里有音,另外这里的子弹也没什么必要

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子弹把第二轨改到第三轨了,有音是因为是一个slide音(滑音)只有1/8的滑音如果单独出一个轨写的话鼓就要写成子弹,如果把后面长条放到第四轨或者第1轨那么旋律从高到底的节奏就乱了,我认为这里滑音就当做一个吧

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00:19:950 (19950|1) - to00:19:950 (19950|3) -

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Marked as resolved by AelSan

00:20:914 (20914|0) - 这个应该是抓bass?那感觉就是停在红线上的

00:21:986 (21986|3) - 这个感觉应该改1/2,对比前面00:16:843 (16843|3) - ,00:18:557 (18557|0) - 等等

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fixed

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Marked as resolved by AelSan

00:21:557 (21557|2,21772|1,21986|2) - 1/4的ln吧,实在没想出1/2的理由,如果后面的背景音的话,那应该00:22:200 (22200|1) - 也ln,但是乐器只有1/4却写成了1/2挺奇怪的

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可以 改成1/4了

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Marked as resolved by AelSan

00:21:986 Inconsistent with the Hard diff. You see one short LN + one single in Hard but only one short LN in this diff.

I don't know what's your intention but I guess the sounds at 00:21:986 are louder than 00:21:772. If so ,you'd better ad one more short LN at 00:21:986 in this diff

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I'd like to add a note there. How do you think about

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不是说single的问题,而是对音的问题,解释起来很复杂,00:21:986这里有两种音,我要说的是除了旋律音的另一种音,放在00:23:700也有这种音,但是你那只有一个单ln,00:24:343你这里又放了个ln,还有00:26:48600:26:807。你要跟这种音得要保持一致啊,不能有的空着,有的单点,有的ln

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fixed

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Marked as resolved by AelSan

00:23:057 (23057|3) - 这里拉一根ln吧,乐器没表现全,看上去稍显奇怪 http://osu.ppy.sh/ss/17242342/2360

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00:23:379 (23379|3) - 这里还是filter问题不会多加跟ln之前加了ok的~

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Marked as resolved by AelSan

00:24:343 (24343|1,24343|2,24504|0,24557|1,24611|2,24772|3,24772|2,25093|2,25093|3) - 这里感觉ln思路好乱啊,又想抓背景音的强弱变化还想抓到乐器音,感觉可以舍弃一些只要乐器音会比较好,而且yysy这个ln摆的不是很好看 https://osu.ppy.sh/ss/17242351/0e9d

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?你这是啥?00:24:87900:25:200又没声,我这样写是既有主旋律的ln又保持了前面的相同部分的鼓点double,改法回绝不好意思qwq

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Marked as resolved by AelSan

00:24:343 I may not completely understand these LNs. Maybe you're following some kind of noise like 00:23:379 00:23:700? (I don't know what it's called) If so, it's not consistent.

If not, I don't know what are these two 00:24:504 (24504|0,24611|2) - for, and seem to be useless, need removing.

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ok~

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Marked as resolved by AelSan

00:25:307 (25307|3,25522|3) - 这两个没太看懂是为了表达什么,另外前面一直有抓的鼓这里最好也要抓,所以我倾向于把这两个短面去掉

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done

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Marked as resolved by AelSan

00:27:129 You can hear this is different from 00:26:486, 00:26:807 where there're drum sounds. And also the long sounds are different from them so it's better to only use one LN there to express the difference among them, including the drum sound.

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ok~

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Marked as resolved by AelSan

00:27:557 (27557|2,27557|3,27772|1,27772|2,27772|3) - 感觉这个up的趋势没表现出来,ln用的有点散,比较分散 https://osu.ppy.sh/ss/17242356/276c

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我觉得你这样写又没有气势,我的目的是想压snare和fx cymbal的声音,改法回绝不好意思qwq

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Marked as resolved by AelSan

00:27:772 (27772|2,27772|1,27772|3) - 最右边那个感觉就正常的3/4好点,这里听起来明显声音是均匀变化的

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fixed

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Marked as resolved by AelSan

00:33:343 (33343|3) - extend to 1/2

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done~

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Marked as resolved by AelSan

00:34:093 (34093|3) - 这个听起来没有断开啊,可以拉到下一个的头

00:33:343 (33343|1) - 然后这个似乎该提前1/2断开,因为你其他地方都这么干的

顺便00:41:914 - 这里开始所有的bass LN都比前面长了1/4,我确认一下是不是故意的

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all fixed

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Marked as resolved by AelSan

00:36:664 - 好奇怪的hold尾音,害我抓不了这个地方(一号键位长条建议收在00:36:772

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不能改哦qwq和前面00:28:200 (28200|3,29914|0,31629|3,33343|1) - 对应的

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Marked as resolved by AelSan

00:38:914 (38914|3) - 后面这里和00:38:486 (38486|3) - 是相同音高,我试了下如果放在00:38:486 (38486|0) - 感觉蛮怪的,后面3个长条都遵循了从高到低第一个没有遵循就有点奇奇怪怪的感觉,放在第四轨倒是没有太大的手感问题

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Marked as resolved by AelSan

主要是这个音我倾向于认为是从00:38:379 开始的,排列我倒是没有特别注意

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Reopened by gzdongsheng

这里是slide音哦,我用00:38:164 (38164|2) - 表示好了,感觉多一个ln有点奇怪

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Marked as resolved by AelSan

00:43:307 (43307|0,43414|1,43522|2) - 保持一致性最好还是改成面条

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done

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Marked as resolved by AelSan

00:44:379 (44379|2) - 可以长1/4格

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done~

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Marked as resolved by AelSan

00:47:486 (47486|2,47593|2,47807|2) - 前面一个跟后面两个音高不一样,建议分开

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彳亍

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Marked as resolved by AelSan

00:47:486 (47486|2) - 这里为什么特意用了1/8

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done~

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Marked as resolved by AelSan

00:48:022 - 这个位置放hold尾音比较好

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ok~

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Marked as resolved by AelSan

00:52:522 (52522|0) - 00:53:486 - 这后面还有一点音,把滑条尾拉满时值吧

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ok~

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Marked as resolved by AelSan

00:54:236 (54236|0) - 这个滑条尾怎么停在1/8上了

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ok~

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Marked as resolved by AelSan

00:56:272 (56272|0,56379|0) - 这里没听到什么可以写成子弹的音

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done~

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Marked as resolved by AelSan

有问题,如果按照前面不放子弹后面放子弹个人认为效果没有前面和后面子弹中间不是要好。听音乐我会感觉到在build up前面的音乐在build up开始的时候还没有消失,这里放 子弹-无-子弹 比 无-子弹 手感要更好,我还是改成以前的

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Reopened by AelSan

这样子说的话好像保留也可以,不然再问问其他人?

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看看其他人会不会打开这个po呢~

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Marked as resolved by AelSan

重新想了想还是改回去了 前面没子弹了

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done

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Marked as resolved by AelSan

00:58:414 (58414|0,58414|2,58414|1,58843|1,58843|2,58843|0) - 这里我觉得没有什么三押的理由

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done~

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Marked as resolved by AelSan

sorry to open this 我觉得这里实在找不到triple的理由,如果说极力想highlight可以用ln来highlight,但是triple破坏了这一段的一致性,打起来也挺奇怪的,我认为不应该triple

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Reopened by Seiran-

alright~

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Marked as resolved by AelSan

00:59:057 (59057|0,59057|1,59164|1,59164|3,59272|3,59272|2,59379|1,59379|0,59486|1,59486|3) - 这段明显不是均匀的强度,我觉得还是应该把强弱体现出来,个人觉得可以写成31323或者31223

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31323~

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Marked as resolved by AelSan

00:59:057 - 这里其实我不太建议用三押,因为这里基本就只有kick+bass,实际上并不算特别强,而且你下一个kiai里面kick完全没有用三押

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这样吧,那就前面的不动,但是从01:00:343 - 开始只写double,因为变轻了很多,但是你可以保留子弹

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1

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Marked as resolved by gzdongsheng

01:00:343 since you used some jacks for previous drum sounds, you can hear the drum sounds get double so why not keep using jacks? Instead, only using splittrill is is easier than the previous jacks.

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sure

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Marked as resolved by AelSan

效果还没有note好,虽然是突出了人声的部分,但是与后面1/8的面就很突兀了

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Marked as resolved by AelSan

01:00:986 Better to use double for the sound is weaker than 01:01:200 and heavier than 01:00:986

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sure

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Marked as resolved by AelSan

01:01:843 (61843|0,61950|1) - 这两个可以双押,写成拍就行01:02:164 (62164|2,62218|1) - 然后这里还有两个音

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01:01:843 (61843|1) - 写成拍了。后面考虑很久了,包括01:02:272 (62272|0) - 也有一个喊声,主要是01:02:057 (62057|0) - 这里喊得比较大声,包括后面是非常有节奏感的地方,如果压这些音会显得太紧凑了,手感也不好,所以选择了只压了01:02:057 (62057|0) - 这里的音,后面选择性忽视

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Marked as resolved by AelSan

01:02:486 (1/8) why the length of these LNs are not same as 01:04:200 (1/6). I can hear what's the difference. 01:05:914 here also 1/8. I can see you used 1/8 most so 01:04:200 may need changing

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sure~

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Marked as resolved by AelSan

01:02:486 - 还是LN长度的问题,有几个地方听起来明显是跳音

01:03:664 (63664|1) - 1/8
01:05:379 (65379|2) - 1/8
01:07:093 (67093|1) - 1/8
01:10:093 (70093|3) - 1/8

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wow fixed

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Marked as resolved by AelSan

01:02:914 - ,01:04:629 - ,01:06:343 - 这三个地方看起来是子弹越来越少了,有什么具体的原因吗?

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01:02:91401:04:629 应该是对应的,不过都是一个子弹吧。01:06:343 的时候主lead音没有之前两个那么强烈短促所以这里我不写子弹

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01:05:272 (65272|3,65272|0,65379|2) - vs 01:03:557 (63557|1,63557|0,63664|1) - ,我是感觉音乐没有太大变化

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草 这里的子弹 fixed

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1

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Marked as resolved by gzdongsheng

done~

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Marked as resolved by AelSan

01:06:343 (66343|3,66343|0,66450|3,66450|1,66557|2,66664|1,66772|3,66772|0) - 前面两段ln还比较复杂,为什么这里就变得突然简单了,我觉得应该和前面保持一致,这里难度分配不是很合理

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Marked as resolved by AelSan

01:06:450 This almost mislead me. You can hear there're two different sounds but you used double lns at 01:06:450. Meanwhile, 01:06:343 (66343|0,66450|1) - the two have mirrored shape of 01:06:450 (66450|3,66557|2) - . You know when the sounds are regular and there're regular shape for every two sounds...hmmm. So the important thing is about 01:06:450.

01:06:664 (66664|1) - You can delete this one and move 01:06:450 (66450|3,66557|2) - one 1/8 slot up

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sure~

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Marked as resolved by AelSan

01:07:414 (67414|1) - 也许可以改LN,和前面01:04:950 (64950|2,64950|0,65164|1,65164|2) - 类似的结构

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不是很能看懂什么意思,不过还是改成1/4LN了。想的是和01:05:700 (65700|0,65700|1) - 一样

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Marked as resolved by AelSan

01:08:432 - miss a note

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前面都没有出现note后1/8接ln,如果突然出现就会很突兀,并且100%速时声音很小,可以忽视

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Marked as resolved by AelSan

对的是pad那种比较柔和的音乐,你的意思是01:08:807 (68807|0) - 也改成LN是吧

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1

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Marked as resolved by gzdongsheng
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01:10:414 ok~ 01:08:48601:08:700想体会旋律偏音的感觉 后面三个也ok~

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Marked as resolved by AelSan

01:11:218 (71218|3) - 改点?感觉鼓用LN挺怪的

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ok

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Marked as resolved by AelSan

01:13:200 - 加个note,有clap

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fixed

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Marked as resolved by AelSan

01:13:307 I don't know the meaning of the jack. I can only hear the melody sound like 01:13:200 (73200|1) - so better to change it into an LN

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sure~and I also add a note at end

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Marked as resolved by AelSan

01:14:057 (74057|2,74057|1,74057|3) - 这也太短了吧,听起来和前面00:27:772 (27772|2,27772|1,27772|3) - 基本一样

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fixed

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Marked as resolved by AelSan

01:16:843 (76843|0,76950|1) - 这里个人觉得子弹比较合适

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这里两个音不同音高,个人认为这么写比子弹好

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Marked as resolved by AelSan

01:16:843 (76843|0,77057|2) - 没太看出来这两个LN长度的意图,感觉完全没有必要这么长

01:20:272 (80272|0) -

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fixed不过多加了一个note在 01:20:48601:17:057

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Marked as resolved by AelSan

01:17:272 (77272|0,77379|0,77486|0) - 以及01:20:700 (80700|0,80807|0,80914|0) - 不太适合用子弹,用楼梯个人觉得比较合适

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Marked as resolved by AelSan

01:17:379 (77379|0) - 这里太微弱了,就别纵了吧( https://osu.ppy.sh/ss/17242393/83bc

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拉到1/4吧 ok~

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Marked as resolved by AelSan

01:17:914 for the double note and double LNs, better to rearrange. I may know what you want to do but just a little weird for the ghost double LNs. Or another idea: You might use double LNs for drum sounds and double notes for melody sounds, which is fine for me but weird to play.

So somehow, I'd like to see you change your mind -> doubles for drum, shorter double LNs for melody

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well, ok~

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Marked as resolved by AelSan

01:18:022 - 漏了一个

01:21:236 -

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后面有点不想加,一是01:21:450没有音,二是想要重点强调且隔离一下后面的叠

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1

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Marked as resolved by gzdongsheng

01:18:129 (78129|2,78129|3,78236|3,78236|2,78450|2,78450|1,78557|2,78557|1) - 这里的子弹往前移1/4格才是对上连音的

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前移超级奇怪。。这里我是ln头代表drum,note代表音声高处,我想体现的是drum让旋律eq从低到高的感觉

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Marked as resolved by AelSan

我这么说的原因主要是打的时候反馈最强的还是子弹,所以就会感觉有点错位

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01:18:129 (78129|0) - 这个LN是干嘛用的

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使01:17:91401:18:772具有连续性不会因为节奏而感觉整体断链子,看来是摆后了,我把他移到01:17:914 (77914|0) - 了

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Marked as resolved by AelSan

01:19:093 (79093|1,79147|0) - 01:19:093 - all should be there

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ok~

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Marked as resolved by AelSan

01:19:629 (79629|1) - end in 01:19:736 - 01:19:950 (79950|1) - end in 01:20:057 - https://osu.ppy.sh/ss/17242406/38c0 我看不懂了,就自己摆了一段当个参考叭(

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你这么写没子弹了没有灵魂了!!!两条ln改了,其他不会再改qwq

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Marked as resolved by AelSan

01:21:557 (81557|3,81557|2,81664|1,81772|1,81772|0,81879|2,81986|3) - 这里的连续5个鼓点只给1个子弹感觉不太表现得出来

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改成无子弹了,写3 4个子弹+ln的话看着难受打起来也不舒服

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Marked as resolved by AelSan

我猜你是不是复制粘贴顶掉了

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Reopened by [Crz]Alleyne

没子弹啊?你说哪里的

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但是有一说一,ln放这里真的不好

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那就子弹了!子弹也不错诶

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Marked as resolved by AelSan

01:24:557 (84557|1,84557|0) - 为啥kick用LN,而且01:24:664 - 这么明显的音直接就不写感觉不太好吧

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1

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Marked as resolved by gzdongsheng
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还是drum的eq削减

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Marked as resolved by AelSan

01:25:414 (85414|2,85414|3) - 前面双押的音到这里其实已经没有了,没有必要用三根面

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Marked as resolved by AelSan

01:25:414 (85414|2,85414|1,85414|3) - 没有旋律,所以double就够了,1/4拍之后01:25:522 - 有

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1

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Marked as resolved by gzdongsheng

01:26:486 (86486|2,86486|3,86700|3,86700|2,86914|2,86914|3,87129|2,87129|3) - 这里没有那么明显分开的音,我觉得用长面代替好一点

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01:24:772 (84772|1,84772|0,84986|2,84986|3,85200|2,85200|3,85414|3,85414|2,86486|2,86486|3,86700|2,86700|3,86914|3,86914|2,87129|3,87129|2) - 和他们一伙的,没有明显分开的音是因为主旋律够响,这个bass的节奏感还是存在的,需要保留

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Marked as resolved by AelSan

01:27:986 mirror this part? keeping using double LNs at 01:28:200 on the same cols with 01:26:486 is weird while the pitches of each part are totally different

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ok~

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Marked as resolved by AelSan

01:28:629 (88629|2,89057|1) - 有两个很明显的旋律

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考虑很久了,和01:02:057 (62057|0) - 一样,唯一不同的是这里的旋律要谈开始地方可能是在01:27:986 (87986|3) - 一直延续到01:29:914 (89914|2) - 一是前面的节奏型隔开(放手隔开),二是这里的pad实在是没有必要多交出一个轨来写

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Marked as resolved by AelSan

01:29:057 (89057|2,89057|1,89057|3) - 这里有个拉长的音,你也没有sv,就这么空着不会觉得奇怪吗,当然如果你觉得不奇怪那就无视这条

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fixed

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Marked as resolved by AelSan

好主意

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Marked as resolved by AelSan

01:37:307 (97307|2) - You can hear there's a same melody sound as 01:36:772 (96772|2,97093|2) - and they're both LNs so better to change it into an LN to better express these sounds

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sure

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Marked as resolved by AelSan

01:38:057 (98057|3,98057|0) - 这一段我觉得有主旋律的地方最好就统一抓旋律,比如01:39:557 (99557|2,99557|0,99772|3,99772|0,99772|1,99986|2,99986|1) - 。只有装饰音就把装饰音抓全,比如01:41:486 (101486|1,101486|2,101914|2,101914|1,101914|0,102236|1,102236|2,102236|3,102557|2,102557|0,102557|1) - ,在01:41:700 (101700|3) - 漏了一个音

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done~

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Marked as resolved by AelSan

01:38:807 almost opposite #3092655, here the sound is kinda different from 01:38:486 (98486|2) - . not only for the pitch but also the type of the sound. Need to change it on the other col

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nice idea!

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Marked as resolved by AelSan

01:39:986 (99986|3) - move it to col 1 to well follow the pitch of these melody sounds. It's weird while playing for 01:39:986 (99986|3,100414|3) -

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nice idea

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Marked as resolved by AelSan

01:42:557 I don't understand why this double is special. It's different from the previous doubles containing one single and one short LN. Also I can hear there're 2 kinds of sounds for the three places, normally should being same.

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ok~

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Marked as resolved by AelSan

01:43:843 (103843|3,104272|0,105129|0) - 这些地方最好和01:44:647 (104647|3,105557|0) - 保持一下一致性

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ok~

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Marked as resolved by AelSan

01:44:164 (104164|2) - 这个感觉可以去掉,完全听不见,类似于你前面01:37:307 (97307|2) - 的处理

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ok

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Marked as resolved by AelSan

01:44:218 (104218|3) - 这里好像没有音?我感觉是01:44:004 (104004|3) - 这里有音

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done~

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Marked as resolved by AelSan

01:45:986 (105986|3) - 仔细听一下,应该要缩短1/8

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wow okay

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Marked as resolved by AelSan

01:47:379 (107379|2) - 这个音如果是抓鼓应该在01:47:414

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done~

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Marked as resolved by AelSan

po几个我用Au抓到的明确的不规则snap。
我个人认为直接抓好一点,不过你想照顾手感就用目前的来近似也行
01:47:414 (107414|2) - → 01:47:425 - (1/7) (顺便我觉得取消掉这个小叠好一点,因为你后面同样的地方没有写叠
01:48:700 (108700|3) - → 01:48:718 - (1/8)
01:49:129 (109129|1) - → 01:49:139 - (1/7)
01:49:343 (109343|0) - →01:49:361 - (1/8)

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不对音的地方都修改啦~01:47:425 (107425|3) - 第一个我改到外轨了

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Marked as resolved by AelSan

前面ok~01:49:629 (109629|0,109629|1,109629|2) - 这里想人声三压所以保留吧

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Marked as resolved by AelSan

01:49:139 should be 1/8 for consistency

And this part, some triples can be overmapped since the sounds there are not strong. Also I think there're some snare sounds for some places where you need to use double. https://osu.ppy.sh/ss/17824390/0e75 it should be like this

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ok~

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Marked as resolved by AelSan

查HS的时候发现的,从01:43:629 - 到01:49:843 - ,所有用1/8对的地方听起来都是用1/6更准,可以再检查一下

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Reopened by gzdongsheng

如果确实是,那么hard有些地方也要改

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yes 1/6 actually

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Marked as resolved by AelSan

01:50:914 - 这段看起来double LN应该是给vocal+bass,如果没理解错的话,那这些地方应该补一个LN

01:51:986 - , 01:52:843 - , 01:55:414 - , 01:56:272 - , 01:58:843 - , etc (有点多就不一个个列了,反正都是重复的地方)

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fixed

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Marked as resolved by AelSan

01:51:129 (111129|2,111129|0) - 和01:57:986 (117986|2,117986|0) - 是不是该triple

01:53:700 (113700|1,113700|3,113700|2,113700|0) - 然后这种地方四押感觉是不是有点太过分了,三押足够了吧

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all fixed

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Marked as resolved by AelSan
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Reopened by gzdongsheng

噢ok

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Marked as resolved by AelSan

01:54:289 There's a weak snare sound that you can catch. In the hard diff, seems you catch wrongly that it's on the 1/4 line
same with 02:01:147

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yes fix it

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Marked as resolved by AelSan

done~

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Marked as resolved by AelSan

done~

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Marked as resolved by AelSan

02:04:843 - 看完hard我实际上觉得这个长度有点牵强,也许改短点比较好

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fixed

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Marked as resolved by AelSan

done~

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Marked as resolved by AelSan

02:06:629 (126629|2,126700|0) - These two should be 1/4. That's being said, the singles after 02:06:557 should be 1/4, before it should be 1/3 or 1/6

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idk whether I fix right or not, plz check again here :)

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right

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Marked as resolved by [Crz]Alleyne

02:09:664 (129664|2) - 好像是1/6

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我听着是像1/6的,所以问阿里眼吧

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没问题吧,1/6属于是那种噪音,但1/4确实有旋律音,建议keep

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1

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Marked as resolved by gzdongsheng

02:09:825 (129825|3) - 好像没音

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fixed

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Marked as resolved by AelSan

02:10:414 (130414|2) - 这个后面音都断开了,别拉这么长了吧

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fixed

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Marked as resolved by AelSan

02:11:057 (131057|2,131057|3,131379|2,131379|1) - 和前面一样的问题,02:11:700 (131700|2) - 这个我觉得也应该拉到白线就停

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ok~

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Marked as resolved by AelSan

02:11:057 (131057|0) - 确定要留一个1/8尾在这吗,这个实际上听起来和前面02:07:629 (127629|3) - 基本上一样的,当然你前面也有地方用了1/8尾,所以全改1/8尾应该也行

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拉到白线算了,前面改的话也太难看了

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Marked as resolved by AelSan

02:12:022 (132022|1) - 这里因为位置原因放不下第二个1/4,但是你可以把这个改成1/4 LN 表示一下

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fixed

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Marked as resolved by AelSan

02:19:629 - 为啥突然双押了

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fixed

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Marked as resolved by AelSan

02:20:914 (140914|2) - 这里没vocal吧,应该在02:21:129 -

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fixed

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Marked as resolved by AelSan

02:21:664 (141664|1,141664|0) - 这个double是什么玩意,不应该在上一个kick的地方吗

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fixed

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Marked as resolved by AelSan

02:22:200 (142200|1,142200|0,142307|2,142307|3,142414|1,142414|3,142522|1,142522|0) - 这里鼓点和前面相比没有太大变化,我觉得没必要叠

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改成散切了(和前面同类型)

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Marked as resolved by AelSan

02:23:218 (143218|1) - 如果map的是hihat,你得对到1/6上 02:23:200 -
snapping错误

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01:00:932 (60932|2) - 这儿也一样

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fixed thx very much

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Marked as resolved by AelSan

02:24:129 (144129|0,144236|2) - 这两个可以双押

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改成拍之后02:24:236 (144236|2,144236|3,144343|3,144343|1) - 这里是叠我不知道合不合适

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Marked as resolved by AelSan

02:25:200 (145200|0,145200|2,145200|1,145307|3,145414|0,145414|3,145522|1,145629|3,145736|1,145736|2,145736|0,145950|2,145950|1,145950|3,146057|1,146057|0) - 押数我觉得可以再考虑一下,比如02:25:736 (145736|0,145736|2,145736|1,145950|2,145950|3,145950|1) - 这两个用了三押,02:25:307 (145307|3,145522|1) - 但是这两个地方的音应该和前面那两个三押的地方是一样的,我觉得可以统一用双押,把三押给02:26:057 (146057|1,146057|0) -

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ok~

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Marked as resolved by AelSan

02:25:522 (145522|1) - 如果要特意写这种1/8短面,我觉得尽量只突出一种乐器,02:29:164 (149164|1,149379|2,149593|0) - 比如这三个我就不知道是想要表达什么

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短面改成用来突出vocal了

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Marked as resolved by AelSan

02:25:522 - 不太清楚这里为啥不double,有一个和02:25:307 (145307|1,145307|0) - 类似的鼓

但是你在02:27:129 (147129|3,147129|2) - 把double给了红线,都有道理,但是你要确定一下到底哪个double,然后所有地方都要一样,如果是和你下一段的写法保持一致,我是倾向于都在蓝线上double

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double给的是那个咚的音

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所以你是觉得02:25:522 - 这种不算咚的那个音吗,其实#3115538 也是想说这个东西

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感觉不算,这里应该是bass的音不是那种咚的音

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Marked as resolved by AelSan

02:25:736 There's a same sound as 02:25:307 (145307|2,145522|1) - so 1/8 LN here is also needed

However, I can't see too many places where the arrangements should be like this so please check them all for this kind fo sound and make them similar for the consistency

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the short LN is vocal and synth hmmmm, I will check all of this for consistency, please check here again later :D

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he said fine, closed

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Marked as resolved by AelSan

ok~

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Marked as resolved by AelSan

02:26:164 (146164|2,146272|2) - 这段有些子弹感觉有点滥用,我觉得没有明显连音的地方最好不要用子弹,类似的还有02:25:307 (145307|3,145414|3) - ,02:27:772 (147772|3,147879|3) - ,02:29:593 (149593|2,149700|2) - 02:32:593 (152593|3,152700|3) - ,02:36:022 (156022|3,156129|3) -

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ok~

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Marked as resolved by AelSan

02:26:379 (146379|0,148093|2) - 这两个没音吧,我看你后面也没抓了

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是~

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Marked as resolved by AelSan

02:26:593 (146593|3) - 应该拉长到1/1,按照你其他地方的摆法

02:33:451 -

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ok

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Marked as resolved by AelSan

02:31:093 (151093|0) - 这个感觉也改成短LN好点,也是比较特殊的音

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ok

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Marked as resolved by AelSan

02:39:772 From here on, I don't know why you used doubles for drum + snare sounds but there're still some that you used triple. It's confusing so please make them consistent.

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I will check all of this for consistency, please check here again later :D
drum is triple, snare is double and piano is double too

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he said fine, closed

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Marked as resolved by AelSan

02:42:450 - 和02:42:664 - 为啥就放空了,没有鼓就单押,而且直接放空02:42:450 - 这个位置子弹的一致性也不对

然后 02:49:200 - 应该和前面02:38:914 - 完全一样

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fixed

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Marked as resolved by AelSan

02:43:843 (163843|0,163950|0,164379|1,164486|1) - 这段其他的子弹我感觉基本给的都是人声,所以这两个我觉得不一定用子弹

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ok~

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Marked as resolved by AelSan
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Marked as resolved by gzdongsheng

fixed

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Marked as resolved by AelSan

02:52:307 (172307|0,172414|0) - 这个我觉得没必要用子弹

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ok~

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Marked as resolved by AelSan

02:55:307 (175307|2) - 感觉有点没有必要,纯粹为了摆一个键型,这里没有鼓,而且vocal也很弱,不太适合double

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Marked as resolved by AelSan

ok~

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Marked as resolved by AelSan

02:55:772 (175772|2) - 鼓在1/4上

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1

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Marked as resolved by gzdongsheng

02:55:950 (175950|2) - 1/4就停了,然后留出来的空间可以考虑给snare double

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Marked as resolved by AelSan

ok

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ok

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Marked as resolved by AelSan

02:56:914 (176914|0,177022|2,177129|1,177236|0) - 改LN吧,这一段的旋律就这一个地方不是LN

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Marked as resolved by AelSan

02:58:789 (178789|0) - 漏音,02:58:950 (178950|1,179057|1) - 另外这个子弹有点冗余

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漏音解决~子弹是为了突出鼓点保留

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Marked as resolved by AelSan

02:59:486 (179486|0) - 这里好像没有旋律,不太听得出来

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确实

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Marked as resolved by AelSan

02:59:727 (179727|0) - 鼓在1/2上,02:59:673 (179673|2) - 这个在1/8上

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02:59:673 (179673|2) - 好像不在1/8上

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我听着是在1/8的,问阿里眼吧

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明显的后面个旋律音,比前面一个快(有时候50%比25%还好用捏)

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1

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Marked as resolved by gzdongsheng

ok

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Marked as resolved by AelSan

03:01:522 - to 03:05:914 - ,前面几个double给我的感觉是你这里只有kick double,但是03:03:986 (183986|2,183986|3,183986|0) - ,03:04:950 (184950|2,184950|0) - 和这个是矛盾的,你需要确认一下其他鼓到底要不要double

顺便03:02:914 (182914|1,182914|3,182914|0) - snare的一致性也要检查

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1

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Marked as resolved by gzdongsheng

03:03:343 (183343|2,183343|0,183343|3) - 这里应该没必要三押

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ok~

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Marked as resolved by AelSan

03:11:914 (191914|0,191914|2,192022|1,192129|3,192129|0,192129|1,192236|0,192343|2,192450|1,192557|3,192557|0,192557|1,192557|2) - 这里有些有些三押、四押有点过头了感觉,03:12:343 (192343|2) - 然后这个明显重音却用了单押

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ok~

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Marked as resolved by AelSan

03:16:522 (196522|2) - 这种故意不抓吗,包括一些类似的地方

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没必要,是个effect音重音还是在03:16:629 (196629|1) - 这里的

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Marked as resolved by AelSan

03:16:843 (196843|1,196843|3,196843|0) - inconsistent with 03:06:557 - , 03:13:414 - (都是有1/4bass的,和03:09:986 (189986|2,189986|3,189986|0) - 不一样)

03:18:557 (198557|2,198557|3,198664|1) - 同理,至少我感觉不应该double

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其实还有一个想问的是,为啥03:07:414 (187414|2) - 没有double而03:06:557 (186557|0,186557|2) - 是double

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03:07:41403:06:557 不一样的地方在于除了vocal前者是红线上的短bass音,后者在蓝线也有。我想前者更注重于vocal,后者两者兼顾这样子。短促的bass音可以省略的感觉

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1

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Marked as resolved by gzdongsheng

03:19:307 (199307|0,199307|3) - 这里没有鼓,有鼓的是03:19:522 (199522|0) -

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ok~

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Marked as resolved by AelSan
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