00:01:942 (1942|3,1942|2,2061|0,2061|1,2120|3,2120|2,2180|0,2180|1) - jumptrill-ish jumps were kinda disappointing. Either 00:01:942 (1942|2,1942|3) - should use both hands or 00:02:061 (2061|0,2061|1,2120|2,2120|3,2180|0,2180|1) - should be two-handed.
00:03:132 (3132|1,3370|0,3609|2,3847|1,4085|2,4323|1,4561|3,4799|3,5037|2,5275|1,5513|0,5751|1,5989|2,6228|1,6466|2) - could increase all of these in length (1/9) to differentiate them from 00:06:307 (6307|0,6386|3) - since the piano is way stronger on those notes
00:09:561 (9561|0,9561|3,9799|0,9799|3,10037|3,10037|0,10275|3,10275|0,10513|3,10513|0) - could use bigger chords of 3 notes to keep consistent with 00:08:609 (8609|2,8609|3,8609|1) - and to differentiate from 00:09:720 (9720|3,9720|2,9958|1,9958|0) -
00:11:406 (11406|2) - this could be a double because all the other same sfx are doubles aswell (00:11:228 (11228|0,11228|1,11287|3,11287|2,11347|1,11347|0) - )
00:26:228 (26228|2,26287|1,26347|3,26406|2,26466|1,26525|3,26585|2,26644|1) - These should be flowing upwards to match the rising sounds in the song I believe
00:34:561 (34561|3) - ln here would emphasize that one sfx (im talking about the one at 00:33:728 (33728|2) - ) i dont know what its called
00:38:370 (38370|0,38370|3,38489|1,38529|2,38609|1,38609|3,38609|0,38668|2,38728|1,38787|0,38847|3,38847|2,38906|1,38966|3,38966|2,39025|0) - will be considered as a spike. In order to apply such LN grace bursts, you should've applied similar LN grace notes before applying burst to provide build-ups.
i made the lns in the initial mod 1/4, though for #4015178/10721276 i will only make 01:06:466 (66466|1) - be a 1/4 ln and leave the other extended LNs as they are since they represent the louder piano thats heard in that part
00:42:418 (42418|0) - ln here would be better because of the sfx (same played at 00:42:180 (42180|2) - ) also if youre gonna apply that make this longer too 00:42:656 (42656|3) -
00:49:561 (49561|2,49799|1,50037|0) - I think that's how every sound stands in its place -> https://osu.ppy.sh/ss/18899026/3147
this would actually not only cause a consistency issue cuz of 00:55:037 (55037|1,55097|2,55156|3,55156|0,55216|1) - but its also a bit weird since the sound there doesnt match the other jumps in the first place
the drums are rising in volume slowly, so its better to represent it i think
theres not much getting around this without making 00:57:061 (57061|0,57061|1,57120|3,57180|2,57180|1,57180|0) - even more awkward than it already is so i cant do much here (unless u have an idea)
Following #4015178, 01:00:275 (60275|0,60335|3,60751|1,60811|2) - these LNs should be 1/4, without a proper build up for players to prepare such tricky releases. Either the patterns from 01:00:037 - should have less amount of LNs to force such tricky LN releases or the 1/6 releases should be corrected to 1/4.
aside from
01:22:716 - and 01:17:775 - i will choose not to represent any other timestamp because im already representing a sound similar to all of those ones at 01:17:656 (77656|2) - and it'd clash seeing as the one im actually representing is a lot more emphasized than the ones you're suggesting
01:38:489 (98489|2,98549|3) - i'd swap these notes for better pr
if you decide to accept this i'd also flip these notes 01:38:370 (98370|2,98370|3) for the same reason
01:38:609 (98609|1,98728|0,99561|0) - these should be lns to match with the notes in the song here
lns in this section are used to represent the distinct, loud synth noises
the quieter synth noises could be ignored since the drums already take a bunch of space, and they still do go with the notes that represent the drums so i'd say its fine as it is
01:51:585 (111585|1,111585|0,112061|2,112061|3,112537|0,112537|2) - i'd actually highly recommend making these lns to fit the doubled repeating notes in the song that work perfectly as already mapped anchors here
those lns are mostly used to represent the note changing pitches, and i think adding lns that way will just make the already added lns more underwhelming
it also isnt even the same sound since the sound those normal notes land on is way way quieter
i think its better to just focus on the drum there