i think you can improve your contrast a bit throughout the map. for example, you made 01:07:776 (1) - have really fast slider velocity, which is great! However, the intensity you just established for the chorus went away immediately because the spacing and rhythm choices of all the other patterns in the chorus feel pretty much the same as the build up sections. try focusing on making the sections have different spacing or different densities to help the player feel the intensity changes better.
another example 00:11:308 (1) - has a finish and loud melody sound on it so you can space it alot more to make the player feel the big difference in music on it
when you click ctrl+a you can see something along the lines of this https://imgur.com/a/3UG6v7n you already used a lot of the playfield, but try to at least get some notes in the corners as well, this is something that can seem hard to do but i think you're already using the playfield more than i excepted which is really good