00:09:869 (3,4,5) - i feel like all this type of rhythm should be ctrl+g'd because you start these measures with an 1/1 slider 00:09:297 (1) - following one specific sound which is repeated but in 1/2 snap on things like 00:10:154 (4,5) -
00:17:297 (1,2,3) - can you group these a bit more? because it's a bit tricky to follow due to the slidertail covering part of the head giving the idea of the spacing being small but actually it's high http://prntscr.com/o9ty7z
00:17:869 (1,2,3) - i'd replace these with a 3/8 reverse slider because of how difficulty is to hit 00:17:297 (1,2,3,1,2) - then keep in track with 3 notes snapped differently
00:18:083 (1,2) - the 1/2 gap between the two sliders here is rather unpredictable and hard to interpret tho imo especially considering that elsewhere on the map this kind of spacing is used for 1/4s :(
i think it would be better if you could simply change it into a repeating slider tho, or if you want something more active here using three circles like this http://osu.ppy.sh/ss/13423084/9423 would work nicely as well i suppose c:
00:31:869 (1) - can you ctrl+g this? i feel like the jump to hit it is a bit unnecessary when 00:31:583 (1) - has to be more impactful than it because of the snare
00:35:869 (2,3,4,1) - you honestly could probably space out 2 3 and 4 here since they're pretty compact right now and at a glance looks more like a 1/8 triple than a 1/6 rhythm, at least imo, same goes for 00:36:440 (1,2,3) - this
00:36:154 (3) - hmm, i don't think that there's a sound being snapped on 1/12 here though... i think it would be better if you made the surrounding 1/12s into an active three-circle burst and then add a 1/4 slider on 00:36:154 (1) - (lik in http://osu.ppy.sh/ss/13423212/2dbc for example) so that the map follows all the distinct sounds around here (including that bass thump on 00:36:297 - that you currently skipped) instead c:
00:36:630 (3,1) - i was expecting something more interesting here to emphasize the transition, having it the same ds is just boring, specially when you have a jump for the snare before 00:36:059 (4,1) -
00:41:583 (2,3,4) - silence sliderends here like you did 00:42:726 (1,2) - on these since nothing lands on the 1/8 ticks here (as far as i can hear at least)
00:43:869 (2,3,4,1,2,3) - same with all these and 00:43:583 (1) - the last 1/8 tick on this
00:48:154 (1,2,3) - see above xd
00:42:012 (1,2,3) - nerfing this by removing a reverse could be beneficial, this section is surrounded by 1/16 buzz sliders so sliderbreaking is an issue
00:44:726 (1,1,1,2) - ehh stacking all these four here made this pattern looks weird in-game really D:
perhaps add a slight offset tho the last (1,2) like this http://osu.ppy.sh/ss/13423146/da5e here? aside from making the stack between the two sliders look correct in-game here the slight movement to the from the slider to the circle also helps to emphasize that one sound on 00:45:297 (1) - imo :3
00:47:297 (2,3) - as the sound isn't really different from 00:47:012 (1) - , i'd recommend to just make it a reverse as well, then 00:47:583 (4,5) - can have a constrast by having the snare on (4)
00:49:583 (2) - Should not be a reverse slider as music is much like a short slider as 00:49:654 literally has not distinct sound.
00:49:726 (3,1) - can you space them a bit more? i think (1) deserves a bit more spacing due to the snare
00:51:012 (1,2,3) - This part is still very confusing in reading imo. 00:51:012 (1,2) - they should be spaced further to let player differentiate from 00:51:297 (2,3) - . And the current placement indicates a sequence of 1 - 3 - 2 intuitively...
I will apply any changes on this one, knowing that these objects are identical to 00:50:440 (1,2,3) - with a difference of the second object being a kick-slider.
I'd rather not, since it is not following the same thing as I would normally emphasize in the song, such as 00:53:297 (1,2,3) -
I changed the slider, however, I would like to keep the circle in there because it is following all the similar patterns (00:50:440 (1,2,3) - )
00:51:869 (1,2) - Should be like 00:51:583 (1,2) - .. don't think music is substantially different for these two
00:55:904 (3) - this is a 1/8 rhythm not a 1/16 snap bruh
00:55:726 (2) - remove a repeat from this while you're at it
00:58:797 (3) - can you reduce the sv a bit here? the angle and the speed doesn't favor to hit it properly
01:00:726 (1,2,3,4) - it's a bit misleading to have it the same as things like 00:21:869 (1,2,3,4) - when the sound is completely different, i'd suggest something like http://prntscr.com/o9uak4 instead as a variation which plays the same
01:05:297 (1,2,3,4,5,6,7,8,9) - This stream is questionable... Beats on 1/4 are significantly stronger than 1/8 but they were all mapped with circles. Actually the 1/8 ones are pretty passive rhythms which works better with slider-ends instead of circles..
01:13:869 (1,2,3,4) - not too sure why this section is snapped to 1/12 when it's pretty clearly 1/8 or 1/16 rhythm here, would make way more sense to rework this into 1/8 and 1/16 rhythm instead (also 01:14:154 (3,4) - would just make these kicksliders in 1/8 as well)
01:14:154 (3) - make this into a 1/8 kickslider instead maybe, the sound is pretty distinct here compared to 01:14:012 (2) - this before it
i pointed this out beforehand but doesn't seem like it was applied or responded to, i'm ok with 01:14:297 (4) - this being 1/16 repeat but idk it feels like that one should be 1/8 at least
if I make it a 1/8 kick slider, I should be doing the same with 01:14:297 (4) - since the predominant sound from 01:14:154 - also appears on 01:14:297 -
01:14:297 (4) - can you remove one reverse of this? i feel like there should be a higher gap to introduce a different snap with 01:14:440 (1,2,3,4) -
01:14:869 (2) - i'd space it a bit more because it seems to have the same snap as 01:14:440 (1,2,3,4) - but it doesn't
01:17:726 (1) - umm, is this perhaps missing a single repeat? (idk whether this is intentional or not but there's a sound on 01:17:869 - that you missed btw o.o)
just did and this is most definitely 1/6, it's identical in rhythm to 00:17:297 (1,2,3) - this
01:24:440 (1) - move this in between 01:24:154 (1,1) - these two a bit more, especially considering the gap is more lenient 01:24:154 (1,1) - here than it is 01:24:440 (1,1) - here in terms of the rhythm
01:32:726 (1,2) - would use a different rhythm to represent these two notes since 01:33:012 (3,4) - these are noticeably different rhythm than the 2 before it, feels much better representation-wise that way
01:44:011 (2) - make both of these clickable since there's a pretty distinct difference between 01:43:797 (2) - this and the former (i.e. something actually lands on it)