mapped by PandaHero
submitted
ranked
This beatmap was ranked on 16 October 2018!
nominated by Kalibe and pishifat
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00:05:671 (9) - It was not completely overlapping with 00:05:763 (10) -
https://osu.ppy.sh/ss/11883460

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fix

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1

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Marked as resolved by PandaHero

00:14:229 (4,5,6,7) - stacking kinda fucks up the spacing here

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01:54:717 (3,1) - same, happens throughout the map but idk if you care lol

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03:24:165 (1,2) - this one is kinda different, not sure if you'd wanna fix it

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fix

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1

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Marked as resolved by PandaHero

00:20:118 - same as #561120

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tried and didnt like

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1

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Marked as resolved by PandaHero

00:38:178 - break time starting place in 00:38:891 -

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yes

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1

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Marked as resolved by PandaHero

00:59:872 (7,1) - better to avoid perfect stacking on 1. This concept was p nice 00:35:947 (1,2) -

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imo it works cool for that particular sound

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1

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Marked as resolved by PandaHero

01:15:700 (5,6,1) - Why you didnt space it in this way 01:13:492 (4,5,1) - Feels like spacing consistency kinda off because of that.

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yes

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1

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Marked as resolved by PandaHero

01:33:368 (1,2,3,4,5) - visual spacing looks retarded ingame

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fix

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1

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Marked as resolved by PandaHero

01:56:374 (1) - add finish HS

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nope

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Marked as resolved by PandaHero

01:58:582 (1) - add finish HS

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nope

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Marked as resolved by PandaHero

02:00:446 - break time starting place in 02:01:343 -

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yes

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1

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Marked as resolved by PandaHero

02:11:280 (1,2,1,2,1,2) - you can follow voice like this https://youtu.be/kPK0nIeFShE

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LOl yes

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1

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Marked as resolved by PandaHero

02:16:801 (4,1) - 1\1 looks unreadable after 02:16:433 (3,4) - 1\4 stuff. It really looks like 1\2.

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fixed

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1

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Marked as resolved by PandaHero

02:17:537 (2) - feel like youre giving too much importance to the blue tick. would do 3/4 slider + circle instead since white tick is still more standout

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yews

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1

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Marked as resolved by PandaHero

02:17:895 (3) - finish

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yup

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Marked as resolved by PandaHero

02:18:263 (4,5) - 02:21:392 (4,5) - 02:19:736 (3,4) - space them out maybe? its kinda confusing at some point, because they looked like 1/4 but they are 1/2 maybe just do a stack for 02:18:263 (4,5) - 02:21:392 (4,5) - https://osu.ppy.sh/ss/11919054 and for 02:19:736 (3,4,1) - smth like https://osu.ppy.sh/ss/11919059 ?

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mixing 3/4 stacks with 1/2 is :/
i fixed 02:17:159 (1) - so 1/2 and 1/1 should be ok now
and about 1/2 that looks like 1/4 i think it isn't cuz music is slow so does the mapping and its pretty easy to grasp, also 1/4 doesn't show numbers on circles and 1/2 does if that even makes sense xd

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1

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Marked as resolved by PandaHero

02:25:637 (1,2) - 02:28:582 (1,2) - shouldn't NCs be swapped here due to the new measure start? seems consistent with the rest unless i'm saying something dumb lol

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probably yeah if you nc for downbeats/measures, i do it for music changes and patterns

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1

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Marked as resolved by PandaHero

03:24:165 (1) - remove new combo and 03:24:533 (2) - add new combo?

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03:27:109 (1) - remove new combo and 03:27:477 (2) - add new combo?

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id nc both but it looks bad so nah

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1

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Marked as resolved by PandaHero

03:53:427 (5) - slider-starting add finish HS

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yes

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Marked as resolved by PandaHero

03:56:372 (1,2) - blanket?

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no

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no

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Marked as resolved by PandaHero

03:58:397 - same as #561133

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i like how it ends just on that ah

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me too

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Marked as resolved by PandaHero
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