00:40:270 - 00:42:313 - missing drum-hitnormal
01:46:653 - this whole section is too obnoxious cuz of the default normal samples, pls just use soft for all objects here
01:50:483 - missing clap
02:49:462 - and all next 1/3s, pls use drum hsing like what rusty's diff did cuz rn theres not a lot of feedback on them
RC stated that:
Avoid using combo colours with ~50 luminosity or lower. Dark colours impact the readability of fruits with low background dim.`
Increase combo color 4 luminosity. Currently is on 51 and it's hard to see the droplet if you aren't using mono-colored droplet.
Take a look at this droplet. If it isn't in Kiai, it's hard to see
shuuten5.jpg
bg has a knife and it's AIMING AT THE GIRL'S NECK. It's a disturbing image and I am pretty much sensitive about a knife aiming at someone's part of body, especially on the vital part. Please replace this with something less disturbing.
I know this is probably a minor thing but, your current catcher has the size of 305x324. Meanwhile the rules stated that:
Skinned elements must be the same size as their default skin counterparts. This is so they represent the hitbox properly and don't alter gameplay. The current dimensions used in the default skin are 128x128 pixels for the fruits, 82x103 for the drops and 306x320 for the catcher.`
Adjusting the catchers skin file into 306x320 won't hurt. I am just worried about the rules saying that it must be the same size.