mapped by The Default Guy
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This beatmap wasn't updated since 21 February 2020 so it was graveyarded...
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00:00:043 (1) - Unsnapped spinner

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Huh, thats odd, looks like I forgot to re-snap it when fixing the offset a while ago. Thank you for noticing, fixed.

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Marked as resolved by Default Guy

00:01:932 (1,2,3,4,5,6,7) - not a stream, more like triples
https://osu.ppy.sh/ss/14450150/f89d
since u basically did the same here 00:33:380

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00:04:414 (1,2) - the spacing is big or a sound that is not so loud, consider nerf 00:04:828 (3) - more emphasis here
like http://osu.ppy.sh/ss/14377471/d599

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Changed the spacing

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Marked as resolved by Default Guy

00:11:036 (6) - try a blanket with 00:11:863 (1) - and make a shape https://osu.ppy.sh/ss/14377483/2f96

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Done.

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Marked as resolved by Default Guy

00:17:656 (5) - Add hitsounds (Finish and Clap)

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done

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Marked as resolved by Default Guy

00:17:863 (6) - this slider would make more sense here 00:17:656 (5) -

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done.

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Marked as resolved by Default Guy

00:18:483 - pretty big sound here, might add circle

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here aswell 00:53:242

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added.

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Marked as resolved by Default Guy

00:19:311 (8) - nc here so combo isnt so high

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fixed

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Marked as resolved by Default Guy

give me my kudosu thx

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Ah, sorry my bad

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00:30:898 (3,4,5,1,2,3) - This pattern looks kinda messy due to stacking. You should probably change some stuff up like add some angles on the jumps instead of them being straight or something else to avoid said overlaps again because of stacking they become a bit ugly. 00:30:898 (3,4,5) - Could be fixed by just lowering the stack leniency (5 should work). But then you would still get 00:31:725 (1,2,3) - which looks off since how stacking works 00:31:932 (3) - will perfect overlap on 00:31:104 (4) - instead of 00:31:725 (1) - which will make it visually a bit messy. I suggest moving 00:31:725 (1,2,3) - somewhere else to avoid the overlap completely or you could move it 6 pixels down & 6 pixels right (done by ctrl + arrow keys)

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Fixed.

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Marked as resolved by Default Guy

00:32:553 (7,8) - Ctrl + G
00:32:966 - Highlight the sound here

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done

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Marked as resolved by Default Guy

00:33:794 (3) - Object's end is not snapped

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whoops, fixed

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Marked as resolved by Default Guy

00:40:414 (2,3,4,5,6,7) - Triangle symmetry

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?

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Marked as resolved by Default Guy

00:43:311 (1,2) - Wide angle jump is not good for anyone.

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fixed

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Marked as resolved by Default Guy

00:44:967 (1) - it's not good to place spinners in place like this

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Removed and replaced

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Marked as resolved by Default Guy

00:52:414 - should be clickable. It's here jumps should be finish ,to represent song better

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done

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Marked as resolved by Default Guy

00:58:208 (1) - this spinner isnt needed, try replacing with other stuff

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Curse, my plan for spinner world domination has failed. Fixed.

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Marked as resolved by Default Guy
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