00:04:462 (1) - might wanna move the head and tail apart so the direction of the slider is more clear
00:13:172 (1) - could probably move it further or give extra rhythm to emphasize the strong instrument cuz ur spacing for 00:10:511 (9,1) - is so large
00:21:640 (1,2,3,4,5) - I feel like this one burst is a bit underwhelming with the spacing here when taking into comparison with 00:15:833 (4,5,6) - 00:18:494 (1,2,3,4,5) - etc.
cuz here has higher intensity drums but with less spacing
00:32:043 (4,5) - changing these 2 to notes would make 00:32:527 (1,2) - feel more obvious where the vocals are going up
00:32:285 (4) - compared with 00:31:559 (4,1) - this seems a bit too close for a 1/1 gap. would suggest moving it a bit farther from 00:32:043 (3) -
00:46:559 (2,2) - 00:57:446 (1,3) - 01:22:849 (1,4) - 01:24:543 (2,2) - 04:15:833 (3) - i cant stop myself from telling you that these arent stacked probably
00:59:140 (4) -
00:59:623 (7) - 01:01:075 (6) - 01:51:156 (6) - 02:18:494 (4) - 02:32:043 (5) - 02:47:527 (4) - nc? also all similar instances following this logic
00:59:140 (4) - 02:18:494 (4) - 02:32:043 (5) - 02:47:527 (4) - did u nc or is there a reason behind not ncing them cuz it just groups better with these
while you're at it
02:33:494 (4) - 02:47:043 (2) - 02:47:527 (4) - 02:48:978 (5) - 02:57:204 (2) - 03:24:785 (6) - 03:45:591 (4) - nc
02:46:922 (1) - 02:57:083 (1) - unnc
01:10:269 (1,2,3,4,5) - by how sharp and spaced this plays I feel like you can add hitclap on 01:10:390 (2) - and 01:10:632 (4) -
01:16:801 (1,2,3) - feels like you can put them closer to show more contrast on these 3 1/2 sliders by having cursor velocity change from small to large
01:25:027 (1,2) - 02:44:382 (1,2) - 03:57:930 (1,2) - subjective I feel like these ones can be put further from each other cuz the cymbal intensity are rly high but the spacing is very underwhelming even though you have the high sv.
it plays exactly like circles due to the way you curve the slider. Players dont even have to move to hit those
01:29:503 (6,7) - ctrl+g rhythm is more intuitive, rn it's kinda not following the music properlly
01:32:043 (1,2) - ctrl+g these would reflect the movement of 01:31:559 (1,2,3) - which sorta fits the music more
01:33:615 (1,2,3) - 04:06:519 (1,2,3) - hmmm flow change a bit too intense, would recommend just put them in the same direction as the music isnt that strong
I kinda think the overlap makes it super hard to read and most likely to cause missread for players. Also without much loud sound on 01:33:615 the 180degree complete flow change is a bit overkill. If you really waants to keep the flow you can do it like
personally having same direction makes it better imo
01:33:978 (1) - 04:06:882 (1) - it's fine to extend the 1/8 cuz the bpm is low enough to not sb it
01:54:301 (3,1) - could give these a mirror cuz you have clockwise movement for quite a while 01:52:365 (2,1,2,3,4,1,2) -
02:15:107 (1,2,3) - not following the vocal on 02:15:470 - is kinda unintuitive and you tend to follow vocals at the start of the kiai so would recommend doing
02:37:123 (1,2) - swap nc for you have all 02:37:365 (2,3) - grouped together, 02:39:301 (2,3) - same
02:49:462 (1,2,3,4) - this movement is a bit heavy as it requires a fast back and forth, would recommend making this flow aim so it doesnt create unintentional diff spike
03:34:220 (1,2,3) - with how linear this plays + distance snapped. its kinda underwhelming to play I think
03:37:365 (1,2) - would say this is really tricky to read when they're the same direction since the sliders are really close together. would recommand doing reverse directions
03:41:720 (1,2) - could do ctrl+g because right now the flow of 03:41:478 (4,1,2) - is kinda smooth yet the 1/1 gap in between 03:41:478 (4,1) - feels awkward to play in context that you don't have something like this in the rest of the map
03:45:591 (1,2) - ctrl+g these would be the better option cuz the song is kinda flowing here and suddenly changing flow feels out of place
04:01:559 (1,2,3,4,1,1,2) - this is a bit spikey when the music is going into a rather calm section, maybe nerf spacing a bit
04:22:849 (1) - probably lower sv so it extends to 04:28:656 - cuz that's where the song audibly ends
idr what was the original pattern but after doing some thinking stacking 04:55:762 (3) - on 04:55:336 (2) - would probably be a better option.
05:12:996 (4,5) - this one spacing is kinda underwhelming with this vocal intensity tbh. Could buff it to sth like
05:32:145 (1,2,3) - while slowing down movement is an option i think accelerating these might be better as the vocal is going really intense here
05:36:187 (3,1) - either swap nc or move 05:36:187 (3) - out cuz 05:35:549 (1,2,3) - this pattern makes it look like everything has the same gap
05:38:740 (3) - kinda underwhelming with the flow 05:38:528 (2,3,1) - plays kinda smooth. Not showing the emphasis on cymbal at 05:38:953 (1) tbh.
Could move to x 380 y 248 instead
05:55:123 (3,1,2,3,1,2,3,1,2,3) - why is the spacing so small here but so large on 08:02:783 (4,1,2,3,1,2,3,1,2) - , feels weird to have different vibes for similar sections
06:25:762 (1,2,3) - feels like these could be spaced further cuz she's singing really intensely
06:39:166 (1,2,3) - a bit odd that you have so low spacing for all previous 1/2 gap notes but this one is so large. probably should nerf this a bit
06:45:975 (3,1) - wanna move to somewhere like this to show more impact on 06:46:187 (1) - ?
06:56:613 (6,1) - spacing feels quite big as 06:56:826 (1,2,3) - slows the movement speed a lot. should move 06:56:613 (6,1) - closer
07:07:251 (1) - can do ctrl+g cuz right now spacing a bit weak. Doing this can as well show the direction of flow of this combo colour 07:07:251 (1,2)
07:41:506 (3,4) - feels like could make the rhythm similar to 07:43:209 (1,2,3) - as you did the latter rhythm pattern for all kiais 06:50:443 (4,5,6) - 05:33:847 (4,5,6) - etc.
08:31:885 (5,6) - these affected after changing stack leniency, should probably move them up a bit
08:41:285 (1) - ending on 08:41:685 - makes more sense with the vocal ending there. could also remove nc
08:41:885 (1,2,3) - movement for these are a big large which undermines the upcoming 08:43:485 (1,1,2,3) - part, should nerf a bit
08:45:885 (5) - 08:52:685 (5) - as ur following drums maybe make this 2 notes cuz there's also drum on the slidertail
08:47:085 (4,1,2) - spacing contrast here is a bit extreme, could move 08:47:485 (1) - closer to 08:47:085 (4) -
08:52:485 (4,5) - and 08:53:885 (5,6) - ctrl+g rhythm would follow the vocals better. ik you're trying to follow the drums in the background but this rhythm choice still fits better with the music here.
09:07:685 (2,3) - these are actually 1/8 on 09:07:835 - would say could do something different to differentiate with 09:08:885 (7,8,1) -
09:33:385 (7,8) - 10:48:585 (5,6) - same
09:07:685 (2,1) - the current rhythm is quite unintuitive to follow as the drums start on a 1/8 tick. would suggest using slider tails to represent the drums like shown in the following so it's easier to read.
09:07:835 (1) - are you sure this is the correct sampleset? feels odd with the default sample here
09:23:785 (2) - should be 1/8 on 09:23:835 - , can extend 09:23:485 (1) - to 09:23:785 - and lower spacing
these are actually 1/12
09:23:829 (2) - 09:07:508 (1,2) - 10:48:617 (1) - 09:33:446 (1)
maybe change 09:07:508 (1,2) - to
https://osu.ppy.sh/ss/19185706/8c43
09:24:085 (1,2,1,2,3) - I think you can move to somewhere here since the rhythm gap of 09:23:835 (2,1) - is kinda large and the spacing is kinda small. Players probably wont expect it to be this big of a rhythm gap. So move it apart further can solve the issue
09:36:685 (2,3,4) - could move these closer to 09:36:485 (1) - to emphasize 09:37:485 (5) - , could also probably move 09:36:485 (1) - closer to 09:36:085 (2) - as the drum here isnt rly that strong
09:56:485 (5) - would recommend moving it down for better flow to prevent overly emphasizing
10:31:685 (6,1,2,1,2,1,2,1) - more resonable nc would be:
10:31:685 (6) - 10:32:885 (2) - nc
10:31:885 (1) - 10:32:685 (1) - 10:33:285 (1) - unnc
10:31:885 (1,2) - could make these smaller to emphasize 10:32:285 (1,2,1,2) - as thats where the instrument goes up
i know why i wanted to post this before now. 10:36:485 (6) - should be closer to 10:36:285 (5) - for the snare on 10:36:685 (1) - to be emphasized properly.
10:38:885 (2,3,4,5,6) - can make this 0.9x spacing I feel like cuz rn its kinda a jump scare. Also it can build up to 10:39:485 (1,2,3,4,5) - with more spacing due to more intense instrument in the background.
10:43:885 (3,1) - the highest point of vocal just kinda went nothing with the spacing. the bpm is too low for it to be a movement speed contrast so i recommend just buffing this
10:46:085 (2,3,4,5,6) - honestly think it would work better for this to be a normal 5 note stream instead of stacking 10:46:085 (2,3) - . there's not really anything special on 10:46:085 (2,3) -
10:50:885 (4,5,6,1,2,3) - would be nice to make one of these smaller as they sound like progressing in the music.
10:53:085 (1,2,3) - just throwing patterns cuz i think it fits the guitar more, totally subjective
10:56:285 (1,2,1,2,3,1,2,1,2) - spacing here could be smaller so 10:57:885 (1,2,1,2,3,1,2) - feels like the guitar is actually going crazy
11:18:485 (1,2,3) - ctrl+g pattern can gives a less awkward flow in 11:17:685 (1,2,1,2,3,4,5,6,7) -
11:18:684 (3,4,5,6,7,1,2,1,2,3,4,5,1,2) - can buff a little bit cuz 09:25:496 (4,5,6,7,1,2,3,4,5,1,2,1,2) - 10:41:084 (4,1,2,1,2,3,4,1,2,1,2) - has so much more spacing now but similar section
11:47:885 (1) - can do Ctrl+g tbh since the flow is more natural from 11:46:485 (1,1,1,1,1,2) - so players wont get jumpscare by this slider and get sliderbreak
you have a clap on your slider body of 14:46:695 (3) - . remove that clap and add the clap to the head
15:59:887 (5,6,7,1,2,3,4,5) - This is too underwhelming tbh its like building up to a new height but this spacing is too small.
I feel like sth like this will do the job
17:44:966 (1,1) - sv feels too fast for the chill section here. would recommend doing 1.5 1.8
18:02:744 (1) - want to ctrl+g? in order to have 18:02:189 (5,6,7,1) - flowing anti clockwise
18:17:559 (1,4) - 20:00:615 (3,4) - 20:32:189 (2,5,6,7) - 20:54:966 (3,2) - 21:24:040 (5,2) - 21:24:966 (3,1) - stack plsss
18:48:670 (3) - 21:18:300 (1) - sv feels rly fast and due to the shape it's kinda easy to sb, should tune sv down a bit
18:49:966 - during testplay i think it's better to make the tail active as the tom is easier to hear so player won't break on 18:50:059 (4) - because of how inaudible the drums on it is
19:06:448 (1) sliderend snap to 19:07:003? The spacing is too large with this 1/8 gap and you overlap / lower spacing for 1/8 gap before like 19:05:337 (2,3,4) -
19:14:596 (1,2,3,4) - would be cool if u make these smaller and let it be a large increase in movement speed
19:24:226 (1,2,1,2,1,2,1,2,1,2) - Feels like you can do 0.9x spacing instead since when compared to 18:08:670 (1,2,3,4,1,2,3,4,5). The movement is more sharp but also having larger spacing
20:27:929 (1,2,3,1,2,1) - nerf this cuz its kinda too spaced with this intensity of the music
20:47:189 (1,2,3,1,2) - can do 0.9x spacing since rn too sharp movemnt yet too much spacing when the song isn't doing very intense stuff