00:24:370 (1,2) -1/2改成1/4吧,因为这里的吉他音挺突出的,但是你用1/1就强度降低得太多了(和前面相比),也不够突出这些吉他音。这样子改会比前面的强度高一些
00:25:338 (3,4,1,2) -建议是跟回吉他音,因为前面00:24:370 (1,2) -你在跟吉他音,但这里的3你又突然切回去跟鼓了
00:39:793 (1,2,3,4,5,6) - could use some simplification, rn its too many active clicks for such a calm part of the song
00:40:346 (3,4,5) - can turn this into a 1/4 reverse
00:39:793 (1,2) - or maybe turn these into 1/2 circles
00:49:609 (5) - this is kinda weird since all of the rhythms before this were mapped quite actively and this is just skipping over alot of the stuff, would probably change either this to match the rest or add more down time in the previous stuff in this section
00:49:609 (5,6) - also kinda weird to have a jump here when jumps are like almost never used in this map
01:08:333 (7,1) - 這個有點觸犯guideline了,因爲01:08:333 (7,1) - 這裏的1/2間距跟附近的1/1間距01:07:780 (5,6) - 看起來一摸一樣,會讓新手以爲是1/1rhythm gap
https://imgur.com/a/ZCfTWaP 換成這樣剛剛好
01:08:610 (1,2,3,4,5,6,7) -这段的问题和上一点一样,可以这样改
01:10:822 (1) -把1/2滑条换成1/4+单点?这样可以把人声给踩全
01:13:034 (1,2,3,4,5,6,7,8,9) -1前面应该可以补个单点?这样就把3连鼓踩全了
把3换成两个单点吧,可以把鼓踩全,同时曲子里鼓的密度也升高了。
把6换成两个1/4滑条,这样可以把两个最突出的鼓踩上,同时代表强度的变化
节奏和排列可以这样子来放,图中7和8可以表达两个突出的鼓
01:15:246 - 01:24:094 -这一段和上面一样,我就不继续说了
01:27:135 -加上单点如何?前面你都在跟那个突出的电子音,这里缺漏掉了
01:27:688 (5) -这个单点应该可以删掉,因为这里电子音消失了,也没有鼓来支撑它
01:31:145 -这里加个单点?因为电子音又出现了
01:38:964 (5,6,1,2,3) - would not suggest putting active 1/8 right after the tapped 1/4 because this is essentially 220 bpm and that is already really high
could maybe make the part before a 1/2 slider or a 1/4 repeat or just remove the 1/8 burst since there are only 2 in this entire map
01:39:378 (1,2) - also normal-hitnormal if u dont remove it
00:26:383 (1,2) - same here
02:03:356 (6,7) 我建議換成 https://imgur.com/a/l8KfT5Q 。因爲不像01:59:486 (1,2,3) - 這些有明顯的人聲或者大聲的樂器。1/2滑條感覺太過了
02:12:481 (8) -02:16:905 (8) - 02:21:329 (8) - 02:23:541 (8) - 換成圓圈效果比較好,不至於那麽强
02:10:545 (1,2,3,4,5) -把4删掉然后把5移到4的位置上如何?这样可以突出口哨声
02:12:757 (1,2,3,4,5) -^
02:19:393 (1,2,3,4,5) -^
02:21:605 (1,2,3,4,5) -^