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This beatmap wasn't updated since 30 April 2024 so it was graveyarded...
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00:01:228 (1228|0,1347|3) - these could be flipped to be in col 4 and col 2 for better pr here

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real

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00:01:942 (1942|3,1942|2,2061|0,2061|1,2120|3,2120|2,2180|0,2180|1) - jumptrill-ish jumps were kinda disappointing. Either 00:01:942 (1942|2,1942|3) - should use both hands or 00:02:061 (2061|0,2061|1,2120|2,2120|3,2180|0,2180|1) - should be two-handed.

e.g.

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hmm, the pattern you're suggesting would probably make this way more awkward than it needs to be, so i'll pass though i understand where you're coming from

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00:02:418 - put ln here, 00:02:537 (2537|1) - extend this ln

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yea

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00:02:716 (2716|0,2835|0) - make these ln for consistency

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so cute

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00:03:132 to 00:06:704 - is there any reason why these aren't all lns? unless i'm missing something i think these should all be lns

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i wanted to emphasize the louder sounds in the piano using the lns

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didnt mean to close oops

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k mayb im closing

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00:03:132 (3132|1,3370|0,3609|2,3847|1,4085|2,4323|1,4561|3,4799|3,5037|2,5275|1,5513|0,5751|1,5989|2,6228|1,6466|2) - could increase all of these in length (1/9) to differentiate them from 00:06:307 (6307|0,6386|3) - since the piano is way stronger on those notes

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7

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00:03:847 - Try stacking two long notes when emphasizing particular piano sounds to single LNs

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alr

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00:09:561 - if we change this to rice notes, it makes it clear that the actual density of notes here were only leaning to the density of LN's hold to emphasis the vibe.

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Currently such LNs used without a proper intense structure would be quite poor in emphasis.

Try:

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sol e

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e

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00:11:406 (11406|2) - this could be a double because all the other same sfx are doubles aswell (00:11:228 (11228|0,11228|1,11287|3,11287|2,11347|1,11347|0) - )

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my ass burns

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are you autistic? because i see something special in you

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do you have adhd because oh hey look a squirrel

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im gonna fart on you

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00:13:370 (13370|3) - ghost note

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wowsalkns

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00:15:454 - might be schizo but i hear something here
00:15:692 - this too

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will only represent
00:15:454 - as its much more emphasized than 00:15:692

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2

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00:26:228 (26228|2,26287|1,26347|3,26406|2,26466|1,26525|3,26585|2,26644|1) - These should be flowing upwards to match the rising sounds in the song I believe

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due to how the section is structured atm i think it would sacrifice playability, which i kind of dont wanna do

i do get your point though'

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solve

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Marked as resolved by Mich_

00:27:299 (27299|3) - shift this to column 3 so its a repeating pattern and doesnt get broken up

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piano seems a bit more trilly where i made the actual trill, will choose to represent it and ignore this mod

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00:27:418 (27418|2) - this ln could be extended to the next hand as the song holds this note for longer

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the snake extends

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00:28:728 - fix pr here, it doesn't feel like you're playing the song but rather just trying to match the rhythm

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my example

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i still wanted to keep the back and forth aspect but yea still an improvement thanks

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00:31:763 (31763|1) - this note isn't actually here in the song

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oh

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00:33:549 (33549|1) - this should be shortened to 1/4 rather than 1/2. differing hold times for same length notes feels super awkward to play here

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the snake unextends

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00:34:561 (34561|0,34620|1,34680|3,34739|2) - these are actually just triplets

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oh part 2

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00:34:561 (34561|3) - ln here would emphasize that one sfx (im talking about the one at 00:33:728 (33728|2) - ) i dont know what its called

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its called a cymbal or a crash i think but good mod either way

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00:35:097 (35097|1,35097|0,35156|3,35156|2,35216|1,35216|0) - these as lns would emphasize the increasing intensity of the zipper(?) sound

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yea

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00:37:299 - there are three notes here missed, any specific reason as to why?

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i apparently cant listen to the song properly lolss

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00:38:370 (38370|0,38370|3,38489|1,38529|2,38609|1,38609|3,38609|0,38668|2,38728|1,38787|0,38847|3,38847|2,38906|1,38966|3,38966|2,39025|0) - will be considered as a spike. In order to apply such LN grace bursts, you should've applied similar LN grace notes before applying burst to provide build-ups.

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Try releasing LNs from 00:36:585 - earlier to provide LN grace-ish structures as a build-ups.

e.g.

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same

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i made the lns in the initial mod 1/4, though for #4015178/10721276 i will only make 01:06:466 (66466|1) - be a 1/4 ln and leave the other extended LNs as they are since they represent the louder piano thats heard in that part

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00:39:382 - the ln here on col 4 is merely a figment if your imagination. it isn't real. it can't hurt you.

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me when i dont know how to listen

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00:40:156 - fix pr, these notes go down not up

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yessirrr

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00:42:418 - once again i think you should fix pr, these flow down, not up

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ooparts

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00:42:418 (42418|0) - ln here would be better because of the sfx (same played at 00:42:180 (42180|2) - ) also if youre gonna apply that make this longer too 00:42:656 (42656|3) -

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yummy

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00:47:894 - [!!] TRIPLET ALERT [!!]

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its actually 4 notes

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my bad, 3:2 polyrhythm

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no wait, i think it really is just 4 1/4th notes

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oh its actually not its a 3:2 polyrhythm all the way we both had it wrong loll

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00:47:974 (47974|0,48013|1,48053|0) - doesnt really fit, do this pattern instead (1/6 and 1/8)

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yummyy

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00:49:561 (49561|2,49799|1,50037|0) - I think that's how every sound stands in its place -> https://osu.ppy.sh/ss/18899026/3147

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solv

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00:55:989 - same

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solv

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00:55:989 - i think this needs a note on col 1 to match with the other jumps

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this would actually not only cause a consistency issue cuz of 00:55:037 (55037|1,55097|2,55156|3,55156|0,55216|1) - but its also a bit weird since the sound there doesnt match the other jumps in the first place

the drums are rising in volume slowly, so its better to represent it i think

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ah okay fair

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theres not much getting around this without making 00:57:061 (57061|0,57061|1,57120|3,57180|2,57180|1,57180|0) - even more awkward than it already is so i cant do much here (unless u have an idea)

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00:56:228 - fixed anchor and add note for blue line https://osu.ppy.sh/ss/18899032/cff5

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solved

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Following #4015178, 01:00:275 (60275|0,60335|3,60751|1,60811|2) - these LNs should be 1/4, without a proper build up for players to prepare such tricky releases. Either the patterns from 01:00:037 - should have less amount of LNs to force such tricky LN releases or the 1/6 releases should be corrected to 1/4.

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alr

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01:07:894 (67894|0,68013|0,68132|0,68251|0,68370|0) - lol2 (didnt test if this can be fixed)

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messed with this pattern a lot in the past idk if it can be fixed either lol

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01:13:966 - double here so it flows better

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01:15:870 - here aswell

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01:17:775 - here

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the distinct kick sounds that im representing through jumps in this entire section arent present (or at least arent as distinct) at those timestamps so i'll value song representation more and ignore this mod, good one tho

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01:14:561 - note here? or ear malfunctioning (on my side)

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aside from
01:22:716 - and 01:17:775 - i will choose not to represent any other timestamp because im already representing a sound similar to all of those ones at 01:17:656 (77656|2) - and it'd clash seeing as the one im actually representing is a lot more emphasized than the ones you're suggesting

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01:23:728 - 01:23:966 - completely ignored synth

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also ignored throughout the entirety of the section, will leave it that way for consistency + simplicity and also for emphasizing the actually important parts more clearly

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01:24:561 - why no double

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double now

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01:38:489 (98489|2,98549|3) - i'd swap these notes for better pr

if you decide to accept this i'd also flip these notes 01:38:370 (98370|2,98370|3) for the same reason

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realest mod

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01:38:609 (98609|1,98728|0,99561|0) - these should be lns to match with the notes in the song here

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lns in this section are used to represent the distinct, loud synth noises

the quieter synth noises could be ignored since the drums already take a bunch of space, and they still do go with the notes that represent the drums so i'd say its fine as it is

  • it would make the next few lns that do represent a loud and distinct sound a bit underwhelming
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01:51:585 (111585|1,111585|0,112061|2,112061|3,112537|0,112537|2) - i'd actually highly recommend making these lns to fit the doubled repeating notes in the song that work perfectly as already mapped anchors here

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those lns are mostly used to represent the note changing pitches, and i think adding lns that way will just make the already added lns more underwhelming

it also isnt even the same sound since the sound those normal notes land on is way way quieter

i think its better to just focus on the drum there

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soc ute

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