00:49:293 (26,27,28) / 00:54:482 (69,70,71) - do u think kdk here would fit better since the high pitched chime things go x-x-x-x so k-k-kdk would show that nicely
00:49:942 (31,32,33,34,35) - mapping doublet rhtyhms as you did with 00:55:131 (74,75,76,77,78) - would be much more intuitive imo, the drums have a clear blue tick double thing
01:09:077 (194) - Change this to D maybe cause uh 01:08:914 (193,194,195,197,198) - 5 1/2 K's lol
plus vocals
01:21:887 (288) - seems like an artifact from copying rhythm from 00:45:563 (243), but there's noa ctual vocal to map and it seems super odd to improve here, should remove
What would you think of moving 01:26:590 to 01:26:671 to create a kd kd kdkkd? This sounds a bit better in my opinion and the music also supports it better as far as i know (if you listen to it closely on lower playback rate). You actually already did this at 01:31:617 for the exact same sound so I would definitely suggest doing it!
Right now the section starting on 01:43:617 feels pretty repetitive to me. You did a good job variating the kkddk with ddkkd but a kdkdk still occurs like 4 times. Perhaps you could variate those with some kdddk (pattern still starts and ends with a k so it sounds quite similar). So for example you could make 01:50:104 and 01:44:914 a kdddk so it occurs 2 times while the kdkdk also occurs twice!
01:56:428 - I would do something like this bcs I think the difference is a way too big - https://osu.ppy.sh/ss/17746035/11c5
02:08:428 (81,82,83,84,85,86,87,88,89) - even if this is a long pattern it might be nicer to use a coloring to emphasize the snares, something like dkddkddkd or some other blue tick emphasis could work (or use quads if you think it's too complex in the context of this difficulty)