02:34:964 - This greenline should be moved 5ms back since its clearly meant to apply to the note at the same timestamp, but due to rounding error, the greenline doesn't actually affect the note.
This affects Inner Oni, Oni and Muzukashii. This green line isn't present in the top difficulty.
Consider changing the background Y offset to -65 or -70 in all difficulties so that the girl is more in frame
is the HP higher than usual intentionally? the map is 3 minutes I think the usual 8/7/6/5.5 will do
I think it's better to have a highers HP values as on the lower diffs as really low notes counts (251) for kantan. But as muzu an oni note count are closer I changed value to be like this for KFMO : 9/8/6/5.5. If that's really not ok, I can nerf it, but I find those values more interesting to play for lower diffs.
there seems to be some +-2ms unsnapped notes in all diffs (except top diff)? could check MV for the timestamps
Concerning the host's low diffs:
I suggest to read #4226306 and try to apply the same ideas to your diffs.
Currently they are sharing the same problems with Kantan, which is you did not focus enough on the main layers of the song.
They are lacking in rest moments and mapped with so much unnecessary impro it's impossible to feel the strong sounds while playing.
I suggest removing the SV in the Muzukashii and Oni, as it is likely too difficult for those skill levels.