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This beatmap was ranked on 10 April 2024!
nominated by Okoayu and Hajime
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00:01:226 (1,2,3) - I think you could do something similar to 01:23:512 (2,3,4) - and use reverse sliders to contrast the differences in the two sections of music

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sure

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00:05:297 (2) - You can use a reverse slider to follow the vocals in this section.

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ok

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yes

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00:16:440 (1,2,3,4,5) - Use 1x distance spacing on this

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I used 0.9x for 00:17:297 (3,4,5) - 00:55:440 (3) -
1x is little bit dirty look on overlap imo.

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00:27:369 (2,3,4) - how about use this rhythm https://osu.ppy.sh/ss/16974841/0513 feels a lot nice and represent accurately to the vocal

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nice rhythm but 2 different rhythm gap in a row. so I changed to 3/4 reverse

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00:29:297 (1,2,3,1,2) - i think distance throughout this could be a bit clearer

what i mean is between 00:30:369 (1,2) - theres a long time between clicks but they look so close together and 00:29:297 (1,2,3,1) - snapping before this one doesnt make it easier to understand because you are kinda in a corner

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00:30:369 - replaced this to circle to make same gap between 00:29:940 (3,1,2) -

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00:32:726 (2,3,4,1,2,3,1) - chain seems a bit too much for this part,could cut it ,maybe on this 00:34:012 - would work by just using a circle

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ok

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00:37:012 (1,2) - should be using the same spacing as 00:35:297 (1,2) -

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ok

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00:50:726 (1,2) - these notes give sparse feeling though songs keeps the same intensity, try this to keep the similar rhythm between 00:49:012 and 00:50:726.https://puu.sh/IaNBU/3ddb5b42b2.png

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true but I want keep consistency with other my diffs and avoiding 1/2 chain in normal. sorry I will keep it for now

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00:51:154 - coulc make this a slider iff you want a stronger buildup now that u have an easy

like i see that u kinda need the 1/1 rest somewhere but you could match intensity by using a slider in this one instead

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ok

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00:54:583 (1,2) - although this section has a lot of drum sounds, I think simplifying the rhythm with 1/1 sliders would be better. It helps players transition into the intense rhythm of the kiai section, creating a contrast. otherwise, the whole diff has too many 1/2 sliders

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yes

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00:55:869 - 01:16:012 This section might be spaced a bit too much for a normal, since 1x is what people usually use for the spacing regardless of intensity for a normal.

Its up to you for what you want to do to fix it or keep it the same, I personally would lower the spacing though

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bpm is 140 and rhythm choice is not too hard, so I think this spacing is fine for this normal.
Just in case, there is also this normal in recent ranked. https://osu.ppy.sh/beatmapsets/1580221#osu/3246840

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00:57:797 (6,7,1,2) - would avoid how close these all are since you already are introducing spaced out patterns during the kiai so putting 1 right next to 7 may confuse new players as they could go to either 7 or 1 as they follow patterns directly

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fixed spacing

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00:57:797 (6,7) - cld swap these 2 obj if u wanted to have the last vocal at 00:58:226 - as clickable since it is the highest part of this verse

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I was following same lyrics in 1 slider but it is changed now

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00:59:297 (1,2,3,4) - 01:13:012 (1,2,3) - what about highlighting these by using 3/4 slider? I think it's reasonable enough as slider ends work passively, and this Normal has some challenging aspects. Using 1/2 in a row felt a bit boring to the song.

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Very cool, I didnt know this is possible in Normal. changed!

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maybe some people might argue this. we're going back in that case lol

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01:02:726 - move to 01:02:940 - so u can cover the main melody?

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ok

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01:03:797 (3) - maybe could use two circles cuz vocals are standout

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kk

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01:08:297 (2,3) - cld ctrl+g if u wanted to focus the vocals more since they are based on the red tick instead of the white one

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ok

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01:10:869 (5,2) - na too confuse

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ok

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ok but can u make it look better

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Reopened by Okoayu

like just move 01:11:940 (2) - to 417/203 or something?

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yes, that looks better thx

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01:14:297 (4,5,6) - It might be necessary to avoid this pattern, as it could make it difficult for new players to distinguish the start and end of sliders

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yes

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01:16:440 (1,2,3) - you could try this rhythm. I think it's good because the music is winding down. Using sliders to express this section and letting circles emphasize the louder sounds could work well.

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lyrics not support your suggested rhythm but I tried different stuff here

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01:19:869 (1,2) - not sure,isnt this overlap is too hard to read for players here ? especially with the amount of reverses on around it

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its fine now!

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01:26:940 (1) - too undermap to me for ending part could replace this with two circles ,it would nice as well to make the last sound 01:27:154 - clickable cuz its strong/has finish

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I buffed spacing at 01:26:511 (3,1) - for emphasis strong finish. but I want try emphasis with slider end. so rhythm is no change

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