00:08:850 (4) - thoughtss about making this into a circle? would be cool for guitar stopping + lower density of this part a bit cus its lower intensity
00:11:578 (5) - etc
Shld be just those 2 in this section cus the song picks up a bit afterwards
00:26:919 (1,2,3,4,1,2,1,2) - kind of hard to tell what rhythm you're following here, cus it seems like ur following vocals with 1-4 but then u follow drums afterwards?
wld recommend smth like this to help make what ur following consistent /w vocals: https://wafer.s-ul.eu/wjux9A7g
went for 2 1/2 sliders instead of 1 slider and a circle just to keep the flow going. Having a 1/1 break there just feels a little bit weird to me >.< (and it technically has that kind of like.... "oohh" sound (?), so I think a 2nd 1/2 slider should be fine)
00:38:169 (1,1,1) - usually nc spam is used to indicate drastic changes in snapping/slider velocity so this can be misinterpreted. would probably just remove excess ncs
OK ^^ It was actually originally intended to indicate SV build-up, since I thought I was too drastic.
01:05:100 - pretty weird skipping over these guitars, especially after you ignore vocals for guitar with stuff like 01:03:737 (1) -
Would suggest maybe doing a circle + slider to cover both vocal + guitar?
Or you can do something like 01:06:464 (1,2) - for 01:03:737 (1) -
I think the 1-2 patterning is fine as the vocals change their pitch on every white tick (it's really hard to notice tbh XD)
02:09:873 (1,1) - would maybe be nice to break this linear movement cus vocals kick in, cld just do smteh like https://wafer.s-ul.eu/kb3iR3te this to keep ur patterning while breaking movement to highlight vocals
02:20:782 (1,2,3) - yoooooo u shld do a circular movement like 01:00:328 (1,2,3) - & 01:57:600 (1,2,3) - for consistency it'd be epic