mapped by Gabe
submitted
ranked
This beatmap was ranked on 11 August 2019!
nominated by Mafumafu and fieryrage
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00:00:155 (1) - Please lower the volume for the intro calm part ;3

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donee

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Marked as resolved by Aurele

00:07:012 - perhaps add a circle here and start the spinner 1/8 afterwards instead? considering that you've been following the piano all the way here for the intro imo it would be nice to have something clickable here (for player feedback) as the piano still goes on at this point :P

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gotcha :3

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Marked as resolved by Aurele

00:09:869 (3,4,5) - i feel like all this type of rhythm should be ctrl+g'd because you start these measures with an 1/1 slider 00:09:297 (1) - following one specific sound which is repeated but in 1/2 snap on things like 00:10:154 (4,5) -

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00:10:154 (4,5) - These two notes are isolated sounds, while 00:09:869 - has a stronger noise than 00:10:012 - , so I decided to emphasize it that way.

No change!

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Marked as resolved by Aurele

00:17:297 (1,2,3) - can you group these a bit more? because it's a bit tricky to follow due to the slidertail covering part of the head giving the idea of the spacing being small but actually it's high http://prntscr.com/o9ty7z

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I understand your concern and decided to go a little different!

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Marked as resolved by Aurele

00:17:583 (1,2) - should end on the 1/8 tick rather than the 1/12, the sound stops there

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00:42:726 (1,2) - also cuz u do it like everywhere else So yea

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okii

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Marked as resolved by Aurele

00:17:869 (1,2,3) - i'd replace these with a 3/8 reverse slider because of how difficulty is to hit 00:17:297 (1,2,3,1,2) - then keep in track with 3 notes snapped differently

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gotchu

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Marked as resolved by Aurele

00:18:083 (1,2) - the 1/2 gap between the two sliders here is rather unpredictable and hard to interpret tho imo especially considering that elsewhere on the map this kind of spacing is used for 1/4s :(

i think it would be better if you could simply change it into a repeating slider tho, or if you want something more active here using three circles like this http://osu.ppy.sh/ss/13423084/9423 would work nicely as well i suppose c:

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Totally agree!

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Marked as resolved by Aurele

00:20:369 (1) - snapped to the 1/12 tick before it

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ok

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Marked as resolved by Aurele

00:27:297 (1) - silence sliderend here? not sure why this one isn't silenced compared to the rest

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ok

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Marked as resolved by Aurele

00:31:869 (1) - can you ctrl+g this? i feel like the jump to hit it is a bit unnecessary when 00:31:583 (1) - has to be more impactful than it because of the snare

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id rather keep it that way

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Marked as resolved by Aurele

00:33:297 (1,2,3,4) - Make it a proper square

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done bb

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Marked as resolved by Aurele

00:35:583 (1) - snapped to the 1/6 tick, not the 1/8

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ok

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Marked as resolved by Aurele

00:35:869 (2,3,4,1) - you honestly could probably space out 2 3 and 4 here since they're pretty compact right now and at a glance looks more like a 1/8 triple than a 1/6 rhythm, at least imo, same goes for 00:36:440 (1,2,3) - this

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ok

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Marked as resolved by Aurele

00:36:154 (3) - hmm, i don't think that there's a sound being snapped on 1/12 here though... i think it would be better if you made the surrounding 1/12s into an active three-circle burst and then add a 1/4 slider on 00:36:154 (1) - (lik in http://osu.ppy.sh/ss/13423212/2dbc for example) so that the map follows all the distinct sounds around here (including that bass thump on 00:36:297 - that you currently skipped) instead c:

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yass

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Marked as resolved by Aurele

00:36:630 (3,1) - i was expecting something more interesting here to emphasize the transition, having it the same ds is just boring, specially when you have a jump for the snare before 00:36:059 (4,1) -

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based over a suggestion by Niva

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Marked as resolved by Aurele

00:38:083 (2) - Didn't hear anything noticeable here

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you're right

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Marked as resolved by Aurele

00:41:297 (1) - Pretty sure this is 1/6

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ye

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oki

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Marked as resolved by Aurele

00:41:583 (2,3,4) - silence sliderends here like you did 00:42:726 (1,2) - on these since nothing lands on the 1/8 ticks here (as far as i can hear at least)

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00:43:869 (2,3,4,1,2,3) - same with all these and 00:43:583 (1) - the last 1/8 tick on this

00:48:154 (1,2,3) - see above xd

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doubled the amount of timing points, thanks! :-)

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Marked as resolved by Aurele

00:42:012 (1,2,3) - nerfing this by removing a reverse could be beneficial, this section is surrounded by 1/16 buzz sliders so sliderbreaking is an issue

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I agree!

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Marked as resolved by Aurele

also changed 00:51:869 (1,2) -

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00:44:726 (1,1,1,2) - ehh stacking all these four here made this pattern looks weird in-game really D:

perhaps add a slight offset tho the last (1,2) like this http://osu.ppy.sh/ss/13423146/da5e here? aside from making the stack between the two sliders look correct in-game here the slight movement to the from the slider to the circle also helps to emphasize that one sound on 00:45:297 (1) - imo :3

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I understand your point, it was mostly a stacking issue. It should be fixed now!

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Marked as resolved by Aurele

00:47:297 (2,3) - as the sound isn't really different from 00:47:012 (1) - , i'd recommend to just make it a reverse as well, then 00:47:583 (4,5) - can have a constrast by having the snare on (4)

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donee

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Marked as resolved by Aurele

00:49:012 (2) - last note of this should really be soft sampleset 50% or something since it starts going back into normal music at this point

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done

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Marked as resolved by Aurele

00:49:297 (1) - 1/12 snap here rather than 3/8, basically move this to the 1/12 tick immediately before where it is rn

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yup

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Marked as resolved by Aurele

00:49:583 (2) - Should not be a reverse slider as music is much like a short slider as 00:49:654 literally has not distinct sound.

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00:49:583 (2,3) - are two distinctive sounds, and I wanted to emphasize them differently

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Marked as resolved by Aurele

00:49:726 (3,1) - can you space them a bit more? i think (1) deserves a bit more spacing due to the snare

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done

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Marked as resolved by Aurele

00:51:012 (1,2,3) - This part is still very confusing in reading imo. 00:51:012 (1,2) - they should be spaced further to let player differentiate from 00:51:297 (2,3) - . And the current placement indicates a sequence of 1 - 3 - 2 intuitively...

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I will apply any changes on this one, knowing that these objects are identical to 00:50:440 (1,2,3) - with a difference of the second object being a kick-slider.

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Marked as resolved by Aurele

00:51:154 Should be clickable as 00:51:012 and 00:51:440 (3) -

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I'd rather not, since it is not following the same thing as I would normally emphasize in the song, such as 00:53:297 (1,2,3) -

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Marked as resolved by Aurele

00:51:440 (3) - was it supposed to be 5% volume?

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i dont think so

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Marked as resolved by Aurele

00:51:440 (3) - snapped to to the 1/12 tick before it

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00:51:297 (2) - might as well make this 1/12 as well tbh

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I changed the slider, however, I would like to keep the circle in there because it is following all the similar patterns (00:50:440 (1,2,3) - )

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Marked as resolved by Aurele

00:51:440 (3) - Cant hear anything noticeable enough

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what you're trying to follow here lands on the 1/12 tick before it, so repeat would work better here on the slider

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it is meant to be the same thing as 00:50:440 (1,2,3) - but the circle (2) being replaced by a kick slider

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Marked as resolved by Aurele

00:51:869 (1,2) - Should be like 00:51:583 (1,2) - .. don't think music is substantially different for these two

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made changes

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Marked as resolved by Aurele

00:55:726 (2) - This reverse arrow should not be hidden under previous sliders..

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got chu

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Marked as resolved by Aurele

00:55:904 (3) - this is a 1/8 rhythm not a 1/16 snap bruh

00:55:726 (2) - remove a repeat from this while you're at it

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lol

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Marked as resolved by Aurele

00:57:869 (3,4) - Consdiering #1055410 , There two should actually be mapped different due to actual music change.

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I'd rather keep these two as it creates a build-up before going with the next sliders

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Marked as resolved by Aurele

00:57:869 (3,4) - The last two is different than their previous two. And there is no 1/3

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ahhhh

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Marked as resolved by Aurele

00:57:869 (3) - Should add an NC for the slowdown SV

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not necessary

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Marked as resolved by Aurele

00:58:440 (1,2) - Would see 3-like rhythms (like reverse sliders or w/e) instead of 2 sliders which is not intuitive according to music..

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I changed that with the next point

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Marked as resolved by Aurele

00:58:797 (3) - can you reduce the sv a bit here? the angle and the speed doesn't favor to hit it properly

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just a little bit LOL

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Marked as resolved by Aurele

00:58:797 (3) - Snapping might need double-check.. currently slider starts quite early

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yeah, they should be 1/3

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Marked as resolved by Aurele

01:00:726 (1,2,3,4) - it's a bit misleading to have it the same as things like 00:21:869 (1,2,3,4) - when the sound is completely different, i'd suggest something like http://prntscr.com/o9uak4 instead as a variation which plays the same

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in both cases I'd like to keep it the same as I've been consistent throughout the diff

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Marked as resolved by Aurele

01:05:012 (3,1) - would map the 1/8 tick inbetween here, no real reason not to tbh

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also remove the finish hitsound from the sliderend here and reapply hs to all diffs since the snare you're following with this finish doesn't land on the blue tick here

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donee

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Marked as resolved by Aurele

01:05:297 (1,2,3,4,5,6,7,8,9) - This stream is questionable... Beats on 1/4 are significantly stronger than 1/8 but they were all mapped with circles. Actually the 1/8 ones are pretty passive rhythms which works better with slider-ends instead of circles..

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replaced with sliders

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Marked as resolved by Aurele

01:09:297 (1) - making this a circle and having a 1/16 silenced repeat on the blue tick feels way better than what you have rn for the sudden pause in music here that happens out of nowhere

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changed that

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Marked as resolved by Aurele

01:11:583 (1) - sounds like this is snapped to the 1/12 tick before it and there's a note on 01:12:059 - instead? not sure

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if you're talking about the slider's end, then yes

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Marked as resolved by Aurele

01:13:869 (1,2,3,4) - not too sure why this section is snapped to 1/12 when it's pretty clearly 1/8 or 1/16 rhythm here, would make way more sense to rework this into 1/8 and 1/16 rhythm instead (also 01:14:154 (3,4) - would just make these kicksliders in 1/8 as well)

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werk

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Marked as resolved by Aurele

01:14:012 (2) - This is too abrupt and there is no buffer for this fast 1/16. Consider 1/8.

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removing a repeat here would work just fine since you will play it as a normal 1/8 burst in that case

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.

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Marked as resolved by Aurele

01:14:154 (3) - make this into a 1/8 kickslider instead maybe, the sound is pretty distinct here compared to 01:14:012 (2) - this before it

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i pointed this out beforehand but doesn't seem like it was applied or responded to, i'm ok with 01:14:297 (4) - this being 1/16 repeat but idk it feels like that one should be 1/8 at least

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if I make it a 1/8 kick slider, I should be doing the same with 01:14:297 (4) - since the predominant sound from 01:14:154 - also appears on 01:14:297 -

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Marked as resolved by Aurele

01:14:297 (4) - can you remove one reverse of this? i feel like there should be a higher gap to introduce a different snap with 01:14:440 (1,2,3,4) -

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I'd rather not, it won't follow the sounds that were followed on the previous sliders

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Marked as resolved by Aurele

01:14:869 (2) - i'd space it a bit more because it seems to have the same snap as 01:14:440 (1,2,3,4) - but it doesn't

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made it a little bit wider

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Marked as resolved by Aurele

01:17:297 (1) - Should end on red tick

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would be very weird with 01:16:440 (1) - , so I'd rather not

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uwu

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Marked as resolved by Aurele

01:17:726 (1) - umm, is this perhaps missing a single repeat? (idk whether this is intentional or not but there's a sound on 01:17:869 - that you missed btw o.o)

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totally intentional!
the sound on 01:17:869 - is definitely not represented by the slider as it is emphasizing another sound.
I made it consistent on 00:39:012 - and 01:38:440 -

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Marked as resolved by Aurele

01:17:726 (1) - maybe you forgot to add one reverse here

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intended

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Marked as resolved by Aurele

01:17:726 (1) - Not sure but this sounds like 1/12

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it does sound better with 1/12, thanks!

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Marked as resolved by Aurele

01:21:012 (1) - Maybe 1/8? Needs double-check

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I would even say its 1/12

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u can basically get away with any snapping here though i would say 1/16 fits it better since it's still in 1/8 rhythm that way

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pulled it back to 1/16

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Marked as resolved by Aurele

ye

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can you guys recheck that one

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just did and this is most definitely 1/6, it's identical in rhythm to 00:17:297 (1,2,3) - this

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i mean, to recheck the changes i've made sorry LOL

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seems fine tho i think a pattern similar to what you did before (the one i highlighted) fits better and is more consistent that way

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think this is ok now :D

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Marked as resolved by Aurele

01:24:440 (1) - Sounds like 1/12 more

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I agree

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Marked as resolved by Aurele

01:24:440 (1) - move this in between 01:24:154 (1,1) - these two a bit more, especially considering the gap is more lenient 01:24:154 (1,1) - here than it is 01:24:440 (1,1) - here in terms of the rhythm

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i think i applied what u suggested

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Marked as resolved by Aurele

01:32:726 (1,2) - would use a different rhythm to represent these two notes since 01:33:012 (3,4) - these are noticeably different rhythm than the 2 before it, feels much better representation-wise that way

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okk

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Marked as resolved by Aurele

01:35:726 (2) - missing whistle + normal-sampleset?

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applied

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Marked as resolved by Aurele

01:37:869 (1) - Not sure why ending on 1/8, the sound here is extended.

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changed

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Marked as resolved by Aurele

01:38:440 - leaving this downbeat unmapped makes me sad considering it's a pretty important note here before a break :c would just extend the sliderend here instead

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I know this as been mentioned several time, but I would rather not change it. it doesn't follow the same sound as from the slider and I'm keeping things consistent with 00:39:012 - and 01:17:869 -

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Marked as resolved by Aurele

01:41:583 (1) - should be 1/12

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ok

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Marked as resolved by Aurele

01:42:154 (4) - 1/8 is enough, really nothing on 1/16

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okk

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Marked as resolved by Aurele

01:42:726 (2) - reverse -1 times (end it at 01:42:869 - )

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ye

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ok

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Marked as resolved by Aurele

01:43:940 (1) - Nothing can be heard here

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deleted the circle, added a reverse. would be pretty weird to me to not have anything at this moment

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Marked as resolved by Aurele

01:44:011 (2) - make both of these clickable since there's a pretty distinct difference between 01:43:797 (2) - this and the former (i.e. something actually lands on it)

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the reason why i made it that way is to make a transition to 01:44:154 (1) - and that it would follow the main sounds on 01:43:940 - & 01:44:012 -

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Marked as resolved by Aurele

01:44:440 (3) - add a repeat to this or add a note on the blue tick to map the sound here

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okk

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Marked as resolved by Aurele

01:47:154 (4,5) - they should be part of an extended slider of 3 as no new sounds here

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I'd rather not, it play hella well here

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Marked as resolved by Aurele

01:47:297 (6) - should end at 440

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ye

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oki

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Marked as resolved by Aurele
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