mapped by 619
submitted
ranked
This beatmap was ranked on 19 February 2021!
nominated by Annabel and Pentori
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00:15:926 (4,5,1) - I feel like the spacing could have been bigger between these as the instrumental is quite deep. Perhaps consider increasing this pattern a little?

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yes

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Marked as resolved by 619

00:17:126 (1,3) - could maybe extend to bluetick like other sliders

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alternatively if u still want to catch vocal maybe could put circle on blue

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ok, added a circle

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Marked as resolved by 619

00:25:886 - sound

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ok

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Marked as resolved by 619

00:32:006 - Dunno if this is really worth an active burst, the sounds on the blue ticks are kinda loud, but the drums are moreso oriented towards a 1/2 rhythm. Might consider just making this into two 1/4 sliders to avoid the added density of an active burst.

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or reverse?

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Ya, works

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ok then

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Marked as resolved by 619

00:32:486 - would make hs quieter here, feel like theres not enough variance from previous section volumewise

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did 45%

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Marked as resolved by 619

00:33:206 - clap shouldn't be here

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removed

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Marked as resolved by 619

00:39:686 - Sounds really off currently trying to simplify this to 1/4. Would say to just make it a 1/8 reverse instead so it lines up closer to the actual weird sample that is happening here.

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okay

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Marked as resolved by 619

not a buzz slider D:

i meant like https://i.imgur.com/qdyTx3o.png

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Reopened by Annabel

most accurate would be having no reverse and snapping it like https://i.imgur.com/VPo8AQm.png since the sliderend doesn't line up with a reverse slider but it depends on what sound you want to prioritize here.

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fixed!

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Marked as resolved by 619

00:59:846 (3) - replace it with two 1/4 sliders man

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ok

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Marked as resolved by 619

01:02:006 (4,5,1,2) - replace this with 2 sliders bro

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hmm, don't rly like sliders there, i will just unstack them and make grouped by 2 circle like i did 01:18:086 (1,2,3,4) -

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Marked as resolved by 619

01:02:246 (1,2) - Kind of weird that these two sounds are grouped together when it sounds more like 01:02:366 (2,3) - are supposed to be grouped together

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i hope i understand you

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It is better than before, yes!

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Marked as resolved by Annabel

01:02:726 (1,2,1) - felt underwhelming cause of the choice to undermap here + the slower slider. i think it'd be more fitting to have proper movement into the downbeat and utilise a more dense rhythm // https://i.imgur.com/O5Oft6Z.png

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yes

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Marked as resolved by 619

01:09:926 (1,2,3,4) - spacing here feel really too big for the pretty weak vocal here, it have kinda killed the emphasize for 01:10:886 (1) - because their spacing are really similar here, would be nice to nerf it a bit

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ok, nerfed!

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Marked as resolved by 619

01:16:646 - and 01:17:366 - Patterning / grouping these in the same way when the instrumental is audibly different seems odd. The first one has a blue tick rhythm to it, more like https://i.imgur.com/hhrf1bp.png whilst the second part is more akin to https://i.imgur.com/9XV8x7T.png where you tried to map part of the fading drums as active then passive, but they all sound similar. Would be better to just break up the rhythm for both of these as the current way doesn't really represent things too well.

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did something

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Marked as resolved by 619

o, also redid the rhythm in the third kiai 03:45:326 (4,5,6,7,8,9,10,1,2,3,4,5,6) - for the consistency with the first kiai

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01:18:086 (1,2,3,4) - you didnt really do this double cutstream thing before, would rather do a quad or something instead

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ok fixed

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Marked as resolved by 619

01:25:286 (1) - dont see the need for a 1.5x sv slider, seems to be one of the fastest sliders in the map while nothing unique is really happening here in the song

honestly feel an sv change on 01:24:806 - would be more appropriate anyway for the cymbal

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ok did 1.1x on 01:24:806 -

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Marked as resolved by 619

01:25:286 - I can get that the section is calming down, but this is such a stark contrast from how active that you have been mapping the piano / melody rhythm that it feels unfitting. You could do a more passive rhythm for the piano and / or melody, but just covering it with a 1/2 slider is too simple here.

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ok did more active

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Marked as resolved by 619

01:36:806 (5) - nc for consistency? keeps things grouped as 4 which seemed to be your intention with 01:32:006 (1)

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okay

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Marked as resolved by 619

remove nc on 01:37:046 (1) - to compensate

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Reopened by newton-

done

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Marked as resolved by 619

01:57:206 - clap should be here instead of at 01:57:446 -

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same on the hard diff

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fixed

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Marked as resolved by 619

01:58:166 (2,1) - could use a lot more spacing for proper emphasis. current spacing feels similar to other patterning 01:56:726 (4,1) - and doesn't really show the finish as well

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ok

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Marked as resolved by 619

02:05:606 (1,4) - where is your consistensy with first kiai?

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added curved sliders

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Marked as resolved by 619

02:23:366 (6,7) - would rather just have 2 1/4 sliders for vocal, since u mapped this like that earlier

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yes, fixed

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Marked as resolved by 619

02:27:686 - 40%?

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yes, fixed

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Marked as resolved by 619

02:42:806 (4) - 1/6 sounds better here - snapping isnt perfect but theres 4 total sounds including the downbeat here which is more suited to 1/6

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did 1/6

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Marked as resolved by 619

this is actually 1/6+1/12, 02:42:966 - is 1/12 with 3 sound if you listen clearly

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Reopened by Saggin

will keep this open for now

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i hear a sound on the 1/12 tick as well but you might wanna get more opinions on this

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Asked Hobbes2 and BaAR_Vendel so they said that 1/6 and 1/12 are both correct, but 1/6 is better played and 1/12 is too fast. So I made a single repeat 1/6.

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yeah 1/6 is fine as it still lands on the 1/12 divisor. 1/12 would hinder gameplay too much

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Marked as resolved by Pentori

02:46:646 (7) - remove this circle? cant really here any sound here tbh

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okay

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Marked as resolved by 619

oh, i listened 20 times very carefully, there is a very quiet sound of cymbals (I think), so I decided to leave the circle.

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Reopened by 619

a

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Marked as resolved by 619

02:50:666 (6) - personally think this plays a lot better if removed, kinda the only time you have active 1/8 and its halfway through the map. sound is weak enough to not matter too

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ok removed

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Marked as resolved by 619

02:55:286 - and possibly 02:55:766 - I feel like you could remove these, as the sounds are quite faint, and not a part of the main melody that you have been following here. The first one is definitely the above, but the second note has a really faint melody beat to it, but I is quite hard to hear in comparison to the others so it comes off as more similar to the first than a part of the melody, which is why I group them in this suggestion.

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okie

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Marked as resolved by 619

02:56:606 (1) - end the spinner 02:58:406 - for the vocal instead of 03:02:246 - ? currently the spinner is covering 3 different layer at same time and it end up to feel like following nothing imo, it will be better to just end it at where the vocal end imo

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okay

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Marked as resolved by 619

03:02:246 - What if you added a forced break until here? Like this https://i.imgur.com/VDrrsbf.png

I think it would work well with the change into the calm solo.

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yes

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Marked as resolved by 619

03:15:686 (1,1) - curve shape looks cooler my friend

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ok

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Marked as resolved by 619

03:17:966 (2,3) - shouldnt this be spaced like 01:59:246 (2,3) - 00:48:206 (2,3) - to keep the consistent? I dont really agree that the pattern of last chorus should be easier than previous

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fixed!

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Marked as resolved by 619

03:31:046 (1,2) - spacing seems kinda huge here now compared to everything else - despite there not being any significant sound. more fitting to use less spacing here

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decreased by 0.2x

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Marked as resolved by 619

03:31:286 (2,3,1) - Kind of weird that 3 is a part of the same curve as 1 (and the rest of 1's combo) when the cymbal crash is on 1, but the patterning is the same? The only thing really showing the different here is the combo, when I feel like you could just place 2 and 3 differently to better transition and emphasize 03:31:526 - .

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okay

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Marked as resolved by 619

03:49:646 (6,7) - works better as circle + slider so you can have active rhythms for the snare 03:49:766 - while also keeping consistency with other rhythms

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okay

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Marked as resolved by 619

04:00:806 (3,4) - 04:16:166 (3,4) - using circles instead of 2 1/2 slider here? it feel really dull that this section is just following slider for a very long time tbh, creating some jump pattern here can let this section become less boring imo

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okay, did circles instead of sliders

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Marked as resolved by 619

04:02:246 (2,3) - there are u can do flow better visually
I turned them 04:02:726 (3,4) anticlockwise on 15 degree and did like this: https://osu.ppy.sh/ss/15532112/1ba5
check this out

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did better but in other way

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Marked as resolved by 619

04:03:686 - what are the extended sliders throughout this section following? i think you could just end them on redtick

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ok!

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Marked as resolved by 619

04:05:606 (1,2,3) -
this slider 04:06:566 (3) - looks weird, cause of almost 90 degree angle
u can move 04:06:086 (2) - righter and to do 04:06:566 (3) - longer, it will be better visually imo, check this out

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ok

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Marked as resolved by 619

04:33:326 (4,5) - fix your stack

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fixed!

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Marked as resolved by 619

04:38:246 - Could you start having some small volume changes from here to 04:42:086 - ? The song is fading so the hitsounds wind up being quite loud. (Would also suggest lowering 04:42:086 - a bit cuz it's kinda loud currently)

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ok

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Marked as resolved by 619
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