mapped by rematyar
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last updated
This beatmap wasn't updated since 2 December 2023 so it was graveyarded...
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03:05:174 (7) - I don't see why this shouldn't be a 1/2 slider like all the others tbh, consider changing that if you don't have a reason for it.

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Yeah

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Marked as resolved by rematyar

00:54:460 (2,3) - This 1/1 gap looks like a 1/2 gap. I would increase the spacing to make that clear and make it more readable.

01:45:353 (3,1), 01:49:281 (2,3) - Same here.

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Fix

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Marked as resolved by rematyar

I really like the flow of this map. Feels very smooth for the most part.

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Flowy stuff my beloved

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I really don't like the rhythm choice you make from 00:35:531 - 00:56:960 - it was a mess of following vocal, piano and the electronic melody inconsistently (I pointed some out in #4047382 #4047390 #4047445). Choose only one layer to follow pls

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Same with 00:58:388 - follow the drum pls

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Ngl I have no idea how to follow shit in this part, I tried only following one sound, but it feels too empty and too contrasted to the other parts

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that you gotta learn through experience, there's no other way :d

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I've tried to replicate monstrata's rhythm choice, (and yukiyo's too, more or less?) and it looks like that. I've also tried replicating browiec's, and it feels too out of place. What do monstrata and yukiyo (on their mapsets) follow?

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Try this one

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Marked as resolved by rematyar

your sliders often have random axes. Some examples:

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Tried to keep it this in mind, mentioned is fixed-ish (?)

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Marked as resolved by rematyar

visual spacing is a bit ehhh too close and inconsistent, like 00:01:246 (1,3) - but then 00:01:960 (3,1) - 00:02:674 (1,2) - 00:04:103 (1,2) - , or 00:12:674 (1,3) - different from 00:20:888 (4,1) - 00:25:531 (1,2) - 00:30:174 (2,3) - , I haven't check all of the map but if the first 30s have this much inconsistency (there're more but I'm only pointing out some) then you'll have to fix the whole thing visual again I'm afraid

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I can agree with the spacing inconsistency, I still don't have a way to make my spacing more consistent unfortunately............

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Though, I'll try re-arranging them with them spacing in mind. At least the first-ish part

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First argument is fine, it's really messy, but from 00:12:674 (1) - onwards I tried to make the map more interesting for players to make by not making it too repetitive, is it bad?

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Marked as resolved by rematyar

huh? it's the same problem how did you interpret them as 2 lol, like from 00:20:888 (4,1,2,3) - alone I can see 3
different visual spacings which make the map really messy. Stick to one kind of spacing and keep them at it. I don't really understand your concern either, what do you mean by "repetitive"? Unified visual spacing is an objective measure of a good generic map. So yes, do be more repetitive.

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Reopened by Sieu Phan Dong

Whoops, wrong interpretation mb. Think it's fixed?

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Marked as resolved by rematyar

00:04:638 (3,4) - there's a bit of vocals to the slider ends. You can shorten this slider 00:04:638 (3) - to the white tick then followed by another slider that will end on the white tick again then add a hit circle on the last red tick before the piano repeated slider arrow. smth like this https://osu.ppy.sh/ss/18909142/37b2
00:23:210 (2) - Change the slider end direction to the next hit circle. You can also lower this sliders position and not from the very top.
00:23:567 (4) - You can new combo this hit circle but if you want to confuse players then don't.(I recommend that you do)
00:33:031 (2) - This circle is too hidden. Expose is a bit bec its a part of a jump section
00:35:531 (1) - This slider is too close to the hit circle before this. This makes the pattern think that the hit circles and that slider have the same timings. try using Distance Snapping.
01:02:317 (5) - Use ds for this.
01:21:603 (2) - This is also too hidden.
01:31:781 - - This part is empty even there's a vocal. At the red tick just add a hit circle.
01:38:388 (1) - you can move this slider further tho...
02:21:781 (1) - This slider is too deep (bruh).
03:04:638 (3,4,5) - Too high

Actually this is getting too long but try finding some similar problems like these. Also the hitsounds are impressive.

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I don't mind a huge list of modding like this though, lol. Thank you !!!!!!

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Marked as resolved by rematyar

I'm back and I see no updates on the map even this post is resolved. Pls do the problems and suggestions first before resolving a post thx.

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Reopened by ItsALive

My bad, I did it but still hasn't updated it. Still no chance to use my laptop unfortunately :3

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done

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Marked as resolved by rematyar
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