Thanks for pointing this out. I'll fix this one myself as current policies don't consider this to be a major issue but I do. Note that this will be done without the map leaving ranked, but this is not normal practice and I hope we can change things going forward to better handle these kinds of mis-timings.
fixed metronome and fixed minor problems listed below:
06:27:156 - 03:14:230 - volume changes
04:38:013 (4) - added nc
00:59:695 (1) - 01:02:881 (1) - 00:56:509 (1) - 02:21:465 (1) - 02:24:650 (1) -
02:27:836 (1) - 04:28:898 (1) - 04:32:084 (1) - 04:35:270 (1) - 04:42:704 -
05:01:553 (1) - 05:04:719 (1) - 08:23:485 (1) - 08:44:949 (1) - 09:26:900 (1) -
09:22:998 (1) - 09:24:949 (1) - 09:28:851 (1) - 09:30:802 (1) - 09:32:754 (1) -
09:34:705 (1) - 09:36:656 (1) - 09:37:388 (1) - 09:38:119 (1) - added claps
03:42:704 (1,1) - 02:37:925 (3,4) - added whistles
02:35:004 (4) - 04:42:438 (10) - removed claps
04:42:703 (1,2) - added finishes
03:15:491 (3) - added clap + spaced it out for guitar and snare
on some parts in a map like 07:05:386 this one a reduced volume value is used, which is a little strange with the louder parts after. when playing, such a difference may not be felt pleasantly, therefore, turn down the volume as mentioned above
I specifically mentioned this part so that there is no confusion, you can leave the volume value for such individual parts the same I think
u should probably move blood9's name to the right a bit on the storyboard since 4:3 resolutions cut the name off