mapped by Opsi
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This beatmap wasn't updated since 18 December 2022 so it was graveyarded...
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OOO

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yes

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hate to be that guy but after manually calcing drain time for top diff seems you are like 1 sec short (04:24:992 - 00:01:770 = 4:23:222 -> break time is 03:17:325 - 03:08:436 = 8.889 sec -> 4:23:222 - 0:08:889 = 4:14:333) for insane bottom diff spread.

Could be fixed by having top diff break start at 03:09:769 - (could map synth at 03:08:214 - for that (or just extend the start delay but that would be kinda iffy)) which would then make the break just short enough, could also just map entire break.

You can then justify the lower diff breaks cuz then it allows you to have break time include with drain.
"Difficulties below the highest difficulty can combine break times with drain time to meet the above thresholds."
https://osu.ppy.sh/wiki/en/Ranking_Criteria#rules.1

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oh nyoooooooooooooo

I just extended spinner by 1 more measure, doesn't seem that out of place. lmk if u think otherwise

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Marked as resolved by Pira

and ty for the mod :DD

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bitrate for audio is too high (320 kbps)

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fixd

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Marked as resolved by Pira

seems to be 320 for me still even after redownloading right now,
https://i.imgur.com/2GzADhf.png

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Reopened by Jelljel

https://puu.sh/JurnR/1706594913.png reuploaded, should be good now

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Marked as resolved by Pira

fix inconsistent tags between top diff and insane/another.

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fixed

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Marked as resolved by Pira

01:55:103 - might wanna avoid having this strong kick on a slider slide hitsound.

If you wanna represent it that prominently better to just map it, otherwise the strong feedback in hitsounding is pretty counterintuitive for what you've mapped and should probably just be ignored in the hitsounding.

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ye s

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Marked as resolved by Pira

wiggle

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mp3 file being used for active hitsounding (soft-hitclap)
converted it to wav for you https://bit.ly/3W1VkKK

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ty :DD

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Marked as resolved by Pira

oo

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MY DADDY OPSI

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gm opsi

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this is so cool what

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hawk out

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