mapped by nyawaa
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This beatmap wasn't updated since 18 August 2023 so it was graveyarded...
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I recommend finding some louder hit sounds or increasing the hit sound volume in an audio editor; alternatively, at the very least, make the hit sound volume 100%. The hit sounds are hardly audible at all.

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done

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Marked as resolved by nyawaa

01:04:413 -> 01:10:674 - Instead of emphasizing the vocal chops, why not add extra emphasis to the drums? you can do this by having doubles for every note that falls on the 1/2 snap divisor excluding parts like 01:06:239 -> 01:06:370 (which I think 01:06:370 could be a single instead and also, you had missed a note at 01:06:305 and a double at 01:08:392 for the distinct synths here.)

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i emphasized vocals to make that part and 01:10:674 -> 01:11:718. Placing a note in 01:06:305 feels pretty awkward, i think leaving it that way feels better as that sound is pretty hard to hear

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Marked as resolved by nyawaa

01:10:674 -> 01:11:718 - Having these as jumpstreams takes away from the different snapping here. Instead, you should just use 1/8 singles for this part and then introduce the jumpstreams from 01:11:718 -> 01:12:761. This should more accurately represent the song here.

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230bpm 1/8 stream is a pretty big diff spike

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Marked as resolved by nyawaa
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