mapped by AJIekceu
submitted
last updated
This beatmap wasn't updated since 15 November 2019 so it was graveyarded...
New Discussion
Please sign in to post or reply
Discussions
Sort by

00:09:636 (9636|0,9786|0) - I didn't see any solid reasoning on hammering these so I'd move 00:09:786 (9786|0) - somewhere else that's not |1| or |2|.

permalink

Done, thanks

permalink
permalink
Marked as resolved by AJIekceu

00:10:236 (10236|0,10386|1) - I suggest to hammer these notes since the snare supports it and 00:10:236 (10236|0,10386|1,10536|2,10686|3,10836|2,10986|1,11136|0) - indicates that the sound followed are the same while it's not since 00:10:536 (10536|2,10686|3,10836|2,10986|1,11136|0,11286|3) - is actually pedal sounds so to differentiate stuff I suggests that.

permalink
permalink

Done, thank u

permalink
permalink
Marked as resolved by AJIekceu

00:24:636 - Why is this different than 01:31:836 - ? Both should be same since the sound they are playing is exactly the same.

permalink

Changed, thanks for noticing

permalink
permalink
Marked as resolved by AJIekceu

00:30:636 - 00:33:036 - 00:35:436 - 00:37:836 - etc. You have been missing a bunch of opportunities to add one more note to emphasize the crash sound and I suggest you to do it. I mean it's weird when 00:37:986 - has double for the crash so why not the one on the start of the measures?

permalink

I thought i'll make diff to hard. I Thought so 4 years ago ;w; . Changed.

permalink
permalink
Marked as resolved by AJIekceu

00:48:636 - I suggest to layer the guitar as well here since the current state of this section is too empty while HD is already pretty dense.

permalink

Added four guitar sounds, thanks

permalink
permalink
Marked as resolved by AJIekceu

00:49:836 - Maybe add a note here to give emphasis on the change of the music section.

permalink

Added, thanks

permalink
permalink
Marked as resolved by AJIekceu

00:50:136 (50136|3,50436|0,50736|1,51036|3,51336|2) - IDK why you layer this when you didn't do it on 00:52:236 - . Just make it consistent. I actually suggests to delete these and do a long LN until 00:52:236 -

permalink

While you were at it I also suggests to delete 00:53:736 (53736|1,54036|2,54336|3) - and do LN from 00:54:036 - to 00:54:636 - because the rhythm is similar with 00:51:636 (51636|3) -

permalink

1st part okay. 2nd part I've merged them together

permalink
permalink
Marked as resolved by AJIekceu

00:58:236 (58236|3,58836|1) - I strongly suggests to delete these and let it empty a bit since 00:58:236 - has a pretty strong drop that an emptiness emphasizes the drop very well.

permalink

Agree. Done.

permalink
permalink
Marked as resolved by AJIekceu

00:59:436 - I actually think this part need buffing more. The current state of this section resembles the EZ very much. I suggest to add one more notes on white beats like 00:59:736 - 01:00:036 - 01:00:336 - in which the rhythm are all in 1/1

permalink

While you were at it, add 00:59:586 - for the guitar as well since you did it on 01:04:386 -

permalink

I've added holds to the 1st part like in second, and vice versa

permalink
permalink
Marked as resolved by AJIekceu

01:09:036 - This part here has a really far gap with HD. While you can't do much about it since you can't use 1/4 stream here you still can make 01:09:636 - double for the guitar and hammer 01:10:086 - 01:10:236 - notes to emphasize the guitar strumming here. Something like https://rhythmega.s-ul.eu/p10C5zHO should work but from that point onward until 01:12:636 - try to make the layering different but with the same core idea in it.

permalink

Added note to guitar notes and made hammer just like 01:10:086

permalink
permalink
Marked as resolved by AJIekceu

01:13:836 - This part also need buffing since the difficulty gap here is really far with HD, much farther than the previous section. Also it really is similar with EZ which makes it a pretty unbalanced difficulty. I suggests something like https://rhythmega.s-ul.eu/DVF90IxJ since the guitar is actually on 1/2 rhythm soit'd make sense to be like that. It also closes the difficulty gap with HD quite well.

permalink

Done,thanks.

permalink
permalink
Marked as resolved by AJIekceu

Make 01:22:086 (82086|3) - placed different than 01:22:386 (82386|3,82686|3) - . 01:22:086 (82086|3,82386|3,82686|3) - suggests it is still the same succession of the same sound, but it's not since 01:22:236 - already starting to use a pretty hard kick instead of guitar

permalink

Changed

permalink
permalink
Marked as resolved by AJIekceu

01:37:536 - You missed the riser here.

permalink

Thanks,fixed.

permalink
permalink
Marked as resolved by AJIekceu

01:42:636 - Make double to give the cymbal more emphasis like 01:42:036 (102036|0,102036|3,102261|2,102261|1,102486|0,102486|3) - . It's weird to have the last note of the sequence fewer notes than the previous since the sound emitted are the same.

permalink

Added, thanks

permalink
permalink
Marked as resolved by AJIekceu

You probably want to add an additional notes on places like 01:47:436 - 01:47:886 - 01:48:336 - 01:48:636 - 01:48:861 - 01:49:086 - 01:49:236 - etc. up ahead to close the difficulty gap since HD is already going all out with Jumpstream.

permalink

Added notes for following sound, ty.

permalink
permalink
Marked as resolved by AJIekceu

01:51:036 - Felt underwhelmingly easy here but HD already uses 3/8 here. This is currently felt very similar with EZ. You can use 3/8 or 1/3 here as well but all in singular or use a double LN to emphasizes the strong usage of the crash+kick here. I actually prefer the former but 3/8 on NM are kinda harsh so 1/3 as the simplified version of 3/8 would be more suitable here.

permalink

Fixed, thanks.

permalink
permalink
Marked as resolved by AJIekceu
/