00:04:649 - It is very strange that here you start to use 1/2 patterns, although before they were not there, and the intensity of the song has not changed much, so I suggest you remove the 1/2 and arrange the notes as in the beginning. i would remove 00:05:354 - 00:06:237 - 00:05:884 - (00:08:354 - move to 00:08:531 - ) remove 00:08:707 - . i think it's fine to keep kkd 1/2 in the end.
I don’t agree about the first one because there is a fairly bright clap and the sound stretches out and does not end completely, I don’t like the emptiness there. As for the second, I followed the change in the tone of the game by changing the structure and not by increasing the density
01:59:707 - 02:02:178 - It seems like you are trying to follow both the vocals or the background synth in this section. It does kind of work, but I think it would be structurally cleaner if you only followed one layer here.
For background synth, you could map 02:00:237 and shift 02:00:766 ->02:01:119.
For vocals, you could delete 02:01:825, 02:02:002 and map 02:01:472 since the vocal is extended here and not present at 02:01:825, 02:02:002.