mapped by X_Danilka_X
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This beatmap wasn't updated since 4 October 2023 so it was graveyarded...
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The Rhythm in the Chorus Kiais get's quite repetitive. circle -> 1/2 slider -> circle -> 1/2 slider -> circle -> 1/2 slider -> Stream -> repeat.
Some variation would be nice.

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and so I added 1,2,3 jumps at the end of each microsection

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Marked as resolved by X_Danilka_X

Yes, i'll add some variation

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Delete unused file:"soft-hitclap3.wav"

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YES, I DELETE IT😍😍😍😍😍🤩🤩🤩🤩🤩

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Marked as resolved by X_Danilka_X

The difficulty arrangement of this picture can be done better, the spacing in too many places is too similar, for example 02:14:396 (1) - this is where the music is most intense, you can use a relatively large spacing to express the music Strong, but I can't feel any difference between this and other paragraphs.

You can see 00:48:586 (1) - to 01:09:871 (4) - this is a place where the music is relatively quiet, but the jumping spacing is also very large, which will make the player feel that the entire map is similar to the spacing, so compare it to the place of kiai You can't feel the climax of the song at all.

Also see 01:31:491 (1) - to 01:52:776 (2) - although the spacing is smaller, there are still lots of big jumps. In summary, I think you need to increase the spacing of kiai, or the spacing of other places where the music is calmer in nerf, so that players will know where the music is calmer and where the music is more intense.

00:05:681 (1) - The problem with the prelude is the same, although the music is very intense, it is still too similar to kiai's spacing

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increase kiai spacing and nerf other parts

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Marked as resolved by X_Danilka_X
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