mapped by Kurboh
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This beatmap wasn't updated since 5 October 2024 so it was graveyarded...
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00:01:785 subjective but i find something like https://cdn.discordapp.com/attachments/879237857141739592/1088632514295369848/image.png more intuitive as rhythm. maps the synths in a more obvious manner

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would do that, but the idea of all the diffs it to have the same copy-pasted layout flipped horizontally or vertically, and i don't want the [easy] diff as an exception, otherwise, good suggestion

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Marked as resolved by Kurboh

00:07:334 (1) -
00:57:276 (1) -
01:07:681 (1) -
01:23:635 (1) -

spinner recovery time are also too short on Easy, they should at least have this much space at the end https://prnt.sc/AU9GP_E0cEWl

would recommend just removing them overall but adjusting would also work

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true, weird how i forgot... removed the first three and adjusted the final one to appear earlier

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Marked as resolved by Kurboh

00:11:669 (1,2) - rather messy and pretty difficult to read for easy diff. i'd avoid overlapping like this on easy diffs.

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true, making the slider in line with 00:10:109 (1,1,1) - would work better

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00:13:924 (3) - remove this note. this turning is not good

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yeee, and also new players could have a bit more time for the next note, good

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Marked as resolved by Kurboh

00:15:658 (1) - you could move slider end anchor one grid space to right. that way you'd keep your distance snapping better

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same but to the diffrent direction 00:26:756 (1) -

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yea, that works

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Marked as resolved by Kurboh

00:17:565 (4) - space this out more. ds 0.78 to 0.86

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mhm, moved the objects by one small grid

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Marked as resolved by Kurboh

00:18:779 (5,6,7,8,9,10) - i think this rhythm is slightly too dense. i'd change first 3 notes to 1/1 reverse slider to make the part less clicking intensive

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yeeee, fixed those and adjusted the objects before it

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Marked as resolved by Kurboh

00:19:820 (1) - don't really think this warrants an nc since it's still continuous from the 00:18:779 (1,2,3) -

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yeee, true, sure

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Marked as resolved by Kurboh

00:58:663, 1, NC 1,2, NC1,2 ~ hmm... feels a bit strange.. Maybe make a slider at that goes from this white new combo circle to the next new combo circle... and then sorta copypaste it...

sorta like this:
https://i.imgur.com/uVylv4A.jpeg
https://i.imgur.com/Z2LsBkE.jpeg

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a good idea, but nope, too much clutter

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Marked as resolved by Kurboh

same 01:00:571 (1,2,1) - this looks messy and theres surely better way to make it work maybe like this https://osu.ppy.sh/ss/18517028/79c4

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awww, looks like i'll have to make these differently, alright, applied the suggestion and adjusted everything around it

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Marked as resolved by Kurboh

01:04:213 (1,2,3) - always put your objects in front of the previous object in easy diff. you have to remanage the pattern again 01:04:213 (1,2,3,4,1,2) -

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true, i'm guessing something like this is what you meant
https://gyazo.com/c88fe554784c0a7d038dd52f64be5dfa

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Marked as resolved by Kurboh

01:18:085 (1,2,1,2,3) - spacing should be constant

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with the other mod made, new arrangement of object now has correct spacing

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01:20:860 (3) - circle is slightly offscreen cuz of the cs, could just move it up a little.

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true, moved up by one

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Marked as resolved by Kurboh
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