mapped by [Shiroko]
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This beatmap wasn't updated since 5 June 2024 so it was graveyarded...
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01:45:380 (105380|1) - the SVs in this map overall make it extremely difficult to read normally, and have zero warning / fluid transitions into them, i'd suggest either removing them entirely or fixing them to be more normalised / fluid

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I'd rather not remove the sv, how do you think I should go about fixing it?

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02:32:236 (152236|1) - a lot of the notes here representing the violin are off sync

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I changed it be1/2 snaps, and also added a note for the mini claps

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Marked as resolved by [Shiroko]

02:35:517 (155517|3) - this violin note doesn't change pitch.

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Fixed

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Marked as resolved by [Shiroko]

02:37:917 (157917|1) - this violin note doesn't change pitch either

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Fixed

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Marked as resolved by [Shiroko]

02:39:380 (159380|2,159380|3) - should find a way to represent the growl going on here since it's the most prominent sound

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I do get that, but I still want the LN SV to be in, and trying to represent the growl while keepin that element in is a bit too hard, do you know any way of going about it?

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Hmm... I could give any suggestion about this, by making single LN for representating growl sound in here. With that, beside for following growl sound, you could representate the background sound since they have same time to appear.

Example:
https://osu.ppy.sh/ss/18552330/c47c

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About SV, I think you could make some SV that change from fast to slow.

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What if it goes from slow to fast?

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