mapped by MrBigOctupus
submitted
last updated
This beatmap wasn't updated since 24 October 2022 so it was graveyarded...
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yea

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hiii squidward

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Im an octupus, squid is my cousin

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this is really pog

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I don't know if you're trying to rank this or not, but if you are - the song is too short to get ranked with a single difficulty. Drain time for 5*+ maps needs to be a minimum of 5 minutes, yours is only 3 minutes.

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Nope

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Marked as resolved by MrBigOctupus

Bro this gotta be ranked

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If you are going to try rank this, you're going to need a Normal, Hard, Insane and an Extra to fit the difficulty spread of the song.

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Ohhh, so I should find GD or myself making the Diff if I wanted to ranked it. Thanks for the information

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Marked as resolved by MrBigOctupus

Yes if you would like to :3

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Missing genre/language in tags.
Missing genre tag ("rock", "pop", "electronic", etc), ignore if none fit.
Missing language tag ("english", "japanese", "instrumental", etc), ignore if none fit.

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Add "instrumental" and "electronic" to the tags in-game. Can be found here: https://i.gyazo.com/e92da91a174b12e408cdf627d037f4be.png

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Thanks

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Marked as resolved by MrBigOctupus

Too high or low audio bitrate.
Average audio bitrate for "audio.mp3", 260 kbps, is too high.
follow RC rule, you must fix to 128~192 kbps

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Ok

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make sure you resolve mods to show that they're done

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Alright

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Marked as resolved by MrBigOctupus

I would also make this map HP5 and OD9 at least

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I think HP4.6 and OD9 should be fine

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Marked as resolved by MrBigOctupus

Metadata:

Artist should only be "Snail's House" as "Ujico*" is an alternative name and can go in tags.

Remove your current Tags and add these ones:
Ujico* snailchan future bass electronic instrumental japan video game

Source: https://0101.bandcamp.com/track/twinklestar

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Alright, I'll change it

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Marked as resolved by MrBigOctupus

The hitsounds for your map doesn't really accurately reflect the song. Such as random assortments of claps and finishes without any sort of pattern.

Claps are used to showing snares and high pitched drums. Finishes and used sparingly for the climax of intense points and whistles are used to follow the main melody. This is also helped by the use of other sample sets. For example, The drum sample set can be used for sounds such as toms and kicks. These can't be heard using most custom skins however so I recommend going through the map again using the default skin and listening to what your hitsounds sound like.

If you also wish to use custom sounds inside your beatmap. A list of file names can be found in the forum below.

A more in-depth explanation can be seen here about how to properly hitsound a map: https://osu.ppy.sh/community/forums/topics/306177

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Thanks for the guidlines, I will check it out

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Marked as resolved by MrBigOctupus

fucking awesome for a first map

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Preview time is not set. 01:50:820 - how do you think set the preview time here?

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Good Question, Cuz I didnt know can set preview time. Got any guildlines about it?

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Marked as resolved by MrBigOctupus

New knowledge added, thanks

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plz set combo colors. i suggest this
[Colours]
Combo1 : 63,235,174
Combo2 : 128,255,255
Combo3 : 121,151,255
Combo4 : 189,245,114

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ah, That one becoz Im using my own skin , so the colour is weird

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Marked as resolved by MrBigOctupus

NM mod req here~! and if my mod help you and your map,plz gimme some kudosu! https://i.imgur.com/4EMgIQS.png

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thank you for coming to my diccussion section

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haipe

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good map

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top

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