00:15:878 (4) - i think you can overlapped this slider with 00:15:289 (2) for aesthetics and change to slider direction for better flow
something like this: https://osu.ppy.sh/ss/19111293/d6f0
kinda get what ohm trying to do on here, i think spacing on there 00:26:760 (1,2,3) - was acceptable since its make this jump 00:27:936 (4,5,6) - more impactful imo
00:53:084 (1,2,3,1) - make these closer and add more distance on these 00:52:789 (2,1) -
or overlap slider end of 00:52:789 (2,1) - together so that there isnt that wierd movement speed inbetween
would ctrl+g this 00:56:466 (3,4) - and move 00:56:760 (1) - acordingly on the y-axis
u tried to emphasize the rising voice by leading the player to move up when the new word starts (00:56:172, 00:56:466, 00:56:760 )
Problem tho is that 00:56:760 (1) - needs more contrast cus the vocal is hold here and ig rises higher than the shit before
u used same pattern to emppphasize diffrent sounds, change first maybe imo :3
01:05:878 (2,3) - would change the placement more horizontal so that it add more contrast to the very vertical movement after wards
https://imgur.com/a/YJXmPUz
01:06:760 (2,3,4) - most wacky dacky wee wee wtf patterny i saw, soooo sit down u little bitch!!!
Be obiedient and change the placement of these 2 circles more vertical instead of horizontal so that its not a half harthd attemednt of circular movement inside a cool map u... youuuu!!!!!
this is what i mean btw https://imgur.com/SAfP3KS
01:16:907 (1) - i think this slider should be curve so it would be similar to the others https://osu.ppy.sh/ss/19111302/9e79