mapped by BlueberrySansy
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This beatmap was ranked on 9 March 2025!
nominated by Electoz and Plus4j
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00:19:003 (1) - I wouldn't recommend using a 4 beat long spinner on an easy diff, players need time to react to the spinner in time to avoid missing it, and spin enough to get 100 or 300 points.

I suggest you replace the spinner with another slider similar to 00:17:842 (2) - and place a circle on 00:20:164 to maintain the idea of the spinner and also use the bell hitsound

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fixed

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Marked as resolved by BlueberrySansy

00:24:809 (1,2,3,4,5,6) - This section of objects feels incredibly off beat as everything seems to be happening on the red ticks instead of the white ticks, which is where you mapped everything. Perhaps if you make a rhythm like this everything would fit in nicer without having a dense rhythm unlike the upcoming verse since this one is a bit calmer.

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okay i think this works better, fixed

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Marked as resolved by BlueberrySansy

00:28:244 (5) - Should move this back to 00:28:051 - and extend it to where it's currently ending given that's the layer you're following for rhythm here and that note is way stronger for this instrument/layer than what the current sliderhead is on

And is just way more intuitive to follow having it on the same 1/1 rhythm being used in this combo in particular

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fixed

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Marked as resolved by BlueberrySansy

00:31:390 (3) - The sound on this note is subtle and low volume it's not necessary to have a circle on it unlike 00:33:713 (3) - that has a violin, I think you should just delete this one to prevent this part from being too dense.

00:38:358 (7) - Same goes for this one

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fixed

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Marked as resolved by BlueberrySansy

00:46:874 (5) - This is a bit picky but it would be neat to have this be a normal slider (without reverse) and have a note at 00:48:035 for the emphasis on the bell

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mmm i think i'm fine with this for now. it fits with how you'd move your cursor with the vocals

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Marked as resolved by BlueberrySansy

01:08:938 (1,2,3) - Introducing 1/2 sliders on the diff with such a dense pattern for an Easy is a killer for new players, even at this BPM (155).

I suggest you apply something more friendly like:

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fixed

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Marked as resolved by BlueberrySansy

01:27:154 (6,7) - These are the only two stacked notes in the entire difficulty which is not consistent with what you did in general. I suggest you turn these two circles into an slider since this is the calm section, you can save the active rhythms for the kiai

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mmm good idea

fixed

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Marked as resolved by BlueberrySansy

01:36:974 (3) - This circle feels very un-necessary, almost nothing notable to map on it, especially for an easy difficulty and deleting it is generally more consistent with the focus on the vocals here

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i'd rather keep this circle. sounds fine to me tbh

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Marked as resolved by BlueberrySansy

01:43:339 (1,3) - Swap NC to emphasize the bell and cymbal on 01:44:918 (3) -

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actually this was sorta a mistake OOPS

fixed

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Marked as resolved by BlueberrySansy

Like I mentioned in #4757425 having a heavy amount of active rhythms in the calm section like what happens at 02:15:707 (1,2,3) - takes away the contrasts. It could be better to have 02:15:707 (1,2) - turned into an slider so you can emphasize the piano pitch change on 02:16:496 (3) - better and help for contrast as well

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fixed

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Marked as resolved by BlueberrySansy
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