mapped by nobbele
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This beatmap wasn't updated since 17 July 2024 so it was graveyarded...
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00:02:272 (3) - it'd be nice if you did something like 00:03:875 (6,7) - and mapping kat to that repeating rise in pitch that keeps coming up. Same with 00:03:188 (5) - 00:05:936 (14) - 00:06:852 (16) - 00:09:600 (25) - etc

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yes

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Marked as resolved by nobbele

00:04:447 (8) - move it from 00:04:447 to 00:04:333 for conciding the rhythm of the synth

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00:07:768 (18,19,20,21) - having 4 kats in a row quite randomly for no reason feels really weird, similar things with dons at 00:12:577 (38,39,40,41) - . There are changes in pitch so you should vary colours too. Only do this for when the pitch doesn't change I think

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fixed

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Marked as resolved by nobbele

00:16:928 (53,54,55,56,57,58,59,60,61,62,63,64) - kddk dkkd ddkk and make 53 finish

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00:18:646 (68,69) - it's more readable if you have a colour change when changing sv so greatly. I'd do something like d k k d kddd

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01:15:554 - here too and 03:18:302 -

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sure

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Marked as resolved by nobbele

00:18:646 (68,69) - imo this doesn't work. That extra sound is at 00:19:733 - not some 1/12 after an already late note. I'd suggest doing a 1/8 doublet like this https://osu.ppy.sh/ss/18754237/e0ac . Doing this also lets you map 00:19:905 - which is a pretty bad sound to miss

This goes for all the other doubles too that are like this

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good catch, that's a lot better

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Marked as resolved by nobbele

00:23:417 (107) - move this from 00:23:417 to 00:23:455

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00:27:081 (137) - move this from 00:27:081 to 00:27:119

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00:29:294 (157,158,159,160,161,162,163,164,165,166,167) - this is great more stuff like this please

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00:31:585 - this section is missing a bunch of notes mapped to vocals, I understand it's an easier section but it's really weird. Also you randomly decide to map vocals like 00:40:516 (200,201) - which you didn't do before (do more like this). Map 00:41:546 - 00:32:844 - etc

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I'd actually just say remap this bit cause evening the backing is on the red ticks, which you ignore. So map: Vocals > Offbeat backing > Weird random bass and drum stuff

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Also also this bit is less mapped than 01:30:210 - ? When this is a much louder section. I'd probably reduce the amount of notes in 01:30:210 - as well just a little bit to keep some consistency

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I don't agree entirely here but I changed it a bit.

And the last comment I don't agree with at all, that loudness doesn't matter here. The second section has a lot more noise

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Marked as resolved by nobbele

00:55:516 - you can do the same thing as 00:48:188 (25) - . And why doesn't 00:47:959 - have a note when 00:55:287 - does?

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true

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Marked as resolved by nobbele

01:02:653 (104) - 01:03:569 (111) - 01:04:485 (117) - etc there is no 1/6 here at all it's all straight 1/4 please make this 1/4

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Even if it's some goofy concept that I don't get it's used way too often and just feels random. If you decide to not change them to 1/4 (please do tho) only keep the most impactful ones

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02:14:409 - not 100% sure should be changed but this is a better way of using this idea, for a part with sound effects, not just straight rhythm

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I'm not changing it to 1/4.
I changed it so this first section is a bit easier in order to introduce the concept clearer, but I'll keep the second kiai around this density

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Marked as resolved by nobbele

01:04:333 (332,333,334,335,336,337,338,339,340,341,342,343,344) - move 333, 336, 341 and 343 to:

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01:06:394 (346,347,348,349,350,351,352,353) - move 349 and 352 to:

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01:44:867 - this is mapped like completely differently to 00:46:241 - despite being pretty much the same. I'm not sure if this was on purpose but I'd make this bit a bit more similar to 00:46:241 - as it is much cleaner. Just more consistency stuff please

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unsure about this, I'll keep it open

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ok

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Marked as resolved by nobbele

02:02:959 (703,704,705,706,707,708,709,710,711,712,713,714,715) - move 704, 708, 711 and 714 to:

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02:05:020 (717,718,719,720,721,722,723,724,725) - move 720 and 724 to:

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02:08:226 (739,740,741,742,743,744,745,746,747,748) - move 742 and 747 to:

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02:16:012 (586,587,588,589,590,591,592,593,594) - ojioidsaopd 5 dons in a row is gross and really hard to read (this is 5* btw). Either make 02:16:394 (591) - a don or 02:16:317 (590) - a kat

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yeah it's just a me thing

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Marked as resolved by nobbele

02:24:256 (648,649,650,651,652,653,654,655,656,657) - please don't use 1/5 unless there is actual sound for it. That's the only reason it's a thing you can do. For things like this stick to 1/6 or 1/4. It's also super random and unobvious

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ok it's kinda weird

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Marked as resolved by nobbele

02:31:814 (709,710,711,712,713,714) - pretty hard to read. Make 02:32:043 (712) - a don, or make 02:31:966 (711) - a don. I think 02:32:043 (712) - would be better

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agree

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Marked as resolved by nobbele

02:52:653 (827,828,829,830,831,832,833,834,835,836,837,838,839,840,841,842,843) - yeah it's mapped correctly but it's super boring. There some 1/4 in the guitar towards the beginning you can choose to map. Also you can also just change the patterning a bit too. Stuff like kkdd instead of kdkd could look nice

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03:17:157 (997,998,999,1000,1001) - is this the first time you used 1/8 like this in the map? If you do keep this I'd remove the 1/6 at 03:16:241 (988,989,990,991) - so that players can at least play it on their main hand

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it is not the first time (it's at the end of the 1/6 quad sections), I made it a bit easier to play

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Marked as resolved by nobbele

03:31:127 (1111) - circle is snapped 1ms before a green line that would affect its slider velocity, this one is on the circle tho you just have to drag it back onto the white tick

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fixed

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Marked as resolved by nobbele
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