mapped by MyAngelHelen
submitted
last updated
This beatmap wasn't updated since 25 June 2022 so it was graveyarded...
New Discussion
Please sign in to post or reply
Discussions
Sort by

00:02:648 (2,2) - could be stacked for consistency, same with 00:02:318 (1,3)

permalink

also stack 00:02:648 (2,2) with 00:01:824 (8) sliderend

permalink

Closing as part of #3165892
(for extra clarity they are already stacked like this just with that offset I talked about)

permalink
Marked as resolved by MyAngelHelen

00:04:296 (3,4,5) - snare of the drum is on the slider tail in this pattern even though i think you represented the drums in a cool way in similar patterns

permalink

00:04:296 (3) - mirrors 00:03:637 (1) - both in visuals and emphasis which I think is nice and feels intuitive enough for me
Might change might keep, but it's minor

permalink

(Premature Enter)

permalink
Marked as resolved by MyAngelHelen

00:06:274 (1,2,3) - tbh i dont hear the stack, i dont think its needed

permalink

Really good point LOL I heard the warbly sound from the guitar and thought that was more or less a consistent 1/4, but going back and listening more carefully there is literally no sound on that (2)
I'm fine with a little filler, it adds a little oomph + helps build up to the climax c:

permalink
Marked as resolved by MyAngelHelen

00:10:725 (1,2,3,1,1,1,1,1) - i dont think this all has to be nc, also thats pretty agressive angle shift but thats just imo

permalink

Angle shift is to emphasise the change in rotational direction here, I'm totally biased cus I expect it whenever playing though, so I'll see if I can get a second opinion on if it's alright or not to settle the debate! c:
NC is for emphasis and to make the pattern pop out cus it's a bit hard compared to the other stuff, wanna give the player plenty of time to read it

permalink
Marked as resolved by MyAngelHelen

00:14:516 (2,3) - ctrl+g would map guitar better

permalink
permalink

You hear 123,123,12 I hear 1234,12,12 so whilst I can totally see what you're getting at, I think it's a difference of perception and so I'm happy to leave it

permalink
Marked as resolved by MyAngelHelen

00:15:835 (2,3) - both need to be nced to make it a readable pattern

permalink

Closing as part of #3165897

permalink

Pressed enter like a dumbass

permalink
Marked as resolved by MyAngelHelen

00:18:142 (1,2) - feels a bit random and doesn't really emphasize anything

could put a circle on 00:18:142 and 1/1 slider at 00:18:307 like this:
https://gyazo.com/5b01e1880ce25251ed81fcabae8c0e0d

permalink

You have the drums on the white ticks on (1) and (2) which I like to focus so I'm gonna leave it, but otherwise that's great variation

permalink
Marked as resolved by MyAngelHelen

00:23:417 think this guitar sound should be mapped especially since it's on a downbeat

permalink

Good spot! Don't want to have rhythm density too high but it's good, I'll think about if/how to fit it in

permalink

Hm I think this guitar sound is soft enough (especially compared to the drums) that I can get away with it - closing! c:

permalink
Marked as resolved by MyAngelHelen

00:27:043 (8) - feel like it would be better if this 8 had same spacing as previous pattern 00:24:736 (1,2,3,4,5,6,7). i don't really hear anything too special to space it out from the rest

permalink

Just situational emphasis, 00:27:043 (8,9) - forms the upbeat to something that does need to be emphasised (00:27:373 (1) - )
Bit like how sometimes mappers put a filler triplet before a big downbeat even if there's not really a 1/4 rhythm there, but with spacing

permalink
Marked as resolved by MyAngelHelen

I guess less abstractly it helps to make 00:27:043 (8) - feel like it belongs to 00:27:043 (8,9,1) - rather than to 00:24:736 (1,2,3,4,5,6,7,8) -
I might change it but it's small and I'm not too bothered

permalink

00:28:692 (5,6) - kind of underwhelming. pitch of his voice changes quite a lot but it's still same intensity and pattern as the build up at 00:28:032 (3,4) -

permalink

I see what you mean hmm
I was focusing the buildup on the snare until 00:29:351 (1,2) - emphasises the vocals but I definitely think vocals do something more significant here

permalink

I feel like the growing sv + change in rotation and distance works together nicely enough until the big jump emphasis, so closing

permalink
Marked as resolved by MyAngelHelen

00:33:802 (5) - think you should just copy this pattern 00:27:208 (9,1)

permalink

Different sound different pattern :p

permalink
Marked as resolved by MyAngelHelen

00:35:862 (1,2,3,4,5,6) - weird pattern since it feels like just stopped following the vocals at 00:35:780 and 00:36:439 i think you could probably justify 00:36:522 (5,6) - since the drums are really strong

permalink

I'll consider it but the vocals you point out are much more subdued compared to the drums + vocals I do map on, and I like the emphasis on the out-of-ordinary drums

permalink

Closing to try avoid emphasising too many things - I tend to get overfocused on trying to catch all the sounds and I don't really want to do that with this map. I think the drums are most prominent here

permalink
Marked as resolved by MyAngelHelen

00:37:263 - i think this is a really strong drum that you should map especially since its at the end of the section. 00:37:098 (10) - the intensity of this 1/1 slider just feels underwhelming

permalink

Nothing to say here, just a great find ty (I'll close when I fix it)

permalink

Yay, managed to find something good for it

permalink
Marked as resolved by MyAngelHelen

00:40:725 (2,3) - ctrl+g to make it similar rhythmically to 00:41:219 (4,5) - 00:41:714 (6,7) - etc.

permalink
permalink

First slider is emphasising the guitar sound, the vocals before are taken care of by 00:40:559 (1,2) - and 00:43:197 (1,2) -
The vocal on the sliderend is an unfortunate victim of my evil mapping :(

permalink
Marked as resolved by MyAngelHelen

00:42:703 (9,10,11,12,13,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,1,2,3,4,5,6) - that entire section looks really messy and could lead to reading problems, clean up the spacing and object placement/density

permalink

I'm going to need some clarification on this one :3c I have mapper bias so I see it pretty clearly

permalink

uhhh like when i looked at it, i thought it looked slightly strange so i attempted to play it and it doesn't really play well, especially while sightreading (this comes from someone who plays tech maps for fun). I assumed this was because of object placement and density, but I might need someone else to play it for this mod to make sense, because i cant explain it really well

permalink
Marked as resolved by Ben Breeze

Oh ok that's fair, I'll try make that section clearer and a bit more sightreadable, thanks for the clarification c:

permalink

00:55:395 (2,3,4) - i think ctrl+g and change 00:56:054 (5) - to two clickable notes would make this better rhythmically and lead into the halfway point of this kiai section well since the vocals change https://gyazo.com/9792d2e9c1df0a5c942c22fcaedcf315

permalink
permalink

Not particularly enthusiastic about the ctrl+g but I do see where you're coming from with it hmm
I'll think about it definitely cus it hits the vocals nicely, another good spot

The filler is a nope from me for emphasis reasons

permalink

I'd rather have circles hitting the filler on (2,3) than a slider, because sliders are landing on vocals during the kiai.
(Sliders do also hit some drum&guitar stuff; circles do hit a couple of vocals, but I'd like to keep that to a minimum)

permalink
Marked as resolved by MyAngelHelen

00:59:186 (1,2,1,2,1,2,3) - kind of hard to tell what you're mapping/emphasizing here. at first i thought it was the drum snare cause of 00:59:351 (2) but then 00:59:846 (2) had it on slider tail. think you should pick what you want to emphasize, guitar or drum for this pattern

permalink

I am emphasising the cymbal 00:59:681 (1,1) - here through spacing emphasis, 00:58:692 (5) - here through rotational emphasis
Definitely a good call cus it might not be as obvious to other people

permalink
Marked as resolved by MyAngelHelen

01:06:934 (1,1) - that is really hard to read as 4/4 without just playing it as the rhythm set before, maybe indicate with bigger spacing between these 2 objects that its a new rhythm

permalink

Closing as part of #3165897

permalink
Marked as resolved by MyAngelHelen

01:19:131 (3,4) - this spacing makes 01:19:461 (1,2,3,4) - not emphasize the drums as much

permalink

Yea that's a full on filler on the (4), I'll lower spacing

permalink

Fixed!

permalink
Marked as resolved by MyAngelHelen

01:25:230 (1) - how the heck did you make this slider

permalink

Magic and patience :p (glad you like it! c:)

permalink

01:29:351 would be nice if you muted this slider end

permalink

So true honestly, the attention to hitsounding was not anywhere in sight for this map
I'll lower volume on the slider and mute the end

permalink

Closing as part of general hitsounding

permalink
Marked as resolved by MyAngelHelen
/