mapped by Yonaka-
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This beatmap wasn't updated since 13 January 2019 so it was graveyarded...
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00:01:742 - Same as #742123

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fixed!

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Marked as resolved by Lusumi

00:22:601 (4,5) - Thaat DS feels very extreme, I know the vocals getting higher on this note, but the spacing is way to high, consider reducing it

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uh just did it cuz i thought it doesnt matter on 2/1 rhythm on a extra diff lo, well made distance smaller now i guess

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that one is removed already w

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00:35:903 - there is a beat here being ignored

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yea, simplification cuz would play really weird otherwhise if it would be double into a repeat slider, and wouldnt quite fit with the rest of the map!

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00:39:190 (1,2,3) - there is a near 100% guarantee on a 100 on these sliders because of either how fast they are, or the sudden bluetick switch, i suggest keeping the first two, and then adding a slower slider velocity at the last one (00:39:541 (3) - ) to transition back into the regular

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making it lower sv wouldnt make any sense considering pitch is going higher in these sounds, also its not 100% guarantee cuz some players getting 300's on these, also these sound stand out alot so if they a bit harder it fits imo

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fixed

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00:58:877 - i feel like it would sound better to shorten this repeater (00:58:702 (1) - ) until the red tick, and placing a circle on 00:58:877 - because i hear a different beat

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i simplified it cuz otherwhise it would play and read like cancer lol

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01:00:577 (1,3) - omg blanket!!!!

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.-. , fixed i think idfk it was fine before already so eh idfk if u just like "lol blanket" or u want me to fix it ... even tho its basicly perfect.... uh idfk

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01:02:446 - Add break like in Overdrive diff ?

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fixed

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01:05:967 (5,6,7) - this has the weakest finish ever because it ends on a slider, no impact!

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theres a break after that... so it stands out cuz of that (even if its a sliderend yes) and also I didn't mapped any circles after a triple/burst and made like always an 1/2 slider for resting so would be kinda random to randomly make 1/2 after a burst lol

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01:12:524 (10) - unsnapped

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fxd!

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01:50:381 (4,5) - not allowed to have this overlap

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foxed

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02:11:821 - You mapped that sound in Overdrive diff but not here, be consistant across your diffs plz xd

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deleted it, also didnt knew that song choice has to be consistent across the entire mapset (jk ik what u mean fixed lul)

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02:15:108 (5,3) - overlap, should prob be changed

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why

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02:20:264 (1,2,3,4,5,6,7,8) - dont think this is hittable

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02:24:131 (2,6) - definitely no slider repeaters overlapping

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literly disappears before u click it, but changed it anyways

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02:32:159 - missed beat

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simplified it, also i didnt used doubles after sldierend or anything liek that so would be kind aweird to have them randomly there and its not an important sound lol

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02:39:008 (8) - Add NC

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oki ;O;

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02:49:438 (1,2,3) - why not make a similarly arranged pattern with 02:45:688 (1,2,3,4) - , would make sense for consistency

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hmm, made it more similiar concept with stacking stuff, good mod lol

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02:54:945 (1,2,3) - manually move this down so that 02:54:711 (10,11,12,13,1) - a straight line, the stack messes it up

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sdfjiosfoijsfdfs, i hate auto stacking so much tbh, fixed!

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fixed

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03:01:625 (2,3,4) - Why this sudden change in flow ? I think it would be better if you keep everything as linear flow then stack 03:01:977 (5,6) - at the end of it https://i.gyazo.com/2f7202aa546ce71c8bf909369c9bc198.png
it would be closer to what you did on 02:59:633 (1,2,3,4,5) - which has the same sounds

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fixed it kinda i think

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03:03:383 (1,2,3,4,5,6,7,8) - I think you should do something here too, but I can't think of anything to suggest, so it's fine if you don't change it

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well i dont think it matters too much cuz its not really that sharp flow anyway lo

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