mapped by Alchyr
submitted
ranked
This beatmap was ranked on 31 October 2024!
nominated by BlackBN and Hivie
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ye

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bg position prob looks better with sth like -20? depends on you ofc

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adjusted it to -120

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Marked as resolved by Alchyr

could you maybe at least lower the HPs of FMO by 0.5 (or 1)?
BPM is slow your overall mapping is not actually easy at all, 8/7 for Futsuu/Muzu seems to be a little bit too harsh.

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mm yeah object count isn't that low

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Marked as resolved by Alchyr

i think it would not hurt to add speedcore in tags

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yea

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Marked as resolved by Alchyr

i literally forgot what caused this but you can see the spinners in FMO are fading in the middle instead of coming from the right and I think is something should be fixed especially for FM, low skillcap players can definitely be jumpscared becuz of them.
solution of this is very simple, just put a x0.5 SV greenline on 00:00:270 - then stuff should be fixed.

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i think I added a redline when mapping top diff To Make them fade in faster due to the 0.5x start xd (added 0.5x to first barline of FMO)

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Marked as resolved by Alchyr

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d

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Fmoi set

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fun

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