mapped by Lugu
submitted
ranked
This beatmap was ranked on 20 February 2020!
nominated by Mirash and Nozhomi
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00:05:047 - add thbree stacked circles until big white tick? could work, piano is there faintly

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wouldn’t work, as for the piano’s volume gets lower, till its end

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Marked as resolved by flures

00:05:381 - drag break here

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Fixed

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Marked as resolved by flures

00:10:047 (3,4) - is there any reason this decreases in spacing?

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overlap, there’s a slider after like 3 seconds or 2 or way less comming after that 4th circle, but i fixed it.

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Marked as resolved by flures

00:10:381 (5) - make this clickable circles? feels off as a slider. can turn 00:10:714 (1,2) - into a slider if you dont want that many consecutive circles

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works with me, fixed.

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Marked as resolved by flures

00:11:214 (4) - about aesthetics.

the map uses a lot of slightly tilted slider aesthetics especially on those ones w ith the two red anchors but sometimes t heyre also perfectly straigt. doesnt make it a very visually c onsistent experience. personally i think itd be better if you at least tilt them by like 4 degrees.

theres a few more straight sliders than this but wont mention them all

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everything fixed, took way too long lol

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Marked as resolved by flures

00:11:214 (3) - i'd seperate this a little bit more and doing ctrl+h, because right now closing each other weakens visuality and it's not actually preferable at all.

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Didn't do as you suggest, To where to put it i mean, but i seperated them enough for the goods, Thanks for the mod.

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Marked as resolved by flures

00:13:047 (6,7) - dude...... what...?

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Confused, that's a very normal thing?

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actually... yes, i was accidentally moved them and then saved it. now i re-downloaded this and it seems pretty normal, my bad. D:

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Marked as resolved by Coeminals

00:15:964 (7) - this is actually the only time you mapped this specific sound in the intro, was ignored before 00:13:381 (1) - and 00:18:714 (4) -

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fixed!

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Marked as resolved by flures

00:20:547 (4,5) - some not very nice flow with how the previous pattern is linear, into a sharp jump with a stream thats tilted inwards. try changing this pattern around or rotate the following stream slightly to the left

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fixed!

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Marked as resolved by flures

00:21:131 - You miss beat here. You can fix this easily to change 00:21:047 (9) - into 1/4 slider

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fixed, hoping it is better

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Marked as resolved by flures

00:22:047 (5,6) - strong sound on the sliderend doesn't feel good right now imo, it gives kinda bad feedback and it makes a pointless big spacing usage; ctrl'g'ing these two unzips the big spacing with impact by strong sound and it makes that sound clickable.

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I don't know if you heard it or not, but at the start of 00:22:047 (5) - , there's the sound of the start of the synth, refused.

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Marked as resolved by flures

00:23:547 (2,3) - this is actually mind confusing, how about copy 00:28:881 (2,3,4,1) - this rhythm though? because this pattern makes more sense than previous one.

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00:39:881 (1,2,3,4) - or maybe this one? imo this one is quite better LOL

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imo i'ts fine the way it is, Refused.

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Marked as resolved by flures

00:26:714 (1) - to 00:37:381 (1) - is a 10 second section of nearly only counterclockwise flow, might want to avoid that

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i think i fixed it xd

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Marked as resolved by flures

00:31:047 (9,1) - i find this sudden change in speed uncomfortable and it would make sense to just stack it, unless this is your thing.

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fixed

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Marked as resolved by flures

00:35:881 (1,2) - whats the reason for this decrease in spacing?

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was accidental, fixed however.

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Marked as resolved by flures

00:35:881 (1,2) - Swap New combo because u nc all 00:36:381 (2) - this rhythm past sections

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done

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Marked as resolved by flures

00:39:047 (1,3) - this blanket kinda weird, i wouldnt make them nearly overlapping like that. make the slider have a bit of a wider curve and leave a few pixels of space between the slider body and circle when blanketing, looks generally better

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also fixed

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Marked as resolved by flures

00:39:714 (3) - blanket is a bit off

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fixed

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Marked as resolved by flures

00:39:881 (1) - would change to circle then 1/2 slider, kick on downbeat unmapped because of 1/1 slider

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on the white tick right after the slider, there is an important sound which may not be a slider end, denied, thanks for the mods!!

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Marked as resolved by flures

00:42:297 - I think you mapped no sound to flow stuff. Remove this circle and change 00:42:214 (4) - 's location to more closer 00:42:047 (3) - so playable better

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yeah i did, thought i had no other choice, but done, ty

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Marked as resolved by flures

00:42:714 (6) - could NC this for showing the downbeat itself.

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00:44:047 (3) - same here

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00:48:047 (5) - same here :/

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All refused, I think they fine the way they are.

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Marked as resolved by flures

00:44:881 (5,6) - hs them somehow, there is drum at 00:44:881 - and later could be whistled

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00:49:381 (2) - perhaps whistle or drum here will be cool

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ye

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marked as resolved

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Marked as resolved by flures

00:45:047 - I think this beat should be playable since it's similar to 00:44:047 (1,2,3,4) - , especially 00:44:214 (2) - . It would be more coherent with the rhythm you intended to do here.

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You're right, It should, fixed.

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Marked as resolved by flures

00:45:381 (1) - stack th is under 7 to show difference between fullbeat gaps and this 1 1/2 beat gap

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did it

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Marked as resolved by flures

00:46:381 - This should also be playable, but you can do it with a circle or a slider end (by changing 00:46:214 (3) - into a 1/2 slider), since you did it for 00:51:714 - .

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Did it with a circle, found it better to put a circle, fixed.

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Marked as resolved by flures

00:51:714 (6,7) - these two dont flow well, mainly due to how close they are and the angle of the triple

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fixed

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Marked as resolved by flures

53381,-80,4,2,1,75,0,0
green line at 00:53:381 got deleted, just copy paste ^ into timing panel

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fixed!

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Marked as resolved by flures

00:55:047 (1) - feels bit weird to not follow piano note on red tick here

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fixed i think

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Marked as resolved by flures

00:55:047 (7,8,9,10) - Imo this pattern is pretty weird to play. Maybe move 00:55:047 (7) out?

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a pattern can be a personal decision, i don’t think it’s necessary to move it out, i think it’s good as it is

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Marked as resolved by flures

00:55:381 (8,9,10) - You have to change 00:55:547 (9,10) - 's spaced to 00:55:381 (8,9) - this spaced. Because 00:55:547 (9) - 's beat louder than 00:55:714 (10) - .

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Done

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Marked as resolved by flures

00:55:381 (8,9,10) - this jumps are way too big for no reason, especially when you compare them to similar one like 00:56:381 (2,3,4,5) - who have more intensity. Nerf it pls.

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Reopened by Nozhomi

Nerfed, and messed around with the 7th and 8th slider, turned out pretty good.

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Marked as resolved by flures

your rhythm in general is, kinda off
00:58:714 (1) - you skip over white tick here on an important sound and you in general put stronger sounds on the end of sliders, to show you a few other times 00:33:881 (1) - 00:24:714 (6) - like this, a clap generally shouldn't be passively mapped like you have here because the player wants to click the strong/satisfying sounds
to expand further 00:54:047 (3) - i believe emphasis should be on red tick because clap this really doesnt sound 1/8 to me the lower drum sound could be debatable but is to quiet/subtle compared to the clap to acknowledge it

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you should try look through the map itself and find the other times you do this and see if you want to make the clap sound emphasized and youll see a lot of improvement

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would like to say my hitsounder made an issue and deleted a timing point by accident, thanks for the mod anyway!!

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Marked as resolved by flures

01:01:047 (3) - i'd change this to 2 circles for better emphasis.

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01:06:381 (2) - probabaly same here

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Applied to the new update.

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Marked as resolved by flures

01:01:047 (3,4,1) - Tho those have so small spacing when they should have more impact cause of piano

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Reopened by Nozhomi

I AM SURE I FIXED IT IN A GOOD WAY.

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Marked as resolved by flures

01:02:381 (3,1) - how about stack them for emphasis the piano notes?

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Applied in the next update, Thank you for your mods!

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Marked as resolved by flures

01:03:214 - i'd follow these drums and did triplet starting from sliderend

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Fixed, I forgot what i was following there lol

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Marked as resolved by flures

01:04:381 (3,1) - this spacing make no sense. If you want to emphase this correctly, or you stack them to make an antijump, or you space them more, cause having the same spacing than the 1/4 gap just before is too weird and confusing.

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You got a point, But i will have to change the whole map's stacking to fix this, so i fixed it.

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Marked as resolved by flures

01:12:547 - don't ignore this sound please :/

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Ignored on purpose, A lot of sliders are following the synth sound in the song, and have the same issue as your mod says, All sounds were ignored on purpose. 00:25:714 (1,2) - for example.

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Marked as resolved by flures

01:14:047 (5) - make this part of the following stream cus pian o starts here already

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fixed!

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Marked as resolved by flures

01:15:047 (1) - Move this spinner to 01:14:797 - here with 01:14:714 (9) - New combo.

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fixed

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Marked as resolved by flures
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