mapped by stupid girl
submitted
last updated
This beatmap wasn't updated since 2 February 2025 so it was graveyarded...
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love this song

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banger

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(⁠~⁠‾⁠▿⁠‾⁠)⁠~

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(Cut Ver.)

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the gargantuan volume mod:

[TimingPoints]
16,330.247355269097,4,1,0,5,1,0
16,-100,4,1,0,5,0,0
207,-100,4,1,0,6,0,0
461,-100,4,1,0,7,0,0
716,-100,4,1,0,8,0,0
971,-100,4,1,0,9,0,0
1226,-100,4,1,0,10,0,0
1480,-100,4,1,0,11,0,0
1735,-100,4,1,0,12,0,0
1990,-100,4,1,0,13,0,0
2245,-100,4,1,0,14,0,0
2499,-100,4,1,0,15,0,0
2754,-100,4,1,0,16,0,0
3009,-100,4,1,0,17,0,0
3263,-100,4,1,0,18,0,0
3518,-100,4,1,0,19,0,0
3773,-100,4,1,0,20,0,0
4028,-100,4,1,0,21,0,0
4282,-100,4,1,0,22,0,0
4474,-100,4,1,0,23,0,0
4792,-100,4,1,0,24,0,0
5047,-100,4,1,0,25,0,0
5301,-100,4,1,0,26,0,0
5556,-100,4,1,0,27,0,0
5811,-100,4,1,0,28,0,0
6066,-100,4,1,0,29,0,0
6320,-100,4,1,0,30,0,0
6575,-100,4,1,0,31,0,0
6830,-100,4,1,0,32,0,0
7085,-100,4,1,0,33,0,0
7339,-100,4,1,0,34,0,0
7594,-100,4,1,0,35,0,0
7849,-100,4,1,0,36,0,0
8104,-100,4,1,0,37,0,0
8358,-100,4,1,0,38,0,0
8613,-100,4,1,0,39,0,0
8868,-100,4,1,0,40,0,0
8958,-100,4,1,0,39,0,0
8984,-100,4,1,0,38,0,0
9024,-100,4,1,0,37,0,0
9064,-100,4,1,0,36,0,0
9090,-100,4,1,0,35,0,0
9130,-100,4,1,0,34,0,0
9156,-100,4,1,0,33,0,0
9196,-100,4,1,0,32,0,0
9235,-100,4,1,0,31,0,0
9262,-100,4,1,0,30,0,0
9301,-100,4,1,0,29,0,0
9341,-100,4,1,0,28,0,0
9381,-100,4,1,0,27,0,0
9420,-100,4,1,0,26,0,0
9460,-100,4,1,0,25,0,0
9500,-100,4,1,0,24,0,0
9539,-100,4,1,0,23,0,0
9592,-100,4,1,0,22,0,0
9645,-100,4,1,0,21,0,0
9698,-100,4,1,0,20,0,0
9751,-100,4,1,0,19,0,0
9803,-100,4,1,0,18,0,0
9883,-100,4,1,0,17,0,0
9962,-100,4,1,0,16,0,0
10094,-100,4,1,0,15,0,0
10583,-100,4,1,0,40,0,0
23793,-100,4,1,0,20,0,0
26435,-100,4,1,0,55,0,1
47571,-100,4,1,0,45,0,0
52855,-100,4,1,0,35,0,0
58139,-100,4,1,0,25,0,0
58238,-100,4,1,0,24,0,0
58370,-100,4,1,0,23,0,0
58502,-100,4,1,0,22,0,0
58634,-100,4,1,0,21,0,0
58766,-100,4,1,0,20,0,0
58898,-100,4,1,0,19,0,0
59030,-100,4,1,0,18,0,0
59162,-100,4,1,0,17,0,0
59294,-100,4,1,0,16,0,0
59426,-100,4,1,0,15,0,0
59559,-100,4,1,0,14,0,0
59691,-100,4,1,0,13,0,0
59823,-100,4,1,0,12,0,0
59955,-100,4,1,0,11,0,0
60087,-100,4,1,0,10,0,0
60219,-100,4,1,0,9,0,0
60351,-100,4,1,0,8,0,0
60483,-100,4,1,0,7,0,0
60615,-100,4,1,0,6,0,0
60747,-100,4,1,0,5,0,0
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holy shot

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added ig

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Marked as resolved by stupid girl

A lot of these are unneeded. Specially the ones at the beginning and the end of the map (since there are no notes there...)

If there's any reason to put volume changes there please let me know. I don't see any use to it other than the player ghosttapping. But I feel like it would be a silly tiny plus to the detriment of players with bad PCs lagging here when loading nigh unneccessary inherited points.

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Reopened by SUPERNOOB20

The ones I am referring to:

16,-100,4,1,0,5,0,0
207,-100,4,1,0,6,0,0
461,-100,4,1,0,7,0,0
716,-100,4,1,0,8,0,0
971,-100,4,1,0,9,0,0
1226,-100,4,1,0,10,0,0
1480,-100,4,1,0,11,0,0
1735,-100,4,1,0,12,0,0
1990,-100,4,1,0,13,0,0
2245,-100,4,1,0,14,0,0
2499,-100,4,1,0,15,0,0
2754,-100,4,1,0,16,0,0
3009,-100,4,1,0,17,0,0
3263,-100,4,1,0,18,0,0
3518,-100,4,1,0,19,0,0

9301,-100,4,1,0,29,0,0
9341,-100,4,1,0,28,0,0
9381,-100,4,1,0,27,0,0
9420,-100,4,1,0,26,0,0
9460,-100,4,1,0,25,0,0
9500,-100,4,1,0,24,0,0
9539,-100,4,1,0,23,0,0
9592,-100,4,1,0,22,0,0
9645,-100,4,1,0,21,0,0
9698,-100,4,1,0,20,0,0
9751,-100,4,1,0,19,0,0
9803,-100,4,1,0,18,0,0
9883,-100,4,1,0,17,0,0
9962,-100,4,1,0,16,0,0
10094,-100,4,1,0,15,0,0
10583,-100,4,1,0,40,0,0

58238,-100,4,1,0,24,0,0
58370,-100,4,1,0,23,0,0
58502,-100,4,1,0,22,0,0
58634,-100,4,1,0,21,0,0
58766,-100,4,1,0,20,0,0
58898,-100,4,1,0,19,0,0
59030,-100,4,1,0,18,0,0
59162,-100,4,1,0,17,0,0
59294,-100,4,1,0,16,0,0
59426,-100,4,1,0,15,0,0
59559,-100,4,1,0,14,0,0
59691,-100,4,1,0,13,0,0
59823,-100,4,1,0,12,0,0
59955,-100,4,1,0,11,0,0
60087,-100,4,1,0,10,0,0
60219,-100,4,1,0,9,0,0
60351,-100,4,1,0,8,0,0
60483,-100,4,1,0,7,0,0
60615,-100,4,1,0,6,0,0
60747,-100,4,1,0,5,0,0

I would suggest deleting all of these listed above o.o

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maybe the ones before the spinner can be removed, but the ones at the end actually have an impact since they delay the score screen

plus, I've never heard of this amount of greenlines causing lag, I don't think this is unreasonably high

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yea i'll just remove the ones before spinner whenever i get to it

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i got to it

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Marked as resolved by stupid girl

Ah I see. Then maybe leave the inherited point at 60747 but delete all the others nonetheless. And yes SV and kiais lag a lot on crappy PCs, at least from my experience (I played taiko in a Pentium PC for 4 years, but I know many players with worse setups than mine)

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volume changes are missing altogether, consider adding since they are quite noticeable in gameplay, there is room for fade-ins and fade-outs aswell

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put some simple volume changes

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Marked as resolved by stupid girl

since the map starts with a spinner, having a

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Reopened by Glassive

fade-in until 00:10:583 would be cool

  • can add a 5% greenline at 00:23:793
  • maybe a slight decrease at 00:37:003
  • maybe a fade-out starting from 00:58:139 but its less needed
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Marked as resolved by stupid girl

00:10:583 - 00:23:793 : this applies mostly to lower diffs, but consider redoing the structure in this part to follow vocals less awkwardly. taking muzu as an example:

for all diffs, i personally recommend deleting 00:23:793 since the song immediately changes and the vocals begin echoing

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applied

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Marked as resolved by stupid girl

except for the last point i think its cool as is*

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00:23:793 (Kantan, Futsuu, Muzukashii) - insert break time to be consistent with Oni and Inner

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yweas

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Marked as resolved by stupid girl

00:26:435 - 00:47:571 | imo this part is the core of the song and it needs a better / clearer structure, so here are a few ideas (for topdiff):

  • split the section into 8 parts (2 bars each), and consider the following structure:
    A | B | A | C | A' | B' | A' | C'
    where A is your base pattern, b is a variation / response of A, and C is a piece that leads to the next section (repeat with A' etc but use new ideas since the vocals are gone)
  • B could for instance be a color invert of A with a few structure changes to further emphasise the idea of call / response
  • here is a suggested structure for A based on what you currently have:
    xxx xxx x x xxx xxxxxxxxx x x x

    for example

the second half of the kiai can use slightly less density but still enough to be engaging

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if applied, you should try to mirror this on all diffs (within reason) for a better spread progression.

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applied to all diffs

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Marked as resolved by stupid girl

00:53:516 - to follow the vocal whispers more accurately, i suggest recoloring like k d d d k d d d k d d d k k k (for top diff and oni).
for muzu and below you can just split down the structure in a consistent way (xxx xxx xxx xxx for muzu for instance, and so on)

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done

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Marked as resolved by stupid girl

add tags (from ranked set, should be relevant enough)

hex hexd * roxy xxenaa <3 ЛАБИРИНТЫ labyrinth labyrinty labyrinths чернобурка чернобуркв chernoburka

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added

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Marked as resolved by stupid girl

set all redlines and greenlines to default normal sampleset

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done

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Marked as resolved by stupid girl

extend kiai to 00:47:571 , even if the vocals stop halfway, the intensity remains strong so keeping the kiai until there would make more sense

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done

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Marked as resolved by stupid girl

navi98 if it was not navi98 but instead it was bliznetsy 111loggedin edit cut ver:

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